DAS FORT



NIMM DAS JETZT!

Original scenario design: Jeff Shields

Adaptation for FoW: José Pereira

HILL 239, East of LISSJANKA, 16 February 1944:

After the failure of the 1st Panzer Division to take Hill 239, the III Panzer Corps made a last ditch effort to relieve the forces in the Cherkassy pocket. The 1st SS Panzer Division "LAH" was ordered to attack Hill 239 and to effect the breakout of the two encircled Army Corps. Meanwhile, the Russians had strengthened the forces holding the

critical heights overlooking the steppe, and hastily dug in their troops.

The reinforced Panzer Grenadier Regiment of the "LAH" Division met a withering fire as it advanced against the hill. Burning tanks bore witness to the ferocity of the engagement as every inch of ground was contested. Yet, neither artillery support, nor Stukas could move the Russians from the hill. Hitler's best could not break through.

While the attack failed, it had succeeded in giving the trapped army corps a chance to escape on their own. Later that day the doomed XI and XLII Army Corps were ordered to breakout from their cauldron of death.

[pic][pic]

Game lenght: 16 turns

Weather: Mud with a Mild Breeze from the northwest. N

(Only hexrows Q-GG are playable)

German OB: (Intelligence Briefing on the Late War German Army)

(2770 Pts)

Elements of SS Panzer Grenadier Bataillon 5, SS Panzer Division 1 "LAH" :

Panzergrenadierkompanie: Fearless Veteran

- 1 X Company HQ :

o Full strenght

o 2 X Pzf

o 3 X Tank-hunter team

o Replace Kfz 15 field car and Kübelwagen with SdKfz 251/1 half-tracks

- 2 X Armoured Panzer grenadier Platoons :

o 2 squads

o 5 X Pzf

o Replace four MG teams with Assault Rifle teams

o The HQ section is equipped with a SdKfz 251/10

- 1 X Armoured Pionner Platoon:

o 2 squads

o 5 X PzF

o Replace all Pionner Rifle/ MG teams with Pionner Assault Rifle teams

o Replace one Rifle/MG team with a FT team.

- 1 X Motorized Heavy Platoon:

o 2 X MG sections (3 HMG only)

- 1 X Panzer Platoon:

o 3 X Pz V G Panther

- 1 X Heavy Tank Platoon:

o 3 X Pz VI E Tiger

o Tiger Ace roll

- 1 X Assault Gun Platoon:

o 3 X Brummbär

o 3 X Begleitgrenadiere

- 1 X Limited Air Support:

o No more than 3 Stukas for all the game

Russian OB: (Intelligence Briefing on the Late War Soviet Army)

(1805 Points)

Elements of a Motorized Infantry Regiment, 5th Guard Tank Corps:

Strelkovaya Bataljon: Fearless Trained

Group A:

- 1 X Bataljon HQ :

o Full strength

o 1 X DShK HMG

o 1 X 122mm obr 1938 howitzer

- 1 X Strelkovaya Companies :

o Full strength

o 1 X Komissar team

o 2 X HMG team

- 1 X Anti-tank Company:

o 2 X 100 mm obr 1944 gun

o No truck

Group B :

- 1 X Submachine-gun Company :

o 1 platoons

- 1 X Assault Gun Company :

o 4 X SU-122

- 1 X Assault Gun Company :

o 4 X SU-152

Group C :

- 1 X Heavy Tankovaya Company :

o 4 X KV-85

o 4 X Tankodeseantniki

Special rules :

- Russian placement :

o The three Russian Guns must set up emplaced on hill.

o Group A set up on board 14/18. Its units can set up entrenched.

o Group B enter on Turn 2 along the south or east edge of board 18.

o Group C enter on Turn 4 along the north edge of board 18.

o No ambush.

- German placement:

o All or part of the German force may enter on Turns 1 to 5

o The German troops enter along the west edge of board 14.

- Terrain :

o The ground is muddy. All none tracked vehicles and these which execute a double move must pass a Bog Test every time they move out a road. All none tracked vehicles which execute a double move must pass a Bog Test every time they move out a road with -1 to the die roll.

o No Sunken Roads exist. Instead they are treated as normal Level 0 roads.

o Prior to setup, place six wrecks each in 14Y7 and 18Y4. For each wreck, a random location DR is made. Throw a direction die to determine the direction from 14Y7 and from 18Y4 and another 1D6 X 10 cm to have the distance from these 2 points. Alternatively, use the wrecks generated from "Schwerpunkt!" scenario JDS1.

Victory conditions:

The Germans win at game end if they control all Level 2 hill at game end.

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