Iki.fi
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Compute!'s Gazette: July 1983 - December 1983
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COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
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* = General, V = VIC-20, 64 = Commodore 64.
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Compute!'s Gazette: July 1983 - December 1983
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JULY 1983 Issue 1 Vol. 1, No. 1 (PREMIER ISSUE)
FEATURES
Does Your Computer Need A Cassette Recorder? Tom R. Halfhill 28 *
Commodore 64 Video Update Tom R. Halfhill 40 64
GAMES
Inside View: Programmer Jimmy Huey John Blackford 49 *
Skydiver Alan Crossley 52 V/64
Snake Escape Daryl Biberdorf 54 V/64
REVIEWS
Exatron Stringy Floppy for VIC-20 And 64 Tom R. Halfhill 58 V/64
Deadly Duck Cartridge Game For Unexpanded VIC-20 Tom R. Halfhill 63 V
EDUCATION/HOME APPLICATIONS
Computing For Kids: Computer Adventures Fred D'Ignazio 34 *
Alfabug Michael Wasilenko 66 V/64
Vic Marquee Louis Mendelsohn 68 V
Word Hunt: A Puzzle Game Eric Jansing & Bob Meyers, Jr. 70 V/64
VIC Timepiece Joseph Wright 74 V
PROGRAMMING
The Beginner's Corner: Learning To Program In BASIC C. Regena 20 V/64
Commodore Classics: Quickfind Harvey B. Herman 46 V/64
Power BASIC: 64 Paddle Reader Routine Bobby Williams 83 64
Machine Language For Beginners: A Hidden World Richard Mansfield 84 *
Hints & Tips: Accelerated IFs Kurt Carpenter 88 V/64
Enlivening Programs With Sound Gregg Peele 88 V/64
Using Joysticks On The 64: A BASIC Tutorial Charles Brannon 90 64
DEPARTMENTS
The Editor's Notes Robet Lock 6 *
Gazette Feedback Editors & Readers 10 *
COMPUTE!s Gazette Author Guide 14 *
Simple Answers To Common Questions Tom R. Halfhill 16 *
VICreations Dan Carmicheal 76 V
64 Explorer Larry Isaacs 78 64
News & Products 96 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 112 *
How To Type In COMPUTE!'s Gazette Programs 113 *
Program Listings 114 *
Product Mart 126
Advertisers Index 129
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AUGUST 1983 Issue 2 Vol. 1, No. 2
FEATURES
Your First Hour With A Computer Kathy Yakal & Tom R. Halfhill 16 *
Should You Join A Users Group? James Calloway 28 *
A Guide To Commodore Users Groups Kathy Yakal 33 *
New Products For Commodore At Comdex/Spring Tom R. Halfhill 38 *
GAMES
The Viper Dave & Casey Gardner 42 V/64
Cylon Zap Mark Dudley 48 V/64
Inside View: Programmer Jeff Minter John Blackford 52 *
REVIEWS
Vinilla Pilot For VIC And 64 Charles Brannon 54 V/64
Kickman For Commodore 64 Jason Lex Thomas, Jr. 57 64
Frogger For The 64 Dan Gutman 58 64
VIC Music Composer Gregg Peele 59 V
EDUCATION/HOME APPLICATIONS
Computing For Kids: Build A Computer Friend Fred D'Ignazio 62 *
VIC/64 Mailing List Joseph J. Shaughnessy 64 V/64
Computing For Grownups: Revolution In The Nursery Fred D'Ignazio 66 *
Wordspell Richard Herrmann 70 V/64
Global Scan For VIC And 64 Lee Wimbs 75 V/64
PROGRAMMING
Machine Language For Beginners: The Easy Way Richard Mansfield 77 *
Hints & Tips: VIC Title Screens Harry E. Watts 80 V
Commodore 64 Hi-Res Graphics Made Simple Paul F. Schatz 82 64
The Four-Speed Brake Dan Carmichael 86 V/64
Disk Menu Wayne Mathews 88 V/64
Power BASIC: Using A 1540 Disk Drive & Commodore 64 Bobby Williams 90 64
The Beginner's Corner: Playing Computer Music C. Regena 92 V
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
COMPUTE!'s Gazette Author Guide 14 *
Simple Answers To Common Questions Tom R. Halfhill 20 *
HOTWARE: This Month's Best Sellers Kathy Yakal 24 *
VICreations Dan Carmichael 72 V
64 Explorer Larry Isaacs 96 64
News & Products 101 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 109 *
How To Type In COMPUTE!'s Gazette Programs 110 *
Program Listings 111 *
Product Mart 126
Advertisers Index 128
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SEPTEMBER 1983 Issue 3 Vol. 1, No. 3
FEATURES
Telecomputing Today Tom R. Halfhill 20 *
Telecomputing Glossary 22 *
Commodore's Nationwide Party Line John Blackford 30 *
Commodore Bulletin Boards Compiled By Kathy Yakal 34 *
News From The Summer Consumer Electronics Show:
More Software, Lower Prices Tom R. Halfhill 48 *
GAMES
Demon Star For VIC And 64 Stan McDaniel 60 V/64
Potholes Joe W. Rocke 64 V/64
Inside View: Programmer Jim Connelley Kathy Yakal 70 *
REVIEWS
Terminal-40 For VIC Harvey B. Herman 92 V
VICmodem For VIC And 64 Harvey B. Herman 94 V/64
EDUCATION/HOME APPLICATIONS
Computing For Kids: A Robot Inside Your Computer Fred D'Ignazio 74 *
Checkbook Reporter Glen E. Sparks 80 V/64
States & Capitals Tutor For VIC & 64 Enoch L. Moser 82 V/64
MiniTerm-20 Donald L. Stoner 86 V
TeleTerm 64 Gregg Peele 89 64
PROGRAMMING
The Beginner's Corner: POKEing Graphics C. Regena 38 V/64
Machine Language For Beginners Richard Mansfield 44 V/64
Power BASIC: 64 Searcher David W. Martin 102 64
Hints & Tips: Better Commodore INPUT Mark Walsh 104 V/64
Using The Function Keys: A BASIC Tutorial Charles Brannon 106 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 18 *
HOTWARE: This Month's Best Sellers Kathy Yakal 58 *
VICreations: Understanding Random Numbers Dan Carmichael 78 V
64 Explorer: Single-Drive Disk Copying, Part 2 Larry Isaacs 96 64
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 110 *
How To Type In COMPUTE!'s Gazette Programs 111 *
Program Listings 113 *
Bug Swatter: Modifications & Corrections 125
Product Mart 126
Advertisers Index 128
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(I Don't Have This Issue)
OCTOBER 1983 Issue 4 Vol. 1, No. 4
The Anatomy of Computers
Telegaming Today And Tomorrow,
Commodore's
Public Domain Programs
Oil Tycoon
Re-Beep
product reviews
Aardvark Attack
Word Match
A SHIFTy Solution: The WAIT Command
Program Transfers
Machine Language For Beginners: Improved Paddle Reader Routine
How To Use Tape And Disk Files
Understanding 64 Sound -- Part 1
Speeding Up The VIC
Simple Answers To Common Questions
HOTWARE
Horizons 64 -- Improving 64 Video Quality
VICreations -- Using The VIC's Clock
News & Products
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NOVEMBER 1983 Issue 5 Vol. 1, No. 5
FEATURES
Computer Garphics - The Age Of Electronic Art Fred D'Ignazio 22 *
The Inner World Of Computers, Part 1: Binary Numbers Tom Prendergast 38 *
Getting Started With A Disk Drive, Part 1: The Basics Charles Brannon 46 *
GAMES
Inside View: Programmers Dale Disharoon & Jim Bach Kathy Yakal 58 *
Chicken Little Jeff Wolverton 64 V/64
Martian Prisoner Alan Poole 68 V/64
REVIEWS
Colorcraft Graphics Animator For VIC & 64 Shelby Goldstein 96 V/64
VIC Preschool Software Donald Elman 100 V
Four Tronix Games For VIC And 64 Dan Gutman 108 V/64
Rat Hotel For VIC-20 Clark L. & Kathryn H. Kidd 110 V
EDUCATION/HOME APPLICATIONS
Computing For Kids: There's A Creature In My Computer! Fred D'Ignazio 72 *
Munchmath Gerald R. Anderson 76 V/64
VIC Super Expander Graphics Kenneth Knox 80 V
64 Aardvark Attack 82 64
64 Timepiece Joe DiNicola 84 64
Connect The Dots Janet Arnold 88 V/64
PROGRAMMING
Introduction To Custom Characters For VIC And 64 Tom R. Halfhill 113 V/64
How To Make Custom Characters On The 64 Gary Davis 120 64
How To Make Custom Characters On The VIC Gregg Keizer 126 V
VIC/64 Program Lifesaver Vern Buis 132 V/64
Understanding Sound On The 64: Part 2 Gregg Peele 136 64
Merging Programs On The 64 John A. Winnie 146 64
The Beginner's Corner: DATA, READ, And RESTORE Statements C. Regena 150 V/64
One-Touch Commands For The 64 David Martin 159 64
Power BASIC: VIC/64 Disk Defaulter Eric Brandon 162 V/64
Machine Language For Beginners: The Assembler Richard Mansfield 164 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 18 *
HOTWARE: This Month's Best Sellers Kathy Yakal 54 *
VICreations: Animating With Custom Characters Dan Carmichael 142 V
Horizons: 64 Charles Brannon 168 64
News & Products 173 *
PROGRAM LISTINGS
The Automatic Proofreader 149 *
Bug Swatter: Modifications & Corrections 179 *
How To Type In COMPUTE!'s Gazette Programs 180 *
A Beginner's Guide To Typing In Programs 181 *
Program Listings 182 *
Product Mart 204
Advertisers Index 208
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DECEMBER 1983 Issue 6 Vol. 1, No. 6
FEATURES
A Survival Guide For Beginners Annette Hinshaw 20 *
Telecommuting: Dawn Of The Electronic Cottage Gregg Peele 30 *
The Inner World Of Computers, Part 2: Why Computers Are Logical Tom Prendergast 52 *
Getting Started With A Disk Drive, Part 2: First Steps Charles Brannon 60 *
MLX: Machine Language Entry Program For Commodore 64 Charles Brannon 162 64
GAMES
Inside View: John Doering, The Programmer Behind Pipes Kathy Yakal 70 *
Spike: All-Machine-Language Game For Commodore 64 Eric Brandon 74 64
Space DUel Andy Hayes 80 V/64
Bowling Champ Joseph Ganci 84 V/64
Saucer Shooter For VIC-20 Ron Watts 88 V
REVIEWS
VIC/64 Rabbit Roland L. Ryan 92 V/64
Busicalc For VIC And 64 Richard Devore 96 V/64
Ski-er 64 Eric Brandon 98 64
Mini Jini For VIC And 64 Gregg Peele 100 V/64
Key Quest For VIC-20 104 V
EDUCATION/HOME APPLICATIONS
Budget Planner Charles B. Silbergleith 108 V/64
The Note Name Game Jeff Behrens 112 V/64
Computing For Kids: Your Wish Is My Command Fred D'Ignazio 116 *
Spelling Bee Daniel Bonachea 124 V/64
Educational Games: A Kid's View Kevin Dewey 126 V/64
Disk File Manager Philip Dale 130 V/64
VIC Music Writer Robert D. Heidler 134 V
Thinking Andy VanDuyne 138 V/64
VIC Billboard Andy VanDuyne 142 V
PROGRAMMING
The Beginner's Corner: Computer Choreography C. Regena 40 V/64
Tricks For Saving Memory John Stilwell 144 V/64
Machine Language For Beginners: Safe Places Richard Mansfield 154 V/64
Easy Screen Formatting Edward Zobel 160 V/64
Hints & Tips: Using The Period For Extra Speed Mike Roth 168 V/64
Power BASIC: Foolproof INPUT For VIC And 64 Charles Brannon 170 V/64
Sprites Made Easy Paul F. Schatz 184 64
Sprite Creation On The 64 Gregg Keizer 188 64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
HOTWARE: A Look At This Month's Best Sellers Kathy Yakal 48 *
Simple Answers To Common Questions Tom R. Halfhill 68 *
VICreations: Custom Characters On The Expanded VIC Dan Carmichael 174 V
Horizons: 64 Charles Brannon 178 64
News & Products 191 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 201 *
How To Type In COMPUTE!'s Gazette Programs 202 *
The Automatic Proofreader 203 *
The Bug Swatter: Modifications & Corrections 204 *
Program Listings 204 V/64
Product Mart 243
Advertisers Index 248
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* = General, V = VIC-20, 64 = Commodore 64.
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Compute!'s Gazette: July 1983 - December 1983
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Compute!'s Gazette: January 1984 - December 1984
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COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
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* = General, V = VIC-20, 64 = Commodore 64.
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Compute!'s Gazette: January 1984 - December 1984
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JANUARY 1984 Issue 7 Vol. 2, No. 1
FEATURES
Word Processing In The Home Tom R. Halfhill 30 *
SpeedScript Word Processor For VIC And 64 Charles Brannon 38 V/64
The Inner World Of Computers, Part 3: How A Computer Remembers Tom Prendergast 60 *
Getting Started With A Disk Drive, Part 3: More Disk Commands Charles Brannon 66 *
Inside View: Marion Taylor, The Programmer Behind Touch Typing Tutor Kathy Yakal 76 *
GAMES
Cave-In For VIC-20 Paul L. Bupp & Stephen P. Drop 80 V
Hardhat Climber Chris Lesher 82 V/64
Tetracrystals Of Veluria Todd Heimarck 86 V/64
Canyon Cruiser Thomas Catsburg 96 V/64
REVIEWS 120 V/64
Children's Educational Games Tony Roberts 124 64
Computer Baseball And Ringside Seat For Commodore 64 Gregg Keizer
EDUCATION/HOME APPLICATIONS
Computing For Families: New Family Learning Games Fred D'Ignazio 102 *
64 Electronic Notepad Dan Carmichael 112 64
Alpha-Shoot Neil T. Capaldi 118 V/64
PROGRAMMING
The Beginner's Corner: Built-In Functions C. Regena 130 V/64
Graph Plotter Ruth A. Hicks 145 V/64
Machine Language For Beginners: Addressing Richard Mansfield 150 V/64
64 BASIC Aid Harold D. Vanderpool 156 64
LIST Freezer Doug Ferguson 160 V/64
Hints & Tips: Centering Vic Screens Mary Conlin 162 V
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
HOTWARE: This Month's Best Sellers Kathy Yakal 20 *
Simple Answers To Common Questions Tom R. Halfhill 24 *
Horizons: 64 Charles Brannon 136 64
VICreations: Using The Dynamic Keyboard Dan Carmichael 140 V
News & Products Tony Roberts 164 *
PROGRAM LISTINGS
Bug Swatter: Modifications & Corrections 159 *
How To Type In COMPUTE!'s GAZETTE Programs 168 *
A Beginner's Guide To Typing In Programs 169 *
The Automatic Proofreader 170 V/64
MLX: Machine Language Entry Program For Commodore 64 And Vic-20 Charles Brannon 171 V/64
Program Listings 172 V/64
Product Mart 205
Advertisers Index 208
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FEBRUARY 1984 Issue 8 Vol. 2, No. 2
FEATURES
"Bits And Bytes": PBS's New Computer Series Kathy Yakal 26 *
The Inner World Of Computers, Part 4: The Inside Story Tom Prendergast 34 *
Getting Started With A Disk Drive, Part 4: Data Files Charles Brannon 44 *
Top 40: Comparing The Software And Record Industries Kathy Yakal 55 *
Inside View: Steve Punter, The Programmer Behind WordPro Shelby Bateman 58 *
GAMES
Haunted Mansion Calvin Overhulser 62 V/64
Astro-Panic! Charles Brannon 68 64
React Don Whitaker 72 V/64
Checkers Fred Hambrecht 90 V/64
REVIEWS
Fourth Encounter For VIC Tony Roberts 106 V
Suspended For Commodore 64 Dan Carmichael 108 64
Cassette Interface For VIC/64 A. C. Pendleton 118 V/64
Attack Of The Phantom Karate Devils For Commodore 64 Gregg Keizer 119 64
EDUCATION/HOME APPLICATIONS
Computing For Families: The New King Of The Mountain Fred D'Ignazio 76 *
Speed Reader Phil Geiser 82 V/64
Typing Derby Carlos Esteves 86 V/64
VIC Piano Brad Bascom 94 V
Cassette Cataloger Kevin Gough 98 V/64
Homonym Practice Michael A. Tyborski 102 V/64
PROGRAMMING
Multicolor Character Generator For VIC-20 Bill Gates 124 V/64
Machine Language For Beginners: Tapping Into BASIC Richard Mansfield 129 V/64
The Beginner's Corner: String Variables And Functions C. Regena 132 V/64
How To Use Arrays Don Stauffer 138 V/64
Power BASIC: Auto Line Numbering Jeff Young 146 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 20 *
HOTWARE: A Look At This Month's Best Sellers Kathy Yakal 54 *
Horizons: 64 Charles Brannon 150 64
VICreations: A Window Into The VIC-20 Dan Carmichael 152 V
News & Products 157 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 160 *
How To Type In COMPUTE!'s GAZETTE Programs 161 *
The Automatic Proofreader 162 *
MLX: Machine Language Entry Program For Commodore 64 & Vic-20 Charles Brannon 163 V/64
The Bug Swatter: Modifications & Corrections 164 *
Product Mart 165 *
Program Listings 168 V/64
COMPUTE!'s GAZETTE For Commodore Author Guide 191 *
Advertisers Index 192 *
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MARCH 1984 Issue 9 Vol. 2, No. 3
FEATURES
The Electronic Castle: Managing Your Home With Your Computer Selby Bateman 26 *
The Data Base As A Home Information Center Kathy Yakal 32 *
Inside View: Dieter Demmer, The Programmer Behind Delphi's Oracle Kathy Yakal 40 *
Getting Started With A Disk Drive, Part 5: Questions And Answers Charles Brannon 106 *
The Inner World Of Computers, Part 5: Small Is Beautiful Tom Prendergast 110 *
A Guide To Commodore User Groups, Part 1 Kathy Yakal 134 *
GAMES
Cut-Off!: All Machine-Language Game For Commodore 64 And VIC-20 Tom R. Halfhill 46 V/64
Trenchfire Don Gibson 52 V/64
Poker August J. Kwitowski 56 V/64
REVIEWS
Data Manager For The Commodore 64 Dale F. Brown 69 64
Purple Turtles Lance Elko 70 64
COMvoice: Voice Synthesizer For The VIC-20 Todd Heimarck 72 V
Seafox For The VIC-20 Tony Roberts 76 V
EDUCATION/HOME APPLICATIONS
Computing For Families: Computer Show And Tell Fred D'Ignazio 16 *
Tree Tutor For Tots Janet Arnold 60 V/64
Guess America! For 64 Ellen Barcel 64 64
Sea Route To India: A Historical Simulation For The 64 M.J. Winter 66 64
PROGRAMMING
The Beginner's Corner C. Regena 84 V/64
Machine Language For Beginners: Double Decker Richard Mansfield 90 V/64
Making More Readable Listings Brent Dubach 96 V/64
Power BASIC: ASCII/POKE Printer For VIC And 64 Todd Heimarck 117 V/64
Dynamic SAVE For VIC And 64 Stephen S. Leven 120 V/64
Hints & Tips: Printing Tables Pat Slater 126 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
HOTWARE:A Look At This Month's Best Sellers And The Software Industry Kathy Yakal 78 *
VICreations: Dan Carmichael 124 V/64
Horizons: 64 Charles Brannon 128 64
Simple Answers To Common Questions Tom R. Halfhill 132 *
News & Products 138 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 143 *
How To Type In COMPUTE!'s GAZETTE Programs 144 *
MLX: Machine Language Entry Program For Commodore 64 And Vic-20 Charles Brannon 145 V/64
The Automatic Proofreader 146 V/64
Bug Swatter: Modifications & Corrections 147 *
Program Listings 148 V/64
Product Mart 181 *
Advertisers Index 184 *
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APRIL 1984 Issue 10 Vol. 2, No. 4
FEATURES
Commodore's New Computer Family: News From The Winter Consumer
Electronics Show Selby Bateman 16 *
Robots: The New Mobile Computers Selby Bateman 26 *
How To Start A User Group Kathy Yakal 40 *
A Guide To Commodore User Groups, Part 2 Kathy Yakal 46 *
Some Answers From Commodore: A Conversation With Myrddin Jones
Selby Bateman and Tom Halfhill 58 *
GAMES
Nevets Steven R. McCloskey 52 V/64
Bingo 64 Richard L. Witkover 54 64
REVIEWS
Edumate Light Pen Dan Carmichael 74 V/64
In The Chips Tony Roberts 76 V
Beach-Head For The 64 Shay Addams 79 64
Lunar Leaper And Cannonball Blitz Harvey B. Herman 82 V
EDUCATION/HOME APPLICATIONS
Computing For Families: Albert Zapp, Won't You Please Come Home? Fred D'Ignazio 60 *
Making Calendars Paul C. Liu 67 V/64
French Tutor Michael Quigley 70 V/64
PROGRAMMING
The Beginner's Corner: Match-Em C. Regena 86 V/64
Little Known BASIC Commands Todd Heimarck 90 V/64
Tankmania: Adding A Second Joystick To The VIC Ken Gibbons And Curtis Rich 102 V
Hints & Tips: Finding Incorrect DATA Statements Bruno Degazio 104 V/64
Variable Storage: A Beginner's Tour Of BASIC RAM For VIC And 64 Pete Marikle 108 V/64
Machine Language For Beginners: Talking To A Disk Richard Mansfield 116 V/64
POWER BASIC: Numeric Keypad Charles Klupfel 120 V/64
Quick Fix For Color RAM: A Fast And Easy Way To Avoid 'Invisible Characters'
On The Commodore 64 David Gross 124 64
DEPARTMENTS
Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom Halfhill 84 *
Horizons: 64 Charles Brannon 106 64
VICreations: VIC Chip Utility Dan Carmichael 113 V
News & Products 129 *
PROGRAM LISTINGS
Bug Swatter: Modifications & Corrections 134 *
A Beginner's Guide To Typing In Programs 137 *
How To Type In COMPUTE!'s GAZETTE Programs 138 *
Program Listings 140 V/64
Checksums For Early GAZETTE Programs 163 V/64
Product Mart 173 *
Advertisers Index 176 *
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MAY 1984 Issue 11 Vol. 2, No. 5
FEATURES
Exploring 64 Sound Selby Bateman 18 64
Inside View: Will Harvey, The Programmer Behind
Music Construction Set Kathy Yakal 34 *
SpeedScript Revisited Charles Brannon 38 *
Sound Sculpter For The 64 Todd Touris 46 64
GAMES
Props Philip I. Nelson 50 64
Mind Boggle James E. Rylee 60 V/64
SuperSprite Nick Sullivan 64 64
REVIEWS
Knights Of The Desert For The Commodore 64 Arthur B. Hunkins 66 64
CodeWriter Richard E. DeVore 68 64
The Commodore 1650 Automodem Robert Sims 70 V/64
EDUCATION/HOME APPLICATIONS
Computing For Families: New Standards For Home Learning, Part 1 Fred D'Ignazio 26 *
Memo Writer Mark R. Brown 72 V/64
Fast Add J. C. Bye 84 V/64
Ski Physics Gerald and Betty Schueler 125 V/64
PROGRAMMING
The Beginner's Corner: Teaching Music With Computers C. Regena 74 V/64
Hints & Tips: Speeding Up BASIC Robert Friessen and Ramunas Motekaitis 80 V/64
Cassette Beeper Don Brady 102 V/64
Machine Language For Beginners: Mods And Bombs Richard Mansfield 104 V/64
Sound Story Bruce Bartlett 116 V
Joystick Control For The 64 Sterling N. Augustine 118 64
Print Sound For The VIC-20 Alejandro A. Kapauan 121 V
DEPARTMENTS
Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 82 *
User Group Update Kathy Yakal 87 *
Power BASIC: Step Lister E. A. Cottrell 95 V/64
Home Telecommunications Robert Sims 96 V/64
Horizons: 64 Charles Brannon 108 64
VICreations: Sound On The VIC-20 Dan Carmichael 122 V
News & Products 127 *
PROGRAM LISTINGS
Bug Swatter: Modifications & Corrections 136 V/64
The Automatic Proofreader 137 V/64
A Beginner's Guide To Typing In Programs 138 *
How To Type In COMPUTE!'s GAZETTE Programs 139 *
Program Listings 141 V/64
Author Guide 169 *
Product Mart 173 *
Advertisers Index 176 *
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JUNE 1984 Issue 12 Vol. 2, No. 6
FEATURES
The Future Of Computer Games: Software That Thinks For Itself Selby Bateman 16 *
Inside View: The Designers Behind M.U.L.E. Kathy Yakal 28 *
GAMES
3-D Tic-Tac-Toe Mark Doyle 50 V/64
Castle Dungeon Dave and Casey Gardner 52 V/64
Revenge Of Cyon Mike Reinman 56 V/64
The Frantic Fisherman David Lacey 58 V/64
REVIEWS
Arcade-Style Games For The VIC-20: Skramble! And Gridder Harvey B. Herman 62 V
Easy Script: Word Processoe For The 64 Shelby Neely 64 64
Worms? For The 64 Gregg Keizer 66 64
IFR (Flight Simulator) For The VIC-20 David Florance 70 V
EDUCATION/HOME APPLICATIONS
Computing For Families: New Standards In Home Learning, Part 2 Fred D'Ignazio 74 *
Therapy Steven Rubio 78 V/64
Spelling Critter Bob Nickel 82 V/64
Shape Match Michael Reich 84 V/64
Word Scramble Mike Salman 86 V/64
PROGRAMMING
The Beginner's Corner: Planning A Game Program C. Regena 88 V/64
Inside Random Numbers Dan Carmichael 98 V/64
Power BASIC: One-Touch Keywords Mark Niggemann 112 V/64
Machine Language For Beginners: Indirect Addressing Richard Mansfield 114 V/64
File Copier Martin Engert 118 V/64
Hints & Tips: Appending Sequential Disk Files John S. Winn 120 V/64
Scroll 64 Peter Marcotty 127 64
Tape Data Files For VIC And 64 Brian Prescott 130 V/64
VIC 5K Emulator Glen Reesor 133 V
Tape Protection For VIC And 64 Victor Chan 138 V/64
All About PRINT For VIC and 64 Julie Harris 144 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 26 *
Home Telecommunications Robert Simms 38 V/64
Horizons: 64 Charles Brannon 92 64
VICreations: Software For The VIC Dan Carmichael 124 V
User Group Update Kathy Yakal 135 *
PROGRAM LISTINGS
News & Products 150 *
A Beginner's Guide To Typing In Programs 154 *
How To Type In COMPUTE!'s GAZETTE Programs 155 *
The Automatic Proofreader 156 V/64
Program Listings 157 V/64
Bug Swatter 188 V/64
Product Mart 189 *
Advertisers Index 192 *
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* = General, V = VIC-20, 64 = Commodore 64.
