CLARK HIGH SCHOOL



CLARK HIGH SCHOOLANIMATION IIDr. Kevin Kirk2015 - 2016Course ScopeCourse Description: This course continues the study and practice of two and three-dimensional computer animation and graphics. The areas of study emphasized in Animation I still apply, such as storyboarding, character creation, background development, traditional animation techniques, and the use of industry-standard technology. The primary focus will remain focused on 3D modeling, texturing and animation. The techniques will be more advanced, introducing advanced tools that save time and add precision when modeling, texturing and animating a project. Team projects will be more common in level II, and the level II student will take the role of team leader in these animation projects. The final results in many cases should be a piece suitable for a portfolio or demo reel. My goal is for all students to be actively engaged in learning activities at all times.There will also be many group projects involving all of the student levels. There will also be many group projects of differing group sizes involving all student levels. Lab time (computer use) for projects and workshops will be made available to all animation students throughout the entire class period.I plan to place level II and level III students onto the same projects. Some may take leadership roles, such as acting TD (technical director) on several projects. The level III students may assist and advise the level II students depending upon the project. The level II students may also assist the level III students!Software: We are fortunate to have a full version of Autodesk Entertainment Suite. This software focuses on 3D modeling and animation. 3D Studio Max is the primary animation software in this suite. Maya may be used later in the year mainly for special effects. Mudbox is a specialized 3D modeling program and is currently available on two machines only, due to high technical requirements. Various freeware programs may be explored such as BlackInk, Blender, Unity, Gimp and others.Internet based tutorials, software based tutorials and instructor created videos will be presented. Excerpts from existing books/texts may be provided as appropriate. Animation samples from movies, television shows, and other sources will be frequently presented, and will comply with CCSD viewing policies.Autodesk allows Autodesk Creation Suite to be downloaded and licensed for free for student use only. I strongly encourage downloading this software, as it will allow the student to excel in the animation program. Please consult me with any questions regarding which software to download.Although downloading the program at home is highly encouraged it is not mandatory, as the program does require an efficient computer to run effectively. Most of the modeling/animation assignments will be completed in class. There will be research assignments that may be completed on the internet or by paper and pencil or through daily observation and recording by writing or drawing.A notebook is required for this class.Prerequisite : Animation I or consent of instructorCourse OutlineSectionCommentsDuration*Historic overview of AnimationReview 2D, 3D and stop motion stylesPurposes and uses of animationReproduce specific animation stylesEmulate 2D animation in 3D environmentsDiscuss modern 2D animation software and its use in the industry.Actively create projects using 2D elements, in 3D environments.Weeks 1 – 3Storytelling and StoryboardingCreating StoryboardsCreate scriptsDevelop storylines with groupsActively simulate 2D in a 3D environmentInvolve group development of animation storylines, for a variety of uses. Incorporate a wide variety of input, such as artists and technicians (possibly from other classes)Weeks 4 – 5Basic Modeling TechniquesLathe, loft, extrudeRail extrudeInserting loops, cuts, chamfersLOD level of detailProxiesCages and mesh deformersModel based animationReview basic modeling techniques and add advanced techniques. Use control boxes to refine our selections. Introduce LOD, proxies, and cage or mesh modeling.Changing models over time (during an animation)Weeks 6 - 10Non-Organic 3D Modeling and AnimationArchitectural modeling and animation (adv)Precision modelingMultiple rail loftsPivot point based positioningMaterial interaction in scenesMulti-pass renderingCompositingMultiple source lightingHDR images and their useBake various images for improved rendering performanceAdvanced UVW mapping for more realismThese will generally be scene based, either indoor or outdoor. These scenes will be suitable for animation, and can import other assets.At least one of these projects in this section should become a portfolio piece. Weeks 11 - 14Organic 3D ModelingCreate models and assetsRig the models for motionCycle animationAnimate the modelsApply the models to an existing scenePose the models with rigs or MudboxApply detail using MudboxExport models to a virtual, realtime environment (time permitting)Organic modeling is extremely common and can be exceptionally challenging. Creating an effective, realistic model can take months to years to perfect. Possible export to Unity 5Weeks 15 – 17(legal week 18)(exam week 19)Weeks 20 - 23MIDTERM EXAMOver material presentedWeek 19Legal and Ethical IssuesCopyright and Intellectual Property LawDemonstrate Ethical Behavior as it Relates to the IndustryCopyright laws have changed dramatically as the internet continues to develop. It is important to be aware of the different ‘use’ agreements in existence, and how these can be legally and morally applied to your work. Weeks 3, 18, 37(generally reviewed before exams)Special EffectsVolumetrics such as Fire, Smoke, FogLiquid Effects like water, oil, molten metalParticle Effects such as Sparks, TrailsCombined effects, such as explosionsCloth effects such as a waving flag, wind in a ship’s sail, or worn fabric such as a shirt or dress.Crowd effects, such as a crowd of peopleSpecial effects are components of many animations, and are a specific are of study.Special effects can add impact to an animation, but must be used wisely and not over used.Weeks 24 - 28Animation Pre – ProductionBegin working on a complete model or animation project, group and individualPartake in a group with a defined goal (complex animation project)Understand Production ManagementImplement Concept Development PracticesIndividual and group projects will be the focus for the rest of the year. Group projects are mandatory. How to produce a completed product on time is a critical, professional skill. Weeks 29 - 32Animation Production and Career OptionsCurrent trends in animationOpenings in the Animation IndustryFields in animation, and related fieldsAnalysis of your own skills and goalsFocusing on your strengths, developing areas that need to be improvedTime management and business modelsResume and portfolio developmentApply existing projects assets to other, related projects.Begin to plan the future if you were to pursue a career in the animation field or a related field. Learn to be flexible and adaptable by applying existing assets (models, animations) to other projects (such as posters, game icons, wallpaper, UI content, game content, GIS, medical imagery, etc.)Weeks 33 - 37FINAL EXAMCumulative, over material presented throughout the year.Week 38* Please note that each section may build upon the knowledge gained during prior sectionsGrading PolicyThe grading policy of this course aligns with that of Clark High School and the Clark County School District.Clark High School Grade SystemA 90-100%B 80-89%C 70-79%D 60-69%F Below 60%Criteria for Arriving at Student GradesSemester Grades Quarter 1 (45%), Quarter 2 (45%) and Midterm (10%) = Semester 1 GradeQuarter 3 (45%), Quarter 4 (45%) and Final (10%) = Semester 2 GradeThe Midterm and Final exams will consist of a computer based project, an online test, and a written essay.Grading procedures for each quarterHomework and Research (includes notebook) – 15%Quizzes and Tests within the quarter – 15%Projects – 40%Technique Workshops – 30%‘Homework and Research’ will be worth 15% of the grade. This may include researching information on the internet. If this is a concern, please contact me for other arrangements.A notebook is required for this class and will be checked several times during a semester.‘Research’ will usually be verified through notebook checks and reports, and must include current and complete notes.‘Quizzes’ are frequent checks for comprehension.Quizzes will be announced at least one day in advance.The topic of the quiz will be specified.‘Projects’ are Animation or Animation Related Assignments. These projects count for 40% of the total grade. Projects usually take more than one class period to complete. These may be individual or group projects, and can be moderately complex. ‘Technique Workshops’ are various in class exercises that emphasize the correct use of certain tools. The student must show an ability to master the technique to gain full credit in a technique workshop. Technique workshops count for 30% of the quarter grade, and are usually one class period in length. Make-up work, or additional work on a project or assignment to increase the score, may be completed although there are time limitations. Please refer to the makeup policies section below. Make-Up Procedures:After any absence the student shall be required to initiate contact with the teacher to obtain the appropriate make-up assignment within three school days directly following the student’s return.Alternate assignments may be given as make-up assignments, as not everyone has computer access outside of the classroom. These will usually be reports on an issue relevant to animation or the animation industry. Each page of the makeup assignment will add 10% to the assignment’s score.Only one make-up assignment may be turned in each day.No make-up assignment may be turned in the week before midterm or final exams.It is STRONGLY ENCOURAGED to make-up in missing assignments and projects as soon as possibleTests and Quizzes may be rescheduled if they are missed due to absence.Makeup tests will be scheduled at a mutually agreed upon time.Makeup tests may contain different questions than the original test or quiz.Depending upon the overall standing of the class, a grade may be dropped in order to increase the overall class average. Assignments may be improved to increase their grade by the next class period. For example, a C on a project may be brought to a B or even an A if the student works on the project and presents the improvement by the next class period, or adds points by writing appropriate reports for an increase of 10% per page.Classroom Behavior ExpectationsThe behavioral expectations of this course align with that of Clark High School and the Clark County School District.The students need to have a notebook and a pen, pencil or mechanical pencil.There is a pencil sharpener in my room.Scrap paper will be provided if the student forgets or does not