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Compute!'s Gazette: July 1983 - December 1983

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COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

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* = General, V = VIC-20, 64 = Commodore 64.

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Compute!'s Gazette: July 1983 - December 1983

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JULY 1983 Issue 1 Vol. 1, No. 1 (PREMIER ISSUE)

FEATURES

Does Your Computer Need A Cassette Recorder? Tom R. Halfhill 28 *

Commodore 64 Video Update Tom R. Halfhill 40 64

GAMES

Inside View: Programmer Jimmy Huey John Blackford 49 *

Skydiver Alan Crossley 52 V/64

Snake Escape Daryl Biberdorf 54 V/64

REVIEWS

Exatron Stringy Floppy for VIC-20 And 64 Tom R. Halfhill 58 V/64

Deadly Duck Cartridge Game For Unexpanded VIC-20 Tom R. Halfhill 63 V

EDUCATION/HOME APPLICATIONS

Computing For Kids: Computer Adventures Fred D'Ignazio 34 *

Alfabug Michael Wasilenko 66 V/64

Vic Marquee Louis Mendelsohn 68 V

Word Hunt: A Puzzle Game Eric Jansing & Bob Meyers, Jr. 70 V/64

VIC Timepiece Joseph Wright 74 V

PROGRAMMING

The Beginner's Corner: Learning To Program In BASIC C. Regena 20 V/64

Commodore Classics: Quickfind Harvey B. Herman 46 V/64

Power BASIC: 64 Paddle Reader Routine Bobby Williams 83 64

Machine Language For Beginners: A Hidden World Richard Mansfield 84 *

Hints & Tips: Accelerated IFs Kurt Carpenter 88 V/64

Enlivening Programs With Sound Gregg Peele 88 V/64

Using Joysticks On The 64: A BASIC Tutorial Charles Brannon 90 64

DEPARTMENTS

The Editor's Notes Robet Lock 6 *

Gazette Feedback Editors & Readers 10 *

COMPUTE!s Gazette Author Guide 14 *

Simple Answers To Common Questions Tom R. Halfhill 16 *

VICreations Dan Carmicheal 76 V

64 Explorer Larry Isaacs 78 64

News & Products 96 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 112 *

How To Type In COMPUTE!'s Gazette Programs 113 *

Program Listings 114 *

Product Mart 126

Advertisers Index 129

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AUGUST 1983 Issue 2 Vol. 1, No. 2

FEATURES

Your First Hour With A Computer Kathy Yakal & Tom R. Halfhill 16 *

Should You Join A Users Group? James Calloway 28 *

A Guide To Commodore Users Groups Kathy Yakal 33 *

New Products For Commodore At Comdex/Spring Tom R. Halfhill 38 *

GAMES

The Viper Dave & Casey Gardner 42 V/64

Cylon Zap Mark Dudley 48 V/64

Inside View: Programmer Jeff Minter John Blackford 52 *

REVIEWS

Vinilla Pilot For VIC And 64 Charles Brannon 54 V/64

Kickman For Commodore 64 Jason Lex Thomas, Jr. 57 64

Frogger For The 64 Dan Gutman 58 64

VIC Music Composer Gregg Peele 59 V

EDUCATION/HOME APPLICATIONS

Computing For Kids: Build A Computer Friend Fred D'Ignazio 62 *

VIC/64 Mailing List Joseph J. Shaughnessy 64 V/64

Computing For Grownups: Revolution In The Nursery Fred D'Ignazio 66 *

Wordspell Richard Herrmann 70 V/64

Global Scan For VIC And 64 Lee Wimbs 75 V/64

PROGRAMMING

Machine Language For Beginners: The Easy Way Richard Mansfield 77 *

Hints & Tips: VIC Title Screens Harry E. Watts 80 V

Commodore 64 Hi-Res Graphics Made Simple Paul F. Schatz 82 64

The Four-Speed Brake Dan Carmichael 86 V/64

Disk Menu Wayne Mathews 88 V/64

Power BASIC: Using A 1540 Disk Drive & Commodore 64 Bobby Williams 90 64

The Beginner's Corner: Playing Computer Music C. Regena 92 V

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

COMPUTE!'s Gazette Author Guide 14 *

Simple Answers To Common Questions Tom R. Halfhill 20 *

HOTWARE: This Month's Best Sellers Kathy Yakal 24 *

VICreations Dan Carmichael 72 V

64 Explorer Larry Isaacs 96 64

News & Products 101 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 109 *

How To Type In COMPUTE!'s Gazette Programs 110 *

Program Listings 111 *

Product Mart 126

Advertisers Index 128

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SEPTEMBER 1983 Issue 3 Vol. 1, No. 3

FEATURES

Telecomputing Today Tom R. Halfhill 20 *

Telecomputing Glossary 22 *

Commodore's Nationwide Party Line John Blackford 30 *

Commodore Bulletin Boards Compiled By Kathy Yakal 34 *

News From The Summer Consumer Electronics Show:

More Software, Lower Prices Tom R. Halfhill 48 *

GAMES

Demon Star For VIC And 64 Stan McDaniel 60 V/64

Potholes Joe W. Rocke 64 V/64

Inside View: Programmer Jim Connelley Kathy Yakal 70 *

REVIEWS

Terminal-40 For VIC Harvey B. Herman 92 V

VICmodem For VIC And 64 Harvey B. Herman 94 V/64

EDUCATION/HOME APPLICATIONS

Computing For Kids: A Robot Inside Your Computer Fred D'Ignazio 74 *

Checkbook Reporter Glen E. Sparks 80 V/64

States & Capitals Tutor For VIC & 64 Enoch L. Moser 82 V/64

MiniTerm-20 Donald L. Stoner 86 V

TeleTerm 64 Gregg Peele 89 64

PROGRAMMING

The Beginner's Corner: POKEing Graphics C. Regena 38 V/64

Machine Language For Beginners Richard Mansfield 44 V/64

Power BASIC: 64 Searcher David W. Martin 102 64

Hints & Tips: Better Commodore INPUT Mark Walsh 104 V/64

Using The Function Keys: A BASIC Tutorial Charles Brannon 106 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 18 *

HOTWARE: This Month's Best Sellers Kathy Yakal 58 *

VICreations: Understanding Random Numbers Dan Carmichael 78 V

64 Explorer: Single-Drive Disk Copying, Part 2 Larry Isaacs 96 64

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 110 *

How To Type In COMPUTE!'s Gazette Programs 111 *

Program Listings 113 *

Bug Swatter: Modifications & Corrections 125

Product Mart 126

Advertisers Index 128

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(I Don't Have This Issue)

OCTOBER 1983 Issue 4 Vol. 1, No. 4

The Anatomy of Computers

Telegaming Today And Tomorrow,

Commodore's

Public Domain Programs

Oil Tycoon

Re-Beep

product reviews

Aardvark Attack

Word Match

A SHIFTy Solution: The WAIT Command

Program Transfers

Machine Language For Beginners: Improved Paddle Reader Routine

How To Use Tape And Disk Files

Understanding 64 Sound -- Part 1

Speeding Up The VIC

Simple Answers To Common Questions

HOTWARE

Horizons 64 -- Improving 64 Video Quality

VICreations -- Using The VIC's Clock

News & Products

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NOVEMBER 1983 Issue 5 Vol. 1, No. 5

FEATURES

Computer Garphics - The Age Of Electronic Art Fred D'Ignazio 22 *

The Inner World Of Computers, Part 1: Binary Numbers Tom Prendergast 38 *

Getting Started With A Disk Drive, Part 1: The Basics Charles Brannon 46 *

GAMES

Inside View: Programmers Dale Disharoon & Jim Bach Kathy Yakal 58 *

Chicken Little Jeff Wolverton 64 V/64

Martian Prisoner Alan Poole 68 V/64

REVIEWS

Colorcraft Graphics Animator For VIC & 64 Shelby Goldstein 96 V/64

VIC Preschool Software Donald Elman 100 V

Four Tronix Games For VIC And 64 Dan Gutman 108 V/64

Rat Hotel For VIC-20 Clark L. & Kathryn H. Kidd 110 V

EDUCATION/HOME APPLICATIONS

Computing For Kids: There's A Creature In My Computer! Fred D'Ignazio 72 *

Munchmath Gerald R. Anderson 76 V/64

VIC Super Expander Graphics Kenneth Knox 80 V

64 Aardvark Attack 82 64

64 Timepiece Joe DiNicola 84 64

Connect The Dots Janet Arnold 88 V/64

PROGRAMMING

Introduction To Custom Characters For VIC And 64 Tom R. Halfhill 113 V/64

How To Make Custom Characters On The 64 Gary Davis 120 64

How To Make Custom Characters On The VIC Gregg Keizer 126 V

VIC/64 Program Lifesaver Vern Buis 132 V/64

Understanding Sound On The 64: Part 2 Gregg Peele 136 64

Merging Programs On The 64 John A. Winnie 146 64

The Beginner's Corner: DATA, READ, And RESTORE Statements C. Regena 150 V/64

One-Touch Commands For The 64 David Martin 159 64

Power BASIC: VIC/64 Disk Defaulter Eric Brandon 162 V/64

Machine Language For Beginners: The Assembler Richard Mansfield 164 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 18 *

HOTWARE: This Month's Best Sellers Kathy Yakal 54 *

VICreations: Animating With Custom Characters Dan Carmichael 142 V

Horizons: 64 Charles Brannon 168 64

News & Products 173 *

PROGRAM LISTINGS

The Automatic Proofreader 149 *

Bug Swatter: Modifications & Corrections 179 *

How To Type In COMPUTE!'s Gazette Programs 180 *

A Beginner's Guide To Typing In Programs 181 *

Program Listings 182 *

Product Mart 204

Advertisers Index 208

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DECEMBER 1983 Issue 6 Vol. 1, No. 6

FEATURES

A Survival Guide For Beginners Annette Hinshaw 20 *

Telecommuting: Dawn Of The Electronic Cottage Gregg Peele 30 *

The Inner World Of Computers, Part 2: Why Computers Are Logical Tom Prendergast 52 *

Getting Started With A Disk Drive, Part 2: First Steps Charles Brannon 60 *

MLX: Machine Language Entry Program For Commodore 64 Charles Brannon 162 64

GAMES

Inside View: John Doering, The Programmer Behind Pipes Kathy Yakal 70 *

Spike: All-Machine-Language Game For Commodore 64 Eric Brandon 74 64

Space DUel Andy Hayes 80 V/64

Bowling Champ Joseph Ganci 84 V/64

Saucer Shooter For VIC-20 Ron Watts 88 V

REVIEWS

VIC/64 Rabbit Roland L. Ryan 92 V/64

Busicalc For VIC And 64 Richard Devore 96 V/64

Ski-er 64 Eric Brandon 98 64

Mini Jini For VIC And 64 Gregg Peele 100 V/64

Key Quest For VIC-20 104 V

EDUCATION/HOME APPLICATIONS

Budget Planner Charles B. Silbergleith 108 V/64

The Note Name Game Jeff Behrens 112 V/64

Computing For Kids: Your Wish Is My Command Fred D'Ignazio 116 *

Spelling Bee Daniel Bonachea 124 V/64

Educational Games: A Kid's View Kevin Dewey 126 V/64

Disk File Manager Philip Dale 130 V/64

VIC Music Writer Robert D. Heidler 134 V

Thinking Andy VanDuyne 138 V/64

VIC Billboard Andy VanDuyne 142 V

PROGRAMMING

The Beginner's Corner: Computer Choreography C. Regena 40 V/64

Tricks For Saving Memory John Stilwell 144 V/64

Machine Language For Beginners: Safe Places Richard Mansfield 154 V/64

Easy Screen Formatting Edward Zobel 160 V/64

Hints & Tips: Using The Period For Extra Speed Mike Roth 168 V/64

Power BASIC: Foolproof INPUT For VIC And 64 Charles Brannon 170 V/64

Sprites Made Easy Paul F. Schatz 184 64

Sprite Creation On The 64 Gregg Keizer 188 64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

HOTWARE: A Look At This Month's Best Sellers Kathy Yakal 48 *

Simple Answers To Common Questions Tom R. Halfhill 68 *

VICreations: Custom Characters On The Expanded VIC Dan Carmichael 174 V

Horizons: 64 Charles Brannon 178 64

News & Products 191 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 201 *

How To Type In COMPUTE!'s Gazette Programs 202 *

The Automatic Proofreader 203 *

The Bug Swatter: Modifications & Corrections 204 *

Program Listings 204 V/64

Product Mart 243

Advertisers Index 248

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* = General, V = VIC-20, 64 = Commodore 64.

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Compute!'s Gazette: July 1983 - December 1983

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Compute!'s Gazette: January 1984 - December 1984

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COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

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* = General, V = VIC-20, 64 = Commodore 64.

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Compute!'s Gazette: January 1984 - December 1984

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JANUARY 1984 Issue 7 Vol. 2, No. 1

FEATURES

Word Processing In The Home Tom R. Halfhill 30 *

SpeedScript Word Processor For VIC And 64 Charles Brannon 38 V/64

The Inner World Of Computers, Part 3: How A Computer Remembers Tom Prendergast 60 *

Getting Started With A Disk Drive, Part 3: More Disk Commands Charles Brannon 66 *

Inside View: Marion Taylor, The Programmer Behind Touch Typing Tutor Kathy Yakal 76 *

GAMES

Cave-In For VIC-20 Paul L. Bupp & Stephen P. Drop 80 V

Hardhat Climber Chris Lesher 82 V/64

Tetracrystals Of Veluria Todd Heimarck 86 V/64

Canyon Cruiser Thomas Catsburg 96 V/64

REVIEWS 120 V/64

Children's Educational Games Tony Roberts 124 64

Computer Baseball And Ringside Seat For Commodore 64 Gregg Keizer

EDUCATION/HOME APPLICATIONS

Computing For Families: New Family Learning Games Fred D'Ignazio 102 *

64 Electronic Notepad Dan Carmichael 112 64

Alpha-Shoot Neil T. Capaldi 118 V/64

PROGRAMMING

The Beginner's Corner: Built-In Functions C. Regena 130 V/64

Graph Plotter Ruth A. Hicks 145 V/64

Machine Language For Beginners: Addressing Richard Mansfield 150 V/64

64 BASIC Aid Harold D. Vanderpool 156 64

LIST Freezer Doug Ferguson 160 V/64

Hints & Tips: Centering Vic Screens Mary Conlin 162 V

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

HOTWARE: This Month's Best Sellers Kathy Yakal 20 *

Simple Answers To Common Questions Tom R. Halfhill 24 *

Horizons: 64 Charles Brannon 136 64

VICreations: Using The Dynamic Keyboard Dan Carmichael 140 V

News & Products Tony Roberts 164 *

PROGRAM LISTINGS

Bug Swatter: Modifications & Corrections 159 *

How To Type In COMPUTE!'s GAZETTE Programs 168 *

A Beginner's Guide To Typing In Programs 169 *

The Automatic Proofreader 170 V/64

MLX: Machine Language Entry Program For Commodore 64 And Vic-20 Charles Brannon 171 V/64

Program Listings 172 V/64

Product Mart 205

Advertisers Index 208

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FEBRUARY 1984 Issue 8 Vol. 2, No. 2

FEATURES

"Bits And Bytes": PBS's New Computer Series Kathy Yakal 26 *

The Inner World Of Computers, Part 4: The Inside Story Tom Prendergast 34 *

Getting Started With A Disk Drive, Part 4: Data Files Charles Brannon 44 *

Top 40: Comparing The Software And Record Industries Kathy Yakal 55 *

Inside View: Steve Punter, The Programmer Behind WordPro Shelby Bateman 58 *

GAMES

Haunted Mansion Calvin Overhulser 62 V/64

Astro-Panic! Charles Brannon 68 64

React Don Whitaker 72 V/64

Checkers Fred Hambrecht 90 V/64

REVIEWS

Fourth Encounter For VIC Tony Roberts 106 V

Suspended For Commodore 64 Dan Carmichael 108 64

Cassette Interface For VIC/64 A. C. Pendleton 118 V/64

Attack Of The Phantom Karate Devils For Commodore 64 Gregg Keizer 119 64

EDUCATION/HOME APPLICATIONS

Computing For Families: The New King Of The Mountain Fred D'Ignazio 76 *

Speed Reader Phil Geiser 82 V/64

Typing Derby Carlos Esteves 86 V/64

VIC Piano Brad Bascom 94 V

Cassette Cataloger Kevin Gough 98 V/64

Homonym Practice Michael A. Tyborski 102 V/64

PROGRAMMING

Multicolor Character Generator For VIC-20 Bill Gates 124 V/64

Machine Language For Beginners: Tapping Into BASIC Richard Mansfield 129 V/64

The Beginner's Corner: String Variables And Functions C. Regena 132 V/64

How To Use Arrays Don Stauffer 138 V/64

Power BASIC: Auto Line Numbering Jeff Young 146 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 20 *

HOTWARE: A Look At This Month's Best Sellers Kathy Yakal 54 *

Horizons: 64 Charles Brannon 150 64

VICreations: A Window Into The VIC-20 Dan Carmichael 152 V

News & Products 157 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 160 *

How To Type In COMPUTE!'s GAZETTE Programs 161 *

The Automatic Proofreader 162 *

MLX: Machine Language Entry Program For Commodore 64 & Vic-20 Charles Brannon 163 V/64

The Bug Swatter: Modifications & Corrections 164 *

Product Mart 165 *

Program Listings 168 V/64

COMPUTE!'s GAZETTE For Commodore Author Guide 191 *

Advertisers Index 192 *

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MARCH 1984 Issue 9 Vol. 2, No. 3

FEATURES

The Electronic Castle: Managing Your Home With Your Computer Selby Bateman 26 *

The Data Base As A Home Information Center Kathy Yakal 32 *

Inside View: Dieter Demmer, The Programmer Behind Delphi's Oracle Kathy Yakal 40 *

Getting Started With A Disk Drive, Part 5: Questions And Answers Charles Brannon 106 *

The Inner World Of Computers, Part 5: Small Is Beautiful Tom Prendergast 110 *

A Guide To Commodore User Groups, Part 1 Kathy Yakal 134 *

GAMES

Cut-Off!: All Machine-Language Game For Commodore 64 And VIC-20 Tom R. Halfhill 46 V/64

Trenchfire Don Gibson 52 V/64

Poker August J. Kwitowski 56 V/64

REVIEWS

Data Manager For The Commodore 64 Dale F. Brown 69 64

Purple Turtles Lance Elko 70 64

COMvoice: Voice Synthesizer For The VIC-20 Todd Heimarck 72 V

Seafox For The VIC-20 Tony Roberts 76 V

EDUCATION/HOME APPLICATIONS

Computing For Families: Computer Show And Tell Fred D'Ignazio 16 *

Tree Tutor For Tots Janet Arnold 60 V/64

Guess America! For 64 Ellen Barcel 64 64

Sea Route To India: A Historical Simulation For The 64 M.J. Winter 66 64

PROGRAMMING

The Beginner's Corner C. Regena 84 V/64

Machine Language For Beginners: Double Decker Richard Mansfield 90 V/64

Making More Readable Listings Brent Dubach 96 V/64

Power BASIC: ASCII/POKE Printer For VIC And 64 Todd Heimarck 117 V/64

Dynamic SAVE For VIC And 64 Stephen S. Leven 120 V/64

Hints & Tips: Printing Tables Pat Slater 126 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

HOTWARE:A Look At This Month's Best Sellers And The Software Industry Kathy Yakal 78 *

VICreations: Dan Carmichael 124 V/64

Horizons: 64 Charles Brannon 128 64

Simple Answers To Common Questions Tom R. Halfhill 132 *

News & Products 138 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 143 *

How To Type In COMPUTE!'s GAZETTE Programs 144 *

MLX: Machine Language Entry Program For Commodore 64 And Vic-20 Charles Brannon 145 V/64

The Automatic Proofreader 146 V/64

Bug Swatter: Modifications & Corrections 147 *

Program Listings 148 V/64

Product Mart 181 *

Advertisers Index 184 *

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APRIL 1984 Issue 10 Vol. 2, No. 4

FEATURES

Commodore's New Computer Family: News From The Winter Consumer

Electronics Show Selby Bateman 16 *

Robots: The New Mobile Computers Selby Bateman 26 *

How To Start A User Group Kathy Yakal 40 *

A Guide To Commodore User Groups, Part 2 Kathy Yakal 46 *

Some Answers From Commodore: A Conversation With Myrddin Jones

Selby Bateman and Tom Halfhill 58 *

GAMES

Nevets Steven R. McCloskey 52 V/64

Bingo 64 Richard L. Witkover 54 64

REVIEWS

Edumate Light Pen Dan Carmichael 74 V/64

In The Chips Tony Roberts 76 V

Beach-Head For The 64 Shay Addams 79 64

Lunar Leaper And Cannonball Blitz Harvey B. Herman 82 V

EDUCATION/HOME APPLICATIONS

Computing For Families: Albert Zapp, Won't You Please Come Home? Fred D'Ignazio 60 *