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JULY 1984 Issue 13 Vol. 2, No. 7
FEATURES
In Touch With Your Computer: Graphics Tablets And Light Pens Kathy Yakal 16 *
Inside View: The Designer Behind The Gibson Light Pen Selby Bateman 22 *
Ultrafont + Charles Brannon 28 64
GAMES
Beekeeper Daniel Gray 42 V/64
Bonking Barrels Bruce S. Gordon 50 V/64
Space Patrol Salvador Alcántara 52 V/64
REVIEWS
Gridrunner II For The VIC-20 Todd Heimarck 56 V
Flexidraw For The Commodore 64 Daniel Feldman 61 64
International Soccer For The 64 Gregg Kezier 68 64
EDUCATION/HOME APPLICATIONS
Computing For Families: In Search Of A "Software" Michael Jackson Fred D'Ignazio 74 *
Robot Math Bob Stewert 90 V/64
Commodore's New Speech Module: Magic Or Technology? Betsy Byrne 92 *
PROGRAMMING
The Beginner's Corner: Quilt Squares C. Regena 83 V/64
Machine Language For Beginners: What Is Machine Language? Richard Mansfield 94 V/64
Power BASIC: Color Chart Sheldon Leemon 110 V/64
Hints & Tips: Rescuing Programs From Tape Load Errors Alan M. Wilson 121 V/64
DEPARTMENTS
Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
User Group Update Kathy Yakal 14 *
Simple Answers To Common Questions Tom R. Halfhill 81 *
Horizons 64 Charles Brannon 98 64
Home Telecommunications: Downloading Robert Simms 112 *
VICreations Dan Carmichael 119 V
News & Products 125 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 128 *
How To Type In COMPUTE!'s GAZETTE Programs 130 *
MLX: Machine Language Entry Program 131 64
The Automatic Proofreader 132 V/64
Bug Swatter: Modifications And Corrections 133 V/64
Program Listings 134 V/64
Product Mart 156 *
Advertisers Index 160 *
------------------------------------------------------------------------------------------
AUGUST 1984 Issue 14 Vol. 2, No. 8
FEATURES
An Introduction To Plotters Robert Sims 18 *
A Survey Of Printers For The VIC-20 And Commodore 64 Kathy Yakal 24 *
Selecting A Printer Interface J. Blake Lambert 34 *
Campaign Manager Todd Heimarck 46 64
Sprite Magic: An All-Machine-Language Sprite Editor Charles Brannon 70 64
GAMES
Balloon Blitz Michael T. Bohn 56 V/64
Sno-Cat Andy Keplinger 62 V/64
REVIEWS
The Commodore 1520 Printer?plotter Robert Simms 94 V/64
VIC Auto Clock Harvey B. Herman 96 V
Bus Card II: The Magic Box Ian A. Wright 98 64
Music Writer III For The VIC-20 David Florance 100 V
EDUCATION/HOME APPLICATIONS
Computing For Families: What Makes Good Software? Fred D'Ignazio 66 *
PROGRAMMING
Hints & Tips: 64 LIST Lockup Alal King 60 64
The Beginner's Corner: Using A Printer C. Regena 84 V/64
Machine Language For Beginners: ML Mailbag Richard Mansfield 104 V/64
Power BASIC: String Search Glen Colbert 108 V/64
Disk Purge Daniel Weiner 110 V/64
Error Trapping Alejandro A. Kapauan 113 V/64
Using The GET Statement Alfred J. Bruey 116 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 14 *
User Group Update Kathy Yakal 43 *
Home Telecommunications: Uploading Robert Simms 80 V/64
VICreations: Enhancing Your VIC With The Super Expander Dan Carmichael 106 V
Horizons 64 Charles Brannon 120 64
News & Products 126 *
PROGRAM LISTINGS
Bug Swatter: Modifications And Corrections 102 V/64
A Beginner's Guide To Typing In Programs 129 *
How To Type In COMPUTE!'s GAZETTE Programs 130 *
The Automatic Proofreader 131 V/64
MLX: Machine Language Entry Program 132 64
Program Listings 133 V/64
Product Mart 157 *
Advertisers Index 160 *
------------------------------------------------------------------------------------------
SEPTEMBER 1984 Issue 15 Vol. 2, No. 9
FEATURES
Summer Consumer Electronics Show Lance Elko 16 *
Inside View: The Designers Behind Movie Maker Kathy Yakal 40 *
80 Columns For The 64 Gregg Peele And Kevin Martin 48 64
SpeedScript Customizer J. Blake Lambert 54 V/64
REVIEWS
Three Arcade Games For The VIC-20 Steve Hudson 62 V
CodePro-64 Todd Heimarck 68 64
GAMES
Mystery At Marple Manor John R. Prager 104 V/64
Treasure Hunt Calvin Overhulser 110 V/64
EDUCATION/HOME APPLICATIONS
Computing For Families: Micro Worlds For Young Children Fred D'Ignazio 72 *
Learning To Count William W. Braun 80 V/64
PROGRAMMING
The Beginner's Corner: A Simplified Inventory C. Regena 112 V/64
Machine Language For Beginners: First Questions Richard Mansfield 122 V/64
Hints & Tips: IF-THEN, Logic, And Flags John Michael Lane 124 V/64
Disk Tricks Gerald E. Sanders 126 V/64
Animating The VIC Mike Scharland 135 V
Power BASIC: Screen Headliner Todd Heimarck 136 V/64
Cursor GET For VIC And 64 David Mills 143 V/64
DEPARTMENTS
Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 82 *
Home Telecommunications: The Electronic Cafe Robert Simms 117 *
User Group Update Kathy Yakal 119 *
VICreations: Simulating Hi-Res Animation Dan Carmichael 133 V
Horizons 64 Charles Brannon 140 64
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 108 *
How To Type In COMPUTE!'s GAZETTE Programs 109 *
MLX: Machine Language Entry Program 145 64
The Automatic Proofreader 146 V/64
Program Listings 147 V/64
Product Mart 172 *
Advertisers Index 176 *
------------------------------------------------------------------------------------------
OCTOBER 1984 Issue 16 Vol. 2, No. 10
FEATURES
New Directions In Educational Software Selby Bateman & Sharon Darling 22 *
Inside View: Tom Snyder, Educational Software Developer Kathy Yakal 32 *
How GAZETTE Readers Are Using Their Computers Bernie Ghiselin 44 *
REVIEWS
Software Disk Alignment For The 1541 George Miller 96 64
Two Flight Simulators For The 64 David Florance 100 64
Calc Result: A Spreadsheet For The 64 Emily Herman 106 64
Write Now! For The VIC-20 Harvey B. Herman 108 V
GAMES
Trek Andrew Beery 54 64
The Tomb Mike Scharland 58 V/64
Cabby Ken Jones 60 V/64
EDUCATION/HOME APPLICATIONS
Computing For Familiys: A Journey Through The Land
Of The Buddy-Bots Fred D'Ignazio 64 *
Quiz Master For The 64 George Miller 80 64
Vocab Builder William J. Treanor 84 V/64
VIC Music Tutor Howard Parnes 86 V
Turtle Graphics Interpreter Irwin Tillman 90 64
First Aid Scott M. Huse 95 64
PROGRAMMING
BASIC Magic: Getting Comfortable With The PRINT Statement Michael S. Tomczyk 72 *
Machine Language For Beginners: Loops And Branches Richard Mansfield 120 V/64
Teaching Your Computer English Michael A. Long 126 V/64
Power BASIC: Hi-Res Screen Dump Gregg Peele 128 V/64
Hints & Tips: Recovering Scratched Programs Daryl Biberdorf 144 V/64
DEPARTMENTS
Editor's Notes Robert Lock 6 *
GAZETTE Feedback Editors & Readers 10 *
Home Telecommunications: All The Fun That's Fit To Print Robert Simms 131 *
Simple Answers To Common Questions Tom R. Halfhill 134 *
Horizons: 64 Charles Brannon 137 64
VICreations: Simulating Hi-Res Animation, Part 2 Dan Carmichael 141 V
News & Products 145 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 147 *
How To Type In COMPUTE!'s GAZETTE Programs 148 *
The Automatic Proofreader 149 V/64
Bug Swatter: Modifications And Corrections 150 V/64
Program Listings 151 V/64
Product Mart 182 *
Advertisers Index 192 *
------------------------------------------------------------------------------------------
NOVEMBER 1984 Issue 17 Vol. 2, No. 11
FEATURES
Bulletin Board Fever Kathy Yakal 16 *
A Buyer's Guide To Modems Sharon Darling 30 V/64
GAZETTE Telecomunications Software, Part 1: C/G Term Robert Simms 38 V/64
Inside View: Free Fall Associates Selby Bateman 52 *
REVIEWS
EasyDisk Harvey B. Herman 94 64
MusiCalc Arthur B. Hunkins 98 64
Adventure Creator C. Regena 104 64
Drol And Spare Change For The Commodore 64 George Miller 107 64
Also Worth Noting 110 64
GAMES
BagDad Bryan Files 56 V/64
Jump Fernando Ciccarelli and Marcel Ferreira 62 V/64
Supertank Boris Litinsky 64 64
Descent To Kaylon Steve Stiglich 66 V/64
EDUCATION/HOME APPLICATIONS
Computing For Families: A Look At New Books
From "Reggie" D'Ignazio Fred D'Ignazio 70 *
Budgeteer Robet N. Pineau 76 V/64
PROGRAMMING
BASIC Magic: The Four Most Important BASIC Commands Michael S. Tomczyk 80 V/64
Machine Language For Beginners: Getting Started Richard Mansfield 116 V/64
Power BASIC: Slowpoke Daniel R. Widyono 138 V/64
Hints & Tips: Creating Program Listing Files Richard N. Wilfong 142 V/64
Programming Sound And Graphics With The Super Expander 64 Lee Noel, Jr 155 64
Function Key Willie Brown 160 V/64
Disk Auto Load Dan Carmichael 164 64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 *
User Group Update 90 *
Simple Answers To Common Questions Tom R. Halfhill 134 *
Horizons: 64 Charles Brannon 146 64
VICreations: VIC Mailbag Dan Carmichael 152 VIC
PROGRAM LISTINGS
MLX 167 V/64
How To Type In COMPUTE!'s GAZETTE Programs 168 *
The Automatic Proofreader 169 V/64
Program Listings 170 V/64
Bug Swatter: Modifications And Corrections 221 V/64
Product Mart 221 *
Advertisers Index 224 *
------------------------------------------------------------------------------------------
DECEMBER 1984 Issue 18 Vol. 2, No. 12
FEATURES
What If...? The Popularity Of Strategy Games Selby Bateman 23 *
Electronic Trivia Kathy Yakal 37 *
Inside View: Byron Preiss and Ronald Martinez, Trillium
Software Designers Sharon Darling 52 *
GAZETTE Telecommunications Software, Part 2:
C/G Bulletin Board System Robert Simms 118 64
REVIEWS
Microfiler Charles Brannon 74 64
NATO Commander Art Hunkins 78 64
Road To Moscow Neil Randall 80 64
Also Worth Noting 84 64
GAMES
Cosmic Combat Tommy Graham 92 V/64
3-D Labyrinth John Stilwell 96 V/64
EDUCATION/HOME APPLICATIONS
Computing For Families: An Adventure In Telecommunications Fred D'Ignazio 60 *
Word Guess David W. Rose 66 V/64
Letter Attack Craig Howarth 70 V/64
Programming Commodore's Magic Voice Betsy And Danny Byrne 88 64
PROGRAMMING
BASIC Magic: A Christmas Assortment Michael S. Tomczyk 100 V/64
Machine Language For Beginners: Customizing Richard Mansfield 108 V/64
Hints & Tips: The Keyboard Funnel Anthony James Daly 114 V/64
Auto Line Don Gibson 130 V/64
Power BASIC: Time Clock David W. Martin 158 V/64
Cassette Index Paul N. Peasley 161 V/64
Disk/Tape Backup N. A. Marshall 164 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors & Readers 10 V/64
Simple Answers To Common Questions Tom R. Halfhill 48 V/64
Horizons: 64 Charles Brannon 136 64
User Group Update 142 *
VICreations: Key Memory Locations Dan Carmichael 154 V
News & Products 169 *
PROGRAM LISTINGS
A Beginner's Guide To Typing In Programs 172 *
How To Type In COMPUTE!'s Gazette Programs 173 *
The Automatic Proofreader 174 V/64
MLX 175 64
Bug Swatter 176 V/64
Program Listings 177 V/64
Product Mart 226 *
Advertisers Index 228 *
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1984 - December 1984
------------------------------------------------------------------------------------------
* = General, V = VIC-20, 64 = Commodore 64.
