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right1016000Design Technology Curriculum PlanYear 7,8 & 9 Design TechnologyYearAUTUMN TERMSPRING TERMSUMMER TERM7Introduction to Design and Technology Project - Toy Train.Ice breakers – getting to know students. Mini Challenge working in teams.Expectations (inc. assessment methods) Introduction to the room, machines tools and equipment.H and S within DT – Signs, PPE, Guards… Fun quiz to test and recap H&S knowledge and workshop equipment. Emphasis on student behaviour and organisation for us all to stay safe. Introduce Design. Show good and bad examples of everyday products. This will develop pupil’s analytical ability when considering what makes a successful product. Pupils evaluate a bicycle and an electric car.Demonstrate marking out and the importance of accuracy. Pupil’s complete marking out activity. Peer assessment of accuracy.Introduce manufacturing skills using machines, hand tools. Relate to real life products.Introduce material properties. E.g. Difference between softwoods and hardwoods and where they are sourced from. Introduction into sustainability in Product Design and why it is important we consider the environment. Pupils consider the positives and negatives of using wood in products.Demo basic wood working skills then pupils have a go at producing parts of the train. Use of tenon saws, bench hooks, sanding boards, Mallets, wood chisels and pillar drill to produce the train parts. Demonstrate how to assemble the parts together and the name of the wooden joints used. Pupils assemble train using housing joint, butt joint and dowel joint.Project evaluation. Pupils will highlight what has turned out well with their train and what can be done to improve it. They will also do a small presentation on what skills and knowledge they have developed during the project.Last couple of weeks. Mini Fun project making Christmas decorations for home.Project – Charity Money Box ProjectRecap on health and safety within DT. Recap on the workshop skills, tools and equipment used in project 1.Introduce challenge. Pupils are to investigate different charities and decide which one they wish to support.They will then design and make an interactive money box to help raise money for their chosen charity. Staff will be asked to pick one and place it “somewhere”. After 5 weeks they will be picked up and whichever collects the most will be the winner.Research skills will be developed. Pupils will be required to justify which charity they will support. It may be something meaningful to them. Design skills will be developed. Pupils will be required to design the backboard of their money box (the focal point). They need to pick an image that will represent their chosen charity but also draw attention.Pupils will be introduced to plastics as a material for manufacture – where they are sourced from and the different types. Look at everyday products.Pupils will be introduced to electronics and simple circuitry such as LED’s, Flashing LED’s, Batteries and Switches.Pupils will learn how to solder and create simple LED circuits. Pupils will learn how to construct parts using plastics.Pupils will learn how to use CAD (2D Design) to design the backboard of their money box. They will then use the laser cutter to cut this shape out. They will learn how to use the laminator to make a high quality graphic for the back board.Pupils will use assembly techniques such as screws, nuts and bolts, plastic glues to assemble all parts of the casing.Pupils will evaluate their money boxes by presenting to staff their chosen charity.Project - USB Kit & CAD/CAMStructure ChallengesPupils will develop their CAD skills through the design and manufacture of a USB casing.Pupils will develop a template on 2D Design that they can use to save all work to and improve presentation.They will learn how to use basic drawing commands such as shape, trim, dimension, grid lock etc.They will draw a teacher led basic design for the USB casing. We will then cut it out on the laser cutter. In pairs they will assemble them to investigate how they go together.Pupils will investigate different themes for their USB casing. Sport, gaming, fashion & different cultures are themes they can explore. Pupils will plan how they are going to incorporate their chosen theme into their basic design. It could be an image they use or they may change the shape.Pupils will use more advanced tools on 2D Design to edit the basic designs to create their own.Pupils will export their design to the laser cutter and cut out their design.Pupils will use Tensol cement to assemble the parts. Emphasis on safety and accuracy.Pupils will evaluate their pen drives by testing them on a computer and getting peer feedback on their designs.At the end of term pupils will take part in a series of challenges related to structures.This will involve pupils investigating famous structures such as cranes, buildings, pylons, statues and bridges. They will recognise the basic forces acting on a structure and the shapes used in structures to make them strong.They will then work in teams to develop their communication and teamwork skills to make a structure that will be tested till destruction.They will also take part in balloon challenges.8Project – Pencil CaseRe-cap on how Design Technology lessons work & the skills and knowledge developed in year 7.Ice breakers – getting to know students. Mini Challenge working in teams.Expectations (inc. assessment methods) Introduction to the room, machines tools and equipment.H and S within DT – Signs, PPE, Guards… Emphasis on student behaviour and organisation for us all to stay safe.Fun Quiz on the skills and knowledge learnt in year 7.Recap on Manufacturing using wood from year 7Introduce project and show an example of the pencil case. Pupils will then generate a set of criteria of what makes a successful pencil case. This will be used to help pupils evaluate their project.Introduce a range of new methods for joining wood. Mitre joint, Lap joint, groove joint. Pupils to use graphical techniques to draw these.Demo on producing wooden joints. Pupils then complete practical tasks to practise these.Pupils produce the casing for the base of their pencil case. They understand the need to work accurately when measuring and marking materials.Pupils will investigate an appropriate design theme for their pencil case and will use the Laser Cutter to print this onto the lid before assesmbly.Cad/Cam. Use of 2D Design to produce a drawing of their chosen design and the laser cutter to produce it.Finishing Techniques on wood. Pupils will understand the need to finish