Making Calendars Paul C. Liu 67 V/64

French Tutor Michael Quigley 70 V/64

PROGRAMMING

The Beginner's Corner: Match-Em C. Regena 86 V/64

Little Known BASIC Commands Todd Heimarck 90 V/64

Tankmania: Adding A Second Joystick To The VIC Ken Gibbons And Curtis Rich 102 V

Hints & Tips: Finding Incorrect DATA Statements Bruno Degazio 104 V/64

Variable Storage: A Beginner's Tour Of BASIC RAM For VIC And 64 Pete Marikle 108 V/64

Machine Language For Beginners: Talking To A Disk Richard Mansfield 116 V/64

POWER BASIC: Numeric Keypad Charles Klupfel 120 V/64

Quick Fix For Color RAM: A Fast And Easy Way To Avoid 'Invisible Characters'

On The Commodore 64 David Gross 124 64

DEPARTMENTS

Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom Halfhill 84 *

Horizons: 64 Charles Brannon 106 64

VICreations: VIC Chip Utility Dan Carmichael 113 V

News & Products 129 *

PROGRAM LISTINGS

Bug Swatter: Modifications & Corrections 134 *

A Beginner's Guide To Typing In Programs 137 *

How To Type In COMPUTE!'s GAZETTE Programs 138 *

Program Listings 140 V/64

Checksums For Early GAZETTE Programs 163 V/64

Product Mart 173 *

Advertisers Index 176 *

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MAY 1984 Issue 11 Vol. 2, No. 5

FEATURES

Exploring 64 Sound Selby Bateman 18 64

Inside View: Will Harvey, The Programmer Behind

Music Construction Set Kathy Yakal 34 *

SpeedScript Revisited Charles Brannon 38 *

Sound Sculpter For The 64 Todd Touris 46 64

GAMES

Props Philip I. Nelson 50 64

Mind Boggle James E. Rylee 60 V/64

SuperSprite Nick Sullivan 64 64

REVIEWS

Knights Of The Desert For The Commodore 64 Arthur B. Hunkins 66 64

CodeWriter Richard E. DeVore 68 64

The Commodore 1650 Automodem Robert Sims 70 V/64

EDUCATION/HOME APPLICATIONS

Computing For Families: New Standards For Home Learning, Part 1 Fred D'Ignazio 26 *

Memo Writer Mark R. Brown 72 V/64

Fast Add J. C. Bye 84 V/64

Ski Physics Gerald and Betty Schueler 125 V/64

PROGRAMMING

The Beginner's Corner: Teaching Music With Computers C. Regena 74 V/64

Hints & Tips: Speeding Up BASIC Robert Friessen and Ramunas Motekaitis 80 V/64

Cassette Beeper Don Brady 102 V/64

Machine Language For Beginners: Mods And Bombs Richard Mansfield 104 V/64

Sound Story Bruce Bartlett 116 V

Joystick Control For The 64 Sterling N. Augustine 118 64

Print Sound For The VIC-20 Alejandro A. Kapauan 121 V

DEPARTMENTS

Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 82 *

User Group Update Kathy Yakal 87 *

Power BASIC: Step Lister E. A. Cottrell 95 V/64

Home Telecommunications Robert Sims 96 V/64

Horizons: 64 Charles Brannon 108 64

VICreations: Sound On The VIC-20 Dan Carmichael 122 V

News & Products 127 *

PROGRAM LISTINGS

Bug Swatter: Modifications & Corrections 136 V/64

The Automatic Proofreader 137 V/64

A Beginner's Guide To Typing In Programs 138 *

How To Type In COMPUTE!'s GAZETTE Programs 139 *

Program Listings 141 V/64

Author Guide 169 *

Product Mart 173 *

Advertisers Index 176 *

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JUNE 1984 Issue 12 Vol. 2, No. 6

FEATURES

The Future Of Computer Games: Software That Thinks For Itself Selby Bateman 16 *

Inside View: The Designers Behind M.U.L.E. Kathy Yakal 28 *

GAMES

3-D Tic-Tac-Toe Mark Doyle 50 V/64

Castle Dungeon Dave and Casey Gardner 52 V/64

Revenge Of Cyon Mike Reinman 56 V/64

The Frantic Fisherman David Lacey 58 V/64

REVIEWS

Arcade-Style Games For The VIC-20: Skramble! And Gridder Harvey B. Herman 62 V

Easy Script: Word Processoe For The 64 Shelby Neely 64 64

Worms? For The 64 Gregg Keizer 66 64

IFR (Flight Simulator) For The VIC-20 David Florance 70 V

EDUCATION/HOME APPLICATIONS

Computing For Families: New Standards In Home Learning, Part 2 Fred D'Ignazio 74 *

Therapy Steven Rubio 78 V/64

Spelling Critter Bob Nickel 82 V/64

Shape Match Michael Reich 84 V/64

Word Scramble Mike Salman 86 V/64

PROGRAMMING

The Beginner's Corner: Planning A Game Program C. Regena 88 V/64

Inside Random Numbers Dan Carmichael 98 V/64

Power BASIC: One-Touch Keywords Mark Niggemann 112 V/64

Machine Language For Beginners: Indirect Addressing Richard Mansfield 114 V/64

File Copier Martin Engert 118 V/64

Hints & Tips: Appending Sequential Disk Files John S. Winn 120 V/64

Scroll 64 Peter Marcotty 127 64

Tape Data Files For VIC And 64 Brian Prescott 130 V/64

VIC 5K Emulator Glen Reesor 133 V

Tape Protection For VIC And 64 Victor Chan 138 V/64

All About PRINT For VIC and 64 Julie Harris 144 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 26 *

Home Telecommunications Robert Simms 38 V/64

Horizons: 64 Charles Brannon 92 64

VICreations: Software For The VIC Dan Carmichael 124 V

User Group Update Kathy Yakal 135 *

PROGRAM LISTINGS

News & Products 150 *

A Beginner's Guide To Typing In Programs 154 *

How To Type In COMPUTE!'s GAZETTE Programs 155 *

The Automatic Proofreader 156 V/64

Program Listings 157 V/64

Bug Swatter 188 V/64

Product Mart 189 *

Advertisers Index 192 *

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* = General, V = VIC-20, 64 = Commodore 64.

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JULY 1984 Issue 13 Vol. 2, No. 7

FEATURES

In Touch With Your Computer: Graphics Tablets And Light Pens Kathy Yakal 16 *

Inside View: The Designer Behind The Gibson Light Pen Selby Bateman 22 *

Ultrafont + Charles Brannon 28 64

GAMES

Beekeeper Daniel Gray 42 V/64

Bonking Barrels Bruce S. Gordon 50 V/64

Space Patrol Salvador Alcántara 52 V/64

REVIEWS

Gridrunner II For The VIC-20 Todd Heimarck 56 V

Flexidraw For The Commodore 64 Daniel Feldman 61 64

International Soccer For The 64 Gregg Kezier 68 64

EDUCATION/HOME APPLICATIONS

Computing For Families: In Search Of A "Software" Michael Jackson Fred D'Ignazio 74 *

Robot Math Bob Stewert 90 V/64

Commodore's New Speech Module: Magic Or Technology? Betsy Byrne 92 *

PROGRAMMING

The Beginner's Corner: Quilt Squares C. Regena 83 V/64

Machine Language For Beginners: What Is Machine Language? Richard Mansfield 94 V/64

Power BASIC: Color Chart Sheldon Leemon 110 V/64

Hints & Tips: Rescuing Programs From Tape Load Errors Alan M. Wilson 121 V/64

DEPARTMENTS

Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

User Group Update Kathy Yakal 14 *

Simple Answers To Common Questions Tom R. Halfhill 81 *

Horizons 64 Charles Brannon 98 64

Home Telecommunications: Downloading Robert Simms 112 *

VICreations Dan Carmichael 119 V

News & Products 125 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 128 *

How To Type In COMPUTE!'s GAZETTE Programs 130 *

MLX: Machine Language Entry Program 131 64

The Automatic Proofreader 132 V/64

Bug Swatter: Modifications And Corrections 133 V/64

Program Listings 134 V/64

Product Mart 156 *

Advertisers Index 160 *

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AUGUST 1984 Issue 14 Vol. 2, No. 8

FEATURES

An Introduction To Plotters Robert Sims 18 *

A Survey Of Printers For The VIC-20 And Commodore 64 Kathy Yakal 24 *

Selecting A Printer Interface J. Blake Lambert 34 *

Campaign Manager Todd Heimarck 46 64

Sprite Magic: An All-Machine-Language Sprite Editor Charles Brannon 70 64

GAMES

Balloon Blitz Michael T. Bohn 56 V/64

Sno-Cat Andy Keplinger 62 V/64

REVIEWS

The Commodore 1520 Printer?plotter Robert Simms 94 V/64

VIC Auto Clock Harvey B. Herman 96 V

Bus Card II: The Magic Box Ian A. Wright 98 64

Music Writer III For The VIC-20 David Florance 100 V

EDUCATION/HOME APPLICATIONS

Computing For Families: What Makes Good Software? Fred D'Ignazio 66 *

PROGRAMMING

Hints & Tips: 64 LIST Lockup Alal King 60 64

The Beginner's Corner: Using A Printer C. Regena 84 V/64

Machine Language For Beginners: ML Mailbag Richard Mansfield 104 V/64

Power BASIC: String Search Glen Colbert 108 V/64

Disk Purge Daniel Weiner 110 V/64

Error Trapping Alejandro A. Kapauan 113 V/64

Using The GET Statement Alfred J. Bruey 116 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 14 *

User Group Update Kathy Yakal 43 *

Home Telecommunications: Uploading Robert Simms 80 V/64

VICreations: Enhancing Your VIC With The Super Expander Dan Carmichael 106 V

Horizons 64 Charles Brannon 120 64

News & Products 126 *

PROGRAM LISTINGS

Bug Swatter: Modifications And Corrections 102 V/64

A Beginner's Guide To Typing In Programs 129 *

How To Type In COMPUTE!'s GAZETTE Programs 130 *

The Automatic Proofreader 131 V/64

MLX: Machine Language Entry Program 132 64

Program Listings 133 V/64

Product Mart 157 *

Advertisers Index 160 *

------------------------------------------------------------------------------------------

SEPTEMBER 1984 Issue 15 Vol. 2, No. 9

FEATURES

Summer Consumer Electronics Show Lance Elko 16 *

Inside View: The Designers Behind Movie Maker Kathy Yakal 40 *

80 Columns For The 64 Gregg Peele And Kevin Martin 48 64

SpeedScript Customizer J. Blake Lambert 54 V/64

REVIEWS

Three Arcade Games For The VIC-20 Steve Hudson 62 V

CodePro-64 Todd Heimarck 68 64

GAMES

Mystery At Marple Manor John R. Prager 104 V/64

Treasure Hunt Calvin Overhulser 110 V/64

EDUCATION/HOME APPLICATIONS

Computing For Families: Micro Worlds For Young Children Fred D'Ignazio 72 *

Learning To Count William W. Braun 80 V/64

PROGRAMMING

The Beginner's Corner: A Simplified Inventory C. Regena 112 V/64

Machine Language For Beginners: First Questions Richard Mansfield 122 V/64

Hints & Tips: IF-THEN, Logic, And Flags John Michael Lane 124 V/64

Disk Tricks Gerald E. Sanders 126 V/64

Animating The VIC Mike Scharland 135 V

Power BASIC: Screen Headliner Todd Heimarck 136 V/64

Cursor GET For VIC And 64 David Mills 143 V/64

DEPARTMENTS

Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 82 *

Home Telecommunications: The Electronic Cafe Robert Simms 117 *

User Group Update Kathy Yakal 119 *

VICreations: Simulating Hi-Res Animation Dan Carmichael 133 V

Horizons 64 Charles Brannon 140 64

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 108 *

How To Type In COMPUTE!'s GAZETTE Programs 109 *

MLX: Machine Language Entry Program 145 64

The Automatic Proofreader 146 V/64

Program Listings 147 V/64

Product Mart 172 *

Advertisers Index 176 *

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OCTOBER 1984 Issue 16 Vol. 2, No. 10

FEATURES

New Directions In Educational Software Selby Bateman & Sharon Darling 22 *

Inside View: Tom Snyder, Educational Software Developer Kathy Yakal 32 *

How GAZETTE Readers Are Using Their Computers Bernie Ghiselin 44 *

REVIEWS

Software Disk Alignment For The 1541 George Miller 96 64

Two Flight Simulators For The 64 David Florance 100 64

Calc Result: A Spreadsheet For The 64 Emily Herman 106 64

Write Now! For The VIC-20 Harvey B. Herman 108 V

GAMES

Trek Andrew Beery 54 64

The Tomb Mike Scharland 58 V/64

Cabby Ken Jones 60 V/64

EDUCATION/HOME APPLICATIONS

Computing For Familiys: A Journey Through The Land

Of The Buddy-Bots Fred D'Ignazio 64 *

Quiz Master For The 64 George Miller 80 64

Vocab Builder William J. Treanor 84 V/64

VIC Music Tutor Howard Parnes 86 V

Turtle Graphics Interpreter Irwin Tillman 90 64

First Aid Scott M. Huse 95 64

PROGRAMMING

BASIC Magic: Getting Comfortable With The PRINT Statement Michael S. Tomczyk 72 *

Machine Language For Beginners: Loops And Branches Richard Mansfield 120 V/64

Teaching Your Computer English Michael A. Long 126 V/64

Power BASIC: Hi-Res Screen Dump Gregg Peele 128 V/64

Hints & Tips: Recovering Scratched Programs Daryl Biberdorf 144 V/64

DEPARTMENTS

Editor's Notes Robert Lock 6 *

GAZETTE Feedback Editors & Readers 10 *

Home Telecommunications: All The Fun That's Fit To Print Robert Simms 131 *

Simple Answers To Common Questions Tom R. Halfhill 134 *

Horizons: 64 Charles Brannon 137 64

VICreations: Simulating Hi-Res Animation, Part 2 Dan Carmichael 141 V

News & Products 145 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 147 *

How To Type In COMPUTE!'s GAZETTE Programs 148 *

The Automatic Proofreader 149 V/64

Bug Swatter: Modifications And Corrections 150 V/64

Program Listings 151 V/64

Product Mart 182 *

Advertisers Index 192 *

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NOVEMBER 1984 Issue 17 Vol. 2, No. 11

FEATURES

Bulletin Board Fever Kathy Yakal 16 *

A Buyer's Guide To Modems Sharon Darling 30 V/64

GAZETTE Telecomunications Software, Part 1: C/G Term Robert Simms 38 V/64

Inside View: Free Fall Associates Selby Bateman 52 *

REVIEWS

EasyDisk Harvey B. Herman 94 64

MusiCalc Arthur B. Hunkins 98 64

Adventure Creator C. Regena 104 64

Drol And Spare Change For The Commodore 64 George Miller 107 64

Also Worth Noting 110 64

GAMES

BagDad Bryan Files 56 V/64

Jump Fernando Ciccarelli and Marcel Ferreira 62 V/64

Supertank Boris Litinsky 64 64

Descent To Kaylon Steve Stiglich 66 V/64

EDUCATION/HOME APPLICATIONS

Computing For Families: A Look At New Books

From "Reggie" D'Ignazio Fred D'Ignazio 70 *

Budgeteer Robet N. Pineau 76 V/64

PROGRAMMING

BASIC Magic: The Four Most Important BASIC Commands Michael S. Tomczyk 80 V/64

Machine Language For Beginners: Getting Started Richard Mansfield 116 V/64

Power BASIC: Slowpoke Daniel R. Widyono 138 V/64

Hints & Tips: Creating Program Listing Files Richard N. Wilfong 142 V/64

Programming Sound And Graphics With The Super Expander 64 Lee Noel, Jr 155 64

Function Key Willie Brown 160 V/64

Disk Auto Load Dan Carmichael 164 64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 *

User Group Update 90 *

Simple Answers To Common Questions Tom R. Halfhill 134 *

Horizons: 64 Charles Brannon 146 64

VICreations: VIC Mailbag Dan Carmichael 152 VIC

PROGRAM LISTINGS

MLX 167 V/64

How To Type In COMPUTE!'s GAZETTE Programs 168 *

The Automatic Proofreader 169 V/64

Program Listings 170 V/64

Bug Swatter: Modifications And Corrections 221 V/64

Product Mart 221 *

Advertisers Index 224 *

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DECEMBER 1984 Issue 18 Vol. 2, No. 12

FEATURES

What If...? The Popularity Of Strategy Games Selby Bateman 23 *

Electronic Trivia Kathy Yakal 37 *

Inside View: Byron Preiss and Ronald Martinez, Trillium

Software Designers Sharon Darling 52 *

GAZETTE Telecommunications Software, Part 2:

C/G Bulletin Board System Robert Simms 118 64

REVIEWS

Microfiler Charles Brannon 74 64

NATO Commander Art Hunkins 78 64

Road To Moscow Neil Randall 80 64

Also Worth Noting 84 64

GAMES

Cosmic Combat Tommy Graham 92 V/64

3-D Labyrinth John Stilwell 96 V/64

EDUCATION/HOME APPLICATIONS

Computing For Families: An Adventure In Telecommunications Fred D'Ignazio 60 *

Word Guess David W. Rose 66 V/64

Letter Attack Craig Howarth 70 V/64

Programming Commodore's Magic Voice Betsy And Danny Byrne 88 64

PROGRAMMING

BASIC Magic: A Christmas Assortment Michael S. Tomczyk 100 V/64

Machine Language For Beginners: Customizing Richard Mansfield 108 V/64

Hints & Tips: The Keyboard Funnel Anthony James Daly 114 V/64

Auto Line Don Gibson 130 V/64

Power BASIC: Time Clock David W. Martin 158 V/64

Cassette Index Paul N. Peasley 161 V/64

Disk/Tape Backup N. A. Marshall 164 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors & Readers 10 V/64

Simple Answers To Common Questions Tom R. Halfhill 48 V/64

Horizons: 64 Charles Brannon 136 64

User Group Update 142 *

VICreations: Key Memory Locations Dan Carmichael 154 V

News & Products 169 *

PROGRAM LISTINGS

A Beginner's Guide To Typing In Programs 172 *

How To Type In COMPUTE!'s Gazette Programs 173 *

The Automatic Proofreader 174 V/64

MLX 175 64

Bug Swatter 176 V/64

Program Listings 177 V/64

Product Mart 226 *

Advertisers Index 228 *

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1984 - December 1984

------------------------------------------------------------------------------------------

* = General, V = VIC-20, 64 = Commodore 64.