------------------------------------------------------------------------------------------
******************************************************************************************
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1985 - December 1985
------------------------------------------------------------------------------------------
COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1985 - December 1985
------------------------------------------------------------------------------------------
JANUARY 1985 Issue 19 Vol. 3, No. 1
FEATURES
The Move Toward Integrated Software Selby Bateman 26 *
Inside View: Bruce Artwick, The Designer Behind Flight Simulator II Kathy Yakal 32 *
A Window To The World: Modems In The Home Sharon Darling 38 *
REVIEWS
Seven Cities Of Gold Gregg Keizer 98 64
Childpace C. Regena 104 64
Also Worth Noting 110 *
GAMES
Trap' Em Jon Rhees 54 V/64
Chomper George Hu 56 V/64
Kablam! Stephen Ressler 60 V/64
EDUCATION/HOME APPLICATIONS
Computing For Families: A Visit With Sweetums The Ogre Fred D'Ignazio 44 *
VIC Magic Draw Kevin Gough 52 V
Math Dungeon Richard Lowe 62 V/64
Magizine Indexer Daniel Miller (Ha) 66 V/64
PROGRAMMING
BASIC Magic: Using Variables In 1985 Michael S. Tomczyk 72 V/64/+4/16
Hints & Tips: Double Duty Variables William A. Yarberry, Jr. 90 V/64
Machine Language For Beginners: ML Mailbag Richard Mansfield 115 V/64
Debugging BASIC, Part 1 Todd Heimarck 125 V/64
Power BASIC: Stop And Go Jim Pejsa 132 V/64
Baker's Dozen, Part 1 Lawrence Cotton 133 64
Disk Merge Robert D. Riemersma, Jr. 135 V/64
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors And Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 68 *
Horizons Charles Brannon 80 V/64/+4/16
User Group Update 94 *
News & Products 137 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s GAZETTE Programs 142 *
The Automatic Proofreader 143 V/64
Bug Swatter: Modifications And Corrections 144 V/64
Tiny MLX 145 V
C/G BBS Robert Sims 146 64
Product Mart 190 *
Advertisers Index 192 *
------------------------------------------------------------------------------------------
FEBRUARY 1985 Issue 20 Vol. 3, No. 2
FEATURES
Commodore 64 Music For Non-Musicians Kathy Yakal 30 64
Inside View: Ryo Kawasaki Sharon Darling 38 *
REVIEWS
Sight & Sound Music Software Arthur B. Hunkins 82 64
The Factory and The Pond Neil Randall 88 64
Also Worth Noting 92 64
GAMES
The Forbidden Crypt Ted Reynolds 53 V/64/+4/16
Cypher J. L. Calvin 56 V/64
EDUCATION/HOME APPLICATIONS
Computing For Families: The Computer Piano Teacher Fred D'Ignazio 24 *
Address File Robert D. Gunn 60 V/64
Name That Note Carlos Esteves 62 V/64/+4/16
VIC Quiz Generator George Trepal 66 V
PROGRAMMING
BASIC Magic: Beginning Computer Math Michael S. Tomczyk 46 V/64/+4/16
Hints & Tips: Disk Lock Kevin Hawkins 70 V/64
Machine Language For Beginners: Self-Modifying Programs Richard Mansfield 98 V/64
Power BASIC: Color Swap Lee Noel, Jr. 108 V/64
Debugging BASIC: Part 2 Todd Heimarck 113 V/64
Line Number Cross Reference Heinz Wrosch 118 V/64
Baker's Dozen: Part 2 Lawrence Cotton 120 64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors And Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 44 *
Horizons Charles Brannon 74 V/64/+4/16
News & Products 123 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 126 *
Bug Swatter: Modifications And Corrections 127 *
Product Mart 150 *
Advertisers Index 160 *
------------------------------------------------------------------------------------------
MARCH 1985 Issue 21 Vol. 3, No. 3
FEATURES
The Peripheral Connection: Enhancing Your 64 Selby Bateman 25 V/64
Peripherals Of The Future Sharon Darling 30 *
Commodore Peripheral Ports Ottis R. Cowper 40 V/64/+4/16
Inside View: David Crane, The Designer Behind Ghostbusters Kathy Yakal 50 *
REVIEWS
Microsoft Multiplan Harvey B. Herman 80 64
Also Worth Noting 84 64
GAMES
Heat Seeker Jeff Wolverton 56 V/64
Digger Ron Long 60 V/64
EDUCATION/HOME APPLICATIONS
Computing For Families: "Easy Play" Computer Peripherals
For The Family Fred D'Ignazio 64 *
Alpha Anxiety Craig Howarth 71 V/64
AVAIL Tom Prendergast 74 V/64/+4/16
PROGRAMMING
BASIC Magic: Computer Math For Beginners Michael S. Tomczyk 96 V/64/+4/16
Machine Language For Beginners: Memory Richard Mansfield 103 V/64
Hints & Tips: Abbreviated Printer Codes John Crookshank 105 V/64
Power BASIC: Quick Character Transfer Fabio Coronel 109 V/64/+4/16
Baker's Dozen: Part 3 Lawrence Cotton 111 64
Disk Directory Sort N. A. Marshall 113 V/64/+4/16
Disk Handler B. R. Carson 114 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 6 *
Gazette Feedback Editors And Readers 10 *
User Group Update 78 *
Horizons Charles Brannon 107 *
News & Products 117 *
PROGRAM LISTINGS
Bug Swatter: Modifications And Corrections 120 *
How To Type In COMPUTE!'s Gazette Programs 121 *
MLX 122 V/64
Product Mart 147 *
Advertisers Index 160 *
------------------------------------------------------------------------------------------
APRIL 1985 Issue 22 Vol. 3, No. 4
FEATURES
The Winter Consumer Electronics Show: New Life In The
Home Computer Market Lance Elko 20 *
What Is CP/M Charles Brannon 22 *
CES Perspective: Much More For The 64 Kathy Yakal 34 *
Inside View: Douglas Adams and Steve Meretzky, Designers Behind
The Hitchhiker's Guide To The Galaxy Sharon Darling 42 *
REVIEWS
Dream House C. Regena 74
Sargon III John Krause 74
Turbo 64 Lee Noel, Jr 76
Stealth Gregg Keizer 78
Mind Prober Selby Bateman 79
Financial Cookbook Harvey B. Herman 86
Reach For The Stars Neil Randall 87
Seastalker James Trunzo 87
GAMES
Pool Joseph T. Woyton 50 V/64
Apple Hunt James Arlet 60 V/64
Astro-PANIC! For The VIC Sean D. Wagle 58 V
EDUCATION/HOME APPLICATIONS
Computing For Families: The World Of Mimi The Ant Fred D'Ignazio 60 *
Number Quest Gerald and Betty Schueler 67 V/64
PROGRAMMING
Hints & Tips: Programmer's Notebook Paul Barnes 70 V/64
Power BASIC: Triple 64 Feeman Ng 94 64
BASIC Magic: Putting Computer Math To Work For You Michael S. Tomczyk 96 V/64/+4/16
Machine Language For Beginners: Customizing BASIC Richard Mansfield 101 V/64
NoZap: Automatic Program Saver J. Blake Lambert 110 V/64
1526 Hi-Res Screen Dump Michael Frantz 113 64
MetaBASIC: Programmer's Problem Solver Kevin Mykytyn 114 64
DEPARTMENTS
The Editor's Notes Robert Lock 4 *
Gazette Feedback Editors And Readers 8 *
Horizons Charles Brannon 105 V/64
News & Products 121 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 90 *
Bug Swatter: Modifications And Corrections 92 *
Automatic Proofreader 122 V/64
Product Mart 145 *
Advertisers Index 160 *
------------------------------------------------------------------------------------------
May 1985 Issue 23 Vol. 3, No. 5
FEATURES
Telecommunications Step-by-Step Selby Bateman 20 *
Telegaming Kathy Yakal 30 *
A Guide To Commodore User Groups, Part 1 36 *
REVIEWS
The Cosmic Balance Todd Heimarck 67
Letter-Go-Round Lance Elko 68
Riteman R 64 And C+ Dot-Matrix Printer Charles Brannon 70
Monty Plays Scrabble Joan Rouleau 72
GAMES
The Enchanted Journey Brent Lackie 40 V
Alien Armada John Matias 46 V/64
EDUCATION/HOME APPLICATIONS
Charlemagne's Sword W. M. Shockley 52 V/64
Jogger's Log Ronald C. Pacanowski 56 V/64
Computing For Families: Real World Software, Part 1 Fred D'Ignazio 92 *
PROGRAMMING
BASIC Magic: The Hidden Magic Of String Functions Michael S. Tomczyk 100 V/64/+4/16
Machine Language For Beginners: Getting And Sending Richard Mansfield 106 V/64
Understanding Sorts Arieh Shamash 110 V/64/+4/16
Power BASIC: Searchlight Katherine Myers 114 V/64
Hints & Tips: Password Protection For BASIC Programs Shawn K. Smith 119 V/64/+4/16
DEPARTMENTS
The Editor's Notes Robert Lock 4 *
Gazette Feedback Editors And Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 62 *
Horizons Charles Brannon 96 *
News & Products 146 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 116 *
MLX 118 V/64
Bug Swatter 145 *
Product Mart 159 *
Advertisers Index 160 *
------------------------------------------------------------------------------------------
JUNE 1985 Issue 24 Vol. 3, No. 6
FEATURES
Inside The 128: A Hands-On Look At Commodore's Newest Computer Charles Brannon 20 *
An Interview With Paul Goheen, Commodore's Software Director Selby Bateman 30 *
The Prose And The Parser: How Writers See Games Selby Bateman 39 *
A Guide To Commodore User Groups, Part 2 49 *
REVIEWS
Bank Street Music Writer Philip Nelson 72
Allegro Philip Nelson 73
Sky Travel Harvey B. Herman 74
Raid Over Moscow Selby Bateman 79
GAMES
The Freeze Factory Clarence Din 54 V/64
Squares Douglas Fish 58 64
EDUCATION/HOME APPLICATIONS
Computing For Families: Real World Software, Part 2 Fred D'Ignazio 60 *
Character Assassination Kent Brewster 70 V/64
PROGRAMMING
BASIC Magic: GOTO And GOSUB Michael S. Tomczyk 82 V/64/+4/16
Machine Language For Beginners: ML Mailbag Richard Mansfield 86 V/64
Dynamic SID Editor Wayne Eastwood 88 64
Hints & Tips: Screen Assistant Jay Bromley 90 V/64/+4/16
Screen-40 Peter Fortini 92 V
Relative Files: Speed And Economy George W. Miller 95 V/64/+4/16
Power BASIC: Tape Program Rescue John R. Hampton 103 V/64
DEPARTMENTS
The Editor's Notes Robert Lock 4 *
Gazette Feedback Editors And Readers 8 *
Simple Answers To Common Questions Tom R. Halfhill 80 *
Horizons Charles Brannon 104 *
News & Products 110 *
PROGRAM LISTINGS
Bug Swatter: Modifications And Corrections 106 *
How To Type In COMPUTE!'s Gazette Programs 108 *
The Automatic Proofreader 109 V/64
Product Mart 130
Advertisers Index 143
------------------------------------------------------------------------------------------
JULY 1985 Issue 25 Vol. 3, No. 7
FEATURES
A Buyer's Guide To Printers 19 *
The Turbo Loaders: High Speed For Tape And Disk 28 V/64
TurboTape Harrie De Ceukelaire 30 V/64
TurboDisk Don Lewis 34 V/64
REVIEWS
Weather Tamers C. Regena 48
The MPS-802 And MPS-803 Printers Todd Heimarck 49
Video Basic-64 Lee Noel, Jr. 52
GAMES
Sleuth Paul D. Farquhar 39 V/64
Space Gallery Jeff A. Lapkoff 46 64
EDUCATION/HOME APPLICATIONS
Computing For Families: Our Robot Hotel Fred D'Ignazio 54 *
PROGRAMMING
BASIC Magic: A Matter Of Time Michael S. Tomczyk 62 V/64/+4/16
Machine Language For Beginners: Welcome To The Nightmare Richard Mansfield 74 V/64
Hints & Tips: Quick Search W. A. Yarberry 78 V/64
Zounds!, Part 1 Lawrence Cotton 80 64
Easy Load Terry Hunt 88 V/64
Power BASIC: Disk Title Changer Michael Broussard 91 V/64/+4/16
DEPARTMENTS
The Editor's Notes Robert Lock 4 *
Gazette Feedback Editors And Readers 8 *
User Group Update 82 *
Horizons Charles Brannon 84 *
Simple Answers To Common Questions Tom R. Halfhill 94 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 60 *
MLX: Machine Language Entry Program 61 V/64
Bug Swatter: Modifications And Corrections 87 *
Product Mart 127
Gazette Classified 128
Advertisers Index 128
------------------------------------------------------------------------------------------
AUGUST 1985 Issue 26 Vol. 3, No. 8
FEATURES
Digital Designs: The Evolution Of Computer Graphics Kathy Yakal 18 *
REVIEWS
The Music Shop Philip I. Nelson 50
Felony James Trunzo 50
GAMES
Space Dock Aaron Bobick 54 64
EDUCATION/HOME APPLICATIONS
Computing For Families: A Visit To Eric's Classroom Fred D'Ignazio 34 *
PROGRAMMING
Hints & Tips: BASIC Shortcuts 28 V/64
BASIC Magic: The Art Of Repetition In BASIC Michael S. Tomczyk 40 V/64/+4/16
Machine Language For Beginners: Crossing Richard Mansfield 44 V/64
Mixing Text And Hi-Res Graphics James R. Chambers 52 64
Crunch James A. Ledger 56 V/64
Zounds!, Part 2 Lawrence Cotton 59 64
Creating Hi-Res Graphics On The 64 Todd Heimarck 60 64
Hi-Res Toolbox John E. Banks 64 64
ReDisk Michael Mueller 66 V/64/+4/16
DEPARTMENTS
The Editor's Notes Robert Lock 4 *
Gazette Feedback Editors And Readers 8 *
Simple Answers To Common Questions Tom R. Halfhill 33 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 67 *
Automatic Proofreader 68 *
Gazette Classified 93
Product Mart 94
Advertisers Index 96
------------------------------------------------------------------------------------------
SEPTEMBER 1985 Issue 27 Vol. 3, No. 9
FEATURES
The New Commodore Amiga: A Hands-On Report Charles Brannon 18 *
Amiga Software: Something For Everyone Selby Bateman 26 *
The Summer Consumer Electronics Show: Beyond the Shakeout Lance Elko 30 *
CES Perspective: The End of the Tap Dance Kathy Yakal 36 *
REVIEWS
F-15 Strike Eagle Neil Randall 52
On-Court Tennis Kevin Martin 53
Cave of the Word Wizard Neil Randall 54
B.C. II: Grog's Revenge James Trunzo 54
Legionnaire Neil Randall 55
Adventure Writer, Dialog, and The ELF System Neil Randall 56
Chipwits Arthur Leyenberger 58
Also Worth Noting 59
GAMES
Maze-Mania Mark-Tuttle, Kevin Mykyttn, and Philip Nelson 68 64
Tracker Ned W. Schultz 69 64
Friendly Alien Cal Overhulser 70 64/V
EDUCATION/HOME APPLICATIONS
Computing For Families: In Search of the Computer Sandbox, Part 1 Fred D'Ignazio 72 *
Weather Prophet George W. Miller 73 64/+4
PROGRAMMING
BASIC Magic: Drawing Lines And Borders Michael S. Tomczyk 42 64/V/+4/16
Hints & Tips: Recycling Selected DATA Statements Gordon J. LeVee 46 64/V/+4/16
Power BASIC: QuickScan Daan Deenik 76 64/V
Machine Language For Beginners: From Machine Language To BASIC Richard Mansfield 77 64/V
Printer Wedge James Chandler, Jr. 80 64
Zounds!, Part 3 Lawrence Cotton 81 64
TinyTerm for the 1650 Automodem Preston Douglas 82 64/V
VIC Emulator Fausto Ibarra 84 64
DEPARTMENTS
The Editor's Notes Robert Lock and Richard Mansfield 6 *
Gazette Feedback Editors And Readers 10 *
User Group Update 49 *
Horizons: Programming the 128 Charles Brannon 60 128
Simple Answers To Common Questions Tom R. Halfhill 87 *
PROGRAM LISTINGS
Bug Swatter: Modifications And Corrections 88 *
MLX: Machine Language Entry Program 89 64/V
How To Type In COMPUTE!'s Gazette Programs 90 *
Product Mart 126
Gazette Classified 127
Advertisers Index 128
------------------------------------------------------------------------------------------
OCTOBER 1985 Issue 28 Vol. 3, No. 10
FEATURES
The Innovative School: Putting Computers to Good Use Selby Bateman 22 *
Commodore in Education 27 *
Picking the Right Printer Charles Brannon 30 *
C: Language of the Future? Charles Brannon 101 *
REVIEWS
The Evelyn Wood Dynamic Reader Neil Randall 70
PROMAL Tom Emerson 71
The Argos Expedition Neil Randall 72
Know Your Own IQ/Know Your Own Personality Dan Gutman 73
Donald Duck's Playground C. Regena 73
Also Worth Noting 93
GAMES
The Farm Game Daniel M. Seurer 44 64/V/+4/16
Turnabout Mark Tuttle and Kevin Mykytyn 50 64
Atom Shoot George F. Clement 52 64/V/+4/16
EDUCATION/HOME APPLICATIONS
Gradebook Stephen Levy and Kevin Mykytyn 65 64
Computing For Families: In Search of the Computer Sandbox, Part 2 Fred D'Ignazio 110 *
PROGRAMMING
Power BASIC: USR Joystick Reader Tim Gerchmez 94 64/V
X-Basic Kevin Martin 96 64
Automatic Syntax Checker Philip I. Nelson 104 64
Kaleidoscope Sam Bowne 107 64/V/+4/16
BASIC Magic: Taking Center Stage with Screen Titles Michael S. Tomczyk 108 64/V/+4/16
Hints & Tips: Problem Solvers 113 64/V/+4/16
Machine Language For Beginners: The Creature in its Cage Richard Mansfield 116 64/V
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors And Readers 10 *
User Group Update 40 *
Simple Answers To Common Questions Tom R. Halfhill 111 *
Horizons: The Operating System Charles Brannon 112 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 120 *
Automatic Proofreader 121 *
MLX: Machine Language Entry Program 122 64
Product Mart 159
Advertisers Index 160
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NOVEMBER 1985 Issue 29 Vol. 3, No. 11
FEATURES
CD-ROMS: The Ultimate Database Kathy Yakal 20 *
Anatomy of a Spreadsheet Selby Bateman 26 *
Getting the Most Out of Your Printer Charles Brannon 34 *
REVIEWS
Field Of Fire James Trunzo 65
Homewriter 10 Printer Kathy Yakal 68
Project: Space Station George Miller 70
Carriers at War Neil Randall 70
Mickey's Space Adventure James Trunzo 72
Also Worth Noting 74
GAMES
Backgammon Jeffrey Vavasour and Geoff Rideout 50 64/V/+4/16
Power Poker Jud Bleser 58 64
Chicken Catcher Steven McCloskey 62 64/V/+4/16
EDUCATION/HOME APPLICATIONS
64 Music Maker Curtis Sieber 101 64
Computing For Families: Gobbledygook Processing Fred D'Ignazio 108 *
PROGRAMMING
Exploring 128 BASIC Todd Heimarck 77 128
Power BASIC: Screen Customizer Christian Elfers 87 64/V
Auto File David Miller 88 64
Preview-80 for SpeedScript Ernest R. Hunter and Kevin Martin 90 64
Disk Encoder Tim Solis 102 64
Digi-Clock George Miller 104 64
BASIC Magic: More About Screen Titles Michael S. Tomczyk 105 64/V/+4/16
Machine Language For Beginners: ML Mailbag Richard Mansfield 111 64/V
Hints & Tips: 64 Disk Boot for BASIC Programs Andrew Werth 113 64
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors And Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 109 *
Horizons: A New Data Storage Device Charles Brannon 110 *
User Group Update 112 *
News & Products 114 *
Bug Swatter: Modifications And Corrections 116 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 117 *
MLX: Machine Language Entry Program 118 64
Gazette Classified 129
Product Mart 130
Advertisers Index 160
------------------------------------------------------------------------------------------
DECEMBER 1985 Issue 30 Vol. 3, No. 12
FEATURES
New Approaches to Computer Games: Designers with a Difference Kathy Yakal 24 *
Building Your Own Games Selby Bateman 34 *
Games at the Speed of Light Selby Bateman 36 *
The Videodisc Connection Selby Bateman 38 *
REVIEWS
The Epson HI-80 Plotter Betsy Byrne 102
Calc Now! Art Hunkins 106
Charles Goren: Learning Bridge Made Easy Harvey B. Herman 108
The Halley Project: A Mission in our Solar System George Miller 108
Omniwriter/Omnispell Michael Kleinert 112
International Hockey George Miller 116
Also Worth Noting 116
GAMES
Whirlybird Philip Nelson 42 64^
Quickchange Kevin Mykytyn and Mark Tuttle 46 64
Dragon's Den Clark Book 54 64/+4/16
EDUCATION/HOME APPLICATIONS
Banners Doug Smoak 58 64/+4/16/V
The Construction Set Fred Karg 60 64
Computing For Families: Is Programming Dead? Fred D'Ignazio 128 *
PROGRAMMING
SpeedCheck: Word Processor Spelling Checker Ottis R. Cowper 64 64
Power BASIC: List Pager Robert Stoerrie 72 64/V
Variable Saver G. Russ Davies 76 64/V
Hints & Tips: Loading and Saving 80 128/64/+4/16/V
Soundpix Lawrence Cotton 86 64
Disk File Archiver Keith Lossett 93 64
Auto Time and Date David Archibald 94 64
Soft Write Protector for Disks Don Lewis 97 64/+4/16/V
Trackmouse Warren Block 100 64
Machine Language For Beginners: ML Mailbag Richard Mansfield 129 64/V
BASIC Magic: A Holiday Lesson for New Computer Owners Michael S. Tomczyk 136 64/+4/16/V
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors And Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 120 *
Horizons: The Talking Computer Charles Brannon 124 *
User Group Update 138 *
Bug Swatter: Modifications And Corrections 139 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 140 *
The Automatic Proofreader 141 *
MLX: Machine Language Entry Program 142 64
Product Mart 183
Advertisers Index 192
------------------------------------------------------------------------------------------
^ All Commodore 64 programs in this issue work on the Commodore 128 in 64 mode.
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1985 - December 1985
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
------------------------------------------------------------------------------------------
******************************************************************************************
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1986 - December 1986
------------------------------------------------------------------------------------------
COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1986 - December 1986
------------------------------------------------------------------------------------------
JANUARY 1986 Issue 31 Vol. 4, No. 1
FEATURES
The Commodore 64's Other Languages Selby Bateman 20 *
A Buyer's Guide to Commodore 64 Languages 28 *
The Natural Approach to Computer Languages Selby Bateman 34 *
Languages of Convenience 40 *
REVIEWS
Soundchase Keyboard and MacMusic Arthur B. Hunkins 52
S'More Todd Heimarck 52
Operation Market Garden and Kampfgruppe Neil Randall 55
Stunt Flyer David Florance 55
Fast Tracks George Miller 57
Keys To Responsible Driving Gregg Keizer 57
Also Worth Noting 58
GAMES
Space Arena Bryan Files 48 64^
Face-Off Kevin Mykytyn and Mark Tuttle 50 64
PROGRAMMING
The New MLX Ottis R. Cowper 42 64
BASIC Magic:Using That New Disk Drive You Got For Christmas Michael S. Tomczyk 62 128/64/+4/16/V
Hints & Tips: The Power Of SYS 66 64/V
Machine Language For Beginners: Blanketing Memory Richard Mansfield 68 64/V
Sprint: A Compiler for the 64 Robert A. Stoerrle 72 64
The Fast Assembler Yves Han 78 64
Programming Music and Sound on the 128 Philip Nelson 88 128
BASIC Backup John R. Hampton 97 64
Power BASIC: The Printmaker Manu Gambhir 104 64/+4/16/V
BASIC Windows Wayne Arnett 106 64/+4/16
REM Highlighter Don A. Ellis 108 128/64/+4/16/V
Disk Disassembler Jeff Babuschak and Richard Rager 110 64
Off-Screen Trace Brent Dubach 115 64
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update 70 *
Computing for Families: Smart Power Tools-A Peek Inside
the Black Box Fred D'Ignazio 117 *
Simple Answers To Common Questions Tom R. Halfhill 118 *
Horizons: Another Look At C Charles Brannon 119 *
Bug Swatter: Modifications and Corrections 120 *
News & Products 121 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 123 *
The Automatic Proofreader 124 *
Advertisers Index 160
------------------------------------------------------------------------------------------
^ All Commodore 64 programs in this issue work on the Commodore 128 in 64 mode.
