Core JavaScript Reference Card - James Madison University
Core JavaScript Reference Card
Character set is Unicode.
Comments are like Java: ? // to end of the line ? Between /* and */
Literals: ? numbers: 12, 2.4, -8 ? strings: "abc", `def' ? booleans: true, false ? regular expressions:
/pattern/ ? null, undefined
Identi ers begin with a letter, _, or $, followed by arbitrarily many letters, digits, _, or $. Case sensitive.
Semicolons separate statements. ough optional at the ends of lines, good practice is to always use them.
Primitive types: value types consisting of sets of immutable, simple values: ? numbers: represented
internally as doubles, Infinity, and NaN ? strings: 0-based Unicode character sequences; + is concatenation; there are many string methods; strings can be indexed ? regular expressions: Perlstyle regular expressions between slashes ? null: a special object that means "no object" ? undefined: a special value that means "not initialized" or "doesn't exist"
Object types: reference types consisting of a collection of properties with names and values. ? ordinary object: an
unordered collection of named values ? array: an ordered collection of numbered values ? function: an object with executable code
? global object: contains all prede ned variables and functions, and global functions and variables
(Pseudo)classes are set of objects initialized by the same constructor function.
Variables are untyped, declared with a var statement. Until initialized, value is undefined.
Methods are functions that are property values.
JS has lexical scope. Entities declared outside a function have global scope; those declared inside a function have function scope. Blocks do not create a new scope.
Array initializer: [ , ... ]
Object initializer: { : , ... }
Array element access: [ ]
Object property access: .
Object creation: new ( , ... )
Function de nition: ? anonymous function:
function( , ... ) { } ? named function:
function ( , ... ) { }
Function invocation: (, ... )
Method invocation: .(, ... )
Conversion to string: ? booleans, numbers,
undefined and null convert to text literal values ? arrays: elements converted to strings concatenated with commas interposed
? objects: use toString()
Conversion to boolean: falsey values convert to false:
? false
? undefined
? null
?0
? -0
? NaN
? ""
All other values are truthy and convert to true.
Conversion to number: ? false, null, "", []
convert to 0 ? true converts to 1 ? strings with literal
numbers are parsed ? all others: NaN
Conversion to object: ? undefined and null
throw TypeError ? use Number(), String(),
or Boolean()
Identity: a===b i they are the same type and both are either:
? null
? undefined ? not NaN
? true
? false ? numbers with the same
value (-0===0) ? strings with the same
Unicode characters ? the same object reference
Equality: a==b i either a===b or: ? one is undefined and the
other is null ? one is a number, the other
a string, and they are identical after converting the string to a number ? one is a boolean and after converting true (false) to 1 (0), the results are equal
? one is a number (string), the other an object, and they are identical after converting the object to a number (string)
Operators: Most Java operators plus:
? delete removes a property from an object
? in tests whether an object has a property
? typeof returns a value's type as a string
? instanceof tests an object's class
Reserved word this is the global object outside a method, the invoking object inside a method.
Statements: Whitespace is mostly ignored.
? var , ... ; ? var = , ... ; ? = ; ? ; ? if () ? if ()
else ? if ()
else if () ... else ? switch () { case :
break; ... default:
break; } ? while () ? do
while (); ? for (;;)
? for ( in )
? break;
? continue; ? return ; ? throw ; ? try { }
catch () {} finally { }
Client-Side JavaScript Reference Card
ree places for JS code in HTML les: ? in (.js) les linked by src attribute of
(empty) element ? in elements ? in event listener property values Only the rst is good practice.
Execution: Code runs as it loaded in the order it appears in the page, except: ? code in a element with a
defer attribute runs after the page is loaded ? code in a element with an asynch attribute runs concurrent with page loading After a page loads, event listener code runs whenever events occur.
JS is single-threaded.
Window object: a browser's global object (this or window). Some properties: ? setTimeout(): register function
called once ? setInterval(): register function
called repeatedly ? location: page URL as Location
object ? screen: display data ? prompt(): get string in pop-up ? confirm(): get boolean in pop-up ? alert(): display message in pop-up ? document: DOM structure ? onload: event listener run after the
page is loaded
Document object: root of the DOM structure; some important properties: ? title: text in the title element ? URL: page location as a string ? referrer: URL of the document
from which user linked to this document ? stylesheets: an array of stylesheets for the current document
DOM: ADT for HTML pages. HTML elements and content are nodes in a tree whose root is document. Finding HTMLElement node objects descendant from an element (including document): ? getElementById(id): returns a
single element
? getElementsByName(name): returns an array of elements
? getElementsByTagName(name): returns an array of elements
? getElementsByClassName(name): returns an array of elements
HTMLElement objects have properties named for HTML element attributes. Property names are:
? lowercase (onclick) ? camelCase if multi-word
(defaultChecked) ? pre xed by html if a keyword
(htmlFor) ? except className Also getAttribute() and setAttribute() can be used.
HTMLElement objects have properties holding their contents (non-IE):
? innerHTML holds a string of HTML ? textContent holds a string with
HTML markup removed
Two document methods create nodes: ? createElement(tagName): returns
a new element
? createTextNode(text): returns a node with element contents
Several HTMLElement methods insert, delete, or replace nodes:
? appendChild(node) inserts node as the last child of its receiver
? insertBefore(node,target) inserts node as the child preceding the target child of the receiver
? removeChild(node) deletes node from the parent element receiver
? replaceChild(target,node) replaces target with node in the parent receiver
Events cause associated event listener functions to execute. Assign listeners:
? in HTML by assigning functions to event attributes
? in JS by assigning functions to element event properties
? in JS by calling an element's addEventListener() method with parameters event (string), function (listener), capture (usually false)
Some form event listeners:
? button: onclick when pressed ? radio and checkbox: onclick when
pressed, onchange when changed
? text and textarea: onchange when text is altered and focus removed; onkeypress, onkeydown, onkeyup when keys are used
? select: onchange when an option is selected or deselected
CSS property names are recorded in CSSStyleDeclaration objects. Uses CSS property names except they are:
? camelCase if the CSS name has dashes (fontFamily)
? pre xed with css if the CSS name is a reserved word (cssFloat)
Element computed CSS styles are recorded in read-only CSSStyleDeclaration objects obtainable from window using getComputedStyle(element,null). Short-cut properties (like font) are not computed.
Change an element's style by altering:
? its style property (its inline style), a CSSStyleDeclaration object; all properties have string values; include units with numbers
? its HTML class atribute with property name className
? CSS rules by adding, deleting, or altering cssRule objects in
document.stylesheets ? stylesheets by changing the href
property of a link element
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