------------------------------------------------------------------------------------------

******************************************************************************************

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1985 - December 1985

------------------------------------------------------------------------------------------

COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1985 - December 1985

------------------------------------------------------------------------------------------

JANUARY 1985 Issue 19 Vol. 3, No. 1

FEATURES

The Move Toward Integrated Software Selby Bateman 26 *

Inside View: Bruce Artwick, The Designer Behind Flight Simulator II Kathy Yakal 32 *

A Window To The World: Modems In The Home Sharon Darling 38 *

REVIEWS

Seven Cities Of Gold Gregg Keizer 98 64

Childpace C. Regena 104 64

Also Worth Noting 110 *

GAMES

Trap' Em Jon Rhees 54 V/64

Chomper George Hu 56 V/64

Kablam! Stephen Ressler 60 V/64

EDUCATION/HOME APPLICATIONS

Computing For Families: A Visit With Sweetums The Ogre Fred D'Ignazio 44 *

VIC Magic Draw Kevin Gough 52 V

Math Dungeon Richard Lowe 62 V/64

Magizine Indexer Daniel Miller (Ha) 66 V/64

PROGRAMMING

BASIC Magic: Using Variables In 1985 Michael S. Tomczyk 72 V/64/+4/16

Hints & Tips: Double Duty Variables William A. Yarberry, Jr. 90 V/64

Machine Language For Beginners: ML Mailbag Richard Mansfield 115 V/64

Debugging BASIC, Part 1 Todd Heimarck 125 V/64

Power BASIC: Stop And Go Jim Pejsa 132 V/64

Baker's Dozen, Part 1 Lawrence Cotton 133 64

Disk Merge Robert D. Riemersma, Jr. 135 V/64

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors And Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 68 *

Horizons Charles Brannon 80 V/64/+4/16

User Group Update 94 *

News & Products 137 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s GAZETTE Programs 142 *

The Automatic Proofreader 143 V/64

Bug Swatter: Modifications And Corrections 144 V/64

Tiny MLX 145 V

C/G BBS Robert Sims 146 64

Product Mart 190 *

Advertisers Index 192 *

------------------------------------------------------------------------------------------

FEBRUARY 1985 Issue 20 Vol. 3, No. 2

FEATURES

Commodore 64 Music For Non-Musicians Kathy Yakal 30 64

Inside View: Ryo Kawasaki Sharon Darling 38 *

REVIEWS

Sight & Sound Music Software Arthur B. Hunkins 82 64

The Factory and The Pond Neil Randall 88 64

Also Worth Noting 92 64

GAMES

The Forbidden Crypt Ted Reynolds 53 V/64/+4/16

Cypher J. L. Calvin 56 V/64

EDUCATION/HOME APPLICATIONS

Computing For Families: The Computer Piano Teacher Fred D'Ignazio 24 *

Address File Robert D. Gunn 60 V/64

Name That Note Carlos Esteves 62 V/64/+4/16

VIC Quiz Generator George Trepal 66 V

PROGRAMMING

BASIC Magic: Beginning Computer Math Michael S. Tomczyk 46 V/64/+4/16

Hints & Tips: Disk Lock Kevin Hawkins 70 V/64

Machine Language For Beginners: Self-Modifying Programs Richard Mansfield 98 V/64

Power BASIC: Color Swap Lee Noel, Jr. 108 V/64

Debugging BASIC: Part 2 Todd Heimarck 113 V/64

Line Number Cross Reference Heinz Wrosch 118 V/64

Baker's Dozen: Part 2 Lawrence Cotton 120 64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors And Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 44 *

Horizons Charles Brannon 74 V/64/+4/16

News & Products 123 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 126 *

Bug Swatter: Modifications And Corrections 127 *

Product Mart 150 *

Advertisers Index 160 *

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MARCH 1985 Issue 21 Vol. 3, No. 3

FEATURES

The Peripheral Connection: Enhancing Your 64 Selby Bateman 25 V/64

Peripherals Of The Future Sharon Darling 30 *

Commodore Peripheral Ports Ottis R. Cowper 40 V/64/+4/16

Inside View: David Crane, The Designer Behind Ghostbusters Kathy Yakal 50 *

REVIEWS

Microsoft Multiplan Harvey B. Herman 80 64

Also Worth Noting 84 64

GAMES

Heat Seeker Jeff Wolverton 56 V/64

Digger Ron Long 60 V/64

EDUCATION/HOME APPLICATIONS

Computing For Families: "Easy Play" Computer Peripherals

For The Family Fred D'Ignazio 64 *

Alpha Anxiety Craig Howarth 71 V/64

AVAIL Tom Prendergast 74 V/64/+4/16

PROGRAMMING

BASIC Magic: Computer Math For Beginners Michael S. Tomczyk 96 V/64/+4/16

Machine Language For Beginners: Memory Richard Mansfield 103 V/64

Hints & Tips: Abbreviated Printer Codes John Crookshank 105 V/64

Power BASIC: Quick Character Transfer Fabio Coronel 109 V/64/+4/16

Baker's Dozen: Part 3 Lawrence Cotton 111 64

Disk Directory Sort N. A. Marshall 113 V/64/+4/16

Disk Handler B. R. Carson 114 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 6 *

Gazette Feedback Editors And Readers 10 *

User Group Update 78 *

Horizons Charles Brannon 107 *

News & Products 117 *

PROGRAM LISTINGS

Bug Swatter: Modifications And Corrections 120 *

How To Type In COMPUTE!'s Gazette Programs 121 *

MLX 122 V/64

Product Mart 147 *

Advertisers Index 160 *

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APRIL 1985 Issue 22 Vol. 3, No. 4

FEATURES

The Winter Consumer Electronics Show: New Life In The

Home Computer Market Lance Elko 20 *

What Is CP/M Charles Brannon 22 *

CES Perspective: Much More For The 64 Kathy Yakal 34 *

Inside View: Douglas Adams and Steve Meretzky, Designers Behind

The Hitchhiker's Guide To The Galaxy Sharon Darling 42 *

REVIEWS

Dream House C. Regena 74

Sargon III John Krause 74

Turbo 64 Lee Noel, Jr 76

Stealth Gregg Keizer 78

Mind Prober Selby Bateman 79

Financial Cookbook Harvey B. Herman 86

Reach For The Stars Neil Randall 87

Seastalker James Trunzo 87

GAMES

Pool Joseph T. Woyton 50 V/64

Apple Hunt James Arlet 60 V/64

Astro-PANIC! For The VIC Sean D. Wagle 58 V

EDUCATION/HOME APPLICATIONS

Computing For Families: The World Of Mimi The Ant Fred D'Ignazio 60 *

Number Quest Gerald and Betty Schueler 67 V/64

PROGRAMMING

Hints & Tips: Programmer's Notebook Paul Barnes 70 V/64

Power BASIC: Triple 64 Feeman Ng 94 64

BASIC Magic: Putting Computer Math To Work For You Michael S. Tomczyk 96 V/64/+4/16

Machine Language For Beginners: Customizing BASIC Richard Mansfield 101 V/64

NoZap: Automatic Program Saver J. Blake Lambert 110 V/64

1526 Hi-Res Screen Dump Michael Frantz 113 64

MetaBASIC: Programmer's Problem Solver Kevin Mykytyn 114 64

DEPARTMENTS

The Editor's Notes Robert Lock 4 *

Gazette Feedback Editors And Readers 8 *

Horizons Charles Brannon 105 V/64

News & Products 121 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 90 *

Bug Swatter: Modifications And Corrections 92 *

Automatic Proofreader 122 V/64

Product Mart 145 *

Advertisers Index 160 *

------------------------------------------------------------------------------------------

May 1985 Issue 23 Vol. 3, No. 5

FEATURES

Telecommunications Step-by-Step Selby Bateman 20 *

Telegaming Kathy Yakal 30 *

A Guide To Commodore User Groups, Part 1 36 *

REVIEWS

The Cosmic Balance Todd Heimarck 67

Letter-Go-Round Lance Elko 68

Riteman R 64 And C+ Dot-Matrix Printer Charles Brannon 70

Monty Plays Scrabble Joan Rouleau 72

GAMES

The Enchanted Journey Brent Lackie 40 V

Alien Armada John Matias 46 V/64

EDUCATION/HOME APPLICATIONS

Charlemagne's Sword W. M. Shockley 52 V/64

Jogger's Log Ronald C. Pacanowski 56 V/64

Computing For Families: Real World Software, Part 1 Fred D'Ignazio 92 *

PROGRAMMING

BASIC Magic: The Hidden Magic Of String Functions Michael S. Tomczyk 100 V/64/+4/16

Machine Language For Beginners: Getting And Sending Richard Mansfield 106 V/64

Understanding Sorts Arieh Shamash 110 V/64/+4/16

Power BASIC: Searchlight Katherine Myers 114 V/64

Hints & Tips: Password Protection For BASIC Programs Shawn K. Smith 119 V/64/+4/16

DEPARTMENTS

The Editor's Notes Robert Lock 4 *

Gazette Feedback Editors And Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 62 *

Horizons Charles Brannon 96 *

News & Products 146 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 116 *

MLX 118 V/64

Bug Swatter 145 *

Product Mart 159 *

Advertisers Index 160 *

------------------------------------------------------------------------------------------

JUNE 1985 Issue 24 Vol. 3, No. 6

FEATURES

Inside The 128: A Hands-On Look At Commodore's Newest Computer Charles Brannon 20 *

An Interview With Paul Goheen, Commodore's Software Director Selby Bateman 30 *

The Prose And The Parser: How Writers See Games Selby Bateman 39 *

A Guide To Commodore User Groups, Part 2 49 *

REVIEWS

Bank Street Music Writer Philip Nelson 72

Allegro Philip Nelson 73

Sky Travel Harvey B. Herman 74

Raid Over Moscow Selby Bateman 79

GAMES

The Freeze Factory Clarence Din 54 V/64

Squares Douglas Fish 58 64

EDUCATION/HOME APPLICATIONS

Computing For Families: Real World Software, Part 2 Fred D'Ignazio 60 *

Character Assassination Kent Brewster 70 V/64

PROGRAMMING

BASIC Magic: GOTO And GOSUB Michael S. Tomczyk 82 V/64/+4/16

Machine Language For Beginners: ML Mailbag Richard Mansfield 86 V/64

Dynamic SID Editor Wayne Eastwood 88 64

Hints & Tips: Screen Assistant Jay Bromley 90 V/64/+4/16

Screen-40 Peter Fortini 92 V

Relative Files: Speed And Economy George W. Miller 95 V/64/+4/16

Power BASIC: Tape Program Rescue John R. Hampton 103 V/64

DEPARTMENTS

The Editor's Notes Robert Lock 4 *

Gazette Feedback Editors And Readers 8 *

Simple Answers To Common Questions Tom R. Halfhill 80 *

Horizons Charles Brannon 104 *

News & Products 110 *

PROGRAM LISTINGS

Bug Swatter: Modifications And Corrections 106 *

How To Type In COMPUTE!'s Gazette Programs 108 *

The Automatic Proofreader 109 V/64

Product Mart 130

Advertisers Index 143

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JULY 1985 Issue 25 Vol. 3, No. 7

FEATURES

A Buyer's Guide To Printers 19 *

The Turbo Loaders: High Speed For Tape And Disk 28 V/64

TurboTape Harrie De Ceukelaire 30 V/64

TurboDisk Don Lewis 34 V/64

REVIEWS

Weather Tamers C. Regena 48

The MPS-802 And MPS-803 Printers Todd Heimarck 49

Video Basic-64 Lee Noel, Jr. 52

GAMES

Sleuth Paul D. Farquhar 39 V/64

Space Gallery Jeff A. Lapkoff 46 64

EDUCATION/HOME APPLICATIONS

Computing For Families: Our Robot Hotel Fred D'Ignazio 54 *

PROGRAMMING

BASIC Magic: A Matter Of Time Michael S. Tomczyk 62 V/64/+4/16

Machine Language For Beginners: Welcome To The Nightmare Richard Mansfield 74 V/64

Hints & Tips: Quick Search W. A. Yarberry 78 V/64

Zounds!, Part 1 Lawrence Cotton 80 64

Easy Load Terry Hunt 88 V/64

Power BASIC: Disk Title Changer Michael Broussard 91 V/64/+4/16

DEPARTMENTS

The Editor's Notes Robert Lock 4 *

Gazette Feedback Editors And Readers 8 *

User Group Update 82 *

Horizons Charles Brannon 84 *

Simple Answers To Common Questions Tom R. Halfhill 94 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 60 *

MLX: Machine Language Entry Program 61 V/64

Bug Swatter: Modifications And Corrections 87 *

Product Mart 127

Gazette Classified 128

Advertisers Index 128

------------------------------------------------------------------------------------------

AUGUST 1985 Issue 26 Vol. 3, No. 8

FEATURES

Digital Designs: The Evolution Of Computer Graphics Kathy Yakal 18 *

REVIEWS

The Music Shop Philip I. Nelson 50

Felony James Trunzo 50

GAMES

Space Dock Aaron Bobick 54 64

EDUCATION/HOME APPLICATIONS

Computing For Families: A Visit To Eric's Classroom Fred D'Ignazio 34 *

PROGRAMMING

Hints & Tips: BASIC Shortcuts 28 V/64

BASIC Magic: The Art Of Repetition In BASIC Michael S. Tomczyk 40 V/64/+4/16

Machine Language For Beginners: Crossing Richard Mansfield 44 V/64

Mixing Text And Hi-Res Graphics James R. Chambers 52 64

Crunch James A. Ledger 56 V/64

Zounds!, Part 2 Lawrence Cotton 59 64

Creating Hi-Res Graphics On The 64 Todd Heimarck 60 64

Hi-Res Toolbox John E. Banks 64 64

ReDisk Michael Mueller 66 V/64/+4/16

DEPARTMENTS

The Editor's Notes Robert Lock 4 *

Gazette Feedback Editors And Readers 8 *

Simple Answers To Common Questions Tom R. Halfhill 33 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 67 *

Automatic Proofreader 68 *

Gazette Classified 93

Product Mart 94

Advertisers Index 96

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SEPTEMBER 1985 Issue 27 Vol. 3, No. 9

FEATURES

The New Commodore Amiga: A Hands-On Report Charles Brannon 18 *

Amiga Software: Something For Everyone Selby Bateman 26 *

The Summer Consumer Electronics Show: Beyond the Shakeout Lance Elko 30 *

CES Perspective: The End of the Tap Dance Kathy Yakal 36 *

REVIEWS

F-15 Strike Eagle Neil Randall 52

On-Court Tennis Kevin Martin 53

Cave of the Word Wizard Neil Randall 54

B.C. II: Grog's Revenge James Trunzo 54

Legionnaire Neil Randall 55

Adventure Writer, Dialog, and The ELF System Neil Randall 56

Chipwits Arthur Leyenberger 58

Also Worth Noting 59

GAMES

Maze-Mania Mark-Tuttle, Kevin Mykyttn, and Philip Nelson 68 64

Tracker Ned W. Schultz 69 64

Friendly Alien Cal Overhulser 70 64/V

EDUCATION/HOME APPLICATIONS

Computing For Families: In Search of the Computer Sandbox, Part 1 Fred D'Ignazio 72 *

Weather Prophet George W. Miller 73 64/+4

PROGRAMMING

BASIC Magic: Drawing Lines And Borders Michael S. Tomczyk 42 64/V/+4/16

Hints & Tips: Recycling Selected DATA Statements Gordon J. LeVee 46 64/V/+4/16

Power BASIC: QuickScan Daan Deenik 76 64/V

Machine Language For Beginners: From Machine Language To BASIC Richard Mansfield 77 64/V

Printer Wedge James Chandler, Jr. 80 64

Zounds!, Part 3 Lawrence Cotton 81 64

TinyTerm for the 1650 Automodem Preston Douglas 82 64/V

VIC Emulator Fausto Ibarra 84 64

DEPARTMENTS

The Editor's Notes Robert Lock and Richard Mansfield 6 *

Gazette Feedback Editors And Readers 10 *

User Group Update 49 *

Horizons: Programming the 128 Charles Brannon 60 128

Simple Answers To Common Questions Tom R. Halfhill 87 *

PROGRAM LISTINGS

Bug Swatter: Modifications And Corrections 88 *

MLX: Machine Language Entry Program 89 64/V

How To Type In COMPUTE!'s Gazette Programs 90 *

Product Mart 126

Gazette Classified 127

Advertisers Index 128

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OCTOBER 1985 Issue 28 Vol. 3, No. 10

FEATURES

The Innovative School: Putting Computers to Good Use Selby Bateman 22 *

Commodore in Education 27 *

Picking the Right Printer Charles Brannon 30 *

C: Language of the Future? Charles Brannon 101 *

REVIEWS

The Evelyn Wood Dynamic Reader Neil Randall 70

PROMAL Tom Emerson 71

The Argos Expedition Neil Randall 72

Know Your Own IQ/Know Your Own Personality Dan Gutman 73

Donald Duck's Playground C. Regena 73

Also Worth Noting 93

GAMES

The Farm Game Daniel M. Seurer 44 64/V/+4/16

Turnabout Mark Tuttle and Kevin Mykytyn 50 64

Atom Shoot George F. Clement 52 64/V/+4/16

EDUCATION/HOME APPLICATIONS

Gradebook Stephen Levy and Kevin Mykytyn 65 64

Computing For Families: In Search of the Computer Sandbox, Part 2 Fred D'Ignazio 110 *

PROGRAMMING

Power BASIC: USR Joystick Reader Tim Gerchmez 94 64/V

X-Basic Kevin Martin 96 64

Automatic Syntax Checker Philip I. Nelson 104 64

Kaleidoscope Sam Bowne 107 64/V/+4/16

BASIC Magic: Taking Center Stage with Screen Titles Michael S. Tomczyk 108 64/V/+4/16

Hints & Tips: Problem Solvers 113 64/V/+4/16

Machine Language For Beginners: The Creature in its Cage Richard Mansfield 116 64/V

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors And Readers 10 *

User Group Update 40 *

Simple Answers To Common Questions Tom R. Halfhill 111 *

Horizons: The Operating System Charles Brannon 112 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 120 *

Automatic Proofreader 121 *

MLX: Machine Language Entry Program 122 64

Product Mart 159

Advertisers Index 160

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NOVEMBER 1985 Issue 29 Vol. 3, No. 11

FEATURES

CD-ROMS: The Ultimate Database Kathy Yakal 20 *

Anatomy of a Spreadsheet Selby Bateman 26 *

Getting the Most Out of Your Printer Charles Brannon 34 *

REVIEWS

Field Of Fire James Trunzo 65

Homewriter 10 Printer Kathy Yakal 68

Project: Space Station George Miller 70

Carriers at War Neil Randall 70

Mickey's Space Adventure James Trunzo 72

Also Worth Noting 74

GAMES

Backgammon Jeffrey Vavasour and Geoff Rideout 50 64/V/+4/16

Power Poker Jud Bleser 58 64

Chicken Catcher Steven McCloskey 62 64/V/+4/16

EDUCATION/HOME APPLICATIONS

64 Music Maker Curtis Sieber 101 64

Computing For Families: Gobbledygook Processing Fred D'Ignazio 108 *

PROGRAMMING

Exploring 128 BASIC Todd Heimarck 77 128

Power BASIC: Screen Customizer Christian Elfers 87 64/V

Auto File David Miller 88 64

Preview-80 for SpeedScript Ernest R. Hunter and Kevin Martin 90 64

Disk Encoder Tim Solis 102 64

Digi-Clock George Miller 104 64

BASIC Magic: More About Screen Titles Michael S. Tomczyk 105 64/V/+4/16

Machine Language For Beginners: ML Mailbag Richard Mansfield 111 64/V

Hints & Tips: 64 Disk Boot for BASIC Programs Andrew Werth 113 64

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors And Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 109 *

Horizons: A New Data Storage Device Charles Brannon 110 *

User Group Update 112 *

News & Products 114 *

Bug Swatter: Modifications And Corrections 116 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 117 *

MLX: Machine Language Entry Program 118 64

Gazette Classified 129

Product Mart 130

Advertisers Index 160

------------------------------------------------------------------------------------------

DECEMBER 1985 Issue 30 Vol. 3, No. 12

FEATURES

New Approaches to Computer Games: Designers with a Difference Kathy Yakal 24 *

Building Your Own Games Selby Bateman 34 *

Games at the Speed of Light Selby Bateman 36 *

The Videodisc Connection Selby Bateman 38 *

REVIEWS

The Epson HI-80 Plotter Betsy Byrne 102

Calc Now! Art Hunkins 106

Charles Goren: Learning Bridge Made Easy Harvey B. Herman 108

The Halley Project: A Mission in our Solar System George Miller 108

Omniwriter/Omnispell Michael Kleinert 112

International Hockey George Miller 116

Also Worth Noting 116

GAMES

Whirlybird Philip Nelson 42 64^

Quickchange Kevin Mykytyn and Mark Tuttle 46 64

Dragon's Den Clark Book 54 64/+4/16

EDUCATION/HOME APPLICATIONS

Banners Doug Smoak 58 64/+4/16/V

The Construction Set Fred Karg 60 64

Computing For Families: Is Programming Dead? Fred D'Ignazio 128 *

PROGRAMMING

SpeedCheck: Word Processor Spelling Checker Ottis R. Cowper 64 64

Power BASIC: List Pager Robert Stoerrie 72 64/V

Variable Saver G. Russ Davies 76 64/V

Hints & Tips: Loading and Saving 80 128/64/+4/16/V

Soundpix Lawrence Cotton 86 64

Disk File Archiver Keith Lossett 93 64

Auto Time and Date David Archibald 94 64

Soft Write Protector for Disks Don Lewis 97 64/+4/16/V

Trackmouse Warren Block 100 64

Machine Language For Beginners: ML Mailbag Richard Mansfield 129 64/V

BASIC Magic: A Holiday Lesson for New Computer Owners Michael S. Tomczyk 136 64/+4/16/V

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors And Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 120 *

Horizons: The Talking Computer Charles Brannon 124 *

User Group Update 138 *

Bug Swatter: Modifications And Corrections 139 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 140 *

The Automatic Proofreader 141 *

MLX: Machine Language Entry Program 142 64

Product Mart 183

Advertisers Index 192

------------------------------------------------------------------------------------------

^ All Commodore 64 programs in this issue work on the Commodore 128 in 64 mode.

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1985 - December 1985

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

******************************************************************************************

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1986 - December 1986

------------------------------------------------------------------------------------------

COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1986 - December 1986

------------------------------------------------------------------------------------------

JANUARY 1986 Issue 31 Vol. 4, No. 1

FEATURES

The Commodore 64's Other Languages Selby Bateman 20 *

A Buyer's Guide to Commodore 64 Languages 28 *

The Natural Approach to Computer Languages Selby Bateman 34 *

Languages of Convenience 40 *

REVIEWS

Soundchase Keyboard and MacMusic Arthur B. Hunkins 52

S'More Todd Heimarck 52

Operation Market Garden and Kampfgruppe Neil Randall 55

Stunt Flyer David Florance 55

Fast Tracks George Miller 57

Keys To Responsible Driving Gregg Keizer 57

Also Worth Noting 58

GAMES

Space Arena Bryan Files 48 64^

Face-Off Kevin Mykytyn and Mark Tuttle 50 64

PROGRAMMING

The New MLX Ottis R. Cowper 42 64

BASIC Magic:Using That New Disk Drive You Got For Christmas Michael S. Tomczyk 62 128/64/+4/16/V

Hints & Tips: The Power Of SYS 66 64/V

Machine Language For Beginners: Blanketing Memory Richard Mansfield 68 64/V

Sprint: A Compiler for the 64 Robert A. Stoerrle 72 64

The Fast Assembler Yves Han 78 64

Programming Music and Sound on the 128 Philip Nelson 88 128

BASIC Backup John R. Hampton 97 64

Power BASIC: The Printmaker Manu Gambhir 104 64/+4/16/V

BASIC Windows Wayne Arnett 106 64/+4/16

REM Highlighter Don A. Ellis 108 128/64/+4/16/V

Disk Disassembler Jeff Babuschak and Richard Rager 110 64

Off-Screen Trace Brent Dubach 115 64

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update 70 *

Computing for Families: Smart Power Tools-A Peek Inside

the Black Box Fred D'Ignazio 117 *

Simple Answers To Common Questions Tom R. Halfhill 118 *

Horizons: Another Look At C Charles Brannon 119 *

Bug Swatter: Modifications and Corrections 120 *

News & Products 121 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 123 *

The Automatic Proofreader 124 *

Advertisers Index 160

------------------------------------------------------------------------------------------

^ All Commodore 64 programs in this issue work on the Commodore 128 in 64 mode.