------------------------------------------------------------------------------------------
FEBRUARY 1986 Issue 32 Vol. 4, No. 2
FEATURES
Beyond the 1541: Mass Storage for the 64 and 128 Selby Bateman 22 128/64
The Well-Connected Computer: Using Commodore 64
Peripherals on the 128 Kathy Yakal 34 128/64
128 Update: An Improved CP/M Kathy Yakal 38 128
REVIEWS
Heart of Africa Lee Noel, Jr. 68 64
Hardball David Florance 68 64
Silent Service: The Submarine Simulation George Miller 72 64
WordWriter 128 Harvey Herman 72 128
Super Huey Reed Huish 75 64
Also Worth Noting 75 64
GAMES
Kicker John Krause and Mark Tuttle 42 64
Lexitron Ron Wilson 44 128/64/+4/16
PROGRAMMING
BASIC Magic: Understanding Device Numbers Michael S. Tomczyk 60 64/+4/16/V
Machine Language For Beginners: Exploring the 128's Monitor Richard Mansfield 65 128
Snapshot Clayton R. Newman 78 64
Commodore 128 Memory Map: Important Locations Jim Butterfield 80 128
Disk Editor Kevin Mykytyn 90 64/+4/16
Hints & Tips: Disk or Tape? Joseph Celentano 92 128/64/+4/16/V
Power BASIC: Blink Mode on Commodore Machines 93 64/+4/16/V
Custom Labels R. E. Metzler, Jr. 97 64/+4/16
Mini-Filer Kevin Martin 99 64
Disk Commands on the 128 Todd Heimarck 101 128
The New Automatic Proofreader Philip I. Nelson 108 128/64/+4/16/V
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 48 *
Horizons: Emulating the Amiga Charles Brannon 50 64
Computing for Families: Homework Helpers Fred D'Ignazio 54 *
User Group Update 58 *
News & Products 105 *
Bug Swatter: Modifications and Corrections 122 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 107 *
MLX: Machine Language Entry Program 110 64
Advertisers Index 144
------------------------------------------------------------------------------------------
^ All Commodore 64 programs in this issue work on the Commodore 128 in 64 mode.
------------------------------------------------------------------------------------------
MARCH 1986 Issue 33 Vol. 4, No. 3
FEATURES
What's New Online for Commodore Kathy Yakal 18 *
The Commodore SIG Kathy Yakal 26 *
A Buyer's Guide to Modems 30 *
REVIEWS
Movie Maker Lee Noel, Jr. 46 64
Perry Mason: The Case of the Mandarin Murder George Miller 46 64
Dambusters James Trunzo 50 64
Fighter Command George Miller 56 64
Spellbreakker Selby Bateman 56 64
Touchdown Football Selby Bateman 60 64
GAMES
Survivor Kevin Mykytyn and Mark Tuttle 36 64/+4/16
Shifter Kevin Mykytyn and Mark Tuttle 40 64/+4/16
EDUCATION/HOME APPLICATIONS
Computing for Families: Storytelling to Read Fred D'Ignazio 67 *
Number Construction Kit Gerald W. Rightmer 86 64/+4/16
PROGRAMMING
Hints & Tips: Timesavers 65 128/64/+4/16/V
BASIC Magic: String Variables in READ and DATA Statements Michael S. Tomczyk 68 64/+4/16/V
Machine Language For Beginners: Machine Maps Richard Mansfield 70 128/64/V
Power BASIC: Keyboard to Joystick Coverter David A. Dunn 71 64
The Coordinator Lee Noel, Jr. 72 64
Storage and Display: Using Peripherals with the 128 76 128
ASCII Teleconverter Ken Stange 78 64/+4/16/V
Cataloger Kevin Mykytyn 79 128/64/+4/16
VICDump Henk de Bruyn 80 V
128 Auto Boot Steve Stiglich 82 128
Clavier 64 Peter Sribniak 84 64
DEPARTMENTS
The Editor's Notes Robert Lock and Lance Elko 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update 34 *
Simple Answers To Common Questions Tom R. Halfhill 90 *
News & Products 91 *
Bug Swatter: Modifications and Corrections 92 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program 93 64
COMPUTE!'s Gazette Author's Guide 96 *
Automatic Proofreader 97 128/64/+/16/V
How To Type In COMPUTE!'s Gazette Programs 98 *
Advertisers Index 128
------------------------------------------------------------------------------------------
APRIL 1986 Issue 34 Vol. 4, No. 4
FEATURES
The Winter Consumer Electronics Show Lance Elko 22 *
Five Steps to the Right Printer Kathy Yakal 34 *
A Buyer's Guide to Printers 42 *
REVIEWS
Paperback Writer 128/64 Art Hunkins 48 128/64
Elite by Firebird Todd Heimarck 50 64
Ultima 4: Quest of the Avatar George Miller 56 64
Little Computer People Kathy Yakal 54 64
Also Worth Noting 60 64
GAMES
Dunk Kevin Mykytyn and Mark Tuttle 80 64
PROGRAMMING
Turbo Copy A.M. Cutrone 81 64
All About CP/M on the 128 Howard Golk 83 128
Directory Filer Rodney L. Barnes 87 64/+4/16
Windows on the 128 Jim Vaughan 88 128
BASIC Magic:
Numeric Variables in READ and DATA Statements Michael S. Tomczyk 90 128/64/+4/16/V
Hints & Tips:
Dice and Double PEEKs Thomas W. Wallis 92 128/64/+4/16/V
Computing for Families:
The Steven Spielberg of the 21st Century Fred D'Ignazio 94 *
Power BASIC: Input Windows Thorpe Thompson 95 64
Machine Language For Beginners:
Cracking the Kernal Richard Mansfield 96 128/64/V
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 93 *
Bug Swatter: Modifications and Corrections 99 *
News & Products 100 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 102 *
How To Type In COMPUTE!'s Gazette Programs 103 *
The Automatic Proofreader 104 128/64/+4/16/V
MLX 105 64
------------------------------------------------------------------------------------------
MAY 1986 Issue 35 Vol. 4, No. 5
FEATURES
Musicians Meet Computers Selby Bateman 21 *
An Interview with Jan Hammer: The Music of Miami Vice Selby Bateman 26 *
Comuters and MIDI Kathy Yakal 36 *
A Guide to Commodore User Groups, Part 1 Joan Rouleau 67 *
REVIEWS
The Newsroom Gail Cowper 54 64
Stickybear: Reading, Spelling, and Math Neil Randall 56 64
Elidon Lee Noel, Jr. 58 64
Algorhythmic Composer Richard Mansfield 58 64
Europe Ablaze George Miller 60 64
Also Worth Noting 64 64
GAMES
Arcade Baseball Kevin Mykytyn and Mark Tuttle 38 64
Vampyre Hunter Marc Sugiyama 42 64
Klondike James E. Hosek 51 64/+4/16
EDUCATION/HOME APPLICATIONS
Read-A-Tune Donald J. Eddington 76 64/+4/16/V
Computing for Families: A Robot Is a Girl's Best Friend Fred D'Ignazio 80 *
PROGRAMMING
Hints & Tips: New Ways to Use Variables 71 128/64/+4/16/V
Super Synth Lawrence Cotton 72 64
Word Counter Thomas K. Tucker 74 128/64/+4/16/V
Coder/Decoder W. M. Shockley 75 128/64/+4/16/V
Double Load Darius L. Ecker 77 64
BASIC Magic: One-Dimensional Arrays Michael S. Tomczyk 82 128/64/+4/16/V
Power BASIC: Blick Plummer Hensley 84 128/64/+4/16/V
Machine Language For Beginners: By the Numbers Richard Mansfield 85 128/64/+4/16/V
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
Horizons: A BASIC 7.0 Compiler Charles Brannon 78 128
Simple Answers To Common Questions Tom R. Halfhill 81 *
News & Products 86 *
Bug Swatter: Modifications and Corrections 95 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 90 *
How To Type In COMPUTE!'s Gazette Programs 91 *
The Automatic Proofreader 92 128/64/+4/16/V
MLX 93 64
------------------------------------------------------------------------------------------
JUNE 1986 Issue 36 Vol. 4, No. 6
FEATURES
GEOS: The Quiet Revolution Lee Noel, Jr. 20 *
The Evolution of Commodore Graphics Kathy Yakal 34 *
A Guide to Commodore User Groups, Part 2 Joan Rouleau 79 *
REVIEWS
The Bard's Tale Lee Noel, Jr. 44 64
Ballyhoo Joan Rouleau 46 64
Jet David Florance 48 64
Battle of Antietam George Miller 48 64
Leader Board Gregg Keizer 50 64
Votalker Speech Synthesizer Todd Heimarck 51 64
GAMES
Star Dragon Sean D. Wagle 54 64
Predictor John Krutch 58 64/+4/16/V
Switcheroo Kevin Mykytyn and Mark Tuttle 60 64
EDUCATION/HOME APPLICATIONS
Solarpix Simon Edgeworth 64 64
Computing for Families: My Favorite Robots Fred D'Ignazio 90 *
PROGRAMMING
Hints & Tips: A Little More Speed 66 128/64/+4/16/V
MonoTones Samuel Ford 68 128/64
Quick Key James Nakakihara 69 64
64 AutoBoot Maker Rene Suarez 75 64
Power BASIC: Help Screens Jaffer Siddiqui 76 128/64
SpeedScript-80 for the 128 Todd Heimarck 77 128
BASIC Magic: Arrays in the Next Dimension Michael S. Tomczyk 84 128/64/+4/16/V
Machine Language For Beginners: More Math Richard Mansfield 91 128/64/+4/16/V
FontMaker John Cawley, III 92 64
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
News & Products 73 *
Simple Answers To Common Questions Tom R. Halfhill 88 *
Horizons: Thanks for the Memory Todd Heimarck 89 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 95 *
How To Type In COMPUTE!'s Gazette Programs 96 *
The Automatic Proofreader 97 128/64/+4/16/V
MLX 98 64
Advertisers Index 128
------------------------------------------------------------------------------------------
JULY 1986 Issue 37 Vol. 4, No. 7
FEATURES
The Smart Home Selby Bateman 22 *
Compact Disc-Interactive: Laser Technology Moves into the Home Kathy Yakal 34 *
REVIEWS
Out-Think Todd Heimarck 46 128
The Information Connection Kathy Yakal 47 64
SuperScript Howard Parnes 48 64
The Body in Focus Joan Rouleau 50 64
Paul Whitehead Teaches Chess Selby Bateman 52 64
Also Worth Noting 54 64
GAMES
Saloon Shootout David Hensley, Jr. and Kevin Mykytyn 56 64/+4/16
Queens' Quarrel Barry L. Ives 58 64
Meteor Strike Mike Sedore 59 64
EDUCATION/HOME APPLICATIONS
Math Worksheet Kenneth Marineau 63 128/64/+4/16
Marquee Keith Nonemaker 64 128/64
Budget Planner Gregory L. Smith 66 128/64/+4
Computing for Families: When High Tech Talks Back Fred D'Ignazio 89 *
PROGRAMMING
Sound Designer for the 128 Mark W. Pemburn 60 128
Artimation Jerry Crisci 62 128
Sequential File Editor Paul Piciocchi 65 64/+4/16
A Hands-On Introduction to 128 CP/M Todd Heimarck 68 128
CP/M Public Domain Software James Adams 72 128
64 Mode Spped Up for the 128 Gary Lamon 75 128
Keyload Art Hunkins 76 128/64/+4/16
Hi-Res Dump James R. Schwartz 79 128/64/+4
BASIC Magic: An "Adventurous" Array Michael S. Tomczyk 81 128/64/+4/16/V
Machine Language For Beginners: Writing Games
In Machine Language Richard Mansfield 85 128/64
Hints & Tips: Saving Disk Directories Demian Neidetcher 86 128/64/+4/16/V
Power BASIC: 64 RAM Disk MiAngelo Moore 87 64/V
DEPARTMENTS
The Editor's Notes Lance Elko 6 *
Gazette Feedback Editors and Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 88 *
Horizons: Putting on a Good Face Todd Heimarck 90 *
Bug Swatter: Modifications and Corrections 91 *
News & Products 111 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 21 *
How To Type In COMPUTE!'s Gazette Programs 92 *
The Automatic Proofreader 93 128/64/+4/16/V
MLX 94 64
Advertisers Index 128 *
------------------------------------------------------------------------------------------
AUGUST 1986 Issue 38 Vol. 4, No. 8
FEATURES
The C64: A New Look for an Old Friend Selby Bateman 22 *
An Introduction to Assembles for the Commodore 64 and 128 Todd Heimarck 30 128/64
Progamming the Z80 Morris Simon 38 128
REVIEWS
Golden Oldies, Vol. 1 Selby Bateman 44 64
RadarBASIC 50K Howard Parnes 44 64
Lords of Conquest George Miller 45 64
Garry Kitchen's GameMaker Neil Randall 46 64
Cantus: The Music Improvisor Art Hunkins 50 64
GAMES
Slots Roger Silva 51 64/+4/16
Chopper 1 Mike Sedore 54 64
Pirate Cove Barbara Schulak 55 64
EDUCATION/HOME APPLICATIONS
Address Cataloger Kevin Mykytyn 57 64
Computing for Families: Computers and the Audiovisual Imagination Fred D'Ignazio 79 *
PROGRAMMING
Expandable Graphics Dump Fred Solmer 59 128/64/+4
Machine Language For Beginners:
Turning A BASIC Arcade Game Into Machine Language Richard Mansfield 61 128/64
TurboDisk 64 Don Lewis 64 64
TurboDisk Relocator Dino Bavaro 66 64
Turbo BootMaker Bert Rozenberg 67 64
TurboDisk 128 Don Lewis 68 128
Boldface Thomas Carlson 70 128/64/+4/16/V
KeyDef A. F. Shepard 71 128
128 Sprite Rotator Mike Tranchemontangne 74 128
Kaleidoscope Revisited W. M. Shockley 75 64/+4/16/V
Power BASIC: BASIC Line Extender Jay A. Reeve 76 64/+4/16
Hints & Tips: Simulating PRINT-AT and APPEND 80 128/64/+4/16/V
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update 42 *
Simple Answers To Common Questions Tom R. Halfhill 78 *
Horizons: What is a Raster Interrupt? Todd Heimarck 81 64
News & Products 82 *
Bug Swatter: Modifications and Corrections 85 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 86 *
How To Type In COMPUTE!'s Gazette Programs 87 *
The Automatic Proofreader 88 128/64/+4/16/V
MLX 89 128/64
Advertisers Index 128 *
------------------------------------------------------------------------------------------
SEPTEMBER 1986 Issue 39 Vol. 4, No. 9
FEATURES
The Summer Consumer Electronics Show Lance Elko 20 *
Ultrafont + Charles Brannon 36 64
REVIEWS
Vorpal Utility Kit Howard Parnes 56 64
ACE: Air Combat Emulator George Miller 56 64
Stickybear Typing Tutor and Stickybear Town Builder David and Robin Minnick 57 64
Bike Hike, Pipeline, and Math in a Nutshell David and Robin Minnick 58 64
GBA Championship Basketball: Two-On-Two Kathy Yakal 59 64
GAMES
Jujitsu Rob Landeros 50 128/64/+4/16
Cell Runner John Krutch 52 64
Eagles and Gators Philip I. Nelson 53 64
EDUCATION/HOME APPLICATIONS
Video Jigsaw Fred Karg 65 64
Computing for Families: Vancouver 1986: Distance is a State of Mind Fred D'Ignazio 83 *
PROGRAMMING
Power BASIC: Sound Off John Martin 61 64/V
Window Wizard Ronald Carnell 62 64
Fast File Copier Ross Ouwinga 66 64
80-Column Character Editor Harry Rivera 68 128
DOS Window Bob Kodadek 70 64
Data Transformer for LADS Robert E. Cox 71 64
Auto Run Kevin Myktyn 72 128/64
Commodore 128 Hi-Res Text Manipulation James R. Schwartz 73 128
Personalizing the 128 Steve Stanko 75 128
Hints & Tips: Fast Data Update Ben B. Bowen 78 128
Machine Language For Beginners: An All Machine Language Game Richard Mansfield 79 128/64
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
Horizons: Garbage Collection Todd Heimarck 81 128/64
Simple Answers To Common Questions Tom R. Halfhill 82 *
News & Products 84 *
Bug Swatter: Modifications and Corrections 95 *
User Group Update 96 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author Guide 88 *
How To Type In COMPUTE!'s Gazette Programs 89 *
The Automatic Proofreader 90 128/64/+4/16/V
MLX 91 128/64
Advertisers Index 128 *
------------------------------------------------------------------------------------------
OCTOBER 1986 Issue 40 Vol. 4, No. 10
FEATURES
AN Interview with Nigel Shepherd,
General Manager of 128/64/+4/16 North AMerica Selby Bateman 22 *
The New 128/64/+4/16 Educational Software Selby Bateman 32 *
Update on the Electronic University Kathy Yakal 40 *
REVIEWS
The FSD-1 Disk Drive Scott Thomas 59 128/64
GATO David and Robin Minnick 64 64
Phantasie II Neil Randall 64 64
The Keeper Marvin Green 66 64
Gemini II Printer Kathy Yakal 68 128/64
GAMES
Pig$ for Buck$ Bruce Willis and Dave Zeigler 42 128
Persuasion Kevin Mykytyn and Mark Tuttle 48 64
Ringside Karate Anthony Bertram 52 64
EDUCATION/HOME APPLICATIONS
Math Attack Dan Dickerman 56 64
Computing for Families: Drum Suits, Rhythm Sticks, and Digital Pianos Fred D'Ignazio 86 *
PROGRAMMING
ESCaping with the Commodore 128 Jim Vaughan 70 128
Menu System Don J. Reynolds 74 64/+4
Directory Extension Kevin.Mykytyn and Mark Tuttle 75 64
Sequential File Converter for SpeedScript Ron Carnell 76 64
Mastering 128 Sound and Music, Part 1 D. C. Holmes 78 128
Power BASIC: Line Count Kenneth J. Rogerson 80 128/64/+4/16
BASIC for Beginners: Learning the Language Larry Cotton 81 *
Hints & Tips: Customized Input 85 128/64/+4/16
Machine Language For Beginners: The First Steps Fred D'Ignazio 87 128/64
A Gateway to Machine Language Richard Mansfield 90 *
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
Horizons: Changing Your Computer's Personality Todd Heimarck 83 128/64
Simple Answers To Common Questions Tom R. Halfhill 88 *
User Group Update 89 *
Bug Swatter: Modifications and Corrections 122 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 101 *
The Automatic Proofreader 102 128/64/+4/16/V
MLX 103 128/64
Advertisers Index 144 *
------------------------------------------------------------------------------------------
NOVEMBER 1986 Issue 41 Vol. 4, No. 11
FEATURES
The Evolution of Program Design Selby Bateman 22 *
An Introduction to Compilers Todd Heimarck 30 *
REVIEWS
Vizawrite Classic 128 Scott Thomas 58 128
Nine Princes in Amber Neil Randall 60 64
Superbase 128 Ervin Bobo 62 64
64 128
GAMES
Bump-N-Run Tim J. Midkiff 44 64
Obstacle 128 Stephen Cheng 46 128
Match Blox Mark Tuttle 50 64/+4/16
PROGRAMMING
BASIC for Beginners: The PRINT Statement Larry Cotton 36 128/64/+4/16/V
Machine Language For Beginners: A Practical Program Richard Mansfield 72 128/64
Fill-64 Hubert Cross 76 64
Power BASIC: 128 Instant Keywords Shawn K. Smith 82 128
BASIC Examiner Rick Kephart 84 64
Mastering 128 Music and Sound, Part 2 D. C. Holmes 90 128
64 Multitasker Richard F. and Sally J. Daley 94 64
1526 Underliner Georg Zimmer 96 64
Polar Art Jim and Deborah Chambers 98 128/64/+4/16
Draw 128 Mike Cortese 99 128
Turbo Format Ross Ouwinga 100 64
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 102 *
Computing for Families: Something Fun for Teachers Fred D'Ignazio 103 *
Horizons: Elegant Programming Todd Heimarck 104 *
User Group Update 105 *
News & Products 106 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 107 *
The Automatic Proofreader 108 128/64/+4/16/V
MLX 109 64
Advertisers Index 144 *
------------------------------------------------------------------------------------------
DECEMBER 1986 Issue 42 Vol. 4, No. 12
FEATURES
Sophisticated Simulations Selby Bateman 24 *
A Buyer's Guide to Commodore 64 Simulation Software 32 *
The 64 as a Game Machine Kathy Yakal and Selby Bateman 36 *
REVIEWS
Partner 128 Ervin Bobo 90 128
Mystery! and Castles and Creatures Robin Minnick 91 64
Fontmaster II Richard H. Elridge 92 64
Vizastar 128 Scott Thomas 97 128
Nam Neil Randall 100 64
Ultimate Wizard Neil Randall 101 64
GAMES
Q-Bird Mike Sedore 46 64
Moon Rescue Edward E. Boughton 50 128
Pegs Jim and Deborah Chambers 52 64/+4/16/V
EDUCATION/HOME APPLICATIONS
The Animals' Show Cullen O'Day 56 128
Computing for Families: The Roots of Learning Fred D'Ignazio 106 *
PROGRAMMING
BASIC for Beginners: PRINT and INPUT Larry Cotton 60 128/64/+4/16/V
Video Setup, Part 1 Jim Butterfield 66 64
Fast Hi-Res Screen Dump Robert F. Mills 70 128/64
Sprite Locater Stanley Brewster, Jr. 72 64
