AREA CREATURE TRAPS / SPECIAL TREASURE OTHER XP
AREA
CREATURE
TRAPS / SPECIAL
TREASURE
OTHER
XP
1 Ledge
3 giant rats
humanoid footprints 75
2 Switchback Stairs
3 Crumbled Courtyard
1 giant rat (in pit)
Pit DC15 DEX or trapped inside 23 sp, 4 gp, scimitar on corpse in pit loose masonry debris 25 (100)
4 Tower Shell
Needle trap DC15 DEX or 1 DMG "Ashardalon" on wall
Secret door to 5
(50)
5 Secret Pocket
3 skeletons
2d10 sp, 1d10 gp, (1) +1 arrow (x3)
150
6 Old Approach
1 giant rat
Dragon door DC25 DEX to pick or DC30 STR to break (or key from room 21)
25
7 Gallery of Forlorn Notes Charm Globe (AC 10, 10hp) DC15 WIS or charm (flee to room 3)
8 Pressure Plate
Arrow Trap DC15 INT or 1d10
(100)
9 Dragon Riddle
Dragon Statue
Secret door to 10
10 Honor Guard
Quasit
Open Pit with spikes 1d6 + 1d10
Secret door to 11 200
11 Secret Room
Secret door to 12
12 Tomb of the Dragonpriest 1 troll (30 hp, regen 5hp/rnd) Latches DC15 Lid STR50
220 sp, 50 gp, dagger/amulet/rings(170) 4 spell scrolls
450
13 Empty Room
14 Enchanted Water Cache 1 ice mephit, 1 steam mephit locked door DC20
5 sapphires (10)
150
15 Dragon Cell
Meepo
4 jade dragons (15)
16 Kobold Guardroom
3 kobolds
Door trap DC10 CON or poisoned
offal jug - poison
75 (50)
17 Dragon Chow
1 rat swarm
18 Prison
4 goblins (in chains)
locked doors DC15
100
19 Hall of Dragons
3 kobolds (7hp)
75
20 Kobold Colony
3 kobolds + 24 nc kobolds
75
21 Dragon Throne
Yusdrayl + 2 kobolds (7hp)
35gp, Quaal's feather token, 3 spell scrolls , Dragon Key to 6 250
22 Larder
23 Underdark Access
3 kobolds
75
24 Trapped Access
Pit DC15 WIS 1d6
(100)
25 Empty Chamber
tracks in dust
26 Dry Fountain
scythe trap DC20 WIS 1d8
potion of fire breath
(200)
27 Sanctuary
5 skeleton
6 gems (10), potion of resistance, candle, Night Caller
250
28 Infested Cells
3 giant rats
2d6-2 sp, 1d6-1 gp, 1d4-1 gem (5) (x3) tracks in dust
75
29 Disabled Traps
Trapped fountain DC20 WIS 1d10
(2) open pit traps
(200)
30 Mama Rat
1 diseased rat + 3 giant rats
312 cp, 68 gp, 3 gem (25)
Karakas's body / ring 125
31 Caltrop Hall
trapped door (bell) DC15/caltrops 200 caltrops
can alert goblins in 32 (100)
32 Goblin Gate
2 goblins
50
33 Practice Range
3 goblins
silver flask (50), keys to 34
75
34 Goblin Stockade
3 kobolds (in chains), Erky locked door / cage DC15
125
35 Trapped Corridor
Pit DC15 WIS 1d6
gold ring (25) in pit
(100)
36 Goblin Bandits
3 goblins
75
37 Trophy Room
Calcryx - white dragon wyrmling
jade dragon (20), goblet (5), silverware Scroll Case (100) 450
38 Goblin Pantry
barrel "Elf Pudding"
39 Dragon Haze
40 Goblinville
4 goblins + 30 nc goblins
agate statue (30)
100
41 Hall of the Goblin Chief Durnn, Grenl, + 3 hobgoblins Giant Hole DC10 80' drop
Talgen's ring (20), potion healing -Durnn 2 spell scrolls - Grenl 550
Trapped Chest DC15 1d6+1
2 silver earrings (20), necklace (50)
(100)
231 gp, 2 oynx (30) - in chest
AREA 42 Central Garden 43 Great Hunter's Abode 44 Rift 45 Rift Node 46 Old Shrine 47 Belak's Laboratory (a-f) 48 Garden Galleries 49 Arboretums (a-d) 50 Ashardalon's Shrine 51 Dragon Library 52 Underpass 53 Belak's Study
54 Grove Gate 55 Twilight Grove 56 Gulthias Tree
CREATURE 2 skeletons + 2 twig blights 1 bugbear, 2 giant rats
Fire snake
TRAPS / SPECIAL 10' drop
TREASURE 241sp, 54gp, weapons 2 sapphires (50)
OTHER Underdark Access
2 goblins + 8 nc goblins 1 bugbear 1 goblin / 1 fire snake / 3 skeletons + 1 twig blight / empty 1 shadow
healer's kit, misc. equipment 1 potion healing 2 sapphires (50), fungi 34gp, 2 flask alchemist's fire Tome dragon lore (150), 2 spell scrolls
Trapped Book - Fire Lords locked doors DC20 or key in 56 365gp, 4 agate gems (20), Tome druidic lore (150)
glyph of warding DC12 5d8
2 spell scrolls (amongst papers DC15 WIS to find)
4 goblin
4 blights in 55 will investigate combat
10 twig blights
Belak, Sharwyn, Sir Bradford Gulthias Tree AC10, 35hp
wand of entangle, 3 potions of healing , 2 vials antitoxin
1 giant frog + 3 twig blights
Sharwyn signet ring (20), keys to 53
XP 150 250
200
50 200 400 100
(500) 100 250 775
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