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It's always fun to look back at old PC ads, right? When 48KB of RAM was a huge deal, or when a 450MHz processor was the norm, or when 10MB of storage space was more than anyone expected to fill in a lifetime. Today I have more terabytes of storage capacity... and it keeps filling up. It's all video games. One of the large-scale PC gaming trends of 2016 ? the emphasis on big ? has been the rapid inflation of download sizes and unit footprints. It's becoming a problem, and one that is quick to put PC gaming out of reach for some people. Let's see why before examining some potential solutions. Breaking the 50 GB barrier I love our future. I really do. Moving to Steam and moving away from traditional retail channels has allowed a much more diversified gaming industry ?releases as small and meditative as witchcraft! or as a gun-happy as the Doom reboot. The awakening of long genres like the isometric CRPG is allowed, leaving us with Wasteland 2 and Divinity: Original Sin and Pillars of Eternity. It gave us back the B-games, the medium of the market I thought would die with THQ games like Shadow Warrior 2 and Obduction, too big to feel "indie" in the traditional sense but still relatively small when put up against games by Ubisoft and EA. And if I contrast the size of my Steam library with my apartment not so... Well, I'm glad my games don't take up physical space these days. I'm drowning in jewelry cases. 2016 has given way to some really massive release, though, and again, I'm talking massive in terms of hard drive footprint, not marketing dollars or shelf presence or whatever. The biggest I've seen: The Double Package Call of Duty: Infinite Warfare and Modern Warfare Remastered. Call of Duty: Infinite Warfare Call of Duty: Infinite Warfare ? 75GB so you can be bored by this guy for six hours. Want to guess how much space the couple requires? Get ready and brake your hard drive, because it is 120GB. Yes, over 100GB of space to install the pair, with Infinite Warfare taking up 75GB of everything alone. Just to break this down in more concrete terms: If the PC version of Infinite Warfare had been released during the Xbox 360 era, it would have required about ten DVDs to contain all that data. Even with Blu-ray, you would need two dual-layer discs for Infinite Warfare alone. Others aren't far behind. Gears of War 4? 73 GB. Hurry Horizon 3? 50GB. The aforementioned fate? 65 GB. Even sitting at 65GB now that his first season is complete. Domain There is a reason why games occupy this space and we only have ourselves to blame for demanding ever-increasing loyalty. High-resolution textures and uncompressed audio are storage plans. But it still stings a little when a few years ago the biggest games surpassed around 30GB ? and also that was a rarity. When Titanfall hit 50GB back in 2014, it literally made titles. Spawn had to go out and explain why she was was was (All that uncompressed audio!) Now it's a commonplace and a little disconcerting. Solid state units are getting cheaper every week it seems, but that space is still a bonus. Most people I know have at most a 500GB SSD. Consider the operating system installation and few programs, and you'll only have enough space for four or five of these huge games. That's crazy. The original Titanfall made headlines in 2014 for its 50 GB installation. More importantly, and more urgent, it is simply impossible for many people to download 50GB of data a couple of times a month. I'm lucky to have a great internet connection here in San Francisco, but my colleague Brad Chacos isn't as lucky in New Hampshire, and neither are most people in the United States. A 50GB-plus game installation could tie up bandwidth all day, or maybe more days. The situation is even worse if you have a cap on data to cope with a reality that is now common to many in the United States, thanks to the recent blocking of Comcast: "Oh, man, only one percent of our users need a terabyte of data a month". I bet a good slice of that 1% and installs a lot of video games. Even if you only install one game a month, you're talking maybe 60 GB to 70 GB for the game itself, then some more GB for day one patches and probably some multiplayer games. That's almost a tenth of your monthly usage of 1 TB, gone. But for what reason? What bothers me is that for many people, these large installations are completely useless. Sure, there are borderline cases where performance could be better with uncompressed audio or texture (that was the topic of Titanfall), but generally they are for high-end hardware enthusiasts. If you're running a game on a single GeForce GTX 1060, do you really need resources designed for 4K? Probably not. If you're playing English, do you need to install uncompressed audio for a dozen other languages? And if you're going to play only in singleplayer mode, do you also need all the multiplayer stuff? Although it has been largely completed on the PC, the strange transition period between physical and digital media has left us with an annoying baggage, namely that we still pack games as if they had been pressed to disk, and everything has to be included in the package. A better model is easily apparent. The software already uses it, and has it for years. When you install Microsoft's Visual Studio, for example, you get a long list of files that you may or may not need. Mark the ones you want, ignore the rest, and save some space on cars. Visual Studio Pretty standard, right? So why not in games? Oh, we are to see this modular approach adopted in video games. Shadow of Mordor, for example, allowed players to install the "HD Content" package if they had enough VRAM to make possible the higher resolution textures. Fallout 4 is doing the same, with its newly announced 58GB (58GB!) high resolution texture package beingas an optional add-on. Steam Call of Duty "of all things" has decoupled the single and multiplayer parts since Modern Warfare II. For example, if you own one of the games on Steam, you'll notice separate entries for Call of Duty: Black Ops II, Call of Duty: Black Ops II Multiplayer and Call of Duty: Black Ops II Zombies. This method was cumbersome and left my Steam library in a mess, but now it's even cleaner.Call of Duty: Black Ops III and Infinite Warfare have simply listed their singleplayer and multiplayer modules as DLC, so you can uninstall it like any other add-on. Steam I'm not saying that these are the only solutions or even the best ones. But I'm offering them, hoping to get us to talk about this before it gets any worse. The gaming industry needs to lighten the weight of these gigantic facilities. We let people who want (and can manage) 80GB downloads go on as usual, but the flexibility of the PC as a platform should mean that it is a way for people who don't need the whole package to choose from, whether it's accepting