Machine Language For Beginners: Customizing Richard Mansfield 76 128/64
Hints & Tips: Readable Listings 80 128/64/+4/16/V
Bar Charter Raymond Jacob 82 64
Sprite Graph Chris Stoy 84 64
128 Quicksort Alton C. Williams 86 128
Mastering 128 Sound and Music, Part 3 D. C. Holmes 88 128
Power BASIC: Program Mis-Matcher Mark Jordan 108 128/64/+4/16
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update 58 *
Simple Answers To Common Questions Tom R. Halfhill 102 *
Horizons: One-Screen Programs Todd Heimarck 104 *
Bug Swatter: Modifications and Corrections 107 *
News & Products 110 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 122 *
How To Type In COMPUTE!'s Gazette Programs 123 *
The Automatic Proofreader 124 128/64/+4/16/V
MLX 125 128/64
Advertisers Index 168 *
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1986 - December 1986
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
------------------------------------------------------------------------------------------
******************************************************************************************
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1987 - December 1987
------------------------------------------------------------------------------------------
COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
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Compute!'s Gazette: January 1987 - December 1987
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JANUARY 1987 Issue 43 Vol. 5, No. 1
FEATURES
Getting Started with Telecommunications Services Kathy Yakal 22 *
A Buyer's Guide to Modems Caroline Hanlon 30 *
The Fundamentals of Downloading Todd Heimarck 34 *
REVIEWS
Battle Front Neil Randall 64 64
Hacker II: The Doomsday Papers Scott Thomas 66 64
Gettysburg: The Turning Point George Miller 68 64
Superscript 128 Ervin Bobo 70 128
GAMES
Decipede James Knesek 50 64
Connect 'Em Francis Chambers 52 128/64/+4/16
EDUCATION/HOME APPLICATIONS
Keyword Construction Set Rick Bauer 56 64
Computing for Families:
Beyond the Desktop-New Metaphors for Computers Fred D'Ignazio 99 *
PROGRAMMING
Hints & Tips: Screen Tricks 54 *
Mastering 128 Sound and Music, Part 4 D. C. Holmes 58 128
Machine Language For Beginners: A Simple Magic Richard Mansfield 74 64
Video Setup, Part 2 Jim Butterfield 78 128
One-Touch Function Keys Keith Ashcraft 82 64
Icon Changer for GEOS Douglas S. Curtis 84 64
Medium-Resolution Graphics for the 64 Louis Giglio 88 64
Data-Aid Henry Pesch 92 64
CP/M: Surviving with 40 Columns Ken Arbuckle 97 128
Power BASIC: Information Please Rick Nash 101 64
BASIC for Beginners: All About Loops Larry Cotton 102 128/64/+4/16/V
DEPARTMENTS
The Editor's Notes Robert C. Lock 10 *
Gazette Feedback Editors and Readers 16 *
User Group Update 62 *
Bug Swatter: Modifications and Corrections 81 *
Horizons: User Groups Todd Heimarck 100 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 104 *
The Automatic Proofreader 106 128/64/+4/16/V
MLX 107 64
Advertisers Index 144 *
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FEBRUARY 1987 Issue 44 Vol. 5, No. 2
FEATURES
Deciding on the Right Printer Kathy Yakal 11 *
A 1987 Buyer's Guide to Printers 16 *
Printing Commodore Graphics Todd Heimarck 22 *
REVIEWS
Where in the World is Carmen Sandiego? David and Robin Minnick 60 64
Macbeth Neil Randall 62 64
PaperClip II Ervin Bobo 65 128
Ace of Aces George Miller 66 64
Transformers: Battle to Save the Earth David and Robin Minnick 66 64
GAMES
Collision Course Mark Tuttle 32 64
Pick-A-Letter Michael Blackmon 34 128/64/+4/16
EDUCATION/HOME APPLICATIONS
Division Worksheet Gerald Caron 42 128/64/+4/16
Computing for Families: Light! Computers! Action! Fred D'Ignazio 90 *
PROGRAMMING
Hints & Tips: Replacing Arrays Aaron Bratcher 40 64
Power BASIC: Sanitation Engineer Fred Simon 46 64
MetaBASIC: The Programmer's Assistant 70 *
MetaBASIC 64 Kevin Mykytyn 71 64
MetaBASIC Plus John Brox Shadle 77 64
MetaBASIC 128 Kevin Mykytyn 79 128
Mastering 128 Sound and Music, Part 5 D. C. Holmes 82 128
128 DOS Wedge Shawn K. Smith 84 128
Data Formatting on the 64 Daniel G. Flanagan 85 64
BASIC for Beginners: The IF-THEN Larry Cotton 86 128/64/+4/16/V
Machine Language For Beginners: ML Mailbag Richard Mansfield 89 128/64
DEPARTMENTS
The Editor's Notes Richard Mansfield and Lance Elko 6 *
User Group Update 44 *
Bug Swatter: Modifications and Corrections 45 *
Gazette Feedback Editors and Readers 49 *
Horizons: Art or Science? Todd Heimarck 88 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 91 *
The Automatic Proofreader 92 128/64/+4/16/V
MLX 93 128/64
Advertisers Index 128 *
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MARCH 1987 Issue 45 Vol. 5, No. 3
FEATURES
The Commodore Graphics Connection Kathy Yakal 20 *
A Buyer's Guide to Commodore Graphics Programs 30 *
The Fundamentals of Commodore Graphics Lee Noel, Jr. 38 *
REVIEWS
The Commodore 1670 Modem Todd Heimarck 66 128/64
Alter Ego and Mind Mirror Scott Thomas 70 64
Trinity Scott Thomas 73 128
GAMES
Tile Trader Michael Wiens and Kevin Black 58 128
Ringside Boxing Anthony Bertram 60 64
EDUCATION/HOME APPLICATIONS
Color Craft Cynthia Deville 62 64
Computing for Families: Beyond the Desktop-
Soap Bubbles, Forests, and Hot-Air Balloons Fred D'Ignazio 91 *
PROGRAMMING
RAM Expansion for the Commodore 128 Jim Butterfield 74 128
Using RAM Expansion with CP/M Todd Heimarck 76 128
Text Sequencer Greg Dixon 79 64/+4/16
Sprite Manager Hubert Cross 80 64
RAM Plus Buck Childress 85 64
CP/M PIP on the Commodore 128 Richard Terry 86 128
Custom Keys Amy Galtman 88 64
ROM Enhancer Joseph T. Heaverin 89 64
Power BASIC: 128 Partitioner Shawn Smith 90 128
BASIC for Beginners: More on IF-THEN Larry Cotton 92 128/64/+4/16/V
Machine Language For Beginners: ML Mailbag Richard Mansfield 93 64
Hints & Tips: Usful WAITS Andrew S. Wong 94 128/64
DEPARTMENTS
The Editor's Notes Robert C. Lock 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update 18 *
Simple Answers To Common Questions Tom R. Halfhill 36 *
Horizons: What Is Memory? Todd Heimarck 95 *
Bug Swatter: Modifications and Corrections 111 *
News & Products 128 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 96 *
The Automatic Proofreader 97 128/64/+4/16/V
MLX: Machine Language Entry Program for Commodore 64 98 64
COMPUTE!'s Gazette Author's Guide 130 *
Advertisers Index 132 *
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APRIL 1987 Issue 46 Vol. 5, No. 4
FEATURES
The 1987 Winter Consumer Electronics Show Lance Elko 22 *
Commodore Goes Cloning in the U.S. 26 *
Commodore's New Amigas Selby Bateman 30 *
Fine-Tuning the Software Market Kathy Yakal 34 *
REVIEWS
Tass Times in Tonetown Neil Randall 56 64
Robot Rascals David and Robin Minnick 58 64
Roadwar 2000 George Miller 60 64
Certificate Maker David and Robin Minnick 62 64
I Am the 128 Art Hunkins 63 128
GAMES
Omicron Sean Wagle 44 64
Skiddes I. J. Lyles, Jr. 52 128
EDUCATION/HOME APPLICATIONS
Improvisor Donald Eddington 46 64
Computing for Families: My Seven-Year-Old Hacker Fred D'Ignazio 76 *
PROGRAMMING
Print Shop to GEOS Bruce Wilkinson 66 64
The Versatile CIRCLE Paul W. Carlson 68 128
Turbosave 128 Michael Henry 70 128
Turbosave 64 William Voosen 71 64
Screen Mapper Jerome E. Reuter 73 128/64/+4/16
LIST Formatter Richard Richmond 74 128/64/+4/16
Easy Disk LOAD and SAVE Joseph Heaverin 75 64
Hints & Tips: A Simple Menu Michael A. Lang 77 128/64
BASIC for Beginners: GOTO and GOSUB Larry Cotton 78 128/64/+4/16/V
Machine Language For Beginners:
Between BASIC and Machine Language Richard Mansfield 80 128/64
Power BASIC: Countdown Timer Dave Flater 82 128/64
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 12 *
User Group Update 72 *
Horizons: In Memory Todd Heimarck 83 64
Simple Answers To Common Questions Tom R. Halfhill 84 *
Bug Swatter: Modifications and Corrections 85 *
News & Products 86 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 42 *
How To Type In COMPUTE!'s Gazette Programs 91 *
The Automatic Proofreader 92 128/64/+4/16/V
MLX: Machine Language Entry Program for Commodore 64 and 128 93 128/64
Advertisers Index 132 *
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MAY 1987 Issue 47 Vol. 5, No. 5
FEATURES
New Commodore Storage Devices Selby Bateman 16 *
The Digital Voice: Speech Recognition and Sound Synthesis Kathy Yakal 24 *
Making the 64 Talk Todd Heimarck 32 *
SpeedScript 3.2 for the Commodore 64 Charles Brannon 54 64
A Guide to Commodore User Groups, Part 1 Caroline Hanlon 72 *
REVIEWS
Operation Terminal Scott Thomas 36 64
Thinking Cap Robin Minnick 38 64
Portal Neil Randall 39 64
Gunship George Miller 42 64
GAMES
Unscramble Mark Tuttle 44 128/64/+4/16
Powerball William Chin 46 64
EDUCATION/HOME APPLICATIONS
Cassette Sleeve Maker David Ito 52 128/64/+4/16
Computing for Families: Computers and Learning-
Which Future for You? Fred D'Ignazio 78 *
PROGRAMMING
SpeedSearch Tony St. Clair 75 64
SpeedScript Date and Time Stamper Bob Kodadek 76 64
ScriptRead Buck Childress 77 64
BASIC for Beginners: The Power of the ON Command Larry Cotton 80 128/64/+4/16/V
Machine Language For Beginners: Building Trampolines Richard Mansfield 82 128/64
Power BASIC: Easy ML Line Drawing Paul Carlson 83 128
Hints & Tips: Time Savers 86 128/64/+4/16
No-SYS Loader Walter L. Smith, Jr. 87 64
Dazzlers Paul Carlson 88 64
Fast Boot Jim Allen 89 128
Gameports: Joystick, Paddle, and Mouse Jim Butterfield 90 128/64
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 79 *
Horizons: Alphabetizing Todd Heimarck 84 128/64/+4/16/V
Bug Swatter: Modifications and Corrections 92 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 125 *
How To Type In COMPUTE!'s Gazette Programs 126 *
The Automatic Proofreader 127 128/64/+4/16/V
MLX: Machine Language Entry Program for Commodore 64 128 64
Advertisers Index 132 *
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JUNE 1987 Issue 48 Vol. 5, No. 6
FEATURES
The Evolution of Commodore BASIC Todd Heimarck 20 *
A Buyer's Guide to Programming Languages for the Commodore 64 and 128 28 *
A Guide To Commodore User Groups, Part 2 42 *
REVIEWS
Tas-Technical Analysis System Ervin Bobo 50 128
Starglider and Tracker Ervin Bobo 51 64
Parallax Lee Noel, Jr. 52 64
Theatre Europe Neil Randall 54 64
Deceptor and Desert Fox Neil Randall 55 64
GAMES
Going Up? Rick Kilbrai 30 64
Play Bingo Louvan and David Wood 37 128/64/+4/16
EDUCATION/HOME APPLICATIONS
Fraction Practice David L. Pawlicki 40 128/64/+4/16
Computing for Families-Classrooms Without Walls:
School-toSchool Telecommunications Fred D'Ignazio 80 *
PROGRAMMING
Free-Form Filer David Myles 56 64
ML Base: Sorting and Searching Capabilities Added to BASIC John Brox Shadle 62 64
Directory Filer Plus Robin C. Trulock and Rodney L. Barnes 64 64/+4/16
Disk Vacuum Mark Tuttle 68 64
Hi-Res Graphics on the 128, Part 1 Rob Kennedy 70 128
BASIC for Beginners: The Advantages of GET Larry Cotton 74 128/64/+4/16/V
Machine Language For Beginners: Tools of the Trade Richard Mansfield 76 128/64
Power BASIC: Impatient INPUTs Anthony Chandler 78 64
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 10 *
Simple Answers To Common Questions Tom R. Halfhill 60 *
Horizons: A Hard Disk Drive Todd Heimarck 82 128/64
News & Products 84 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 36 *
How To Type In COMPUTE!'s Gazette Programs 110 *
The Automatic Proofreader 111 128/64/+4/16/V
MLX: Machine Language Entry Program for Commodore 64 112 64
Advertisers Index 116 *
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JULY 1987 Issue 49 Vol. 5, No. 7
FEATURES
A Buyer's Guide to Input Devices for the Commodore 64 and 128 18 *
GEOS Update: One Year Old and Growing Fast Lee Noel, Jr. 26 *
REVIEWS
Bureaucracy Ervin Bobo 43 128
Murder Party Robin Minnick 43 64
The Final Cartridge Art Hunkins 44 64
Killed Until Dead Neil Randall 46 64
Buzzword Robin and David Minnick 47 64
GAMES
Basketball Sam & Ed Rhett Anderson and David Hensley, Jr. 53 64
Squeeze Stephen Shull 55 64
EDUCATION/HOME APPLICATIONS
Calendar Maker William Coleman 57 128/64/+4/16
Computing for Families: Reader Rabbit Vs. Rambo Fred D'Ignazio 76 *
PROGRAMMING
Alt-80 for the 128 Bob Kodadek 56 128
Remedy: Crash Prevention for the 64 Robert Masters 58 64
Easy Full-Screen Animation Paul W. Carlson 60 64
128 Graph Designer Danny Komaromi 62 128
The Power of Submit for CP/m James Adams 64 128
GEOS File Storage Format Douglas S. Curtis 66 64
Hi-Res Graphics on the 128, Part 2 Rob Kennedy 70 128
BASIC for Beginners: Putting It All Together Larry Cotton 72 128/64/+4/16
Machine Language For Beginners: Machine Language as BASIC Richard Mansfield 74 128/64
Power BASIC: Text Framer Paul Sawyer 75 128/64/+4/16
Hints & Tips: BASIC Programming Hints 78 128/64/+4/16
DEPARTMENTS
The Editor's Notes Richard Mansfield 4 *
Gazette Feedback Editors and Readers 8 *
User Group Update 52 *
Simple Answers To Common Questions Tom R. Halfhill 79 *
Horizons: The Readers' Turn Todd Heimarck 80 128/64
Bug Swatter: Modifications and Corrections 92 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 109 *
How To Type In COMPUTE!'s Gazette Programs 110 *
MLX: Machine Language Entry Program for Commodore 64 111 64
The Automatic Proofreader 114 128/64/+4/16
Advertisers Index 116 *
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August 1987 Issue 50 Vol. 5, No. 8
FEATURES
Commodore's 64 and 128: Marvelous Music Machines Selby Bateman 18 *
Exploring the SID Chip Philip I. Nelson 22 *
REVIEWS
Cadpak 128 Howard Parnes and Tyron Adams 40 128
FSD-2 Excelerator Plus Disk Drive Scott Thomas 41 128/64
GAMES
Give 'N Take Mark Tuttle 25 64
Front Line Georg and Paul Zimmer 26 64
EDUCATION/HOME APPLICATIONS
Bounty Hunter Dan Aven 29 64
Computing for Families:
Recreational Computing in Wabash Vally Hospital Fred D'Ignazio 34 *
PROGRAMMING
Sprite Magic Charles Brannon 44 64
Power BASIC: Sprite Flip Rhett Anderson and David Hensley, Jr. 52 64
Sprite Stamp Bennie J. Montoya 53 64
Multisprite John Augustine 55 64
80-Column Disk Sector Editor for the 128 Matthew Desmond 57 128
Dynamusic Roger Speerschneider 62 64
Commodore Relative Files: Defensive Programming Jim Butterfield 64 128/64
BASIC for Beginners: READ and DATA-Two of a Kind Larry Cotton 66 128/64/+4/16
Machine Language For Beginners: Extra Assistance Richard Mansfield 68 128/64
RAM Usage on the Commodore 128 Ottis R. Cowper 70 128
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 12 *
User Group Update 28 *
Simple Answers To Common Questions Tom R. Halfhill 36 *
Bug Swatter: Modifications and Corrections 56 *
Horizons: Tricks Worth Remembering Todd Heimarck 69 128/64
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 106 *
How To Type In COMPUTE!'s Gazette Programs 108 *
The Automatic Proofreader 109 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 110 128/64
Advertisers Index 116 *
------------------------------------------------------------------------------------------
SEPTEMBER 1987 Issue 51 Vol. 5, No. 9
FEATURES
The Summer Consumer Electronics Show Keith Ferrell 16 *
COMDEX: The Amiga 500 Heads for Home Selby Bateman 20 *
REVIEWS
AlgeBlaster David and Robin Minnick 40 64
Where in the USA Is Carmen Sandiego? Neil Randall 41 64
SpeedTerm 128 Ervin Bobo 41 128
The Writing Adventure David and Robin Minnick 42 64
Create With Garfield Neil Randall 43 64
GAMES
Bee Zone Kevin Black and Michael Wiens 29 64
Sub Attack Tai Bush 30 64
EDUCATION/HOME APPLICATIONS
Exercise Pacer Jon H. Tonaki 33 64
Computing for Families: Dr. J's Bulletin Board Fred D'Ignazio 53 *
PROGRAMMING
Screen Maker Clay R. Reed 35 64
BASIC for Beginners: Using RESTORE and TAB Larry Cotton 46 128/64/+4/16
Hints & Tips: Easy Character Movement Clifford Dedmore 52 64
Machine Language For Beginners: Using ROM Richard Mansfield 54 128/64
Power BASIC: DoublePrint Scott and Keith Elder 58 64
Impossible Scroll J. Kelly 61 64
Video Slide Show for the 128 Paul W. Carlson 64 128
SpeedSort Kjell Strand 66 64
Program Appender Joseph R. Charnetski 68 128/64/+4/16
DOS Plus Michael J. Castor 70 64
Screen Dump Set for the 128 John Huggins 74 128
80-Column Magic for the 128 Mark W. Pemburn 76 128
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update 60 *
Simple Answers To Common Questions Tom R. Halfhill 44 *
Horizons: How to Program Todd Heimarck 56 64
The GEOS Column: Helpful Hints Chris T. Asselin 57 64
Bug Swatter: Modifications and Corrections 77 *
News & Products 92 *
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 106 *
How To Type In COMPUTE!'s Gazette Programs 107 *
The Automatic Proofreader 108 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 and 128 109 128/64
Advertisers Index 116 *
------------------------------------------------------------------------------------------
OCTOBER 1987 Issue 52 Vol. 5, No. 10
FEATURES
Commodore Computers: An Overlooked Educational Opportunity Keith Ferrell 16 *
Computer Learning Month: October 1987 21 *
SpeedScript 128 Robert Kodedek 22 128
REVIEWS
Fleet System 4 Julius Hornbuckle 58 128
Pirates! Keith Ferrell 59 64
Russia Neil Randall 60 64
BobsTerm Pro for the 128 Todd Heimarck 61 128
GAMES
Chopper Pilot Christopher R. Boss 54 64
Schnip David Florance 65 64
EDUCATION/HOME APPLICATIONS
Stars: An Astronomical Simulation Robert A. Mulford 68 64
Number, Please? Fender Tucker 71 128/64/+4/16
Computing for Families: What, Me Worry? Fred D'Ignazio 79 *
PROGRAMMING
BASIC for Beginners: Using Strings Larry Cotton 72 128/64/+4/16
Machine Language For Beginners: Debugging Richard Mansfield 74 128/64
Power BASIC: Fast Graphics Buffer James Host 78 64
Font Printer Thomas Carlson 80 64
Directory Magic Tracy A. Eichheim 82 64
Animator 64 Paul Piciocchi 86 64
DEPARTMENTS
The Editor's Notes Lance Elko 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update Caroline D. Hanlon 64 *
The GEOS Column: GeoPuzzle, Part 1 Rhett Anderson and David Hensley, Jr. 75 64
Horizons: Cricket Graphics Todd Heimarck 76 64
Simple Answers To Common Questions Tom R. Halfhill 84 *