------------------------------------------------------------------------------------------

FEBRUARY 1986 Issue 32 Vol. 4, No. 2

FEATURES

Beyond the 1541: Mass Storage for the 64 and 128 Selby Bateman 22 128/64

The Well-Connected Computer: Using Commodore 64

Peripherals on the 128 Kathy Yakal 34 128/64

128 Update: An Improved CP/M Kathy Yakal 38 128

REVIEWS

Heart of Africa Lee Noel, Jr. 68 64

Hardball David Florance 68 64

Silent Service: The Submarine Simulation George Miller 72 64

WordWriter 128 Harvey Herman 72 128

Super Huey Reed Huish 75 64

Also Worth Noting 75 64

GAMES

Kicker John Krause and Mark Tuttle 42 64

Lexitron Ron Wilson 44 128/64/+4/16

PROGRAMMING

BASIC Magic: Understanding Device Numbers Michael S. Tomczyk 60 64/+4/16/V

Machine Language For Beginners: Exploring the 128's Monitor Richard Mansfield 65 128

Snapshot Clayton R. Newman 78 64

Commodore 128 Memory Map: Important Locations Jim Butterfield 80 128

Disk Editor Kevin Mykytyn 90 64/+4/16

Hints & Tips: Disk or Tape? Joseph Celentano 92 128/64/+4/16/V

Power BASIC: Blink Mode on Commodore Machines 93 64/+4/16/V

Custom Labels R. E. Metzler, Jr. 97 64/+4/16

Mini-Filer Kevin Martin 99 64

Disk Commands on the 128 Todd Heimarck 101 128

The New Automatic Proofreader Philip I. Nelson 108 128/64/+4/16/V

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 48 *

Horizons: Emulating the Amiga Charles Brannon 50 64

Computing for Families: Homework Helpers Fred D'Ignazio 54 *

User Group Update 58 *

News & Products 105 *

Bug Swatter: Modifications and Corrections 122 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 107 *

MLX: Machine Language Entry Program 110 64

Advertisers Index 144

------------------------------------------------------------------------------------------

^ All Commodore 64 programs in this issue work on the Commodore 128 in 64 mode.

------------------------------------------------------------------------------------------

MARCH 1986 Issue 33 Vol. 4, No. 3

FEATURES

What's New Online for Commodore Kathy Yakal 18 *

The Commodore SIG Kathy Yakal 26 *

A Buyer's Guide to Modems 30 *

REVIEWS

Movie Maker Lee Noel, Jr. 46 64

Perry Mason: The Case of the Mandarin Murder George Miller 46 64

Dambusters James Trunzo 50 64

Fighter Command George Miller 56 64

Spellbreakker Selby Bateman 56 64

Touchdown Football Selby Bateman 60 64

GAMES

Survivor Kevin Mykytyn and Mark Tuttle 36 64/+4/16

Shifter Kevin Mykytyn and Mark Tuttle 40 64/+4/16

EDUCATION/HOME APPLICATIONS

Computing for Families: Storytelling to Read Fred D'Ignazio 67 *

Number Construction Kit Gerald W. Rightmer 86 64/+4/16

PROGRAMMING

Hints & Tips: Timesavers 65 128/64/+4/16/V

BASIC Magic: String Variables in READ and DATA Statements Michael S. Tomczyk 68 64/+4/16/V

Machine Language For Beginners: Machine Maps Richard Mansfield 70 128/64/V

Power BASIC: Keyboard to Joystick Coverter David A. Dunn 71 64

The Coordinator Lee Noel, Jr. 72 64

Storage and Display: Using Peripherals with the 128 76 128

ASCII Teleconverter Ken Stange 78 64/+4/16/V

Cataloger Kevin Mykytyn 79 128/64/+4/16

VICDump Henk de Bruyn 80 V

128 Auto Boot Steve Stiglich 82 128

Clavier 64 Peter Sribniak 84 64

DEPARTMENTS

The Editor's Notes Robert Lock and Lance Elko 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update 34 *

Simple Answers To Common Questions Tom R. Halfhill 90 *

News & Products 91 *

Bug Swatter: Modifications and Corrections 92 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program 93 64

COMPUTE!'s Gazette Author's Guide 96 *

Automatic Proofreader 97 128/64/+/16/V

How To Type In COMPUTE!'s Gazette Programs 98 *

Advertisers Index 128

------------------------------------------------------------------------------------------

APRIL 1986 Issue 34 Vol. 4, No. 4

FEATURES

The Winter Consumer Electronics Show Lance Elko 22 *

Five Steps to the Right Printer Kathy Yakal 34 *

A Buyer's Guide to Printers 42 *

REVIEWS

Paperback Writer 128/64 Art Hunkins 48 128/64

Elite by Firebird Todd Heimarck 50 64

Ultima 4: Quest of the Avatar George Miller 56 64

Little Computer People Kathy Yakal 54 64

Also Worth Noting 60 64

GAMES

Dunk Kevin Mykytyn and Mark Tuttle 80 64

PROGRAMMING

Turbo Copy A.M. Cutrone 81 64

All About CP/M on the 128 Howard Golk 83 128

Directory Filer Rodney L. Barnes 87 64/+4/16

Windows on the 128 Jim Vaughan 88 128

BASIC Magic:

Numeric Variables in READ and DATA Statements Michael S. Tomczyk 90 128/64/+4/16/V

Hints & Tips:

Dice and Double PEEKs Thomas W. Wallis 92 128/64/+4/16/V

Computing for Families:

The Steven Spielberg of the 21st Century Fred D'Ignazio 94 *

Power BASIC: Input Windows Thorpe Thompson 95 64

Machine Language For Beginners:

Cracking the Kernal Richard Mansfield 96 128/64/V

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 93 *

Bug Swatter: Modifications and Corrections 99 *

News & Products 100 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 102 *

How To Type In COMPUTE!'s Gazette Programs 103 *

The Automatic Proofreader 104 128/64/+4/16/V

MLX 105 64

------------------------------------------------------------------------------------------

MAY 1986 Issue 35 Vol. 4, No. 5

FEATURES

Musicians Meet Computers Selby Bateman 21 *

An Interview with Jan Hammer: The Music of Miami Vice Selby Bateman 26 *

Comuters and MIDI Kathy Yakal 36 *

A Guide to Commodore User Groups, Part 1 Joan Rouleau 67 *

REVIEWS

The Newsroom Gail Cowper 54 64

Stickybear: Reading, Spelling, and Math Neil Randall 56 64

Elidon Lee Noel, Jr. 58 64

Algorhythmic Composer Richard Mansfield 58 64

Europe Ablaze George Miller 60 64

Also Worth Noting 64 64

GAMES

Arcade Baseball Kevin Mykytyn and Mark Tuttle 38 64

Vampyre Hunter Marc Sugiyama 42 64

Klondike James E. Hosek 51 64/+4/16

EDUCATION/HOME APPLICATIONS

Read-A-Tune Donald J. Eddington 76 64/+4/16/V

Computing for Families: A Robot Is a Girl's Best Friend Fred D'Ignazio 80 *

PROGRAMMING

Hints & Tips: New Ways to Use Variables 71 128/64/+4/16/V

Super Synth Lawrence Cotton 72 64

Word Counter Thomas K. Tucker 74 128/64/+4/16/V

Coder/Decoder W. M. Shockley 75 128/64/+4/16/V

Double Load Darius L. Ecker 77 64

BASIC Magic: One-Dimensional Arrays Michael S. Tomczyk 82 128/64/+4/16/V

Power BASIC: Blick Plummer Hensley 84 128/64/+4/16/V

Machine Language For Beginners: By the Numbers Richard Mansfield 85 128/64/+4/16/V

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

Horizons: A BASIC 7.0 Compiler Charles Brannon 78 128

Simple Answers To Common Questions Tom R. Halfhill 81 *

News & Products 86 *

Bug Swatter: Modifications and Corrections 95 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 90 *

How To Type In COMPUTE!'s Gazette Programs 91 *

The Automatic Proofreader 92 128/64/+4/16/V

MLX 93 64

------------------------------------------------------------------------------------------

JUNE 1986 Issue 36 Vol. 4, No. 6

FEATURES

GEOS: The Quiet Revolution Lee Noel, Jr. 20 *

The Evolution of Commodore Graphics Kathy Yakal 34 *

A Guide to Commodore User Groups, Part 2 Joan Rouleau 79 *

REVIEWS

The Bard's Tale Lee Noel, Jr. 44 64

Ballyhoo Joan Rouleau 46 64

Jet David Florance 48 64

Battle of Antietam George Miller 48 64

Leader Board Gregg Keizer 50 64

Votalker Speech Synthesizer Todd Heimarck 51 64

GAMES

Star Dragon Sean D. Wagle 54 64

Predictor John Krutch 58 64/+4/16/V

Switcheroo Kevin Mykytyn and Mark Tuttle 60 64

EDUCATION/HOME APPLICATIONS

Solarpix Simon Edgeworth 64 64

Computing for Families: My Favorite Robots Fred D'Ignazio 90 *

PROGRAMMING

Hints & Tips: A Little More Speed 66 128/64/+4/16/V

MonoTones Samuel Ford 68 128/64

Quick Key James Nakakihara 69 64

64 AutoBoot Maker Rene Suarez 75 64

Power BASIC: Help Screens Jaffer Siddiqui 76 128/64

SpeedScript-80 for the 128 Todd Heimarck 77 128

BASIC Magic: Arrays in the Next Dimension Michael S. Tomczyk 84 128/64/+4/16/V

Machine Language For Beginners: More Math Richard Mansfield 91 128/64/+4/16/V

FontMaker John Cawley, III 92 64

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

News & Products 73 *

Simple Answers To Common Questions Tom R. Halfhill 88 *

Horizons: Thanks for the Memory Todd Heimarck 89 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 95 *

How To Type In COMPUTE!'s Gazette Programs 96 *

The Automatic Proofreader 97 128/64/+4/16/V

MLX 98 64

Advertisers Index 128

------------------------------------------------------------------------------------------

JULY 1986 Issue 37 Vol. 4, No. 7

FEATURES

The Smart Home Selby Bateman 22 *

Compact Disc-Interactive: Laser Technology Moves into the Home Kathy Yakal 34 *

REVIEWS

Out-Think Todd Heimarck 46 128

The Information Connection Kathy Yakal 47 64

SuperScript Howard Parnes 48 64

The Body in Focus Joan Rouleau 50 64

Paul Whitehead Teaches Chess Selby Bateman 52 64

Also Worth Noting 54 64

GAMES

Saloon Shootout David Hensley, Jr. and Kevin Mykytyn 56 64/+4/16

Queens' Quarrel Barry L. Ives 58 64

Meteor Strike Mike Sedore 59 64

EDUCATION/HOME APPLICATIONS

Math Worksheet Kenneth Marineau 63 128/64/+4/16

Marquee Keith Nonemaker 64 128/64

Budget Planner Gregory L. Smith 66 128/64/+4

Computing for Families: When High Tech Talks Back Fred D'Ignazio 89 *

PROGRAMMING

Sound Designer for the 128 Mark W. Pemburn 60 128

Artimation Jerry Crisci 62 128

Sequential File Editor Paul Piciocchi 65 64/+4/16

A Hands-On Introduction to 128 CP/M Todd Heimarck 68 128

CP/M Public Domain Software James Adams 72 128

64 Mode Spped Up for the 128 Gary Lamon 75 128

Keyload Art Hunkins 76 128/64/+4/16

Hi-Res Dump James R. Schwartz 79 128/64/+4

BASIC Magic: An "Adventurous" Array Michael S. Tomczyk 81 128/64/+4/16/V

Machine Language For Beginners: Writing Games

In Machine Language Richard Mansfield 85 128/64

Hints & Tips: Saving Disk Directories Demian Neidetcher 86 128/64/+4/16/V

Power BASIC: 64 RAM Disk MiAngelo Moore 87 64/V

DEPARTMENTS

The Editor's Notes Lance Elko 6 *

Gazette Feedback Editors and Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 88 *

Horizons: Putting on a Good Face Todd Heimarck 90 *

Bug Swatter: Modifications and Corrections 91 *

News & Products 111 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 21 *

How To Type In COMPUTE!'s Gazette Programs 92 *

The Automatic Proofreader 93 128/64/+4/16/V

MLX 94 64

Advertisers Index 128 *

------------------------------------------------------------------------------------------

AUGUST 1986 Issue 38 Vol. 4, No. 8

FEATURES

The C64: A New Look for an Old Friend Selby Bateman 22 *

An Introduction to Assembles for the Commodore 64 and 128 Todd Heimarck 30 128/64

Progamming the Z80 Morris Simon 38 128

REVIEWS

Golden Oldies, Vol. 1 Selby Bateman 44 64

RadarBASIC 50K Howard Parnes 44 64

Lords of Conquest George Miller 45 64

Garry Kitchen's GameMaker Neil Randall 46 64

Cantus: The Music Improvisor Art Hunkins 50 64

GAMES

Slots Roger Silva 51 64/+4/16

Chopper 1 Mike Sedore 54 64

Pirate Cove Barbara Schulak 55 64

EDUCATION/HOME APPLICATIONS

Address Cataloger Kevin Mykytyn 57 64

Computing for Families: Computers and the Audiovisual Imagination Fred D'Ignazio 79 *

PROGRAMMING

Expandable Graphics Dump Fred Solmer 59 128/64/+4

Machine Language For Beginners:

Turning A BASIC Arcade Game Into Machine Language Richard Mansfield 61 128/64

TurboDisk 64 Don Lewis 64 64

TurboDisk Relocator Dino Bavaro 66 64

Turbo BootMaker Bert Rozenberg 67 64

TurboDisk 128 Don Lewis 68 128

Boldface Thomas Carlson 70 128/64/+4/16/V

KeyDef A. F. Shepard 71 128

128 Sprite Rotator Mike Tranchemontangne 74 128

Kaleidoscope Revisited W. M. Shockley 75 64/+4/16/V

Power BASIC: BASIC Line Extender Jay A. Reeve 76 64/+4/16

Hints & Tips: Simulating PRINT-AT and APPEND 80 128/64/+4/16/V

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update 42 *

Simple Answers To Common Questions Tom R. Halfhill 78 *

Horizons: What is a Raster Interrupt? Todd Heimarck 81 64

News & Products 82 *

Bug Swatter: Modifications and Corrections 85 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 86 *

How To Type In COMPUTE!'s Gazette Programs 87 *

The Automatic Proofreader 88 128/64/+4/16/V

MLX 89 128/64

Advertisers Index 128 *

------------------------------------------------------------------------------------------

SEPTEMBER 1986 Issue 39 Vol. 4, No. 9

FEATURES

The Summer Consumer Electronics Show Lance Elko 20 *

Ultrafont + Charles Brannon 36 64

REVIEWS

Vorpal Utility Kit Howard Parnes 56 64

ACE: Air Combat Emulator George Miller 56 64

Stickybear Typing Tutor and Stickybear Town Builder David and Robin Minnick 57 64

Bike Hike, Pipeline, and Math in a Nutshell David and Robin Minnick 58 64

GBA Championship Basketball: Two-On-Two Kathy Yakal 59 64

GAMES

Jujitsu Rob Landeros 50 128/64/+4/16

Cell Runner John Krutch 52 64

Eagles and Gators Philip I. Nelson 53 64

EDUCATION/HOME APPLICATIONS

Video Jigsaw Fred Karg 65 64

Computing for Families: Vancouver 1986: Distance is a State of Mind Fred D'Ignazio 83 *

PROGRAMMING

Power BASIC: Sound Off John Martin 61 64/V

Window Wizard Ronald Carnell 62 64

Fast File Copier Ross Ouwinga 66 64

80-Column Character Editor Harry Rivera 68 128

DOS Window Bob Kodadek 70 64

Data Transformer for LADS Robert E. Cox 71 64

Auto Run Kevin Myktyn 72 128/64

Commodore 128 Hi-Res Text Manipulation James R. Schwartz 73 128

Personalizing the 128 Steve Stanko 75 128

Hints & Tips: Fast Data Update Ben B. Bowen 78 128

Machine Language For Beginners: An All Machine Language Game Richard Mansfield 79 128/64

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

Horizons: Garbage Collection Todd Heimarck 81 128/64

Simple Answers To Common Questions Tom R. Halfhill 82 *

News & Products 84 *

Bug Swatter: Modifications and Corrections 95 *

User Group Update 96 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author Guide 88 *

How To Type In COMPUTE!'s Gazette Programs 89 *

The Automatic Proofreader 90 128/64/+4/16/V

MLX 91 128/64

Advertisers Index 128 *

------------------------------------------------------------------------------------------

OCTOBER 1986 Issue 40 Vol. 4, No. 10

FEATURES

AN Interview with Nigel Shepherd,

General Manager of 128/64/+4/16 North AMerica Selby Bateman 22 *

The New 128/64/+4/16 Educational Software Selby Bateman 32 *

Update on the Electronic University Kathy Yakal 40 *

REVIEWS

The FSD-1 Disk Drive Scott Thomas 59 128/64

GATO David and Robin Minnick 64 64

Phantasie II Neil Randall 64 64

The Keeper Marvin Green 66 64

Gemini II Printer Kathy Yakal 68 128/64

GAMES

Pig$ for Buck$ Bruce Willis and Dave Zeigler 42 128

Persuasion Kevin Mykytyn and Mark Tuttle 48 64

Ringside Karate Anthony Bertram 52 64

EDUCATION/HOME APPLICATIONS

Math Attack Dan Dickerman 56 64

Computing for Families: Drum Suits, Rhythm Sticks, and Digital Pianos Fred D'Ignazio 86 *

PROGRAMMING

ESCaping with the Commodore 128 Jim Vaughan 70 128

Menu System Don J. Reynolds 74 64/+4

Directory Extension Kevin.Mykytyn and Mark Tuttle 75 64

Sequential File Converter for SpeedScript Ron Carnell 76 64

Mastering 128 Sound and Music, Part 1 D. C. Holmes 78 128

Power BASIC: Line Count Kenneth J. Rogerson 80 128/64/+4/16

BASIC for Beginners: Learning the Language Larry Cotton 81 *

Hints & Tips: Customized Input 85 128/64/+4/16

Machine Language For Beginners: The First Steps Fred D'Ignazio 87 128/64

A Gateway to Machine Language Richard Mansfield 90 *

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

Horizons: Changing Your Computer's Personality Todd Heimarck 83 128/64

Simple Answers To Common Questions Tom R. Halfhill 88 *

User Group Update 89 *

Bug Swatter: Modifications and Corrections 122 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 101 *

The Automatic Proofreader 102 128/64/+4/16/V

MLX 103 128/64

Advertisers Index 144 *

------------------------------------------------------------------------------------------

NOVEMBER 1986 Issue 41 Vol. 4, No. 11

FEATURES

The Evolution of Program Design Selby Bateman 22 *

An Introduction to Compilers Todd Heimarck 30 *

REVIEWS

Vizawrite Classic 128 Scott Thomas 58 128

Nine Princes in Amber Neil Randall 60 64

Superbase 128 Ervin Bobo 62 64

64 128

GAMES

Bump-N-Run Tim J. Midkiff 44 64

Obstacle 128 Stephen Cheng 46 128

Match Blox Mark Tuttle 50 64/+4/16

PROGRAMMING

BASIC for Beginners: The PRINT Statement Larry Cotton 36 128/64/+4/16/V

Machine Language For Beginners: A Practical Program Richard Mansfield 72 128/64

Fill-64 Hubert Cross 76 64

Power BASIC: 128 Instant Keywords Shawn K. Smith 82 128

BASIC Examiner Rick Kephart 84 64

Mastering 128 Music and Sound, Part 2 D. C. Holmes 90 128

64 Multitasker Richard F. and Sally J. Daley 94 64

1526 Underliner Georg Zimmer 96 64

Polar Art Jim and Deborah Chambers 98 128/64/+4/16

Draw 128 Mike Cortese 99 128

Turbo Format Ross Ouwinga 100 64

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 102 *

Computing for Families: Something Fun for Teachers Fred D'Ignazio 103 *

Horizons: Elegant Programming Todd Heimarck 104 *

User Group Update 105 *

News & Products 106 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 107 *

The Automatic Proofreader 108 128/64/+4/16/V

MLX 109 64

Advertisers Index 144 *

------------------------------------------------------------------------------------------