wood and will use a coloured wood stain to give their pencil case aesthetic appeal.Pupils will evaluate their design and manufacturing skills against set criteria. They will judge their work against the set criteria generated at the start of the project.Project Vibro Bug - CAD/CAM The project is aimed at developing pupil knowledge of electronic circuitry and the use of CAD. Pupils to solder pre-printed circuit boards with components. H&S when soldering. Demonstration of circuit working. Pupils learn about actuators, motors and PCB Manufacture.Fault finding on PCB’s. Pupils are to look for common faults on their PCB’s such as dry joints, too much/little solder. Pupils peer assess each other’s soldering skills.Pupils will be shown a working prototype of the vibro – bug. They will evaluate what parts they could develop & change. They will make a list of these amendments. It is expected that students might develop the head or change the shape of the legs.Pupils use 2D Design to amend the parts they want to redesign. Use copy, paste, edit, trim, line type etc to make updates.Pupils check all amendments then use the laser cutter to cut out parts. Use of nuts and bolts to accurately assemble the vibro bug. Pupils need to ensure all parts are placed in the correct position and the electronic components are fully functioning.Pupils test the bugs to ensure they are working.Project – Helicopter. An introduction to mechanisms.Through the manufacture of a helicopter pupils will discover the how mechanical products are driven and the mechanisms behind these.Introduction to engines and motors What are they? How do they work? Power Sources. Videos on these in action. Introduction to mechanisms such as gears, CAM and follower & levers and linkages. Use a bicycle to demonstrate these in action. Q&A on mechanismsPupils mark out the parts of the helicopter. Use of marking gauges to ensure accuracy. Pupils cut out the helicopter parts to the correct size making sure all parts are of a high quality. Use of mallet and chisel for cross halving joints.Pupils are to research which Cam they will use to drive the pilot up and down. Research pear shaped, snail shaped and offset cylindrical CAMs. Pupils assemble all parts of the helicopter and ensure the CAM is moving freely. Use finishing techniques to ensure the parts are finished to a high quality.Pupils evaluate the helicopter against teacher given criteria.Pupils are now free to design a small wooden car of their own design, but it must have a driver and the driver must move when the car is pushed.9Project – Night Light & CAD/CAMRe-cap on how Design Technology lessons work & the skills and knowledge learnt in year7.Expectations (inc. assessment methods) Introduction to the room, machines tools and equipment.H and S within DT – Signs, PPE, Guards…Pupils will make a standard wooden frame that will form the structure of their lamp. They will be given a cutting list and an example of how it is assembled. They will work independently to construct the frame.Pupils will create a simple electronic switch circuit to put inside their lamp. They will use push switches, LED’s battery clips, resistors and breadboard. They will solder them accurately together to create the circuit.Pupils will generate a specification to set the criteria for the project. This will help them evaluate it at the end.Pupils will investigate possible themes for the design. They will analyse which themes could generate the best target market for the lamp. They will carry out surveys with peers. They will then pick the most suitable theme. Pupils will use 2D Design to layout the panels to scale for the lamp. They will produce 4 accurate panels to fit inside their lamp.Focus on finishing techniques such as laminating and assembling the parts of the lamp.Evaluation of product. Pupils evaluate the product against the criteria generated at the start of the project.Project – Mobile phone stand. (Flat Pack)Pupils will investigate low cost flat pack plastic products to design a tablet/phone stand that is to be sold in budget shops such as B&M Bargains. Pupils analyse the benefits and limitations of low cost (flat pack) products. Benefits such as low cost and easy to stack. Limitations such as low quality, throwaway society, bad for the environment. Pupils to debate these issues.Research – Pupils will pick a device they want to make a stand for. They will get the sizes for the device and make a MDF mock-up of the phone or tablet.Research – Pupils will look at existing products and understand that designers look at the work of other designers to gain ideas for the project they are working on. Pupils will print off 3 of the best designs.Modelling Skills. Pupils will develop their modelling skills to produce a card prototype of their mobile phone stand. The prototype must be suitable for flat pack.Research into the fixings used in flat pack furniture. Pupils will learn about CAM fixings, screws, nuts and bolts and self-securing joints.Using the prototype as a template, pupils can either cut the parts by hand or draw them on 2D design and cut them using the laser cutter. Pupils will evaluate the most effective method.Pupils will make blister packaging for the phone tablet stand. They will learn about vacuum forming and how it is used to make blister packaging. Pupils will evaluate their stands by testing them with the tablets on and getting peer/staff feedback.Project – Preparation for Key Stage 4 - Storage – Careers in Engineering. Mechanical, Electrical, Civil, Aerospace etc..Pupils will be set the theme of storage to carry out an independent design and make project.They will be given a set amount of materials to work with.They will need to investigate and consider their target market. They will look at existing solutions to help generate ideas.They will outline their own specification for their storge unit.Pupils will generate ideas using a range of graphical techniques such as the use of CAD, 3D & 2D sketching and card modelling.Pupils will produce a cutting list and draw on the skills from previous projects to accurately mark out and cut materials to size ready for assembly.Pupils will assemble the parts of the storage unit.Pupils will finish the storage unit by staining and varnishing it to suit their design.Pupils will evaluate their storage unit against their specification and by using peer views.Introduction to careers sessions. Guest speakers from local companies will be invited in to talk about design and technology related careers in industries such as engineering and construction. ................
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