Bug Swatter: Modifications and Corrections 106 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 122 *
The Automatic Proofreader 124 128/64
MLX: Machine Language Entry Program for Commodore 64 and 128 126 128/64
Advertisers Index 132 *
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NOVEMBER 1987 Issue 53 Vol. 5, No. 11
FEATURES
Computers at Work: Making Friends, Making Money,
Making the Grade Keith Ferrel 20 *
REVIEWS
Lt. Kernal Hard Disk Drive Scott Thomas 30 128/64
Jeremy Silman's Guide to Chess Openings and
50 Classic Chess Games Selby Bateman 34 64
Maniac Mansion Keith Ferrel 35 64
Three Action Games for the 64 Robert Bixby 36 64
GAMES
Litterbug Paul Choquette 44 64
The Gumball Rally Louis R. Fernandez 48 128
EDUCATION/HOME APPLICATIONS
Sketch Pad Forrest Bently 40 64
Computing for Families: Holding a High-Tech Yard Sale Fred D'Ignazio 52 *
Fraction Practice II David L. Pawlicki 56 128/64/+4/16
Poster Printer John Robinson 62 128/64/+4/16
PROGRAMMING
Subprograms for the 64 James Tubbs 68 64
SpeedScript 128 Date and Time Stamper Robert Kodadek 71 128
Renumber Hubert Cross 72 64
Sprite Monitor Harry Werner 73 64
Barricade Buster: Accessing the 128's 80-Column Screen Robert Bixby 74 128
Top Secret Gilles Breton 76 64/+4/16
BASIC for Beginners: The MID$ Function Larry Cotton 78 128/64/+4/16
Power BASIC: Crystal Clear Rhett Anderson and David Hensley, Jr. 81 64
DEPARTMENTS
The Editor's Notes Richard Mansfield 4 *
Gazette Feedback Editors and Readers 10 *
User Group Update Caroline D. Hanlon 69 *
Horizons: The Beast with Two Brains Todd Heimarck 77 128
Bug Swatter: Modifications and Corrections 80 *
The GEOS Column: GeoPuzzle, Part 2 Rhett Anderson and David Hensley, Jr. 82 64
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 118 *
The Automatic Proofreader 120 128/64
MLX: Machine Language Entry Program for Commodore 64 and 128 122 128/64
Advertisers Index 132 *
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DECEMBER 1987 Issue 54 Vol. 5, No. 12
FEATURES
Best Sellers! Commodore Games That Live On and On Keith Ferrell 18 *
Gazette Readership Survey 24 *
REVIEWS
EOS: Earth Orbit Stations James V. Trunzo 28 64
Dan Dare: Pilot of the Future Neil Randall 30 64
1541/1571 Drive Alignment System Art Hunkins 31 128/64
Street Sports Baseball Robert Bixby 32 64
The Advanced OCP Art Studio Robin and David Minnick 34 64
GAMES
Crossroads Steve Harter 38 64
Snake Pit Michael L. Hall 42 64
Root Race Sean D. Wagle 44 64
EDUCATION/HOME APPLICATIONS
Word Find Keith Murray 46 128/64/+4/16
Animal Match David Wright 48 64
Computing for Families: So Where Is The Robot? Fred D'Ignazio 68 64
PROGRAMMING
Machine Language For Beginners: Strings Richard Mansfield 54 128/64
BASIC for Beginners: Working with Strings Larry Cotton 58 128/64/+4/16
Hints & Tips: Quick and Easy 70 128/64/+4/16
Power BASIC: Power Pause James Host 74 128/64
Instant-80: True 80-Column Preview for SpeedScript Glen Mackinnon 76 64
Customize Your 128's CP/M Keyboard James Adams 82 128
Grafnastics Robert Bixby 88 64
Disk Rapid Transit Ken Turcotte 91 64
Dynamic Screen André Delisle 92 128/64/+4/16
PrintScreen James Host 93 64
DEPARTMENTS
The Editor's Notes Lance Elko 6 *
Gazette Feedback Editors and Readers 10 *
The GEOS Column: More on Strings John Howard 52 64
Simple Answers To Common Questions Tom R. Halfhill 56 *
Horizons: What Is This, the Runaround Todd Heimarck 62 *
User Group Update Caroline D. Hanlon 86 *
Bug Swatter: Modifications and Corrections 111 *
News & Products 112 *
PROGRAM LISTINGS
How To Type In COMPUTE!'s Gazette Programs 138 *
The Automatic Proofreader 140 128/64
MLX: Machine Language Entry Program for Commodore 64 142 64
Advertisers Index 148 *
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Compute!'s Gazette: January 1987 - December 1987
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
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******************************************************************************************
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Compute!'s Gazette: January 1988 - December 1988
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COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
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Compute!'s Gazette: January 1988 - December 1988
------------------------------------------------------------------------------------------
JANUARY 1988 Issue 55 Vol. 6, No. 1
FEATURES
How to Buy a Modem for your Commodore Todd Heimarck 18 *
A Buyer's Guide to Modems 24 *
Going Online -- Getting in Touch with Some of the Best Commodore
Bulletin Boards Tom Netsel 26 *
REVIEWS
Alternate Reality--The Dungeon Neil Randall 36 64
Rainy Day Games David and Robin Minnick 38 64
Nord and Bert Couldn't Make Head or Tail of It Ervin Bobo 30 64
Dolphin DOS Art Hunkins 43 64
GAMES
Delta War Brian Pike 46 64
Cats 'N' Dogs Fred Karg 50 64
EDUCATION/HOME APPLICATIONS
Needlework Graphics Editor Barbara H. Schulak 52 64
Computing for Families: Robotics--The Real Robot Revolution Fred D'Ignazio 94 *
PROGRAMMING
Tile Paint for the 128 Paul W. Carlson 54 128
Sound Manager Hubert Cross 62 64
Sprint II: A Compiler for the 64 Robert A. Stoerrle and David Penry 72 64
ScrollEdit: A Scrolling BASIC Editor David R. Van Wagner 81 64
Condensed Font Richard Penn 83 128/64/+4/16
SpeedScript Justified Larry D. Smith 84 128/64
Machine Language Programming: The Native Tongue Jim Butterfield 86 *
BASIC for Beginners: Unstructured Programming Larry Cotton 88 *
Power BASIC: Three Pack Bob Lafferty 92 64
DEPARTMENTS
The Editor's Notes Keith Ferrell 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update Mickey McLean 48 *
Horizons: Structured Programming Todd Heimarck 90 *
The GEOS Column: Word Count Shawn K. Smith 95 64
PROGRAM LISTINGS
How to Type in COMPUTE!'s Gazette Programs 124 *
The Automatic Proofreader 128 128/64
MLX 130 128/64
Advertisers Index 140 *
------------------------------------------------------------------------------------------
FEBRUARY 1988 Issue 56 Vol. 6, No. 2
FEATURES
A Buyer's Guide to Commodore Graphics Programs
Caroline D. Hanlon and Mickey Mclean 18 128/64
More Than Just Pretty Pictures: Graphics Software Goes to Work 56 *
REVIEWS
Beyond Zork Steve Hedrick 34 128
Video Title Shop Ervin Bobo 36 64
The Commodore 2002 Monitor Clifton Karnes 38 *
Premiere 35 Daisywheel Printer Julius Hornbuckle 40 *
Mini-Putt Ervin Bobo 42 64
GAMES
Mosaic Jay A. Reeve 44 64
RADs Bill Chin 48 64
EDUCATION/HOME APPLICATIONS
Computing for Families: Robotics--I Dream of Intelligent Machines
Fred D'Ignazio 68 *
Fire! Andy Van Duyne 46 64
PROGRAMMING
Final BASIC Larry Cotton 52 *
BASIC for Beginners: The Random Function Larry Cotton 69 128/64/+4/16
Function Key Magician J. Basil Cox 73 64
Hints & Tips: Disk Drive Hints Frank James 74 128/64
Easy Load Christopher Miller 75 128/64/+4/16
Grand Pix Robert Bixby 76 64
Turbo SpeedScript Bruce Anderson 77 64
Power BASIC: Impossible Borders James Host 78 64
Multi-LIST Steve Grace 79 128/64/+4/16
Machine Language Programming: From BASIC to Machine Language Jim Butterfield 80 *
Fast 64 Mode for the 128 David Schreiber 83 128
DEPARTMENTS
The Editor's Notes Richard Mansfield 6 *
Gazette Feedback Editors and Readers 10 *
User Group Update Mickey McLean 51 *
Horizons: But Not Both Todd Heimarck 70 *
The GEOS Column: Mailbag Shawn K. Smith 71 64
Simple Answers to Common Questions Tom R. Halfhill 72 *
Bug-Swatter: Modifications and Corrections 78 *
PROGRAM LISTINGS
How to Type in COMPUTE!'s Gazette Programs 106 *
The Automatic Proofreader 108 128/64
MLX: Machine Language Entry Program for Commodore 64 110 64
Advertisers Index 116 *
------------------------------------------------------------------------------------------
MARCH 1988 Issue 57 Vol. 6, No. 3
(I don't have this issue)
------------------------------------------------------------------------------------------
APRIL 1988 Issue 58 Vol. 6, No. 4
FEATURES
Report from the 1988 Winter Consumer Electronics Show Keith Ferrell 8 *
Close Up: The Commodore 128D Clifton Karnes 16 *
Super CP/M Software for the 128, Part 2: Programmer's Toolbox Clifton Karnes 40 128
REVIEWS
Paperboy and Gauntlet Keith Ferrell 30 64
Echelon Ervin Bobo 31 64
Halls of Montezuma George Miller 33 64
The Sentry Neil Randall 36 64
GAMES
3-D Speedway Chris Ulmer 20 64
Spy Defense John Dalton 24 64
PROGRAMMING
BASIC for Beginners: Number Drills Larry Cotton 56 128/64/+4/16
Machine Language Programming: File Handling Jim Butterfield 58 128/64
Power BASIC: Power POKE Barry L. Camp 61 128/64/+4/16
Key Clicker John Walker 63 128/64
Mirrors Paul Carlson 65 64
Speed File for the 64 Dave Crook 66 64
Phantom LIST Buck Childress 71 128
DGraph: Hi-Res Commands for BASIC Dan Coy 72 64
Smart VAL Randy Thompson 74 64
Ramdisk 128 Peter M. L. Lottrup 76 128
Four for the 64 Randy Thompson 78 64
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
User Group Update Mickey McLean 26 *
Gazette Feedback Editors and Readers 44 *
The GEOS Column: GeoPublish--A Close Look Randy Thompson 53 64
Horizons: Faster and Faster Todd Heimarck 60 *
Computing for Families: What Type of Person Likes Computers? Fred D'Ignazio 62 *
Bug-Swatter: Modifications and Corrections 64 *
PROGRAM LISTINGS
How to Type In COMPUTE!'s Gazette Programs 102 *
The Automatic Proofreader 104 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 and 128 106 128/64
Advertisers Index 116 *
------------------------------------------------------------------------------------------
MAY 1988 Issue 59 Vol. 6, No. 5
FEATURES
All Together Now! Networking the Commodore 64 Tom Netsel 8 *
The Future of the 64 and 128: Industry Leaders' Forecasts Keith Ferrell 12 *
A Guide to Commodore User Groups, Part 1 Mickey McLean 22 *
REVIEWS
Airborne Ranger Ervin Bobo 30 64
Sub Battle Simulator Tom Netsel 31 64
Chernobyl Ervin Bobo 38 64
Amnesia Jesse Cohn 42 64
GAMES
Trap Eric Haines 26 64
Treasure Diver Brian Casey 28 64
PROGRAMMING
BASIC for Beginners Larry Cotton 52 128/64/+4/16
Machine Language Programming: Formatting Text Jim Butterfield 56 128/64
Power BASIC: Fast Hi-Res Screen Dump John L. Reno 58 128/64/+4/16
Mob Maker Bruce Thompson 60 64
1541 Speed and Alignment Tester Ross Ouwinga 63 64
128 Math Graphics Clifton Karnes 67 128
Periscope: A Disk Editor for the 128 Robert Bixby 70 128
Finding Your Way Around Commodore Disks Dale McBane 70 *
64 Keyboard Enhancer Vivek Jhaveri 72 64
Relative Ease Jeffrey D. Partch 74 64
Hi-Res Screen Show for the 128 Rob Kennedy 78 128
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Feedback Editors and Readers 44 *
Computing for Families: Worlds of Wonder--WOW! Fred D'Ignazio 54 *
Horizons: Clocks and Cycles Todd Heimarck 55 128/64
The GEOS Column: Skeet Roger M. Pingleton, Jr. 57 128/64
Bug-Swatter: Modifications and Corrections 68 *
PROGRAM LISTINGS
How to Type In COMPUTE!'s Gazette Programs 98 *
The Automatic Proofreader 102 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 106 64
Advertisers Index 116 *
------------------------------------------------------------------------------------------
JUNE 1988 Issue 60 Vol. 6, No. 6
FEATURES
Commodore-Ready Printers: The New Generation Tom Netsel 12 *
A Buyer's Guide to Commodore-Ready Printers Mickey McLean 18 *
A Guide to Commodore User Groups, Part 2 Mickey McLean 63 *
REVIEWS
Super Snapshot 3.0 and Slideshow Creator Art Hunkins 22 64
Kung-Fu Master Robert Bixby 26 64
Skyfox II: The Cygnus Conflict Ervin Bobo 27 64
Tetris David and Robin Minnick 27 64
GAMES
Square Logix Leonard Morris 30 128
Arcade Volleyball Rhett Anderson and David Hensley, Jr. 32 64
Jericho Robert Bixby 66 64
PROGRAMMING
Ramdisk 64 Bruce Thompson 44 64
Big Screen Converter Robert Bixby 45 64
Pointer Charles Prince 52 64
Graphics Wedge Phillip A. Gilley 54 64
Excelfont 80: Super Character Editor for the 128 Daihung Do 56 128
Eight Thousand Dragons Paul Carlson 59 64
BASIC for Beginners: My Dear Aunt Sally Larry Cotton 60 128/64/+4/16
Machine Language Programming: Where to Locate Jim Butterfield 62 128/64
3-D Bar Grapher for the 128 Jon Atkinson 67 128
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Gazette Feedback Editors and Readers 8 *
D'Iversions: 8K Memory Is Enough Fred D'Ignazio 37 *
Horizons: Piracy--The Readers Speak Out Todd Heimarck 38 *
Simple Answers to Common Questions Tom R. Halfhill 40 *
The GEOS Column: geoPaint Super Chart E. William Huffman 41 64
Bug-Swatter: Modifications and Corrections 42 *
PROGRAM LISTINGS
How to Type In COMPUTE!'s Gazette Programs 84 *
The Automatic Proofreader 86 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 and 128 88 128/64
Advertisers Index 100 *
------------------------------------------------------------------------------------------
JULY 1988 Issue 61 Vol. 6, No. 7
FEATURES
Hard Disk Drives: The Powerful Peripherals Tom Netsel 14 *
The Civil War on Disk Neil Randall 24 *
REVIEWS
Apollo 18 Ervin Bobo 28 64
Warp Speed Art Hunkinks 30 128/64
Merlin 128 Robert Bixby 31 128
The Train Ervin Bobo 32 64
Speed Buggy Robert Bixby 34 64
GAMES
Bagger Kevin Black 36 64
Scrambler Rhett Anderson and David Hensley, Jr. 47 64
PROGRAMMING
BASIC for Beginners: BASIC Geometry Larry Cotton 38 128/64/+4/16
Machine Language Programming: Simple Counting Loops Jim Butterfield 44 128/64
Power BASIC: Quick Save Buck Childress 43 128/64/+4/16
Hints & Tips: Disks and Files 46 128/64/+4/16
V-8: Turbocharged Graphics for the 64 Stephan R. Borden 53 64
Error Analyzer Sanjoy Dasgupta 59 64
SYS Stamper Phil Kinkade 61 128/64/+4/16
Emergency BASIC James Host 62 64
Musical Zippers Larry Cotton 65 64
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Feedback Editors and Readers 8 *
Simple Answers to Common Questions Tom R. Halfhill 37 *
D'Iversions: The Intimate Machine Fred D'Ignazio 40 *
Horizons: Viral Infections Todd Heimarck 41 *
The GEOS Column: Super Printer Driver Douglas Blakely 42 128/64
Bug-Swatter: Modifications and Corrections 62 *
News & Products 64 *
PROGRAM LISTINGS
How to Type In COMPUTE!'s Gazette Programs 88 *
The Automatic Proofreader 90 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 92 64
Advertisers Index 100 *
------------------------------------------------------------------------------------------
AUGUST 1988 Issue 62 Vol. 6, No. 8
FEATURES
MIDI Made Simple Tom Netsel 14 *
MIDI and the Musician Larry Cotton 16 *
Talk Is Cheaper Mickey McLean 21 *
Buyer's Guide to Music Composition and Programming Software Caroline D. Hanlon 45 *
REVIEWS
Zig-Zag and Plasmatron Robet Bixby 24 64
PaperClip III Neil Randall 25 128/64
Power at Sea Ervin Bobo 26 64
Hodge Podge Robin and David Minnick 27 64
Star NX-1000C Multi-Font Printer Tom Netsel 28 128/64
GAMES
BB Barrage Bill Chin 30 64
Cribbage Bruce Boyles 32 128
Investor Troy Tucker 36 128/64/+4/16
PROGRAMMING
BASIC for Beginners: Rounding Larry Cotton 40 128/64/+4/16
Machine Language Programming: Pointer Loops Jim Butterfield 42 128/64
Hints & Tips: 64 and 128 Tricks 43 128/64
The Programmer's Page: That Won't Work Randy Thompson 58 64
RAM Expander 64 Peter Lottrup 60 128/64
Power BASIC: Shell Booter David Ockrassa 61 128
3-D Sprites Hubert Cross 65 64
Zoom Robert Bixby 64 128/64
DEPARTMENTS
The Editor's Notes Keith Ferrell 4 *
Letters to the Editor 6 *
Feedback Editors and Readers 8 *
Horizons: Computers' Conversations Rhett Anderson 38 *
Simple Answers to Common Questions Tom R. Halfhill 39 *
D'Iversions: The Tinkertoy, Tic-Tac-Toe-Playing Computer Fred D'Ignazio 44 *
The GEOS Column: GEOS 128 Solutions 57 128
Bug-Swatter: Modifications and Corrections 62 *
User Group Update Mickey McLean 63 *
PROGRAM LISTINGS
How to Type In COMPUTE!'s Gazette Programs 86 *
The Automatic Proofreader 88 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 and 128 90 128/64
Advertisers Index 100 *
------------------------------------------------------------------------------------------
SEPTEMBER 1988 Issue 63 Vol. 6, No. 9
FEATURES
Extra! Extra! Write All About It! Tom Netsel 12 *
Putting It to Work Mickey McLean 14 *
REVIEWS
Déjà Vu Neil Randall 28 64
Ticket to Washington, D.C. David and Robin Minnick 29 64
X-15 Alpha Mission Ervin Bobo 34 64
Star Empire 35 64
GAMES
Lincoln Green Robert Bixby 37 64
Boom and Bust Fred Karg 38 64
Lava Flow Forrest Bentley 39 64
PROGRAMMING
BASIC for Beginners: The Pigeonhole Analogy Larry Cotton 42 128/64/+4/16
The Programmer's Page: Did You Know That... Randy Thompson 45 128/64/+4/16
Machine Language Programming: Debugging Jim Butterfield 46 128/64/+4/16
Pattern Fill Robet Bixby 54 64
Multicolor Graphics Dump Hubert Cross 56 64
Multicolor Graphics and Video Storage Dale McBane 57 64
ML Boot David Roth 59 64
SpeedCheck 128: A Spelling Checker for SpeedScript 128 Larry D. Smith 60 128
Disk Package Barry Camp 62 64
MultiSort 128 James E. Borden 66 128
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Feedback Editors and Readers 22 *
D'Iversions: Murder at Palenque Fred D'Ignazio 26 *
Horizons: Counting People and Making Faces Rhett Anderson 44 *
The GEOS Column: Quick Clock Ernest Hunter 47 128/64
User Group Update Mickey McLean 53 *
Bug-Swatter: Modifications and Corrections 55 *
News & Products 68 *
PROGRAM LISTINGS
How to Type In COMPUTE!'s Gazette Programs 90 *
The Automatic Proofreader 92 128/64/+4/16
MLX: Machine Language Entry Program for Commodore 64 94 64
Advertisers Index 100 *
------------------------------------------------------------------------------------------
OCTOBER 1988 Issue 64 Vol. 6, No. 10
FEATURES
Commodore Goes Back to School Tom Netsel 14 *
Buyer's Guide to Preschool Software Caroline D. Hanlon 22 *
REVIEWS
Blowup Art Hunkins 29 64
Excel 2001 Disk Drive Scott Thomas 30 128/64
Jinxter Steve Hedrick 31 64
RoadRunner Robin and David Minnick 33 64
Impossible Mission II Robert Bixby 36 64
GAMES
Scorpion II Darrell G. Rose 46 64
Maze Master Bennie J. Montoya 54 64
Computag Mark Tuttle 55 64
PROGRAMMING
BASIC for Beginners: The Smalltown 500 Larry Cotton 38 128/64/+4/16