DECEMBER 1986 Issue 42 Vol. 4, No. 12

FEATURES

Sophisticated Simulations Selby Bateman 24 *

A Buyer's Guide to Commodore 64 Simulation Software 32 *

The 64 as a Game Machine Kathy Yakal and Selby Bateman 36 *

REVIEWS

Partner 128 Ervin Bobo 90 128

Mystery! and Castles and Creatures Robin Minnick 91 64

Fontmaster II Richard H. Elridge 92 64

Vizastar 128 Scott Thomas 97 128

Nam Neil Randall 100 64

Ultimate Wizard Neil Randall 101 64

GAMES

Q-Bird Mike Sedore 46 64

Moon Rescue Edward E. Boughton 50 128

Pegs Jim and Deborah Chambers 52 64/+4/16/V

EDUCATION/HOME APPLICATIONS

The Animals' Show Cullen O'Day 56 128

Computing for Families: The Roots of Learning Fred D'Ignazio 106 *

PROGRAMMING

BASIC for Beginners: PRINT and INPUT Larry Cotton 60 128/64/+4/16/V

Video Setup, Part 1 Jim Butterfield 66 64

Fast Hi-Res Screen Dump Robert F. Mills 70 128/64

Sprite Locater Stanley Brewster, Jr. 72 64

Machine Language For Beginners: Customizing Richard Mansfield 76 128/64

Hints & Tips: Readable Listings 80 128/64/+4/16/V

Bar Charter Raymond Jacob 82 64

Sprite Graph Chris Stoy 84 64

128 Quicksort Alton C. Williams 86 128

Mastering 128 Sound and Music, Part 3 D. C. Holmes 88 128

Power BASIC: Program Mis-Matcher Mark Jordan 108 128/64/+4/16

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update 58 *

Simple Answers To Common Questions Tom R. Halfhill 102 *

Horizons: One-Screen Programs Todd Heimarck 104 *

Bug Swatter: Modifications and Corrections 107 *

News & Products 110 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 122 *

How To Type In COMPUTE!'s Gazette Programs 123 *

The Automatic Proofreader 124 128/64/+4/16/V

MLX 125 128/64

Advertisers Index 168 *

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1986 - December 1986

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

******************************************************************************************

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1987 - December 1987

------------------------------------------------------------------------------------------

COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

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Compute!'s Gazette: January 1987 - December 1987

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JANUARY 1987 Issue 43 Vol. 5, No. 1

FEATURES

Getting Started with Telecommunications Services Kathy Yakal 22 *

A Buyer's Guide to Modems Caroline Hanlon 30 *

The Fundamentals of Downloading Todd Heimarck 34 *

REVIEWS

Battle Front Neil Randall 64 64

Hacker II: The Doomsday Papers Scott Thomas 66 64

Gettysburg: The Turning Point George Miller 68 64

Superscript 128 Ervin Bobo 70 128

GAMES

Decipede James Knesek 50 64

Connect 'Em Francis Chambers 52 128/64/+4/16

EDUCATION/HOME APPLICATIONS

Keyword Construction Set Rick Bauer 56 64

Computing for Families:

Beyond the Desktop-New Metaphors for Computers Fred D'Ignazio 99 *

PROGRAMMING

Hints & Tips: Screen Tricks 54 *

Mastering 128 Sound and Music, Part 4 D. C. Holmes 58 128

Machine Language For Beginners: A Simple Magic Richard Mansfield 74 64

Video Setup, Part 2 Jim Butterfield 78 128

One-Touch Function Keys Keith Ashcraft 82 64

Icon Changer for GEOS Douglas S. Curtis 84 64

Medium-Resolution Graphics for the 64 Louis Giglio 88 64

Data-Aid Henry Pesch 92 64

CP/M: Surviving with 40 Columns Ken Arbuckle 97 128

Power BASIC: Information Please Rick Nash 101 64

BASIC for Beginners: All About Loops Larry Cotton 102 128/64/+4/16/V

DEPARTMENTS

The Editor's Notes Robert C. Lock 10 *

Gazette Feedback Editors and Readers 16 *

User Group Update 62 *

Bug Swatter: Modifications and Corrections 81 *

Horizons: User Groups Todd Heimarck 100 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 104 *

The Automatic Proofreader 106 128/64/+4/16/V

MLX 107 64

Advertisers Index 144 *

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FEBRUARY 1987 Issue 44 Vol. 5, No. 2

FEATURES

Deciding on the Right Printer Kathy Yakal 11 *

A 1987 Buyer's Guide to Printers 16 *

Printing Commodore Graphics Todd Heimarck 22 *

REVIEWS

Where in the World is Carmen Sandiego? David and Robin Minnick 60 64

Macbeth Neil Randall 62 64

PaperClip II Ervin Bobo 65 128

Ace of Aces George Miller 66 64

Transformers: Battle to Save the Earth David and Robin Minnick 66 64

GAMES

Collision Course Mark Tuttle 32 64

Pick-A-Letter Michael Blackmon 34 128/64/+4/16

EDUCATION/HOME APPLICATIONS

Division Worksheet Gerald Caron 42 128/64/+4/16

Computing for Families: Light! Computers! Action! Fred D'Ignazio 90 *

PROGRAMMING

Hints & Tips: Replacing Arrays Aaron Bratcher 40 64

Power BASIC: Sanitation Engineer Fred Simon 46 64

MetaBASIC: The Programmer's Assistant 70 *

MetaBASIC 64 Kevin Mykytyn 71 64

MetaBASIC Plus John Brox Shadle 77 64

MetaBASIC 128 Kevin Mykytyn 79 128

Mastering 128 Sound and Music, Part 5 D. C. Holmes 82 128

128 DOS Wedge Shawn K. Smith 84 128

Data Formatting on the 64 Daniel G. Flanagan 85 64

BASIC for Beginners: The IF-THEN Larry Cotton 86 128/64/+4/16/V

Machine Language For Beginners: ML Mailbag Richard Mansfield 89 128/64

DEPARTMENTS

The Editor's Notes Richard Mansfield and Lance Elko 6 *

User Group Update 44 *

Bug Swatter: Modifications and Corrections 45 *

Gazette Feedback Editors and Readers 49 *

Horizons: Art or Science? Todd Heimarck 88 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 91 *

The Automatic Proofreader 92 128/64/+4/16/V

MLX 93 128/64

Advertisers Index 128 *

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MARCH 1987 Issue 45 Vol. 5, No. 3

FEATURES

The Commodore Graphics Connection Kathy Yakal 20 *

A Buyer's Guide to Commodore Graphics Programs 30 *

The Fundamentals of Commodore Graphics Lee Noel, Jr. 38 *

REVIEWS

The Commodore 1670 Modem Todd Heimarck 66 128/64

Alter Ego and Mind Mirror Scott Thomas 70 64

Trinity Scott Thomas 73 128

GAMES

Tile Trader Michael Wiens and Kevin Black 58 128

Ringside Boxing Anthony Bertram 60 64

EDUCATION/HOME APPLICATIONS

Color Craft Cynthia Deville 62 64

Computing for Families: Beyond the Desktop-

Soap Bubbles, Forests, and Hot-Air Balloons Fred D'Ignazio 91 *

PROGRAMMING

RAM Expansion for the Commodore 128 Jim Butterfield 74 128

Using RAM Expansion with CP/M Todd Heimarck 76 128

Text Sequencer Greg Dixon 79 64/+4/16

Sprite Manager Hubert Cross 80 64

RAM Plus Buck Childress 85 64

CP/M PIP on the Commodore 128 Richard Terry 86 128

Custom Keys Amy Galtman 88 64

ROM Enhancer Joseph T. Heaverin 89 64

Power BASIC: 128 Partitioner Shawn Smith 90 128

BASIC for Beginners: More on IF-THEN Larry Cotton 92 128/64/+4/16/V

Machine Language For Beginners: ML Mailbag Richard Mansfield 93 64

Hints & Tips: Usful WAITS Andrew S. Wong 94 128/64

DEPARTMENTS

The Editor's Notes Robert C. Lock 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update 18 *

Simple Answers To Common Questions Tom R. Halfhill 36 *

Horizons: What Is Memory? Todd Heimarck 95 *

Bug Swatter: Modifications and Corrections 111 *

News & Products 128 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 96 *

The Automatic Proofreader 97 128/64/+4/16/V

MLX: Machine Language Entry Program for Commodore 64 98 64

COMPUTE!'s Gazette Author's Guide 130 *

Advertisers Index 132 *

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APRIL 1987 Issue 46 Vol. 5, No. 4

FEATURES

The 1987 Winter Consumer Electronics Show Lance Elko 22 *

Commodore Goes Cloning in the U.S. 26 *

Commodore's New Amigas Selby Bateman 30 *

Fine-Tuning the Software Market Kathy Yakal 34 *

REVIEWS

Tass Times in Tonetown Neil Randall 56 64

Robot Rascals David and Robin Minnick 58 64

Roadwar 2000 George Miller 60 64

Certificate Maker David and Robin Minnick 62 64

I Am the 128 Art Hunkins 63 128

GAMES

Omicron Sean Wagle 44 64

Skiddes I. J. Lyles, Jr. 52 128

EDUCATION/HOME APPLICATIONS

Improvisor Donald Eddington 46 64

Computing for Families: My Seven-Year-Old Hacker Fred D'Ignazio 76 *

PROGRAMMING

Print Shop to GEOS Bruce Wilkinson 66 64

The Versatile CIRCLE Paul W. Carlson 68 128

Turbosave 128 Michael Henry 70 128

Turbosave 64 William Voosen 71 64

Screen Mapper Jerome E. Reuter 73 128/64/+4/16

LIST Formatter Richard Richmond 74 128/64/+4/16

Easy Disk LOAD and SAVE Joseph Heaverin 75 64

Hints & Tips: A Simple Menu Michael A. Lang 77 128/64

BASIC for Beginners: GOTO and GOSUB Larry Cotton 78 128/64/+4/16/V

Machine Language For Beginners:

Between BASIC and Machine Language Richard Mansfield 80 128/64

Power BASIC: Countdown Timer Dave Flater 82 128/64

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 12 *

User Group Update 72 *

Horizons: In Memory Todd Heimarck 83 64

Simple Answers To Common Questions Tom R. Halfhill 84 *

Bug Swatter: Modifications and Corrections 85 *

News & Products 86 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 42 *

How To Type In COMPUTE!'s Gazette Programs 91 *

The Automatic Proofreader 92 128/64/+4/16/V

MLX: Machine Language Entry Program for Commodore 64 and 128 93 128/64

Advertisers Index 132 *

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MAY 1987 Issue 47 Vol. 5, No. 5

FEATURES

New Commodore Storage Devices Selby Bateman 16 *

The Digital Voice: Speech Recognition and Sound Synthesis Kathy Yakal 24 *

Making the 64 Talk Todd Heimarck 32 *

SpeedScript 3.2 for the Commodore 64 Charles Brannon 54 64

A Guide to Commodore User Groups, Part 1 Caroline Hanlon 72 *

REVIEWS

Operation Terminal Scott Thomas 36 64

Thinking Cap Robin Minnick 38 64

Portal Neil Randall 39 64

Gunship George Miller 42 64

GAMES

Unscramble Mark Tuttle 44 128/64/+4/16

Powerball William Chin 46 64

EDUCATION/HOME APPLICATIONS

Cassette Sleeve Maker David Ito 52 128/64/+4/16

Computing for Families: Computers and Learning-

Which Future for You? Fred D'Ignazio 78 *

PROGRAMMING

SpeedSearch Tony St. Clair 75 64

SpeedScript Date and Time Stamper Bob Kodadek 76 64

ScriptRead Buck Childress 77 64

BASIC for Beginners: The Power of the ON Command Larry Cotton 80 128/64/+4/16/V

Machine Language For Beginners: Building Trampolines Richard Mansfield 82 128/64

Power BASIC: Easy ML Line Drawing Paul Carlson 83 128

Hints & Tips: Time Savers 86 128/64/+4/16

No-SYS Loader Walter L. Smith, Jr. 87 64

Dazzlers Paul Carlson 88 64

Fast Boot Jim Allen 89 128

Gameports: Joystick, Paddle, and Mouse Jim Butterfield 90 128/64

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 79 *

Horizons: Alphabetizing Todd Heimarck 84 128/64/+4/16/V

Bug Swatter: Modifications and Corrections 92 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 125 *

How To Type In COMPUTE!'s Gazette Programs 126 *

The Automatic Proofreader 127 128/64/+4/16/V

MLX: Machine Language Entry Program for Commodore 64 128 64

Advertisers Index 132 *

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JUNE 1987 Issue 48 Vol. 5, No. 6

FEATURES

The Evolution of Commodore BASIC Todd Heimarck 20 *

A Buyer's Guide to Programming Languages for the Commodore 64 and 128 28 *

A Guide To Commodore User Groups, Part 2 42 *

REVIEWS

Tas-Technical Analysis System Ervin Bobo 50 128

Starglider and Tracker Ervin Bobo 51 64

Parallax Lee Noel, Jr. 52 64

Theatre Europe Neil Randall 54 64

Deceptor and Desert Fox Neil Randall 55 64

GAMES

Going Up? Rick Kilbrai 30 64

Play Bingo Louvan and David Wood 37 128/64/+4/16

EDUCATION/HOME APPLICATIONS

Fraction Practice David L. Pawlicki 40 128/64/+4/16

Computing for Families-Classrooms Without Walls:

School-toSchool Telecommunications Fred D'Ignazio 80 *

PROGRAMMING

Free-Form Filer David Myles 56 64

ML Base: Sorting and Searching Capabilities Added to BASIC John Brox Shadle 62 64

Directory Filer Plus Robin C. Trulock and Rodney L. Barnes 64 64/+4/16

Disk Vacuum Mark Tuttle 68 64

Hi-Res Graphics on the 128, Part 1 Rob Kennedy 70 128

BASIC for Beginners: The Advantages of GET Larry Cotton 74 128/64/+4/16/V

Machine Language For Beginners: Tools of the Trade Richard Mansfield 76 128/64

Power BASIC: Impatient INPUTs Anthony Chandler 78 64

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 10 *

Simple Answers To Common Questions Tom R. Halfhill 60 *

Horizons: A Hard Disk Drive Todd Heimarck 82 128/64

News & Products 84 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 36 *

How To Type In COMPUTE!'s Gazette Programs 110 *

The Automatic Proofreader 111 128/64/+4/16/V

MLX: Machine Language Entry Program for Commodore 64 112 64

Advertisers Index 116 *

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JULY 1987 Issue 49 Vol. 5, No. 7

FEATURES

A Buyer's Guide to Input Devices for the Commodore 64 and 128 18 *

GEOS Update: One Year Old and Growing Fast Lee Noel, Jr. 26 *

REVIEWS

Bureaucracy Ervin Bobo 43 128

Murder Party Robin Minnick 43 64

The Final Cartridge Art Hunkins 44 64

Killed Until Dead Neil Randall 46 64

Buzzword Robin and David Minnick 47 64

GAMES

Basketball Sam & Ed Rhett Anderson and David Hensley, Jr. 53 64

Squeeze Stephen Shull 55 64

EDUCATION/HOME APPLICATIONS

Calendar Maker William Coleman 57 128/64/+4/16

Computing for Families: Reader Rabbit Vs. Rambo Fred D'Ignazio 76 *

PROGRAMMING

Alt-80 for the 128 Bob Kodadek 56 128

Remedy: Crash Prevention for the 64 Robert Masters 58 64

Easy Full-Screen Animation Paul W. Carlson 60 64

128 Graph Designer Danny Komaromi 62 128

The Power of Submit for CP/m James Adams 64 128

GEOS File Storage Format Douglas S. Curtis 66 64

Hi-Res Graphics on the 128, Part 2 Rob Kennedy 70 128

BASIC for Beginners: Putting It All Together Larry Cotton 72 128/64/+4/16

Machine Language For Beginners: Machine Language as BASIC Richard Mansfield 74 128/64

Power BASIC: Text Framer Paul Sawyer 75 128/64/+4/16

Hints & Tips: BASIC Programming Hints 78 128/64/+4/16

DEPARTMENTS

The Editor's Notes Richard Mansfield 4 *

Gazette Feedback Editors and Readers 8 *

User Group Update 52 *

Simple Answers To Common Questions Tom R. Halfhill 79 *

Horizons: The Readers' Turn Todd Heimarck 80 128/64

Bug Swatter: Modifications and Corrections 92 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 109 *

How To Type In COMPUTE!'s Gazette Programs 110 *

MLX: Machine Language Entry Program for Commodore 64 111 64

The Automatic Proofreader 114 128/64/+4/16

Advertisers Index 116 *

------------------------------------------------------------------------------------------

August 1987 Issue 50 Vol. 5, No. 8

FEATURES

Commodore's 64 and 128: Marvelous Music Machines Selby Bateman 18 *

Exploring the SID Chip Philip I. Nelson 22 *

REVIEWS

Cadpak 128 Howard Parnes and Tyron Adams 40 128

FSD-2 Excelerator Plus Disk Drive Scott Thomas 41 128/64

GAMES

Give 'N Take Mark Tuttle 25 64

Front Line Georg and Paul Zimmer 26 64

EDUCATION/HOME APPLICATIONS

Bounty Hunter Dan Aven 29 64

Computing for Families:

Recreational Computing in Wabash Vally Hospital Fred D'Ignazio 34 *

PROGRAMMING

Sprite Magic Charles Brannon 44 64

Power BASIC: Sprite Flip Rhett Anderson and David Hensley, Jr. 52 64

Sprite Stamp Bennie J. Montoya 53 64

Multisprite John Augustine 55 64

80-Column Disk Sector Editor for the 128 Matthew Desmond 57 128

Dynamusic Roger Speerschneider 62 64

Commodore Relative Files: Defensive Programming Jim Butterfield 64 128/64

BASIC for Beginners: READ and DATA-Two of a Kind Larry Cotton 66 128/64/+4/16

Machine Language For Beginners: Extra Assistance Richard Mansfield 68 128/64

RAM Usage on the Commodore 128 Ottis R. Cowper 70 128

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 12 *

User Group Update 28 *

Simple Answers To Common Questions Tom R. Halfhill 36 *

Bug Swatter: Modifications and Corrections 56 *

Horizons: Tricks Worth Remembering Todd Heimarck 69 128/64

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 106 *

How To Type In COMPUTE!'s Gazette Programs 108 *

The Automatic Proofreader 109 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 110 128/64

Advertisers Index 116 *

------------------------------------------------------------------------------------------

SEPTEMBER 1987 Issue 51 Vol. 5, No. 9

FEATURES

The Summer Consumer Electronics Show Keith Ferrell 16 *

COMDEX: The Amiga 500 Heads for Home Selby Bateman 20 *

REVIEWS

AlgeBlaster David and Robin Minnick 40 64

Where in the USA Is Carmen Sandiego? Neil Randall 41 64

SpeedTerm 128 Ervin Bobo 41 128

The Writing Adventure David and Robin Minnick 42 64

Create With Garfield Neil Randall 43 64

GAMES

Bee Zone Kevin Black and Michael Wiens 29 64

Sub Attack Tai Bush 30 64

EDUCATION/HOME APPLICATIONS

Exercise Pacer Jon H. Tonaki 33 64

Computing for Families: Dr. J's Bulletin Board Fred D'Ignazio 53 *

PROGRAMMING

Screen Maker Clay R. Reed 35 64

BASIC for Beginners: Using RESTORE and TAB Larry Cotton 46 128/64/+4/16

Hints & Tips: Easy Character Movement Clifford Dedmore 52 64

Machine Language For Beginners: Using ROM Richard Mansfield 54 128/64

Power BASIC: DoublePrint Scott and Keith Elder 58 64

Impossible Scroll J. Kelly 61 64

Video Slide Show for the 128 Paul W. Carlson 64 128

SpeedSort Kjell Strand 66 64

Program Appender Joseph R. Charnetski 68 128/64/+4/16

DOS Plus Michael J. Castor 70 64

Screen Dump Set for the 128 John Huggins 74 128

80-Column Magic for the 128 Mark W. Pemburn 76 128

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update 60 *

Simple Answers To Common Questions Tom R. Halfhill 44 *

Horizons: How to Program Todd Heimarck 56 64

The GEOS Column: Helpful Hints Chris T. Asselin 57 64

Bug Swatter: Modifications and Corrections 77 *

News & Products 92 *

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 106 *

How To Type In COMPUTE!'s Gazette Programs 107 *

The Automatic Proofreader 108 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 and 128 109 128/64

Advertisers Index 116 *

------------------------------------------------------------------------------------------

OCTOBER 1987 Issue 52 Vol. 5, No. 10

FEATURES

Commodore Computers: An Overlooked Educational Opportunity Keith Ferrell 16 *

Computer Learning Month: October 1987 21 *

SpeedScript 128 Robert Kodedek 22 128

REVIEWS

Fleet System 4 Julius Hornbuckle 58 128

Pirates! Keith Ferrell 59 64

Russia Neil Randall 60 64

BobsTerm Pro for the 128 Todd Heimarck 61 128

GAMES

Chopper Pilot Christopher R. Boss 54 64

Schnip David Florance 65 64

EDUCATION/HOME APPLICATIONS

Stars: An Astronomical Simulation Robert A. Mulford 68 64

Number, Please? Fender Tucker 71 128/64/+4/16

Computing for Families: What, Me Worry? Fred D'Ignazio 79 *

PROGRAMMING

BASIC for Beginners: Using Strings Larry Cotton 72 128/64/+4/16

Machine Language For Beginners: Debugging Richard Mansfield 74 128/64

Power BASIC: Fast Graphics Buffer James Host 78 64

Font Printer Thomas Carlson 80 64

Directory Magic Tracy A. Eichheim 82 64

Animator 64 Paul Piciocchi 86 64

DEPARTMENTS

The Editor's Notes Lance Elko 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update Caroline D. Hanlon 64 *