downgraded assets, installing just one mode at a time, or whatever it is that develops them. people can think. The masses with a data roof will thank you for that, developers, like our poor SSDs. As the battle for backward compatibility rages between the Xbox One and PS4, the PC watches this battle of tribal consoles with casual amusement.The ability to dust and restart old games has always been an advantage of the Windows platform, making the idea of "compatibility" Backwards virtually nonexistent. The games of the past should work.But, as Windows modernizes to fit the needs of the latest games, running Ultimas, Theme Hospitals and other retro titles can get tricky. So, for TechRadar PC Gaming Week 2020, we've collected the best ways to get your old PC games back on Windows 10, and in better shape than ever.How to run DOS games in Windows 10It's been centuries since Windows ran the DOS prompt, which is a problem for many games from the "90s designed for the old command line interface. This is where DOSBox comes into play.DOSBox is a DOS emulator so vital for running DOS games-was on modern PCs that DRM-free game retailer (the best legal source for old games) integrates it with all the games in its store.If you have a DOS game installed, you can simply drag and drop its executable icon. If you don't want to go through this drag process every time, you can create a shortcut for your game that runs it automatically in DOSBox.First, download and install DOSBox, then create a shortcut for your game that runs it automatically in DOSBox. Executable Box right on DOSBox and select 'Crea shortcut'). ? Move the shortcut just created from where you want to open your game. Then, right-click the shortcut, click `Properties', then the tab `Scorciatoia', then in the `Target' box (leaving a one-offafter the existing text) type the full directory path of the executable file of the game in the quotes. So to run the Civilization of Sid Meier, the full text in the destination box would read "C:\Program Files (x86)\DOSBox-0.74\DOSBox.exe" -userconf D:\Downloads\Sid-Meiers-Civilization_DOS_EN\CIV.exe" Click OK, rename the shortcut DOSBox to the game name. How to install old CD-ROM games If you have a DOS game on CD-ROM, do not add it to your CD kitschy wall mirror, because you can install it using DOSBox. To install a DOS-based CD-ROM game, first create the folder in Windows where you want to install it (we use `c:\DOSGames' as an example,) then enter the following command in DOSBox: mount c:\DOSGamesNext, you need to mount the CD disc in DOSBox. Assuming this is drive `d' on your PC, the command you need to enter in DOSBox is:Mount d\: -t cdrom -ioctl With your CD drive now mounted in DOSBox, change the active drive in DOSBox to the CD drive by entering the 'D:' command. In the next line, enter the command corresponding to the game installer on the CD (you may need to open the CD in File Explorer to check this, but it is usually 'install', 'setup' or 'dos4gw'). So, your command line should look like something like: Z:\>D D:\>install Finally, follow the instructions of the installer to install the game. If your CD-based game is made to work with an older version of Windows, things become a little more complicated, because old Windows installers (especially from the era and back 'XP') are often not compatible with modern versions of Windows (like a side note: the few CD-based games using the SecuROM DRM will not even work in Windows 10. You can find a complete list of these games here). A possible solution is to run the installer as administrator (see below). If you are really desperate, you could run a older version of Windows in a virtual machine and install the game through that. In this scenario, however, it is probably recommended to buy a digital version of the game instead, which is at the minimum guaranteed to install on Windows 10. If you then have problems actually running the game, the following tips should help. Compatibility and administrative privileges The first thing to try if your old game is not running in Windows 10 is to run it as administrator. Windows 10 has a stricter security than Windows XP, so if the game was released in 2001 or there, it could fail of this. The simplest solution is to right-click the executable of the game and click "RespondAdministrator." If that doesn't work, it's time to play with compatibility modes, which use a process called shimming to trick applications into thinking they're running on a different version of Windows. Right-click on the game executable, click on Properties, then click on the Compatibility tab and select the 'Add This' button in the compatibility check box. In the drop-down menu below, select the version of Windows that matches the game's release year. Gothic II, for example, came out in 2002, so that's why we chose Windows XP (Service Pack 3). Open-source and community patch versions If you have installed an old game from a CD, or even purchased from an online retailer, you may have faced horror scenarios such as the limit of 1024 x 768 resolutions, strange graphics, This applies in particular to post-DOS games of the beginning of the millennium, with 3D graphics designed to work on hardware and APIs that are virtually unrecognizable by those used today. To run your old game on Windows 10, and benefit from modern amenities such as HD resolutions, unlocked frames, DirectX support and so on, you should check to see For example, you can download fully functional and open-source versions of classics such as Command & Conquer: Red Alert (OpenRA) and Theme Hospital (CorsixTH), complete with high resolution and modern and redesigned UI patches. See how beautiful Gothic II is running in DirectX 11 at 1080p, with dynamic lights and shadows and large drawing distances (follow these instructions if you want to achieve the same effect). are the links to the unofficial patch of Vampire: The Masquerade and an improved open-source version of Arx Fatalis, which contain years of bug fixes and technical improvements that update their respective games. They are only specific examples, of course, but the point is that even old dark games often have enough zealous communities to keep them up to date and alive. If a modder group loves John Romero's Daikatana seminal flop enough to patch it for modern systems (yes, this is one thing), there is a good chance that your beloved old game has received such treatment. So do some research for the unofficial patch ? and the community patch ? and see what you can find. Good hunting. TechRadar?s PC Gaming Week 2020 celebrates the world's most powerful gaming platform with essential items, interviews and purchasing guides that show how different, imaginative and extraordinary PC games and players can be. Visit our PC Gaming Week 2020 page to see all our coverage in one place. ? place. ?

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