Machine Language Programming: All About Numbers Jim Butterfield 40 128/64
The Programmer's Page: Using DOS Randy Thompson 41 128/64/+4/16
64 Compressor Gary Lamon 56 64
SpeedPrint Stephen Weatherford 60 64
RAM Save Kevin Picotte 65 64
Speed Columns Rob Bixby 67 64
Screenius Tim Gerchmez 70 64
128 Text Sorter Bert Halverson, Jr. 71 128
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Feedback Editors and Readers 8 *
User Group Update Mickey McLean 37 *
D'Iversions: Isaac Asimov--Teacher for a Day Fred D'Ignazio 42 *
Horizons Rhett Anderson 44 *
News & Products 57 *
The GEOS Column: A Close-Up Look at geoProgrammer Dale McBane 59 64
Bug-Swatter: Modifications and Corrections 66 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 102 64
The Automatic Proofreader 106 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 108 *
Advertisers Index 100 *
------------------------------------------------------------------------------------------
NOVEMBER 1988 Issue 65 Vol. 6, No. 11
FEATURES
GEOS 2.0: A Major Upgrade--New, Improved, Faster, and Friendlier Robert Bixby 10 *
Computers in the Real World Tom Netsel 20 *
Buyer's Guide to Word Processors and Spelling Checkers Caroline D. Hanlon 67 128/64
REVIEWS
Bard's Tale III: The Thief of Fate Neil Randall 30 64
4 X 4 Off-Road Racing Tom Netsel 31 64
Crossbow and Karnov Steve Hedrick 36 64
Master Ninja: Shadow Warrior of Death Jesse Cohn 37 64
Mainframe Ervin Bobo 38 64
GAMES
Rally Racer Scott Elder 46 64
Block Out Jason Wellington 54 128
Quolerus James Knesak 55 64
PROGRAMMING
The Programmer's Page Randy Thompson 73 128/64/+4/16
BASIC for Beginners: Variables Revisited Larry Cotton 74 128/64/+4/16
Machine Language Programming: Kernal Keys Jim Butterfield 76 128/64
Easy LoaDIR Randy Thompson 78 64
Sprite Killer James Host 79 64
Notepad 64 Basil Cox 80 64
Supratechnic Jeff Litz 81 64
Custom Boot Don J. Reynolds 83 128
Magnifier Robert Bixby 84 64
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
News & Products 40 *
User Group Update Mickey McLean 47 *
Feedback Editors and Readers 58 *
D'Iversions: What Is a Robot? Fred D'Ignazio 71 *
Horizons: A Pirate Tells All Rhett Anderson 72 *
The GEOS Column: Font Grabber Mystic Jim 77 128/64
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 and 128 104 128/64
The Automatic Proofreader 114 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 116 *
Advertisers Index 100 *
------------------------------------------------------------------------------------------
DECEMBER 1988 Issue 66 Vol. 6, No. 12
FEATURES
88's Best Games 10 *
Ringside LXIV! Keith Ferrell 18 64
Gazeete Readership Survey 24 *
REVIEWS
Red Storm Rising Keith Ferrell 28 64
Sky Travel Russ Fisher 30 64
Zak McCracken and the Alien Mindbenders Tom Netsel 32 64
Monopoly Ervin Bobo 34 64
L.A. Crackdown Steve Hedrick 34 64
The Three Stooges Keith Ferrell 36 64
GAMES
Crossroads II: Pandemonium Steve Harter 38 64
Crossroads II Maze Editor Randy Thompson 39 64
Double Take Mark Tuttle 41 64
PROGRAMMING
BASIC for Beginners: Wish List Larry Cotton 54 128/64/+4/16
Power BASIC: Program Merge Randy Thompson 56 64
Machine Language Programming: Dressing Up GETIN Jim Butterfield 60 128/64
The Programmer's Page: Printing Sounds Randy Thompson 62 64
Digi-Sound Roger Freeman 70 128/64
Materializer Peter M. L. Lottrup 72 64
Dynamic Windows Michael Broussard 74 64
Quick! Adib Zaky 82 64
1526 PrintScreen James Host 86 64
Key Lock J. Basil Cox 88 128/64
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Feedback Editors and Readers 42 *
The GEOS Column: Contest Winners! 58 *
Horizons: Abusing Software Rhett Anderson 64 *
D'Iversions: An Electronic Field Trip Fred D'Ignazio 68 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 104 64
The Automatic Proofreader 112 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 116 *
Advertisers Index 100 *
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1988 - December 1988
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
------------------------------------------------------------------------------------------
******************************************************************************************
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Compute!'s Gazette: January 1989 - December 1989
------------------------------------------------------------------------------------------
COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1989 - December 1989
------------------------------------------------------------------------------------------
JANUARY 1989 Issue 67 Vol. 7, No. 1
FEATURES
A Guided Tour of Major Online Services Tom Netsel 19 *
How to Get Published (and Make Money) David Hensley, Jr., and Randy Thompson 26 *
REVIEWS
Pool of Radiance Neil Randall 30 64
Bubble Ghost Ervin Bobo 32 64
Mavis Beacon Teaches Typing Keith Ferrell 42 64
The Games--Summer Edition Steve Hedrick 44 64
GAMES
Disc Blitz Peter Marino 46 64
Bombardment Forrest Bentley 48 64
Jewel Grab Brian Casey 50 64
PROGRAMMING
Smooth Scrolling Windows Peter M. L. Lottrub and Pablo Garibaldi 54 64
Deluxe Input Eric Slimko 62 64
128 Animator Earl Kanady 66 128
Smart Disassembler Louis Giglio 70 64
Handy Filer Walter L. Smith 74 64
The Programmer's Page: Shorter, Faster, Better Randy Thompson 82 128/64
BASIC for Beginners: More Disk BASIC Larry Cotton 85 128/64/+4/16
Machine Language Programming: String Passing Jim Butterfield 87 128/64
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Commodore Clips: News, Notes, and New Products Mickey McLean 8 *
Feedback Editors and Readers 14 *
User Group Update Mickey McLean 52 *
Horizons: The Brain's Tricks Rhett Anderson 88 *
D'Iversions: Where in the World? Fred D'Ignazio 89 *
The GEOS Column: Becoming a geoPaint Pro Roger T. Conroy 90 64
Bug-Swatter: Modifications and Corrections 91 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 108 64
The Automatic Proofreader 114 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 116 *
Advertisers Index 101 *
------------------------------------------------------------------------------------------
FEBRUARY 1989 Issue 68 Vol. 7, No. 2
FEATURES
Around the World with Commodore Tom Netsel 14 *
A Buyer's Guide to Personal Publishing Software Caroline D. Hanlon 20 *
REVIEWS
Ocean Ranger Robin and David Minnick 38 64
Sporting News Baseball Neil Randall 43 64
JiffyDOS Art Hunkins 45 128/64
Quick Brown Box Art Hunkins 46 128/64
Sesame Street Learning Kit, Volume 1 Robin and David Minnick 48 64
GAMES
Tank Ambush Anthony Bertram 26 64
Gridloc Dan Stephens 30 128
PROGRAMMING
The Great Arcade Machine Hubert Cross 53 64
Power BASIC: Binary/Hex Enhancer Sanjoy Dasgupta 60 64
64 Runner Joel M. Rubin 61 128
1581 Alphabetizer Raymond D. Layton 62 128/64
The Programmer's Page: Bugs Randy Thompson 64 128/64
BASIC for Beginners: DEF FN and FN Larry Cotton 66 128/64/+4/16
Machine Language Programming: Same Game, But Faster! Jim Butterfield 68 128/64
Sound Wedge Stacy J. Prowell 75 64
Gabby Robert Bixby 78 64
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
Commodore Clips: News, Notes, and New PRoducts Mickey McLean 8 *
Feedback Editors and Readers 50 *
Bug-Swatter: Modifications and Corrections 57 *
User Group Update Mickey McLean 63 *
Horizons: That Masked Man 70 *
D'Iversions: Teachers and Technology in the 1990s Fred D'Ignazio 71 *
The GEOS Column: Close-Up--geoChart Robert Bixby 72 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 and 128 96 128/64
The Automatic Proofreader 106 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 108 *
------------------------------------------------------------------------------------------
MARCH 1989 Issue 69 Vol. 7, No. 3
FEATURES
Dream to Reality: Simulation Designers Speak Out Tom Netsel 12 *
Buyer's Guide to Sports Games and Simulations Mickey McLean 26 *
REVIEWS
Steel Thunder Ervin Bobo 18 64
Instant Music Art Hunkins 19 64
Times of Lore Neil Randall 22 64
M.I.S.L. Soccer Jesse Cohn 23 64
Barbarian Steve Hedrick 23 64
Stocker Earl Buckelew 24 64
GAMES
The Anglers Tai Bush 38 64
Bacteria Leonard Morris 40 128
PROGRAMMING
Planebender Victor Barbee 42 64
Bitmap Buster Phillip A. Gilley 44 64
Monthly Calendar Chris Brown 46 64
MultiView Steve Emsley 48 64
BASIC for Beginners: Small Stuff Larry Cotton 56 128/64/+4/16
Programmer's Page: Tips from Readers Randy Thompson 58 128/64
Power BASIC: On Break Goto Matthew Gilbert 59 128/64
Machine Language Programming: Binary to Decimal Jim Butterfield 61 128/64
DEPARTMENTS
Editor's Notes Lance Elko 4 *
Letters to the Editor 5 *
Commodore Clips: News, Notes, and New Products Mickey McLean 8 *
User Group Update Mickey McLean 50 *
Feedback Editors and Readers 53 *
D'Iversions: Is There Life After Nintendo? Fred D'Ignazio 60 *
The GEOS Column: Screen Dumper Todd Crusan 62 *
Horizons: What is Programming? Rhett Anderson 64 *
Bug-Swatter: Modifications and Corrections 65 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 78 64
The Automatic Proofreader 90 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 92 *
Advertisers Index 77 *
------------------------------------------------------------------------------------------
APRIL 1989 Issue 70 Vol. 7, No. 4
FEATURES
Designing Your Own Programs Rhett Anderson and Randy Thompson 12 *
Making It Work Patrick Parrish 15 *
Buyer's Guide to Programming Aids Caroline D. Hanlon 16 *
Futureware: Science Fiction on Disk Keith Ferrell 20 *
REVIEWS
The Faery Tale Adventure Neil Randall 30 64
Designasaurus Robert Bixby 31 64
Neuromancer Keith Ferrell 32 64
Heavy Metal: Modern Land Combat Tom Netsel 34 64
Caveman Ugh-lympics Robin and David Minnick 35 64
Writer 64 Robert Bixby 36 64
GAMES
Space Worms Jason Merlo 26 64
Brusher Leonard Morris 29 128
PROGRAMMING
Power BASIC: Italics Richard Penn 45 128/64
BASIC 10 John Fraleigh 46 64
Sprite Fader for the 128 Peter M. L. Lottrup 50 128
Comparator Michael J. Gibbons 51 64
Super Accelerator for the 128 Philip Landman 53 128
Odometer Buck Childress 54 64
The Programmer's Page: April Fools Randy Thompson 60 *
BASIC for Beginners: The Evolving Program Larry Cotton 61 128/64/+4/16
Machine Language Programming: Visible Division Jim Butterfield 63 128/64
DEPARTMENTS
Editor's Notes Lance Elko 3 *
Letters to the Editor 5 *
Commodore Clips: News, Notes, and New Products Mickey McLean 8 *
Feedback Editors and Readers 55 *
Bug-Swatter: Modifications and Corrections 58 *
User Group Update Mickey McLean 59 *
Horizons: A Bit of History Rhett Anderson 64 *
D'Iversions: What's to Say About Computers? Fred D'Ignazio 65 *
The GEOS Column: File Saver Jim Tubbs 66 128/64
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 and 128 81 128/64
The Automatic Proofreader 90 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 92 *
Advertisers Index 77 *
------------------------------------------------------------------------------------------
MAY 1989 Issue 71 Vol. 7, No. 5
FEATURES
The Care and Feeding of Dot-Matrix Printers Tom Netsel 10 *
Wonderware: Worlds of Fantasy on Disk Neil Randall 16 *
Plug In and Go: Commodore-Ready Printers Mickey McLean 22 *
A Guide to Commodore User Groups, Part 1 Mickey McLean 25 *
REVIEWS
Who Framed Roger Rabbit Ervin Bobo 34 64
Ikari Warriors and Victory Road Rovert Bixby 36 64
Decisive Battles of the American Civil War, Volume III Neil Randall 37 64
1581 Toolkit Robert Bixby 38 128/64
Grand Prix Circuit Tom Netsel 45 64
Mars Saga Neil Randall 46 64
GAMES
Verbatim Mark Tuttle 28 64
Knock 31 Robert B. Cook 29 64
PROGRAMMING
Hi-Res Windows Brian Casey 30 64
Ram Wedge 128 Paul Redmond 50 128
Shades Richard Penn 52 64
Super Slideshow Steve Emsley 56 128/64
Dissolve 128 Dennis Furman 60 128
The Programmer's Page: Programming the 128 Randy Thompson 64 128
BASIC for Beginners: E Doesn't Mean Error Larry Cotton 66 128/64/+4/16
Power BASIC: Quick Print Chuck Webb 68 128/64/+4/16
Machine Language Programming: Simple Stack Stuff Jim Butterfield 70 128/64
DEPARTMENTS
Editor's Notes Lance Elko 2 *
Letters to the Editor 4 *
Commodore Clips: News, Notes, and New Products Mickey McLean 6 *
Feedback Editors and Readers 62 *
Bug-Swatter: Modifications and Corrections 67 *
Horizons: 64K--Not What It Used to Be Rhett Anderson 71 *
D'Iversions: The Howard Cosell of Computer Sportscasting Fred D'Ignazio 72 *
The GEOS Column: Close-Up--GEOS 128, Version 2.0 Robert Bixby 73 128
PROGRAM LISTINGS
COMPUTE!'s Gazette Author's Guide 5 *
MLX: Machine Language Entry Program for Commodore 64 and 128 94 128/64
The Automatic Proofreader 98 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 100 *
Advertisers Index 85 *
------------------------------------------------------------------------------------------
JUNE 1989 Issue 72 Vol. 7, No. 6
FEATURES
Best Arcade Sports Games Mickey McLean and Tom Netsel 11 *
Guide to Commodore User Groups, Part 2 Mickey McLean 20 *
REVIEWS
First over Germany Ervin Bobo 23 64
Jordon vs. Bird: One on One Steve Hedrick 24 64
Rocket Ranger Tom Netsel 24 64
Predator Ervin Bobo 26 64
Deathlord Erik Olson 27 64
Minimodem-C Tom Netsel 28 128/64
GAMES
Jericho II: The Revenge Robert Bixby 29 64
Match Mania Donovan E. Anderson, Jr. 31 64
PROGRAMMING
Grafix Converter Steve Emsley 37 64
Ramdisk David E. Bray 38 64
Hi-Res 80 for the 128 Tony Phillips 40 128
SpeedCount Buck Childress 41 64
BASIC for Beginners: Bugbusters Larry Cotton 48 128/64/+4/16
Power BASIC: 128 Monitor Enhancer Shawn K. Smith 50 128
The Programmer's Page: Self-Modifying BASIC Randy Thompson 52 *
Machine Language Programming: Laws of Motion Jim Butterfield 56 64
MacroBASIC Terry Bryner 58 128/64
DEPARTMENTS
Editor's Notes Lance Elko 2 *
Letters to the Editor 4 *
Commodore Clips: News, Notes, and New Products Mickey McLean 6 *
The GEOS Column: Help Pad James Tubbs 44 128/64
Feedback Editors and Readers 46 *
Bug-Swatter: Modifications and Corrections 49 *
Horizons: The Commodore 128--A Dinosaur? Rhett Anderson 64 *
D'Iversions: Nintendo Revisited Fred D'Ignazio 66 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 and 128 69 128/64
The Automatic Proofreader 74 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 92 *
Advertisers Index 76 *
------------------------------------------------------------------------------------------
JULY 1989 Issue 73 Vol. 7, No. 7
FEATURES
Make It Sing!: Speakers, Stereo, and MIDI Solutions Art Hunkins 12 *
East Meets West: Hindu Music from Texas--64 Style Tom Netsel 14 *
Online: iSLAND OF fANTASY cHERYL pETERSON 19 *
REVIEWS
Spectrum 128 Neil Randall 22 128
Jack Nicklaus' Greatest 18 Holes of Major Championship Golf David Hensley, Jr. 23 64
Double Dare and Hollywood Squares David and Robin Minnick 24 64
Powerplay Hockey: USA vs. USSR Ervin Bobo 25 64
Calculator 128 Robert Bixby 26 128/64
GAMES
Mine Sweeper Ben Campbell 27 64
Monster Bar-B-Q 28 128
Math Magic Michael Kaelin 29 128
PROGRAMMING
CHR$ Graphics Hubert Cross 30 64
Financial Planner William Chin 39 64
1581 Directory Sorter Robert Czeisel 48 128/64
SFX Machine Larry Cotton 50 64
The Programmer's Page: 64 Tips and 1571 ROMs Randy Thompson 51 *
BASIC for Beginners: Musical POKEs Larry Cotton 52 64
Machine Language Programming: Simple ML Music Jim Butterfield 54 64
DEPARTMENTS
The Editor's Notes Lance Elko 4 *
Letters to the Editor 5 *
Commodore Clips: News, Notes, and New Products Mickey McLean 6 *
The GEOS Column: File Retriever John F. Howard 56 128/64
Feedback Editors and Readers 58 *
Horizons: The Newsletter Awards Randy Thompson 62 *
D'Iversions: Where Have All the Robot's Gone Fred D'Ignazio 63 *
User Group Update Mickey McLean 64 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 65 64
The Automatic Proofreader 70 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 92 *
Advertisers Index 69 *
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AUGUST 1989 Issue 74 Vol. 7, No. 8
FEATURES
Here Come the Coin-Ops! Keith Ferrell 10 *
Explore Your 64! Larry Cotton 16 *
REVIEWS
Guerrilla War and Purple Heart Steve Hedrick 18 64
Bible Search Robert Bixby 19 128/64
Out Run and Space Harrier Troy Tucker 19 64
USA Today Sports Center David Hensley, Jr. 20 64
Aussie Joker Poker David and Robin Minnick 24 64
International Team Sports Erik Olson 24 64
F-14 Tomcat Ervin Bobo 25 64
GAMES
Boomerang Kevin Dixon 27 64
Marathon Leonard Morris 30 128
EDUCATION
Stars II Robert A. Mulford 32 64
Quiz Maker Jim Wilday 36 128/64/+4
PROGRAMMING
Screen Splitter Ruben L. Pakman 34 64
VDC Graphics: Bitmapped Graphics on the 80-Column Screen Ken Davies 38 128
Sprite Clock Keith M. Groce 44 64
Disk Doubler David F. Ockrassa 46 128/64
Notepad 128 E. D. Franz 47 128
Sprite Fader 64 Peter M. L. Lottrup 48 64
BASIC for Beginners: More Musical POKEs Larry Cotton 52 64
Machine Language Programming: Wraparound Numbers Jim Butterfield 54 128/64
The Programmer's Page: Programmer's Survival Kit Randy Thompson 56 128/64
DEPARTMENTS
Editor's Notes Lance Elko 4 *
Letters to the Editor 5 *
Commodore Clips: News, Notes, and New Products Mickey McLean 6 *
Feedback Editors and Readers 50 *
Bug-Swatter: Modifications and Corrections 55 *
D'Iversions: 64 vs. Nintendo--The Debate Continues Fred D'Ignazio 58 *
Horizons: The Other Side of the Fence Rhett Anderson 59 *
The GEOS Column: Head to Head--Writer 64 vs. Word Publisher Robert Bixby 62 *
User Group Update Mickey McLean 64 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 and 128 66 128/64
The Automatic Proofreader 68 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 88 *
Advertisers Index 72 *
------------------------------------------------------------------------------------------
SEPTEMBER 1989 Issue 75 Vol. 7, No. 9
FEATURES
Who Ya Gonna Call? Youe Commodore User Group Tom Netsel 10 *
About Face! Commodore's Back in the Classrom Mickey McLean 14 *
REVIEWS
Last Ninja 2 Steve Hedrick 31 64
Keith Can Eron's Pro Soccer Neil Randall 31 64
Word Writer 4 Robert Bixby 32 64
Tower Toppler Robin Minnick 34 64
Demon's Winter Erik Olson 36 64
Combat Course Dan Wilson 37 64
GAMES
Block Battle! Jon Dearden 20 64
Wham Ball Rick Bauer 22 64