The GEOS Column: GeoPuzzle, Part 1 Rhett Anderson and David Hensley, Jr. 75 64

Horizons: Cricket Graphics Todd Heimarck 76 64

Simple Answers To Common Questions Tom R. Halfhill 84 *

Bug Swatter: Modifications and Corrections 106 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 122 *

The Automatic Proofreader 124 128/64

MLX: Machine Language Entry Program for Commodore 64 and 128 126 128/64

Advertisers Index 132 *

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NOVEMBER 1987 Issue 53 Vol. 5, No. 11

FEATURES

Computers at Work: Making Friends, Making Money,

Making the Grade Keith Ferrel 20 *

REVIEWS

Lt. Kernal Hard Disk Drive Scott Thomas 30 128/64

Jeremy Silman's Guide to Chess Openings and

50 Classic Chess Games Selby Bateman 34 64

Maniac Mansion Keith Ferrel 35 64

Three Action Games for the 64 Robert Bixby 36 64

GAMES

Litterbug Paul Choquette 44 64

The Gumball Rally Louis R. Fernandez 48 128

EDUCATION/HOME APPLICATIONS

Sketch Pad Forrest Bently 40 64

Computing for Families: Holding a High-Tech Yard Sale Fred D'Ignazio 52 *

Fraction Practice II David L. Pawlicki 56 128/64/+4/16

Poster Printer John Robinson 62 128/64/+4/16

PROGRAMMING

Subprograms for the 64 James Tubbs 68 64

SpeedScript 128 Date and Time Stamper Robert Kodadek 71 128

Renumber Hubert Cross 72 64

Sprite Monitor Harry Werner 73 64

Barricade Buster: Accessing the 128's 80-Column Screen Robert Bixby 74 128

Top Secret Gilles Breton 76 64/+4/16

BASIC for Beginners: The MID$ Function Larry Cotton 78 128/64/+4/16

Power BASIC: Crystal Clear Rhett Anderson and David Hensley, Jr. 81 64

DEPARTMENTS

The Editor's Notes Richard Mansfield 4 *

Gazette Feedback Editors and Readers 10 *

User Group Update Caroline D. Hanlon 69 *

Horizons: The Beast with Two Brains Todd Heimarck 77 128

Bug Swatter: Modifications and Corrections 80 *

The GEOS Column: GeoPuzzle, Part 2 Rhett Anderson and David Hensley, Jr. 82 64

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 118 *

The Automatic Proofreader 120 128/64

MLX: Machine Language Entry Program for Commodore 64 and 128 122 128/64

Advertisers Index 132 *

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DECEMBER 1987 Issue 54 Vol. 5, No. 12

FEATURES

Best Sellers! Commodore Games That Live On and On Keith Ferrell 18 *

Gazette Readership Survey 24 *

REVIEWS

EOS: Earth Orbit Stations James V. Trunzo 28 64

Dan Dare: Pilot of the Future Neil Randall 30 64

1541/1571 Drive Alignment System Art Hunkins 31 128/64

Street Sports Baseball Robert Bixby 32 64

The Advanced OCP Art Studio Robin and David Minnick 34 64

GAMES

Crossroads Steve Harter 38 64

Snake Pit Michael L. Hall 42 64

Root Race Sean D. Wagle 44 64

EDUCATION/HOME APPLICATIONS

Word Find Keith Murray 46 128/64/+4/16

Animal Match David Wright 48 64

Computing for Families: So Where Is The Robot? Fred D'Ignazio 68 64

PROGRAMMING

Machine Language For Beginners: Strings Richard Mansfield 54 128/64

BASIC for Beginners: Working with Strings Larry Cotton 58 128/64/+4/16

Hints & Tips: Quick and Easy 70 128/64/+4/16

Power BASIC: Power Pause James Host 74 128/64

Instant-80: True 80-Column Preview for SpeedScript Glen Mackinnon 76 64

Customize Your 128's CP/M Keyboard James Adams 82 128

Grafnastics Robert Bixby 88 64

Disk Rapid Transit Ken Turcotte 91 64

Dynamic Screen André Delisle 92 128/64/+4/16

PrintScreen James Host 93 64

DEPARTMENTS

The Editor's Notes Lance Elko 6 *

Gazette Feedback Editors and Readers 10 *

The GEOS Column: More on Strings John Howard 52 64

Simple Answers To Common Questions Tom R. Halfhill 56 *

Horizons: What Is This, the Runaround Todd Heimarck 62 *

User Group Update Caroline D. Hanlon 86 *

Bug Swatter: Modifications and Corrections 111 *

News & Products 112 *

PROGRAM LISTINGS

How To Type In COMPUTE!'s Gazette Programs 138 *

The Automatic Proofreader 140 128/64

MLX: Machine Language Entry Program for Commodore 64 142 64

Advertisers Index 148 *

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Compute!'s Gazette: January 1987 - December 1987

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

******************************************************************************************

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Compute!'s Gazette: January 1988 - December 1988

------------------------------------------------------------------------------------------

COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1988 - December 1988

------------------------------------------------------------------------------------------

JANUARY 1988 Issue 55 Vol. 6, No. 1

FEATURES

How to Buy a Modem for your Commodore Todd Heimarck 18 *

A Buyer's Guide to Modems 24 *

Going Online -- Getting in Touch with Some of the Best Commodore

Bulletin Boards Tom Netsel 26 *

REVIEWS

Alternate Reality--The Dungeon Neil Randall 36 64

Rainy Day Games David and Robin Minnick 38 64

Nord and Bert Couldn't Make Head or Tail of It Ervin Bobo 30 64

Dolphin DOS Art Hunkins 43 64

GAMES

Delta War Brian Pike 46 64

Cats 'N' Dogs Fred Karg 50 64

EDUCATION/HOME APPLICATIONS

Needlework Graphics Editor Barbara H. Schulak 52 64

Computing for Families: Robotics--The Real Robot Revolution Fred D'Ignazio 94 *

PROGRAMMING

Tile Paint for the 128 Paul W. Carlson 54 128

Sound Manager Hubert Cross 62 64

Sprint II: A Compiler for the 64 Robert A. Stoerrle and David Penry 72 64

ScrollEdit: A Scrolling BASIC Editor David R. Van Wagner 81 64

Condensed Font Richard Penn 83 128/64/+4/16

SpeedScript Justified Larry D. Smith 84 128/64

Machine Language Programming: The Native Tongue Jim Butterfield 86 *

BASIC for Beginners: Unstructured Programming Larry Cotton 88 *

Power BASIC: Three Pack Bob Lafferty 92 64

DEPARTMENTS

The Editor's Notes Keith Ferrell 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update Mickey McLean 48 *

Horizons: Structured Programming Todd Heimarck 90 *

The GEOS Column: Word Count Shawn K. Smith 95 64

PROGRAM LISTINGS

How to Type in COMPUTE!'s Gazette Programs 124 *

The Automatic Proofreader 128 128/64

MLX 130 128/64

Advertisers Index 140 *

------------------------------------------------------------------------------------------

FEBRUARY 1988 Issue 56 Vol. 6, No. 2

FEATURES

A Buyer's Guide to Commodore Graphics Programs

Caroline D. Hanlon and Mickey Mclean 18 128/64

More Than Just Pretty Pictures: Graphics Software Goes to Work 56 *

REVIEWS

Beyond Zork Steve Hedrick 34 128

Video Title Shop Ervin Bobo 36 64

The Commodore 2002 Monitor Clifton Karnes 38 *

Premiere 35 Daisywheel Printer Julius Hornbuckle 40 *

Mini-Putt Ervin Bobo 42 64

GAMES

Mosaic Jay A. Reeve 44 64

RADs Bill Chin 48 64

EDUCATION/HOME APPLICATIONS

Computing for Families: Robotics--I Dream of Intelligent Machines

Fred D'Ignazio 68 *

Fire! Andy Van Duyne 46 64

PROGRAMMING

Final BASIC Larry Cotton 52 *

BASIC for Beginners: The Random Function Larry Cotton 69 128/64/+4/16

Function Key Magician J. Basil Cox 73 64

Hints & Tips: Disk Drive Hints Frank James 74 128/64

Easy Load Christopher Miller 75 128/64/+4/16

Grand Pix Robert Bixby 76 64

Turbo SpeedScript Bruce Anderson 77 64

Power BASIC: Impossible Borders James Host 78 64

Multi-LIST Steve Grace 79 128/64/+4/16

Machine Language Programming: From BASIC to Machine Language Jim Butterfield 80 *

Fast 64 Mode for the 128 David Schreiber 83 128

DEPARTMENTS

The Editor's Notes Richard Mansfield 6 *

Gazette Feedback Editors and Readers 10 *

User Group Update Mickey McLean 51 *

Horizons: But Not Both Todd Heimarck 70 *

The GEOS Column: Mailbag Shawn K. Smith 71 64

Simple Answers to Common Questions Tom R. Halfhill 72 *

Bug-Swatter: Modifications and Corrections 78 *

PROGRAM LISTINGS

How to Type in COMPUTE!'s Gazette Programs 106 *

The Automatic Proofreader 108 128/64

MLX: Machine Language Entry Program for Commodore 64 110 64

Advertisers Index 116 *

------------------------------------------------------------------------------------------

MARCH 1988 Issue 57 Vol. 6, No. 3

(I don't have this issue)

------------------------------------------------------------------------------------------

APRIL 1988 Issue 58 Vol. 6, No. 4

FEATURES

Report from the 1988 Winter Consumer Electronics Show Keith Ferrell 8 *

Close Up: The Commodore 128D Clifton Karnes 16 *

Super CP/M Software for the 128, Part 2: Programmer's Toolbox Clifton Karnes 40 128

REVIEWS

Paperboy and Gauntlet Keith Ferrell 30 64

Echelon Ervin Bobo 31 64

Halls of Montezuma George Miller 33 64

The Sentry Neil Randall 36 64

GAMES

3-D Speedway Chris Ulmer 20 64

Spy Defense John Dalton 24 64

PROGRAMMING

BASIC for Beginners: Number Drills Larry Cotton 56 128/64/+4/16

Machine Language Programming: File Handling Jim Butterfield 58 128/64

Power BASIC: Power POKE Barry L. Camp 61 128/64/+4/16

Key Clicker John Walker 63 128/64

Mirrors Paul Carlson 65 64

Speed File for the 64 Dave Crook 66 64

Phantom LIST Buck Childress 71 128

DGraph: Hi-Res Commands for BASIC Dan Coy 72 64

Smart VAL Randy Thompson 74 64

Ramdisk 128 Peter M. L. Lottrup 76 128

Four for the 64 Randy Thompson 78 64

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

User Group Update Mickey McLean 26 *

Gazette Feedback Editors and Readers 44 *

The GEOS Column: GeoPublish--A Close Look Randy Thompson 53 64

Horizons: Faster and Faster Todd Heimarck 60 *

Computing for Families: What Type of Person Likes Computers? Fred D'Ignazio 62 *

Bug-Swatter: Modifications and Corrections 64 *

PROGRAM LISTINGS

How to Type In COMPUTE!'s Gazette Programs 102 *

The Automatic Proofreader 104 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 and 128 106 128/64

Advertisers Index 116 *

------------------------------------------------------------------------------------------

MAY 1988 Issue 59 Vol. 6, No. 5

FEATURES

All Together Now! Networking the Commodore 64 Tom Netsel 8 *

The Future of the 64 and 128: Industry Leaders' Forecasts Keith Ferrell 12 *

A Guide to Commodore User Groups, Part 1 Mickey McLean 22 *

REVIEWS

Airborne Ranger Ervin Bobo 30 64

Sub Battle Simulator Tom Netsel 31 64

Chernobyl Ervin Bobo 38 64

Amnesia Jesse Cohn 42 64

GAMES

Trap Eric Haines 26 64

Treasure Diver Brian Casey 28 64

PROGRAMMING

BASIC for Beginners Larry Cotton 52 128/64/+4/16

Machine Language Programming: Formatting Text Jim Butterfield 56 128/64

Power BASIC: Fast Hi-Res Screen Dump John L. Reno 58 128/64/+4/16

Mob Maker Bruce Thompson 60 64

1541 Speed and Alignment Tester Ross Ouwinga 63 64

128 Math Graphics Clifton Karnes 67 128

Periscope: A Disk Editor for the 128 Robert Bixby 70 128

Finding Your Way Around Commodore Disks Dale McBane 70 *

64 Keyboard Enhancer Vivek Jhaveri 72 64

Relative Ease Jeffrey D. Partch 74 64

Hi-Res Screen Show for the 128 Rob Kennedy 78 128

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Feedback Editors and Readers 44 *

Computing for Families: Worlds of Wonder--WOW! Fred D'Ignazio 54 *

Horizons: Clocks and Cycles Todd Heimarck 55 128/64

The GEOS Column: Skeet Roger M. Pingleton, Jr. 57 128/64

Bug-Swatter: Modifications and Corrections 68 *

PROGRAM LISTINGS

How to Type In COMPUTE!'s Gazette Programs 98 *

The Automatic Proofreader 102 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 106 64

Advertisers Index 116 *

------------------------------------------------------------------------------------------

JUNE 1988 Issue 60 Vol. 6, No. 6

FEATURES

Commodore-Ready Printers: The New Generation Tom Netsel 12 *

A Buyer's Guide to Commodore-Ready Printers Mickey McLean 18 *

A Guide to Commodore User Groups, Part 2 Mickey McLean 63 *

REVIEWS

Super Snapshot 3.0 and Slideshow Creator Art Hunkins 22 64

Kung-Fu Master Robert Bixby 26 64

Skyfox II: The Cygnus Conflict Ervin Bobo 27 64

Tetris David and Robin Minnick 27 64

GAMES

Square Logix Leonard Morris 30 128

Arcade Volleyball Rhett Anderson and David Hensley, Jr. 32 64

Jericho Robert Bixby 66 64

PROGRAMMING

Ramdisk 64 Bruce Thompson 44 64

Big Screen Converter Robert Bixby 45 64

Pointer Charles Prince 52 64

Graphics Wedge Phillip A. Gilley 54 64

Excelfont 80: Super Character Editor for the 128 Daihung Do 56 128

Eight Thousand Dragons Paul Carlson 59 64

BASIC for Beginners: My Dear Aunt Sally Larry Cotton 60 128/64/+4/16

Machine Language Programming: Where to Locate Jim Butterfield 62 128/64

3-D Bar Grapher for the 128 Jon Atkinson 67 128

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Gazette Feedback Editors and Readers 8 *

D'Iversions: 8K Memory Is Enough Fred D'Ignazio 37 *

Horizons: Piracy--The Readers Speak Out Todd Heimarck 38 *

Simple Answers to Common Questions Tom R. Halfhill 40 *

The GEOS Column: geoPaint Super Chart E. William Huffman 41 64

Bug-Swatter: Modifications and Corrections 42 *

PROGRAM LISTINGS

How to Type In COMPUTE!'s Gazette Programs 84 *

The Automatic Proofreader 86 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 and 128 88 128/64

Advertisers Index 100 *

------------------------------------------------------------------------------------------

JULY 1988 Issue 61 Vol. 6, No. 7

FEATURES

Hard Disk Drives: The Powerful Peripherals Tom Netsel 14 *

The Civil War on Disk Neil Randall 24 *

REVIEWS

Apollo 18 Ervin Bobo 28 64

Warp Speed Art Hunkinks 30 128/64

Merlin 128 Robert Bixby 31 128

The Train Ervin Bobo 32 64

Speed Buggy Robert Bixby 34 64

GAMES

Bagger Kevin Black 36 64

Scrambler Rhett Anderson and David Hensley, Jr. 47 64

PROGRAMMING

BASIC for Beginners: BASIC Geometry Larry Cotton 38 128/64/+4/16

Machine Language Programming: Simple Counting Loops Jim Butterfield 44 128/64

Power BASIC: Quick Save Buck Childress 43 128/64/+4/16

Hints & Tips: Disks and Files 46 128/64/+4/16

V-8: Turbocharged Graphics for the 64 Stephan R. Borden 53 64

Error Analyzer Sanjoy Dasgupta 59 64

SYS Stamper Phil Kinkade 61 128/64/+4/16

Emergency BASIC James Host 62 64

Musical Zippers Larry Cotton 65 64

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Feedback Editors and Readers 8 *

Simple Answers to Common Questions Tom R. Halfhill 37 *

D'Iversions: The Intimate Machine Fred D'Ignazio 40 *

Horizons: Viral Infections Todd Heimarck 41 *

The GEOS Column: Super Printer Driver Douglas Blakely 42 128/64

Bug-Swatter: Modifications and Corrections 62 *

News & Products 64 *

PROGRAM LISTINGS

How to Type In COMPUTE!'s Gazette Programs 88 *

The Automatic Proofreader 90 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 92 64

Advertisers Index 100 *

------------------------------------------------------------------------------------------

AUGUST 1988 Issue 62 Vol. 6, No. 8

FEATURES

MIDI Made Simple Tom Netsel 14 *

MIDI and the Musician Larry Cotton 16 *

Talk Is Cheaper Mickey McLean 21 *

Buyer's Guide to Music Composition and Programming Software Caroline D. Hanlon 45 *

REVIEWS

Zig-Zag and Plasmatron Robet Bixby 24 64

PaperClip III Neil Randall 25 128/64

Power at Sea Ervin Bobo 26 64

Hodge Podge Robin and David Minnick 27 64

Star NX-1000C Multi-Font Printer Tom Netsel 28 128/64

GAMES

BB Barrage Bill Chin 30 64

Cribbage Bruce Boyles 32 128

Investor Troy Tucker 36 128/64/+4/16

PROGRAMMING

BASIC for Beginners: Rounding Larry Cotton 40 128/64/+4/16

Machine Language Programming: Pointer Loops Jim Butterfield 42 128/64

Hints & Tips: 64 and 128 Tricks 43 128/64

The Programmer's Page: That Won't Work Randy Thompson 58 64

RAM Expander 64 Peter Lottrup 60 128/64

Power BASIC: Shell Booter David Ockrassa 61 128

3-D Sprites Hubert Cross 65 64

Zoom Robert Bixby 64 128/64

DEPARTMENTS

The Editor's Notes Keith Ferrell 4 *

Letters to the Editor 6 *

Feedback Editors and Readers 8 *

Horizons: Computers' Conversations Rhett Anderson 38 *

Simple Answers to Common Questions Tom R. Halfhill 39 *

D'Iversions: The Tinkertoy, Tic-Tac-Toe-Playing Computer Fred D'Ignazio 44 *

The GEOS Column: GEOS 128 Solutions 57 128

Bug-Swatter: Modifications and Corrections 62 *

User Group Update Mickey McLean 63 *

PROGRAM LISTINGS

How to Type In COMPUTE!'s Gazette Programs 86 *

The Automatic Proofreader 88 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 and 128 90 128/64

Advertisers Index 100 *

------------------------------------------------------------------------------------------

SEPTEMBER 1988 Issue 63 Vol. 6, No. 9

FEATURES

Extra! Extra! Write All About It! Tom Netsel 12 *

Putting It to Work Mickey McLean 14 *

REVIEWS

Déjà Vu Neil Randall 28 64

Ticket to Washington, D.C. David and Robin Minnick 29 64

X-15 Alpha Mission Ervin Bobo 34 64

Star Empire 35 64

GAMES

Lincoln Green Robert Bixby 37 64

Boom and Bust Fred Karg 38 64

Lava Flow Forrest Bentley 39 64

PROGRAMMING

BASIC for Beginners: The Pigeonhole Analogy Larry Cotton 42 128/64/+4/16

The Programmer's Page: Did You Know That... Randy Thompson 45 128/64/+4/16

Machine Language Programming: Debugging Jim Butterfield 46 128/64/+4/16

Pattern Fill Robet Bixby 54 64

Multicolor Graphics Dump Hubert Cross 56 64

Multicolor Graphics and Video Storage Dale McBane 57 64

ML Boot David Roth 59 64

SpeedCheck 128: A Spelling Checker for SpeedScript 128 Larry D. Smith 60 128

Disk Package Barry Camp 62 64

MultiSort 128 James E. Borden 66 128

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Feedback Editors and Readers 22 *

D'Iversions: Murder at Palenque Fred D'Ignazio 26 *

Horizons: Counting People and Making Faces Rhett Anderson 44 *

The GEOS Column: Quick Clock Ernest Hunter 47 128/64

User Group Update Mickey McLean 53 *

Bug-Swatter: Modifications and Corrections 55 *

News & Products 68 *

PROGRAM LISTINGS

How to Type In COMPUTE!'s Gazette Programs 90 *

The Automatic Proofreader 92 128/64/+4/16

MLX: Machine Language Entry Program for Commodore 64 94 64

Advertisers Index 100 *

------------------------------------------------------------------------------------------