have a notebook.Notebooks will be checked periodically for current note taking.Entries must be dated.School Tardy Policy, Tardy sign in procedures, and consequences for tardiness.There will be a sign-in sheet initiated for students who are tardy to class.First violation – the student and teacher briefly discuss the circumstances of the tardy.Second violation – the student and teacher will discuss remedies to prevent future tardiness. Third violation – an attempt will be made to contact the parent or guardian to discuss the issue and to work toward a solution.Fourth violation – an intensive intervention attempt will be made to work with the parent / guardian up to and including discussions of time and behavioral management strategies.Fifth violation – the student will be assigned a detention, and will participate in time / behavior management plans.Sixth and further violations – referral to the dean’s office.Corridor Pass PolicesRestroom passes will be given by request from ten minutes after the start of class until ten minutes prior to the end of class.Passes to the nurse will be granted.Library passes may be granted subject to teacher discretion.Corridor passes are granted subject to teacher discretion.Corridor passes received may be subject to verification.Classroom RulesDo not disrupt the classThis includes standing, wandering around, talking and any other disruptive activity.The monitors are off when I am presentingUnless instructed to do otherwiseWhen I am speaking, you are notUnless an open, group discussion developsRaise your hand or otherwise signal, and wait until you are acknowledged before speaking.No food or drink, although water is acceptable. This is a computer lab.Ask questions when confused or jot down the question in your notebook and bring it up when convenient.Correct me when I make mistakes. This will happen.Politely, please.No Whining.Please.Note that while this particular rule is encouraged, it will not affect your grade. VIOLATIONS of the classroom rules (depending upon severity)Violations will be documented and disciplinary action will be implemented in progressive steps, with the goal of integrating the student into the classroom environment in a productive way. Verbally inform the student of the transgression and redirect his/her behavior.Relocation of the student to another seat in the class.Written notice of the transgression, to be signed and returned by parent/ guardian.Attempt by the teacher to directly contact the parent/guardian for his/her input and discuss possible solutions and outcomes.Detention assigned, with an attempt at parent/guardian contact.Detention assigned, with intensive discussion of the expected behavior guidelines and how to obtain them.Possible pull-out of the student from an existing class (with teacher approval) to discuss behavioral issues and behavioral management.In house detentions may be possible, removing the student from the classroom but enabling the student to remain at school working productively. Referral to administration, with complete documents of behavior and intervention.This is a computer lab. Any misuse or damage to the computers is not acceptable. No game playing (unless instructed for educational purposes)No random surfingNo program installationViolations or computer misuse will be referred to administration.Please note that damaging the computers is the same as destruction of CCSD property, and will be dealt with appropriately.The Consent for Computer Use form must be turned in to actively use the computers.Any willful damage to the computers will result in immediate action. This includes defacing property and graffiti. Computer privileges will be revoked for a set duration.Parents / Guardians will be notified.Administration will be notified.School Police Officers may be notified.Depending upon CCSD policy, further action could be forthcoming.Academic Dishonesty/CheatingAcademic honesty will be maintained. If there is any evidence of academic dishonesty such as copying tests, suspicion of incorrectly obtaining answers, not doing one’s own work, plagiarizing, or any other attempts to avoid doing one’s required work while still obtaining credit, severe penalties will be applied and the grade will be dramatically reduced. General InformationStudent, parent or guardians, please contact me as needed, desired, or on a whim.Students, please seek out as much supplementary information as you like.Due to its graphical nature, the internet contains a wealth of information about animation, including certain excellent articles and tutorials.This is all about learning, please take advantage of this free education.ANIMATION IIDEAR PARENT OR GUARDIAN:Please sign and return THIS PAGE to show that you have read and understand the contents of this course. Thank you for your cooperation, and if you ever need to contact me for any reason, please feel free to do so.My email is kkirk@sdThe class website is clark.Please use Infinite Campus to follow your students’ progress online.Please contact the counselors to set up any meetings you would like to have with me.I am always willing to discuss the progress of each student, and look forward to hearing from you!StudentDate___________________________________________Parent or GuardianDate___________________________________________Thank you sincerely,Dr. Kevin KirkClark High SchoolComputer Science II HAP Computer ScienceAnimation IAnimation IIAnimation III ................
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