PROGRAMMING
Memo Card William Chin 24 64
64 Animator Hubert Cross 28 64
SpeedScript 128 Plus Michael Gruber 38 128
EZ Bar Charter Tim Ruiz 48 128/64/+4/16
MR Scribble John Fedor 50 64
BASIC for Beginers: Nintendo vs. 64--Another View Larry Cotton 54 *
The Programmer's Page: 128 Tips Randy Thompson 58 128
Machine Language Programming: Powers of 2 Jim Butterfield 60 128/64
Power BASIC: On the Border Shao-Tien Pan 70 64
DEPARTMENTS
Editor's Notes Lance Elko 4 *
Letters to the Editor 5 *
Commodore Clips: News, Notes, and New Products Mickey McLean 6 *
Feedback Editors and Readers 52 *
D'Iversions: Commodore vs. Nintendo--What's Your Opinion? Fred D'Ignazio 62 *
Horizons: Merci, Berkeley Rhett Anderson 64 *
User Group Update Mickey McLean 66 *
The GEOS Column: SlideShow John Stabile 68 128/64
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 and 128 72 128/64
The Automatic Proofreader 78 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 96 *
COMPUTE!'s Gazette Author's Guide 71 *
Advertisers Index 79 *
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OCTOBER 1989 Issue 76 Vol. 7, No. 10
FEATURES
Looking Good! Tips and More Tips for Desktop Publishers Tom Netsel 8 *
REVIEWS
Overrun! Erik Olson 20 64
Chomp! Ervin Bobo 20 64
The Honeymooners Jeff Seiken 21 64
Modem Wars Tom Netsel and Erik Olson 24 64
Time & Majik Ervin Bobo 25 64
Western Games Robin Minnick 26 64
GAMES
Slap Shot John Fedor 14 64
Triple Search Mike Bloustine 28 64
PROGRAMMING
Backdrops Richard Penn 16 64
Boot Maker Tai Bush 31 64
Diamonds Hubert Cross 32 64
Text Screen Editor Shao-Tien Pan 35 64
RGB Kit Stephane Edwardson 40 128
128 Graphics Compactor Bret M. Timmins 44 128
Machine Language Programming: Random-Number Test Jim Butterfield 52 128/64
Power BASIC: Screen Play Shao-Tien Pan 54 64
The Programmer's Page: Printing with Style Randy Thompson 56 128/64
BASIC for Beginners: Good Vibes Larry Cotton 58 *
DEPARTMENTS
Editor's Notes Lance Elko 2 *
Letters to the Editor 4 *
Commodore Clips: News, Notes, and New Products Mickey McLean 5 *
Feedback Editors and Readers 48 *
Horizons: What's Going On? Rhett Anderson 60 *
D'Iversions: Commodore vs. Nintendo--Strong Words from Readers Fred D'Ignazio 62 *
The GEOS Column: Disk Usage Douglas S. Curtis 64 128/64
User Group Update Mickey McLean 65 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 and 128 69 128/64
The Automatic Proofreader 74 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 88 *
Advertisers Index 73 *
------------------------------------------------------------------------------------------
NOVEMBER 1989 Issue 77 Vol. 7, No. 11
FEATURES
Super Power Boosters Tom Netsel 16 *
Cartridge Power! Art Hunkins 25 *
REVIEWS
Batman Russ Fisher 36 64
RoboCop Russ Fisher 36 64
Smart Cart Art Hunkins 38 64
Destroyer Escort Steve Hedrick 40 64
Navy Seal Tom Netsel 41 64
GAMES
White Water Tim Hanson 20 64
Flash Card Martin L. Otterson 22 64
PROGRAMMING
DP BASIC Thomas Henry 44 64
Universal Input Peter M. L. Lottrup 52 64
SpeedScript Easy Cursor Larry D. Smith 54 64
Copy 81 John Narusis 56 64
BASIC for Beginners: Keys to BASIC Programming Larry Cotton 63 64
The Programmer's Page: Blast from the Past Randy Thompson 65 *
Power BASIC: Vertical Scroller David Scheiderman 67 64
Machine Language Programming: Random Thought Jim Butterfield 70 128/64
DEPARTMENTS
Editor's Notes Lance Elko 4 *
Letters to the Editor 8 *
Commodore Clips: News, Notes, and New Products Mickey McLean 10 *
Feedback Editors and Readers 59 *
Horizons: The Computer's New Clothes Rhett Anderson 60 128/64
The GEOS Column: Turbo Format Kent Farris 61 128/64
D'Iversions: The Death of Nintendo Fred D'Ignazio 62 *
User Group Update Mickey McLean 71 *
Bug-Swatter: Modifications and Corrections 72 *
PROGRAM LISTINGS
MLX: Machine Language Entry Program for Commodore 64 74 64
The Automatic Proofreader 77 128/64/+4/16
How to Type In COMPUTE!'s Gazette Programs 88 *
Advertisers Index 72 *
------------------------------------------------------------------------------------------
DECEMBER 1989 Issue 78 Vol. 7, No. 12
FEATURES
Gazette Readership Survey 44 *
Best Games of '89 Keith Ferrell, Mickey McLean, and Tom Netsel 45 *
REVIEWS
Dr. Doom's Revenge Jeffery Scott Hall 71 64
The Duel: Test Drive II David and Robin Minnick 71 64
QIX Joe Poggiali 72 64
Risk Ervin Bobo 73 64
Hillsfar Russ Ceccola 74 64
Raw Recruit and Skate Crazy Ervin Bobo 74 64
GAMES
Circuits Eric Haines 24 64
Final Defense Hubert Cross 33 64
PROGRAMMING
The Programmer's Page: Tips from Readers Randy Thompson 12 128/64
Machine Language Programming: Sneaky Stack Jim Butterfield 14 128/64
BASIC for Beginners: Playing It Larry Cotton 18 128/64
KTerm Bert Kerkhof 55 128/64
Disk Inventory Robert B. Schofield 58 64
80-Column Screen Flipper James K. Walker 60 128
80 X 50 Display Joseph Heaverin 62 128
Power BASIC: Color Magic Shao-Tien Pan 64 64
DEPARTMENTS
The Editor's Notes Lance Elko 7 *
Feedback Editors and Readers 8 *
Letters to the Editor 10 *
Horizons: Vote for Me! Rhett Anderson 11 *
D'Iversions: Fame, Nintendo, and Robots Fred D'Ignazio 13 *
The GEOS Column: Mini Desktop Stephen Van Egmond 66 64
User Group Update Mickey McLean 68 *
Bug-Swatter: Modifications and Corrections 84 *
Commodore Clips: News, Notes, and New Products Mickey McLean 88 *
TYPING AIDS
The Automatic Proofreader 79 128/64
MLX: Machine Language Entry Program for Commodore 64 and 128 80 128/64
How to Type In COMPUTE!'s Gazette Programs 85 *
Advertisers Index 78 *
------------------------------------------------------------------------------------------
Compute!'s Gazette: January 1989 - December 1989
------------------------------------------------------------------------------------------
* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
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******************************************************************************************
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Compute!'s Gazette: January 1990 - December 1990
------------------------------------------------------------------------------------------
COMPUTE!'s Gazette
ISSN 0737-3716
COMPUTE!'s Gazette was a spin-off of COMPUTE! magazine. While COMPUTE!
covered computers in addition to Commodores, COMPUTE!'s Gazette was
Commodore-specific.
COMPUTE!'s Gazette was published from July 1983 to February 1995.
It started publishing companion disks in April 1984. Between October
1990 and December 1993 it was combined with COMPUTE! in a separate
section of the magazine. It then switched to a disk-only magazine
format in January 1994 and ceased publishing with the February 1995 issue.
COMPUTE!'s Gazette can be searched through CARL Uncover at
.
Compiled by: Jeremy Sieracki
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* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
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Compute!'s Gazette: January 1990 - December 1990
------------------------------------------------------------------------------------------
JANUARY 1990 Issue 79 Vol. 8, No. 1
FEATURES
'80s Ups & Downs Mickey McLean 16 *
Future Computing: Part 1--Neural Networks Kevin E. Martin 23 *
REVIEWS
Apache Strike David and Robin Minnick 71 64
Action Replay 5.0 Art Hunkins 71 64
The Final Cartridge III Art Hunkins 72 64
Total Exlipse Len Poggiali 73 64
Omega Tom Netsel 74 64
GAMES
Flags Peter M. L. Lottrup 45 64
Royal Rescue Ligia Latino 50 64
PROGRAMMING
The Programmer's Page: Two Odd Ideas Randy Thompson 11 128/64
BASIC for Beginners: Lesser-Known Commands Larry Cotton 14 64
1581 FastLoader David W. Martin 29 128/64
Bitmap Effects Keith M. Groce 34 64
Screen Pointer Mark Turner 38 64
Error Trapper David Kokorowski 58 64
Power BASIC: Sprite Text Scroller Shao-Tien Pan 66 64
Machine Language Programming: A File Scanner Jim Butterfield 79 128/64
DEPARTMENTS
The Editor's Notes Lance Elko 7 *
Feedback Editors and Readers 8 *
Letters to the Editor 9 *
Horizons: What Are They Up To? Rhett Anderson 10 *
D'Iversions: Computer of the 21st Century Fred D'Ignazio 20 *
The GEOS Column: Screen Grabber Richard A. Rardin 62 128/64
Bug-Swatter: Modifications and Corrections 64 *
Commodore Clips: News, Notes, and New Products Mickey McLean 88 *
TYPING AIDS
The Automatic Proofreader 80 128/64
MLX: Machine Language Entry Program for Commodore 64 81 64
How to Type In COMPUTE!'s Gazette Programs 84 *
Advertisers Index 78 *
------------------------------------------------------------------------------------------
FEBRUARY 1990 Issue 80 Vol. 8, No. 2
FEATURES
Club Caribe
An Unabashed Tour of an Online Resort Tom Netsel 23 *
The 64--Hot or Cold? Tom Netsel 30 *
Future Computing: Part 2--Neural Networks Kevin E. Martin 34 *
REVIEWS
Fire King Romney Laanstra 63 64
Omni-Play Basketball Robert Bixby 63 64
Might and Magic II Jeff Seiken 64 64
SimCity Steve Hedrick 64 64
BattleTech Len Poggiali 65 64
Kings of the Beach Heidi E. H. Aycock 66 64
GAMES
Qewb Robert Bixby 40 64
Pinhead James Merlo 46 64
PROGRAMMING
Power BASIC: Font Magic Shao-Tien Pan 10 64
The Programmer's Page: Bugs Randy Thompson 20 128/64
BASIC for Beginners: More Lesser-Known Commands Larry Cotton 21 64
Disk Editor Stacy J. Prowell 49 64
Sound Sampler 64 Guy Johnson 54 64
Messenger Stephane Edwardson 58 64
Machine Language Programming: A Word Counter Jim Butterfield 70 128/64
DEPARTMENTS
The Editor's Notes Lance Elko 5 *
Feedback Editors and Readers 7 *
Letters to the Editor 9 *
The GEOS Column: DirQuick John P. Young 14 128/64
D'Iversions: Design-a-Robot Contest Fred D'Ignazio 19 *
Commodore Clips: News, Notes, and New Products Mickey McLean 79 *
TYPING AIDS
The Automatic Proofreader 71 128/64
How to Type In COMPUTE!'s Gazette Programs 72 *
MLX: Machine Language Entry Program for Commodore 64 74 64
Advertisers Index 71 *
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MARCH 1990 Issue 81 Vol. 8, No. 3
FEATURES
Safegaurd Your System!
How to Guard Against Bad Power Charles Kuhlmann 22 *
Future Computing: Part 3--Neural Networks Kevin E. Martin 42 *
REVIEWS
Storm Across Europe Jeff Seiken 60 64
Gauntlet II Steve Hedrick 60 64
Shoot 'Em Up Construction Kit David and Robin Minnick 62 64
World Geography David and Robin Minnick 63 64
Aussie Games Alison Fleming 63 64
GAMES
International Bounty Hunter Neil Harvey 26 128
Planet Raider Alain Tremblay 36 64
PROGRAMMING
Power BASIC: BASIC Labels Ancel Bhagwandeen 11 64
The Programmer's Page: Hints and Tips Randy Thompson 12 128/64
BASIC for Beginners: AND, OR, and NOT Larry Cotton 16 64
1581 Partitioner Jeremiah Farmer 47 128
Screen Designer 128 James L. Lindly 52 128
Alias Will Steinsiek 56 128/64
Raster Master Peter M. L. Lottrup 64 64
Machine Language Programming: USR and Floating Point Jim Butterfield 68 64
DEPARTMENTS
The Editor's Notes Lance Elko 6 *
Letters to the Editor 7 *
Horizons: Computer Science Rhett Anderson 8 *
D'Iversions: Classrooms of Tomorrow Fred D'Ignazio 10 *
User Group Update Liz Casey 14 *
Feedback Editors and Readers 15 *
The GEOS Column: Calendar Richard A. Rardin 18 128/64
Bug-Swatter: Modifications and Corrections 69 *
Commodore Clips: News, Notes, and New Products Mickey McLean 79 *
TYPING AIDS
The Automatic Proofreader 71 128/64
MLX: Machine Language Entry Program for Commodore 64 and 128 72 128/64
How to Type In COMPUTE!'s Gazette Programs 76 *
Advertisers Index 69 *
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APRIL 1990 Issue 82 Vol. 8, No. 4
FEATURES
All Around the House Keith Ferrell 22 *
From the Other Side: Sysops Speak Out Tom Netsel 28 *
REVIEWS
Space Rogue Jeff Seiken 78 64
Scrabble David and Robin Minnick 78 64
Sgt. Slaughter's Mat Wars Ervin Bobo 79 64
Mean Streets Robert Bixby 80 64
GAMES
Apple Willie Hubert Cross 31 64
Think Tank Fred Karg 35 64
PROGRAMMING
BASIC for Beginners: Joysticks Larry Cotton 12 128/64
The Programmer's Page: Disk Drives Randy Thompson 17 128/64
Machine Language Programming: A File Lister Jim Butterfield 18 128/64
SynthPlayer Mariusz Jakubowski 40 64
Bassem: A Machine Language Assembler, Part 1 Fernando Buelna Sanchez 48 64
Execution Analyzer John R. Hampton 54 64
MagnaPrint Peter M. L. Lottrup 58 64
Speed Columns 2.0 Robert Bixby 62 64
DEPARTMENTS
Commodore Clips: News, Notes, and New Products Mickey McLean 2 *
The Editor's Notes Lance Elko 6 *
Letters to the Editor 7 *
Feedback Editors and Readers 8 *
D'Iversions: A Telepresence in Cyberspace Fred D'Ignazio 10 *
Horizons: Here's the News Rhett Anderson 11 *
The GEOS Column: geoWrite Converter Robert Bixby 14 64
Bug-Swatter: Modifications and Corrections 61 *
TYPING AIDS
The Automatic Proofreader 68 128/64
MLX: Machine Language Entry Program for Commodore 64 72 64
How to Type In COMPUTE!'s Gazette Programs 76 *
Advertisers Index 68 *
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MAY 1990 Issue 83 Vol. 8, No. 5
FEATURES
State-of-the-Art Sports Tom Netsel 22 *
A Guide to Commodore User Groups, Part 1 Liz Casey 27 *
REVIEWS
Knights of Legend Russ Ceccola 69 64
Blue Angels Ervin Bobo 69 64
Beyond Dark Castle Bob Guerra 70 64
Windwalker Steve Hedrick 71 64
Monopoly David and Robin Minnick 71 64
GAMES
Race Ace Mike Sedore 45 64
Isolation John Dearden 48 64
Sheerluck Fred Karg 57 64
PROGRAMMING
BASIC for Beginners: The Timers Larry Cotton 16 64
The Programmer's Page: Customizing Your Keyboard Randy Thompson 18 64
Machine Language Programming: Interrupt Programming Jim Butterfield 20 *
VDC Monitor Plus Douglas Doole 32 128
Bassem: A Machine Language Assembler, Part 2 Fernando Buelna Sanchez 36 64
Custom Cursor Gordon Chamberlin 41 64
MiniMap Keith M. Groce 43 64
MegaSqueeze Indi Phillips 52 64
DEPARTMENTS
Commodore Clips: News, Notes, and New Products Mickey McLean 2 *
The Editor's Notes Lance Elko 6 *
Letters to the Editor 7 *
Horizons: Off the Shelf Rhett Anderson 8 *
D'Iversions: Gateways into Virtual Reality Fred D'Ignazio 10 *
Feedback Editors and Readers 12 *
The GEOS Column: Closeup on GEORAM Robert Bixby 14 128/64
Bug-Swatter: Modifications and Corrections 59 *
TYPING AIDS
MLX: Machine Language Entry Program for Commodore 64 65 64
How to Type In COMPUTE!'s Gazette Programs 68 *
The Automatic Proofreader 72 128/64
Advertisers Index 60 *
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JUNE 1990 Issue 84 Vol. 8, No. 6
FEATURES
Into the Crystal Ball: Software Leaders' Outlook on the 64 Mickey McLean 18 *
Commodore Computer Shows: How to Get the Most Out of Them Robin Minnick 22 *
A Guide to Commodore User Groups, Part 2 Liz Casey 24 *
REVIEWS
Search for the Titanic Steve Hedrick 62 64
FaceOff! David and Robin Minnick 62 64
Batman: The Movie Ervin Bobo 63 64
Spanada 128 Ervin Bobo 64 128
GAMES
Mudfrog Math Cullen O'Day 29 64
Spheroids Kevin Dixon 34 64
PROGRAMMING
BASIC for Beginners: More on Timers Larry Cotton 13 64
The Programmer's Page: Printer Spooling Randy Thompson 15 64
Machine Language Programming: Split Screen Jim Butterfield 16 64
Starburst Graphics Bob Masters 40 64
1581 Path Randy Dethman 43 64
Playfields Richard Penn 46 64
Electronic Billboard Edward Swierk 50 64
DEPARTMENTS
Commodore Clips: News, Notes, and New Products Mickey McLean 2 *
The Editor's Notes Lance Elko 4 *
Letters to the Editor 6 *
D'Iversions: Highways of the Future Fred D'Ignazio 9 *
Feedback Editors and Readers 11 *
Bug-Swatter: Modifications and Corrections 53 *
Horizons: Design-a-64 Contest Winners Rhett Anderson IBC *
TYPING AIDS
How to Type In COMPUTE!'s Gazette Programs 55 *
The Automatic Proofreader 56 128/64
MLX: Machine Language Entry Program for Commodore 64 57 64
Advertisers Index 56 *
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JULY 1990
AUGUST 1990
SEPTEMBER 1990
------------------------------------------------------------------------------------------
OCTOBER 1990 "COMPUTE" Volume 12 - No. 7 - Issue 122
FEATURES
Mail-Order Maze Mickey McLean G-4
A Teacher's Game Machine Dorothy Hemme G-8
DEPARTMENTS
64/128 View Tom Netsel G-1
News & Notes Editors G-2
Feedback Editors and Readers G-12
COLUMNS
Machine Language Jim Butterfield G-16
D'Iversions Fred D'Ignazio G-18
Beginner Basic Larry Cotton G-20
Programmer's Page Randy Thompson G-22
Auto Proofreader G-24
How To Type In G-40
Typing Aids G-28, 36
TYPE-IN PROGRAMS
Section PI Mariusz Jakubowski G-25
Line-Up R. B. Cook G-29
Sound Master Hubert Cross G-31
Codebusters Michael Sedlezky G-36
------------------------------------------------------------------------------------------
NOVEMBER 1990 "COMPUTE" Volume 12 - No. 8 - Issue 123
FEATURES
Playing with the Big Boys: A Hard Drive for the 64/128 Morton Kevelson G-6
DEPARTMENTS
64/128 View Tom Netsel G-1
News & Notes Editors G-2
Feedback Editors and Readers G-12
COLUMNS
D'Iversions Fred D'Ignazio G-14
Programmer's Page Randy Thompson G-16
Beginner Basic Larry Cotton G-18
Machine Language Jim Butterfield G-20
Bug-Swatter G-22
Typing Aids G-32
Auto Proofreader G-39
How To Type In G-40
TYPE-IN PROGRAMS
Times Table Tutor Gabriel Rivera G-25
Pharaoh's Revenge Fred Karg G-27
Ditto David Bray G-29
Right/Side Robert Cook G-30
Caveman Mike Sedore G-33
Tank Shootout Hubert Cross/Ligia Latino G-36
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DECEMBER 1990 "COMPUTE" Volume 12 - No. 9 - Issue 124
FEATURES
Take a Scan at This Robert Bixby G-6
DEPARTMENTS
64/128 View Tom Netsel G-1
News & Notes Editors G-2
Feedback Editors and Readers G-21
COLUMNS
Programmer's Page Randy Thompson G-12
Beginner Basic Larry Cotton G-14
D'Iversions Fred D'Ignazio G-16
Machine Language Jim Butterfield G-18
TYPE-IN PROGRAMS
Crown Quest Danny English G-25
Stock Market 128 Gary Dygert G-30
Fuse Hubert Cross G-33
High Voltage Peter M. L. Lottrup G-36
Text Fitter Keith Groce G-38
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Compute!'s Gazette: January 1990 - December 1990
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* = General,V = VIC-20,64 = Commodore 64,+4 = Plus/4,16 = Commodore 16,128 = Commodore 128
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