OCTOBER 1988 Issue 64 Vol. 6, No. 10

FEATURES

Commodore Goes Back to School Tom Netsel 14 *

Buyer's Guide to Preschool Software Caroline D. Hanlon 22 *

REVIEWS

Blowup Art Hunkins 29 64

Excel 2001 Disk Drive Scott Thomas 30 128/64

Jinxter Steve Hedrick 31 64

RoadRunner Robin and David Minnick 33 64

Impossible Mission II Robert Bixby 36 64

GAMES

Scorpion II Darrell G. Rose 46 64

Maze Master Bennie J. Montoya 54 64

Computag Mark Tuttle 55 64

PROGRAMMING

BASIC for Beginners: The Smalltown 500 Larry Cotton 38 128/64/+4/16

Machine Language Programming: All About Numbers Jim Butterfield 40 128/64

The Programmer's Page: Using DOS Randy Thompson 41 128/64/+4/16

64 Compressor Gary Lamon 56 64

SpeedPrint Stephen Weatherford 60 64

RAM Save Kevin Picotte 65 64

Speed Columns Rob Bixby 67 64

Screenius Tim Gerchmez 70 64

128 Text Sorter Bert Halverson, Jr. 71 128

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Feedback Editors and Readers 8 *

User Group Update Mickey McLean 37 *

D'Iversions: Isaac Asimov--Teacher for a Day Fred D'Ignazio 42 *

Horizons Rhett Anderson 44 *

News & Products 57 *

The GEOS Column: A Close-Up Look at geoProgrammer Dale McBane 59 64

Bug-Swatter: Modifications and Corrections 66 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 102 64

The Automatic Proofreader 106 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 108 *

Advertisers Index 100 *

------------------------------------------------------------------------------------------

NOVEMBER 1988 Issue 65 Vol. 6, No. 11

FEATURES

GEOS 2.0: A Major Upgrade--New, Improved, Faster, and Friendlier Robert Bixby 10 *

Computers in the Real World Tom Netsel 20 *

Buyer's Guide to Word Processors and Spelling Checkers Caroline D. Hanlon 67 128/64

REVIEWS

Bard's Tale III: The Thief of Fate Neil Randall 30 64

4 X 4 Off-Road Racing Tom Netsel 31 64

Crossbow and Karnov Steve Hedrick 36 64

Master Ninja: Shadow Warrior of Death Jesse Cohn 37 64

Mainframe Ervin Bobo 38 64

GAMES

Rally Racer Scott Elder 46 64

Block Out Jason Wellington 54 128

Quolerus James Knesak 55 64

PROGRAMMING

The Programmer's Page Randy Thompson 73 128/64/+4/16

BASIC for Beginners: Variables Revisited Larry Cotton 74 128/64/+4/16

Machine Language Programming: Kernal Keys Jim Butterfield 76 128/64

Easy LoaDIR Randy Thompson 78 64

Sprite Killer James Host 79 64

Notepad 64 Basil Cox 80 64

Supratechnic Jeff Litz 81 64

Custom Boot Don J. Reynolds 83 128

Magnifier Robert Bixby 84 64

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

News & Products 40 *

User Group Update Mickey McLean 47 *

Feedback Editors and Readers 58 *

D'Iversions: What Is a Robot? Fred D'Ignazio 71 *

Horizons: A Pirate Tells All Rhett Anderson 72 *

The GEOS Column: Font Grabber Mystic Jim 77 128/64

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 and 128 104 128/64

The Automatic Proofreader 114 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 116 *

Advertisers Index 100 *

------------------------------------------------------------------------------------------

DECEMBER 1988 Issue 66 Vol. 6, No. 12

FEATURES

88's Best Games 10 *

Ringside LXIV! Keith Ferrell 18 64

Gazeete Readership Survey 24 *

REVIEWS

Red Storm Rising Keith Ferrell 28 64

Sky Travel Russ Fisher 30 64

Zak McCracken and the Alien Mindbenders Tom Netsel 32 64

Monopoly Ervin Bobo 34 64

L.A. Crackdown Steve Hedrick 34 64

The Three Stooges Keith Ferrell 36 64

GAMES

Crossroads II: Pandemonium Steve Harter 38 64

Crossroads II Maze Editor Randy Thompson 39 64

Double Take Mark Tuttle 41 64

PROGRAMMING

BASIC for Beginners: Wish List Larry Cotton 54 128/64/+4/16

Power BASIC: Program Merge Randy Thompson 56 64

Machine Language Programming: Dressing Up GETIN Jim Butterfield 60 128/64

The Programmer's Page: Printing Sounds Randy Thompson 62 64

Digi-Sound Roger Freeman 70 128/64

Materializer Peter M. L. Lottrup 72 64

Dynamic Windows Michael Broussard 74 64

Quick! Adib Zaky 82 64

1526 PrintScreen James Host 86 64

Key Lock J. Basil Cox 88 128/64

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Feedback Editors and Readers 42 *

The GEOS Column: Contest Winners! 58 *

Horizons: Abusing Software Rhett Anderson 64 *

D'Iversions: An Electronic Field Trip Fred D'Ignazio 68 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 104 64

The Automatic Proofreader 112 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 116 *

Advertisers Index 100 *

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1988 - December 1988

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

******************************************************************************************

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1989 - December 1989

------------------------------------------------------------------------------------------

COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1989 - December 1989

------------------------------------------------------------------------------------------

JANUARY 1989 Issue 67 Vol. 7, No. 1

FEATURES

A Guided Tour of Major Online Services Tom Netsel 19 *

How to Get Published (and Make Money) David Hensley, Jr., and Randy Thompson 26 *

REVIEWS

Pool of Radiance Neil Randall 30 64

Bubble Ghost Ervin Bobo 32 64

Mavis Beacon Teaches Typing Keith Ferrell 42 64

The Games--Summer Edition Steve Hedrick 44 64

GAMES

Disc Blitz Peter Marino 46 64

Bombardment Forrest Bentley 48 64

Jewel Grab Brian Casey 50 64

PROGRAMMING

Smooth Scrolling Windows Peter M. L. Lottrub and Pablo Garibaldi 54 64

Deluxe Input Eric Slimko 62 64

128 Animator Earl Kanady 66 128

Smart Disassembler Louis Giglio 70 64

Handy Filer Walter L. Smith 74 64

The Programmer's Page: Shorter, Faster, Better Randy Thompson 82 128/64

BASIC for Beginners: More Disk BASIC Larry Cotton 85 128/64/+4/16

Machine Language Programming: String Passing Jim Butterfield 87 128/64

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Commodore Clips: News, Notes, and New Products Mickey McLean 8 *

Feedback Editors and Readers 14 *

User Group Update Mickey McLean 52 *

Horizons: The Brain's Tricks Rhett Anderson 88 *

D'Iversions: Where in the World? Fred D'Ignazio 89 *

The GEOS Column: Becoming a geoPaint Pro Roger T. Conroy 90 64

Bug-Swatter: Modifications and Corrections 91 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 108 64

The Automatic Proofreader 114 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 116 *

Advertisers Index 101 *

------------------------------------------------------------------------------------------

FEBRUARY 1989 Issue 68 Vol. 7, No. 2

FEATURES

Around the World with Commodore Tom Netsel 14 *

A Buyer's Guide to Personal Publishing Software Caroline D. Hanlon 20 *

REVIEWS

Ocean Ranger Robin and David Minnick 38 64

Sporting News Baseball Neil Randall 43 64

JiffyDOS Art Hunkins 45 128/64

Quick Brown Box Art Hunkins 46 128/64

Sesame Street Learning Kit, Volume 1 Robin and David Minnick 48 64

GAMES

Tank Ambush Anthony Bertram 26 64

Gridloc Dan Stephens 30 128

PROGRAMMING

The Great Arcade Machine Hubert Cross 53 64

Power BASIC: Binary/Hex Enhancer Sanjoy Dasgupta 60 64

64 Runner Joel M. Rubin 61 128

1581 Alphabetizer Raymond D. Layton 62 128/64

The Programmer's Page: Bugs Randy Thompson 64 128/64

BASIC for Beginners: DEF FN and FN Larry Cotton 66 128/64/+4/16

Machine Language Programming: Same Game, But Faster! Jim Butterfield 68 128/64

Sound Wedge Stacy J. Prowell 75 64

Gabby Robert Bixby 78 64

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

Commodore Clips: News, Notes, and New PRoducts Mickey McLean 8 *

Feedback Editors and Readers 50 *

Bug-Swatter: Modifications and Corrections 57 *

User Group Update Mickey McLean 63 *

Horizons: That Masked Man 70 *

D'Iversions: Teachers and Technology in the 1990s Fred D'Ignazio 71 *

The GEOS Column: Close-Up--geoChart Robert Bixby 72 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 and 128 96 128/64

The Automatic Proofreader 106 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 108 *

------------------------------------------------------------------------------------------

MARCH 1989 Issue 69 Vol. 7, No. 3

FEATURES

Dream to Reality: Simulation Designers Speak Out Tom Netsel 12 *

Buyer's Guide to Sports Games and Simulations Mickey McLean 26 *

REVIEWS

Steel Thunder Ervin Bobo 18 64

Instant Music Art Hunkins 19 64

Times of Lore Neil Randall 22 64

M.I.S.L. Soccer Jesse Cohn 23 64

Barbarian Steve Hedrick 23 64

Stocker Earl Buckelew 24 64

GAMES

The Anglers Tai Bush 38 64

Bacteria Leonard Morris 40 128

PROGRAMMING

Planebender Victor Barbee 42 64

Bitmap Buster Phillip A. Gilley 44 64

Monthly Calendar Chris Brown 46 64

MultiView Steve Emsley 48 64

BASIC for Beginners: Small Stuff Larry Cotton 56 128/64/+4/16

Programmer's Page: Tips from Readers Randy Thompson 58 128/64

Power BASIC: On Break Goto Matthew Gilbert 59 128/64

Machine Language Programming: Binary to Decimal Jim Butterfield 61 128/64

DEPARTMENTS

Editor's Notes Lance Elko 4 *

Letters to the Editor 5 *

Commodore Clips: News, Notes, and New Products Mickey McLean 8 *

User Group Update Mickey McLean 50 *

Feedback Editors and Readers 53 *

D'Iversions: Is There Life After Nintendo? Fred D'Ignazio 60 *

The GEOS Column: Screen Dumper Todd Crusan 62 *

Horizons: What is Programming? Rhett Anderson 64 *

Bug-Swatter: Modifications and Corrections 65 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 78 64

The Automatic Proofreader 90 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 92 *

Advertisers Index 77 *

------------------------------------------------------------------------------------------

APRIL 1989 Issue 70 Vol. 7, No. 4

FEATURES

Designing Your Own Programs Rhett Anderson and Randy Thompson 12 *

Making It Work Patrick Parrish 15 *

Buyer's Guide to Programming Aids Caroline D. Hanlon 16 *

Futureware: Science Fiction on Disk Keith Ferrell 20 *

REVIEWS

The Faery Tale Adventure Neil Randall 30 64

Designasaurus Robert Bixby 31 64

Neuromancer Keith Ferrell 32 64

Heavy Metal: Modern Land Combat Tom Netsel 34 64

Caveman Ugh-lympics Robin and David Minnick 35 64

Writer 64 Robert Bixby 36 64

GAMES

Space Worms Jason Merlo 26 64

Brusher Leonard Morris 29 128

PROGRAMMING

Power BASIC: Italics Richard Penn 45 128/64

BASIC 10 John Fraleigh 46 64

Sprite Fader for the 128 Peter M. L. Lottrup 50 128

Comparator Michael J. Gibbons 51 64

Super Accelerator for the 128 Philip Landman 53 128

Odometer Buck Childress 54 64

The Programmer's Page: April Fools Randy Thompson 60 *

BASIC for Beginners: The Evolving Program Larry Cotton 61 128/64/+4/16

Machine Language Programming: Visible Division Jim Butterfield 63 128/64

DEPARTMENTS

Editor's Notes Lance Elko 3 *

Letters to the Editor 5 *

Commodore Clips: News, Notes, and New Products Mickey McLean 8 *

Feedback Editors and Readers 55 *

Bug-Swatter: Modifications and Corrections 58 *

User Group Update Mickey McLean 59 *

Horizons: A Bit of History Rhett Anderson 64 *

D'Iversions: What's to Say About Computers? Fred D'Ignazio 65 *

The GEOS Column: File Saver Jim Tubbs 66 128/64

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 and 128 81 128/64

The Automatic Proofreader 90 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 92 *

Advertisers Index 77 *

------------------------------------------------------------------------------------------

MAY 1989 Issue 71 Vol. 7, No. 5

FEATURES

The Care and Feeding of Dot-Matrix Printers Tom Netsel 10 *

Wonderware: Worlds of Fantasy on Disk Neil Randall 16 *

Plug In and Go: Commodore-Ready Printers Mickey McLean 22 *

A Guide to Commodore User Groups, Part 1 Mickey McLean 25 *

REVIEWS

Who Framed Roger Rabbit Ervin Bobo 34 64

Ikari Warriors and Victory Road Rovert Bixby 36 64

Decisive Battles of the American Civil War, Volume III Neil Randall 37 64

1581 Toolkit Robert Bixby 38 128/64

Grand Prix Circuit Tom Netsel 45 64

Mars Saga Neil Randall 46 64

GAMES

Verbatim Mark Tuttle 28 64

Knock 31 Robert B. Cook 29 64

PROGRAMMING

Hi-Res Windows Brian Casey 30 64

Ram Wedge 128 Paul Redmond 50 128

Shades Richard Penn 52 64

Super Slideshow Steve Emsley 56 128/64

Dissolve 128 Dennis Furman 60 128

The Programmer's Page: Programming the 128 Randy Thompson 64 128

BASIC for Beginners: E Doesn't Mean Error Larry Cotton 66 128/64/+4/16

Power BASIC: Quick Print Chuck Webb 68 128/64/+4/16

Machine Language Programming: Simple Stack Stuff Jim Butterfield 70 128/64

DEPARTMENTS

Editor's Notes Lance Elko 2 *

Letters to the Editor 4 *

Commodore Clips: News, Notes, and New Products Mickey McLean 6 *

Feedback Editors and Readers 62 *

Bug-Swatter: Modifications and Corrections 67 *

Horizons: 64K--Not What It Used to Be Rhett Anderson 71 *

D'Iversions: The Howard Cosell of Computer Sportscasting Fred D'Ignazio 72 *

The GEOS Column: Close-Up--GEOS 128, Version 2.0 Robert Bixby 73 128

PROGRAM LISTINGS

COMPUTE!'s Gazette Author's Guide 5 *

MLX: Machine Language Entry Program for Commodore 64 and 128 94 128/64

The Automatic Proofreader 98 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 100 *

Advertisers Index 85 *

------------------------------------------------------------------------------------------

JUNE 1989 Issue 72 Vol. 7, No. 6

FEATURES

Best Arcade Sports Games Mickey McLean and Tom Netsel 11 *

Guide to Commodore User Groups, Part 2 Mickey McLean 20 *

REVIEWS

First over Germany Ervin Bobo 23 64

Jordon vs. Bird: One on One Steve Hedrick 24 64

Rocket Ranger Tom Netsel 24 64

Predator Ervin Bobo 26 64

Deathlord Erik Olson 27 64

Minimodem-C Tom Netsel 28 128/64

GAMES

Jericho II: The Revenge Robert Bixby 29 64

Match Mania Donovan E. Anderson, Jr. 31 64

PROGRAMMING

Grafix Converter Steve Emsley 37 64

Ramdisk David E. Bray 38 64

Hi-Res 80 for the 128 Tony Phillips 40 128

SpeedCount Buck Childress 41 64

BASIC for Beginners: Bugbusters Larry Cotton 48 128/64/+4/16

Power BASIC: 128 Monitor Enhancer Shawn K. Smith 50 128

The Programmer's Page: Self-Modifying BASIC Randy Thompson 52 *

Machine Language Programming: Laws of Motion Jim Butterfield 56 64

MacroBASIC Terry Bryner 58 128/64

DEPARTMENTS

Editor's Notes Lance Elko 2 *

Letters to the Editor 4 *

Commodore Clips: News, Notes, and New Products Mickey McLean 6 *

The GEOS Column: Help Pad James Tubbs 44 128/64

Feedback Editors and Readers 46 *

Bug-Swatter: Modifications and Corrections 49 *

Horizons: The Commodore 128--A Dinosaur? Rhett Anderson 64 *

D'Iversions: Nintendo Revisited Fred D'Ignazio 66 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 and 128 69 128/64

The Automatic Proofreader 74 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 92 *

Advertisers Index 76 *

------------------------------------------------------------------------------------------

JULY 1989 Issue 73 Vol. 7, No. 7

FEATURES

Make It Sing!: Speakers, Stereo, and MIDI Solutions Art Hunkins 12 *

East Meets West: Hindu Music from Texas--64 Style Tom Netsel 14 *

Online: iSLAND OF fANTASY cHERYL pETERSON 19 *

REVIEWS

Spectrum 128 Neil Randall 22 128

Jack Nicklaus' Greatest 18 Holes of Major Championship Golf David Hensley, Jr. 23 64

Double Dare and Hollywood Squares David and Robin Minnick 24 64

Powerplay Hockey: USA vs. USSR Ervin Bobo 25 64

Calculator 128 Robert Bixby 26 128/64

GAMES

Mine Sweeper Ben Campbell 27 64

Monster Bar-B-Q 28 128

Math Magic Michael Kaelin 29 128

PROGRAMMING

CHR$ Graphics Hubert Cross 30 64

Financial Planner William Chin 39 64

1581 Directory Sorter Robert Czeisel 48 128/64

SFX Machine Larry Cotton 50 64

The Programmer's Page: 64 Tips and 1571 ROMs Randy Thompson 51 *

BASIC for Beginners: Musical POKEs Larry Cotton 52 64

Machine Language Programming: Simple ML Music Jim Butterfield 54 64

DEPARTMENTS

The Editor's Notes Lance Elko 4 *

Letters to the Editor 5 *

Commodore Clips: News, Notes, and New Products Mickey McLean 6 *

The GEOS Column: File Retriever John F. Howard 56 128/64

Feedback Editors and Readers 58 *

Horizons: The Newsletter Awards Randy Thompson 62 *

D'Iversions: Where Have All the Robot's Gone Fred D'Ignazio 63 *

User Group Update Mickey McLean 64 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 65 64

The Automatic Proofreader 70 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 92 *

Advertisers Index 69 *

------------------------------------------------------------------------------------------

AUGUST 1989 Issue 74 Vol. 7, No. 8

FEATURES

Here Come the Coin-Ops! Keith Ferrell 10 *

Explore Your 64! Larry Cotton 16 *

REVIEWS

Guerrilla War and Purple Heart Steve Hedrick 18 64

Bible Search Robert Bixby 19 128/64

Out Run and Space Harrier Troy Tucker 19 64

USA Today Sports Center David Hensley, Jr. 20 64

Aussie Joker Poker David and Robin Minnick 24 64

International Team Sports Erik Olson 24 64

F-14 Tomcat Ervin Bobo 25 64

GAMES

Boomerang Kevin Dixon 27 64

Marathon Leonard Morris 30 128

EDUCATION

Stars II Robert A. Mulford 32 64

Quiz Maker Jim Wilday 36 128/64/+4

PROGRAMMING

Screen Splitter Ruben L. Pakman 34 64

VDC Graphics: Bitmapped Graphics on the 80-Column Screen Ken Davies 38 128

Sprite Clock Keith M. Groce 44 64

Disk Doubler David F. Ockrassa 46 128/64

Notepad 128 E. D. Franz 47 128

Sprite Fader 64 Peter M. L. Lottrup 48 64

BASIC for Beginners: More Musical POKEs Larry Cotton 52 64

Machine Language Programming: Wraparound Numbers Jim Butterfield 54 128/64

The Programmer's Page: Programmer's Survival Kit Randy Thompson 56 128/64

DEPARTMENTS

Editor's Notes Lance Elko 4 *

Letters to the Editor 5 *

Commodore Clips: News, Notes, and New Products Mickey McLean 6 *

Feedback Editors and Readers 50 *

Bug-Swatter: Modifications and Corrections 55 *

D'Iversions: 64 vs. Nintendo--The Debate Continues Fred D'Ignazio 58 *

Horizons: The Other Side of the Fence Rhett Anderson 59 *

The GEOS Column: Head to Head--Writer 64 vs. Word Publisher Robert Bixby 62 *

User Group Update Mickey McLean 64 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 and 128 66 128/64

The Automatic Proofreader 68 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 88 *

Advertisers Index 72 *

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SEPTEMBER 1989 Issue 75 Vol. 7, No. 9

FEATURES

Who Ya Gonna Call? Youe Commodore User Group Tom Netsel 10 *

About Face! Commodore's Back in the Classrom Mickey McLean 14 *

REVIEWS

Last Ninja 2 Steve Hedrick 31 64

Keith Can Eron's Pro Soccer Neil Randall 31 64

Word Writer 4 Robert Bixby 32 64

Tower Toppler Robin Minnick 34 64

Demon's Winter Erik Olson 36 64

Combat Course Dan Wilson 37 64

GAMES

Block Battle! Jon Dearden 20 64

Wham Ball Rick Bauer 22 64

PROGRAMMING

Memo Card William Chin 24 64

64 Animator Hubert Cross 28 64

SpeedScript 128 Plus Michael Gruber 38 128

EZ Bar Charter Tim Ruiz 48 128/64/+4/16

MR Scribble John Fedor 50 64

BASIC for Beginers: Nintendo vs. 64--Another View Larry Cotton 54 *

The Programmer's Page: 128 Tips Randy Thompson 58 128

Machine Language Programming: Powers of 2 Jim Butterfield 60 128/64

Power BASIC: On the Border Shao-Tien Pan 70 64

DEPARTMENTS

Editor's Notes Lance Elko 4 *

Letters to the Editor 5 *

Commodore Clips: News, Notes, and New Products Mickey McLean 6 *

Feedback Editors and Readers 52 *

D'Iversions: Commodore vs. Nintendo--What's Your Opinion? Fred D'Ignazio 62 *

Horizons: Merci, Berkeley Rhett Anderson 64 *

User Group Update Mickey McLean 66 *

The GEOS Column: SlideShow John Stabile 68 128/64

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 and 128 72 128/64

The Automatic Proofreader 78 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 96 *

COMPUTE!'s Gazette Author's Guide 71 *

Advertisers Index 79 *

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OCTOBER 1989 Issue 76 Vol. 7, No. 10

FEATURES

Looking Good! Tips and More Tips for Desktop Publishers Tom Netsel 8 *

REVIEWS

Overrun! Erik Olson 20 64

Chomp! Ervin Bobo 20 64

The Honeymooners Jeff Seiken 21 64

Modem Wars Tom Netsel and Erik Olson 24 64

Time & Majik Ervin Bobo 25 64

Western Games Robin Minnick 26 64

GAMES

Slap Shot John Fedor 14 64

Triple Search Mike Bloustine 28 64

PROGRAMMING

Backdrops Richard Penn 16 64

Boot Maker Tai Bush 31 64

Diamonds Hubert Cross 32 64

Text Screen Editor Shao-Tien Pan 35 64

RGB Kit Stephane Edwardson 40 128

128 Graphics Compactor Bret M. Timmins 44 128

Machine Language Programming: Random-Number Test Jim Butterfield 52 128/64

Power BASIC: Screen Play Shao-Tien Pan 54 64

The Programmer's Page: Printing with Style Randy Thompson 56 128/64

BASIC for Beginners: Good Vibes Larry Cotton 58 *

DEPARTMENTS

Editor's Notes Lance Elko 2 *

Letters to the Editor 4 *

Commodore Clips: News, Notes, and New Products Mickey McLean 5 *

Feedback Editors and Readers 48 *

Horizons: What's Going On? Rhett Anderson 60 *

D'Iversions: Commodore vs. Nintendo--Strong Words from Readers Fred D'Ignazio 62 *

The GEOS Column: Disk Usage Douglas S. Curtis 64 128/64

User Group Update Mickey McLean 65 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 and 128 69 128/64

The Automatic Proofreader 74 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 88 *

Advertisers Index 73 *

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NOVEMBER 1989 Issue 77 Vol. 7, No. 11

FEATURES

Super Power Boosters Tom Netsel 16 *

Cartridge Power! Art Hunkins 25 *

REVIEWS

Batman Russ Fisher 36 64

RoboCop Russ Fisher 36 64

Smart Cart Art Hunkins 38 64

Destroyer Escort Steve Hedrick 40 64

Navy Seal Tom Netsel 41 64

GAMES

White Water Tim Hanson 20 64

Flash Card Martin L. Otterson 22 64

PROGRAMMING

DP BASIC Thomas Henry 44 64

Universal Input Peter M. L. Lottrup 52 64

SpeedScript Easy Cursor Larry D. Smith 54 64

Copy 81 John Narusis 56 64

BASIC for Beginners: Keys to BASIC Programming Larry Cotton 63 64

The Programmer's Page: Blast from the Past Randy Thompson 65 *

Power BASIC: Vertical Scroller David Scheiderman 67 64

Machine Language Programming: Random Thought Jim Butterfield 70 128/64

DEPARTMENTS

Editor's Notes Lance Elko 4 *

Letters to the Editor 8 *

Commodore Clips: News, Notes, and New Products Mickey McLean 10 *

Feedback Editors and Readers 59 *

Horizons: The Computer's New Clothes Rhett Anderson 60 128/64

The GEOS Column: Turbo Format Kent Farris 61 128/64

D'Iversions: The Death of Nintendo Fred D'Ignazio 62 *

User Group Update Mickey McLean 71 *

Bug-Swatter: Modifications and Corrections 72 *

PROGRAM LISTINGS

MLX: Machine Language Entry Program for Commodore 64 74 64

The Automatic Proofreader 77 128/64/+4/16

How to Type In COMPUTE!'s Gazette Programs 88 *

Advertisers Index 72 *

------------------------------------------------------------------------------------------

DECEMBER 1989 Issue 78 Vol. 7, No. 12

FEATURES

Gazette Readership Survey 44 *

Best Games of '89 Keith Ferrell, Mickey McLean, and Tom Netsel 45 *

REVIEWS

Dr. Doom's Revenge Jeffery Scott Hall 71 64

The Duel: Test Drive II David and Robin Minnick 71 64

QIX Joe Poggiali 72 64

Risk Ervin Bobo 73 64

Hillsfar Russ Ceccola 74 64

Raw Recruit and Skate Crazy Ervin Bobo 74 64

GAMES

Circuits Eric Haines 24 64

Final Defense Hubert Cross 33 64

PROGRAMMING

The Programmer's Page: Tips from Readers Randy Thompson 12 128/64

Machine Language Programming: Sneaky Stack Jim Butterfield 14 128/64

BASIC for Beginners: Playing It Larry Cotton 18 128/64

KTerm Bert Kerkhof 55 128/64

Disk Inventory Robert B. Schofield 58 64

80-Column Screen Flipper James K. Walker 60 128

80 X 50 Display Joseph Heaverin 62 128

Power BASIC: Color Magic Shao-Tien Pan 64 64

DEPARTMENTS

The Editor's Notes Lance Elko 7 *

Feedback Editors and Readers 8 *

Letters to the Editor 10 *

Horizons: Vote for Me! Rhett Anderson 11 *

D'Iversions: Fame, Nintendo, and Robots Fred D'Ignazio 13 *

The GEOS Column: Mini Desktop Stephen Van Egmond 66 64

User Group Update Mickey McLean 68 *

Bug-Swatter: Modifications and Corrections 84 *

Commodore Clips: News, Notes, and New Products Mickey McLean 88 *

TYPING AIDS

The Automatic Proofreader 79 128/64

MLX: Machine Language Entry Program for Commodore 64 and 128 80 128/64

How to Type In COMPUTE!'s Gazette Programs 85 *

Advertisers Index 78 *

------------------------------------------------------------------------------------------

Compute!'s Gazette: January 1989 - December 1989

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

------------------------------------------------------------------------------------------

******************************************************************************************

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Compute!'s Gazette: January 1990 - December 1990

------------------------------------------------------------------------------------------

COMPUTE!'s Gazette

ISSN 0737-3716

COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!

covered computers in addition to Commodores, COMPUTE!'s Gazette was

Commodore-specific.

COMPUTE!'s Gazette was published from July 1983 to February 1995.

It started publishing companion disks in April 1984. Between October

1990 and December 1993 it was combined with COMPUTE! in a separate

section of the magazine. It then switched to a disk-only magazine

format in January 1994 and ceased publishing with the February 1995 issue.

COMPUTE!'s Gazette can be searched through CARL Uncover at

.

Compiled by: Jeremy Sieracki

------------------------------------------------------------------------------------------

* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

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Compute!'s Gazette: January 1990 - December 1990

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JANUARY 1990 Issue 79 Vol. 8, No. 1

FEATURES

'80s Ups & Downs Mickey McLean 16 *

Future Computing: Part 1--Neural Networks Kevin E. Martin 23 *

REVIEWS

Apache Strike David and Robin Minnick 71 64

Action Replay 5.0 Art Hunkins 71 64

The Final Cartridge III Art Hunkins 72 64

Total Exlipse Len Poggiali 73 64

Omega Tom Netsel 74 64

GAMES

Flags Peter M. L. Lottrup 45 64

Royal Rescue Ligia Latino 50 64

PROGRAMMING

The Programmer's Page: Two Odd Ideas Randy Thompson 11 128/64

BASIC for Beginners: Lesser-Known Commands Larry Cotton 14 64

1581 FastLoader David W. Martin 29 128/64

Bitmap Effects Keith M. Groce 34 64

Screen Pointer Mark Turner 38 64

Error Trapper David Kokorowski 58 64

Power BASIC: Sprite Text Scroller Shao-Tien Pan 66 64

Machine Language Programming: A File Scanner Jim Butterfield 79 128/64

DEPARTMENTS

The Editor's Notes Lance Elko 7 *

Feedback Editors and Readers 8 *

Letters to the Editor 9 *

Horizons: What Are They Up To? Rhett Anderson 10 *

D'Iversions: Computer of the 21st Century Fred D'Ignazio 20 *

The GEOS Column: Screen Grabber Richard A. Rardin 62 128/64

Bug-Swatter: Modifications and Corrections 64 *

Commodore Clips: News, Notes, and New Products Mickey McLean 88 *

TYPING AIDS

The Automatic Proofreader 80 128/64

MLX: Machine Language Entry Program for Commodore 64 81 64

How to Type In COMPUTE!'s Gazette Programs 84 *

Advertisers Index 78 *

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FEBRUARY 1990 Issue 80 Vol. 8, No. 2

FEATURES

Club Caribe

An Unabashed Tour of an Online Resort Tom Netsel 23 *

The 64--Hot or Cold? Tom Netsel 30 *

Future Computing: Part 2--Neural Networks Kevin E. Martin 34 *

REVIEWS

Fire King Romney Laanstra 63 64

Omni-Play Basketball Robert Bixby 63 64

Might and Magic II Jeff Seiken 64 64

SimCity Steve Hedrick 64 64

BattleTech Len Poggiali 65 64

Kings of the Beach Heidi E. H. Aycock 66 64

GAMES

Qewb Robert Bixby 40 64

Pinhead James Merlo 46 64

PROGRAMMING

Power BASIC: Font Magic Shao-Tien Pan 10 64

The Programmer's Page: Bugs Randy Thompson 20 128/64

BASIC for Beginners: More Lesser-Known Commands Larry Cotton 21 64

Disk Editor Stacy J. Prowell 49 64

Sound Sampler 64 Guy Johnson 54 64

Messenger Stephane Edwardson 58 64

Machine Language Programming: A Word Counter Jim Butterfield 70 128/64

DEPARTMENTS

The Editor's Notes Lance Elko 5 *

Feedback Editors and Readers 7 *

Letters to the Editor 9 *

The GEOS Column: DirQuick John P. Young 14 128/64

D'Iversions: Design-a-Robot Contest Fred D'Ignazio 19 *

Commodore Clips: News, Notes, and New Products Mickey McLean 79 *

TYPING AIDS

The Automatic Proofreader 71 128/64

How to Type In COMPUTE!'s Gazette Programs 72 *

MLX: Machine Language Entry Program for Commodore 64 74 64

Advertisers Index 71 *

------------------------------------------------------------------------------------------

MARCH 1990 Issue 81 Vol. 8, No. 3

FEATURES

Safegaurd Your System!

How to Guard Against Bad Power Charles Kuhlmann 22 *

Future Computing: Part 3--Neural Networks Kevin E. Martin 42 *

REVIEWS

Storm Across Europe Jeff Seiken 60 64

Gauntlet II Steve Hedrick 60 64

Shoot 'Em Up Construction Kit David and Robin Minnick 62 64

World Geography David and Robin Minnick 63 64

Aussie Games Alison Fleming 63 64

GAMES

International Bounty Hunter Neil Harvey 26 128

Planet Raider Alain Tremblay 36 64

PROGRAMMING

Power BASIC: BASIC Labels Ancel Bhagwandeen 11 64

The Programmer's Page: Hints and Tips Randy Thompson 12 128/64

BASIC for Beginners: AND, OR, and NOT Larry Cotton 16 64

1581 Partitioner Jeremiah Farmer 47 128

Screen Designer 128 James L. Lindly 52 128

Alias Will Steinsiek 56 128/64

Raster Master Peter M. L. Lottrup 64 64

Machine Language Programming: USR and Floating Point Jim Butterfield 68 64

DEPARTMENTS

The Editor's Notes Lance Elko 6 *

Letters to the Editor 7 *

Horizons: Computer Science Rhett Anderson 8 *

D'Iversions: Classrooms of Tomorrow Fred D'Ignazio 10 *

User Group Update Liz Casey 14 *

Feedback Editors and Readers 15 *

The GEOS Column: Calendar Richard A. Rardin 18 128/64

Bug-Swatter: Modifications and Corrections 69 *

Commodore Clips: News, Notes, and New Products Mickey McLean 79 *

TYPING AIDS

The Automatic Proofreader 71 128/64

MLX: Machine Language Entry Program for Commodore 64 and 128 72 128/64

How to Type In COMPUTE!'s Gazette Programs 76 *

Advertisers Index 69 *

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APRIL 1990 Issue 82 Vol. 8, No. 4

FEATURES

All Around the House Keith Ferrell 22 *

From the Other Side: Sysops Speak Out Tom Netsel 28 *

REVIEWS

Space Rogue Jeff Seiken 78 64

Scrabble David and Robin Minnick 78 64

Sgt. Slaughter's Mat Wars Ervin Bobo 79 64

Mean Streets Robert Bixby 80 64

GAMES

Apple Willie Hubert Cross 31 64

Think Tank Fred Karg 35 64

PROGRAMMING

BASIC for Beginners: Joysticks Larry Cotton 12 128/64

The Programmer's Page: Disk Drives Randy Thompson 17 128/64

Machine Language Programming: A File Lister Jim Butterfield 18 128/64

SynthPlayer Mariusz Jakubowski 40 64

Bassem: A Machine Language Assembler, Part 1 Fernando Buelna Sanchez 48 64

Execution Analyzer John R. Hampton 54 64

MagnaPrint Peter M. L. Lottrup 58 64

Speed Columns 2.0 Robert Bixby 62 64

DEPARTMENTS

Commodore Clips: News, Notes, and New Products Mickey McLean 2 *

The Editor's Notes Lance Elko 6 *

Letters to the Editor 7 *

Feedback Editors and Readers 8 *

D'Iversions: A Telepresence in Cyberspace Fred D'Ignazio 10 *

Horizons: Here's the News Rhett Anderson 11 *

The GEOS Column: geoWrite Converter Robert Bixby 14 64

Bug-Swatter: Modifications and Corrections 61 *

TYPING AIDS

The Automatic Proofreader 68 128/64

MLX: Machine Language Entry Program for Commodore 64 72 64

How to Type In COMPUTE!'s Gazette Programs 76 *

Advertisers Index 68 *

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MAY 1990 Issue 83 Vol. 8, No. 5

FEATURES

State-of-the-Art Sports Tom Netsel 22 *

A Guide to Commodore User Groups, Part 1 Liz Casey 27 *

REVIEWS

Knights of Legend Russ Ceccola 69 64

Blue Angels Ervin Bobo 69 64

Beyond Dark Castle Bob Guerra 70 64

Windwalker Steve Hedrick 71 64

Monopoly David and Robin Minnick 71 64

GAMES

Race Ace Mike Sedore 45 64

Isolation John Dearden 48 64

Sheerluck Fred Karg 57 64

PROGRAMMING

BASIC for Beginners: The Timers Larry Cotton 16 64

The Programmer's Page: Customizing Your Keyboard Randy Thompson 18 64

Machine Language Programming: Interrupt Programming Jim Butterfield 20 *

VDC Monitor Plus Douglas Doole 32 128

Bassem: A Machine Language Assembler, Part 2 Fernando Buelna Sanchez 36 64

Custom Cursor Gordon Chamberlin 41 64

MiniMap Keith M. Groce 43 64

MegaSqueeze Indi Phillips 52 64

DEPARTMENTS

Commodore Clips: News, Notes, and New Products Mickey McLean 2 *

The Editor's Notes Lance Elko 6 *

Letters to the Editor 7 *

Horizons: Off the Shelf Rhett Anderson 8 *

D'Iversions: Gateways into Virtual Reality Fred D'Ignazio 10 *

Feedback Editors and Readers 12 *

The GEOS Column: Closeup on GEORAM Robert Bixby 14 128/64

Bug-Swatter: Modifications and Corrections 59 *

TYPING AIDS

MLX: Machine Language Entry Program for Commodore 64 65 64

How to Type In COMPUTE!'s Gazette Programs 68 *

The Automatic Proofreader 72 128/64

Advertisers Index 60 *

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JUNE 1990 Issue 84 Vol. 8, No. 6

FEATURES

Into the Crystal Ball: Software Leaders' Outlook on the 64 Mickey McLean 18 *

Commodore Computer Shows: How to Get the Most Out of Them Robin Minnick 22 *

A Guide to Commodore User Groups, Part 2 Liz Casey 24 *

REVIEWS

Search for the Titanic Steve Hedrick 62 64

FaceOff! David and Robin Minnick 62 64

Batman: The Movie Ervin Bobo 63 64

Spanada 128 Ervin Bobo 64 128

GAMES

Mudfrog Math Cullen O'Day 29 64

Spheroids Kevin Dixon 34 64

PROGRAMMING

BASIC for Beginners: More on Timers Larry Cotton 13 64

The Programmer's Page: Printer Spooling Randy Thompson 15 64

Machine Language Programming: Split Screen Jim Butterfield 16 64

Starburst Graphics Bob Masters 40 64

1581 Path Randy Dethman 43 64

Playfields Richard Penn 46 64

Electronic Billboard Edward Swierk 50 64

DEPARTMENTS

Commodore Clips: News, Notes, and New Products Mickey McLean 2 *

The Editor's Notes Lance Elko 4 *

Letters to the Editor 6 *

D'Iversions: Highways of the Future Fred D'Ignazio 9 *

Feedback Editors and Readers 11 *

Bug-Swatter: Modifications and Corrections 53 *

Horizons: Design-a-64 Contest Winners Rhett Anderson IBC *

TYPING AIDS

How to Type In COMPUTE!'s Gazette Programs 55 *

The Automatic Proofreader 56 128/64

MLX: Machine Language Entry Program for Commodore 64 57 64

Advertisers Index 56 *

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JULY 1990

AUGUST 1990

SEPTEMBER 1990

------------------------------------------------------------------------------------------

OCTOBER 1990 "COMPUTE" Volume 12 - No. 7 - Issue 122

FEATURES

Mail-Order Maze Mickey McLean G-4

A Teacher's Game Machine Dorothy Hemme G-8

DEPARTMENTS

64/128 View Tom Netsel G-1

News & Notes Editors G-2

Feedback Editors and Readers G-12

COLUMNS

Machine Language Jim Butterfield G-16

D'Iversions Fred D'Ignazio G-18

Beginner Basic Larry Cotton G-20

Programmer's Page Randy Thompson G-22

Auto Proofreader G-24

How To Type In G-40

Typing Aids G-28, 36

TYPE-IN PROGRAMS

Section PI Mariusz Jakubowski G-25

Line-Up R. B. Cook G-29

Sound Master Hubert Cross G-31

Codebusters Michael Sedlezky G-36

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NOVEMBER 1990 "COMPUTE" Volume 12 - No. 8 - Issue 123

FEATURES

Playing with the Big Boys: A Hard Drive for the 64/128 Morton Kevelson G-6

DEPARTMENTS

64/128 View Tom Netsel G-1

News & Notes Editors G-2

Feedback Editors and Readers G-12

COLUMNS

D'Iversions Fred D'Ignazio G-14

Programmer's Page Randy Thompson G-16

Beginner Basic Larry Cotton G-18

Machine Language Jim Butterfield G-20

Bug-Swatter G-22

Typing Aids G-32

Auto Proofreader G-39

How To Type In G-40

TYPE-IN PROGRAMS

Times Table Tutor Gabriel Rivera G-25

Pharaoh's Revenge Fred Karg G-27

Ditto David Bray G-29

Right/Side Robert Cook G-30

Caveman Mike Sedore G-33

Tank Shootout Hubert Cross/Ligia Latino G-36

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DECEMBER 1990 "COMPUTE" Volume 12 - No. 9 - Issue 124

FEATURES

Take a Scan at This Robert Bixby G-6

DEPARTMENTS

64/128 View Tom Netsel G-1

News & Notes Editors G-2

Feedback Editors and Readers G-21

COLUMNS

Programmer's Page Randy Thompson G-12

Beginner Basic Larry Cotton G-14

D'Iversions Fred D'Ignazio G-16

Machine Language Jim Butterfield G-18

TYPE-IN PROGRAMS

Crown Quest Danny English G-25

Stock Market 128 Gary Dygert G-30

Fuse Hubert Cross G-33

High Voltage Peter M. L. Lottrup G-36

Text Fitter Keith Groce G-38

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Compute!'s Gazette: January 1990 - December 1990

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* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128

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