Chapter 1



Josh TitchnerUAL games development level 3UAL Extended Diploma: Creative Media Production and TechnologyUnit 12 Specialist Study in Creative Media ProductionFigure 1 Please put your own, relevant picture here. Personalise!CONTENTS TOC \o "1-3" \h \z \u Chapter 1 - Who am I? PAGEREF _Toc501630498 \h 4Chapter 2 – The Report PAGEREF _Toc501630499 \h 5Chapter 3 - Experimentation and Skills PAGEREF _Toc501630500 \h 6Chapter 4 - Unit 12 Presentation and Plans for Unit 13 PAGEREF _Toc501630501 \h 7Chapter 5 - Weekly Schedule of Work PAGEREF _Toc501630502 \h 8Chapter 6 – Peer Reviews PAGEREF _Toc501630503 \h 14Chapter 7– Weekly Progress Tracker PAGEREF _Toc501630504 \h 15Appendix PAGEREF _Toc501630505 \h 20Appendices 1 – Unit 12 Criteria and Work to be Produced PAGEREF _Toc501630506 \h 20Appendix 2 – Students Calendar, Checklist and Scheme of Work PAGEREF _Toc501630507 \h 21Appendix 3 – Chapter Bibliographies PAGEREF _Toc501630508 \h 23Chapter 1 PAGEREF _Toc501630509 \h 23Chapter 2 PAGEREF _Toc501630510 \h 23Chapter 3 PAGEREF _Toc501630511 \h 23Table of Figures TOC \h \z \c "Figure" Figure 1 Please put your own, relevant picture here. Personalise! PAGEREF _Toc501626581 \h 1Chapter 1 - Who am I?This chapter needs to include: -Your work on who you are? Your favourite media product, and/or your inspirational media practitioner (past and present).You also need to include your skills timeline which details the skills you joined the course with, and the skills you have nowYou also need to include your skills focus, which details and explains the skills you are considering developing and working on for your Extended Project.left000EvaluationHaving done this task already this year, I decided to use my last one but make a few adjustments and add a few things. I don’t think enough has happened to me in the last 7 months to make any huge changes although I look forward to the coming months as I do think they will have impact on me and my personality, my project, results and Uni. I look forward to it all. Chapter 2 – The ReportThis chapter needs to include: -Your research, your analysis of that research and your conclusion of how that research is going to facilitate your work for your Extended Project.You can produce either of these reports, or both.Product Report which will detail all aspects of your favourite media product. Covering research, analysis and application of that research. This should be a personal report, it is about why you like it, but it is also about its contextuality, its relevance to the wider world of media and it’s place in the development of media products i.e. was it ground breaking? Genre creating? Technology driven? OrPractitioner Report, which will look at two inspirational media Practioners that you feel have influenced your media development. There should be a present one (active in the last 10 years) and a past one (technically dead! but can be not active in the last 10 years) . The report will cover your research, analysis and application of that research. This should be a personal report, it is about why you like them, why you chose them. It is also about their contextuality, and their relevance in the wider world of media i.e. were they ground breaking? Genre creating? Etc etc!Do not just choose one because it is less work. You choose the report that is most relevant to you, and ideally, to benefit you, you do both reports. The more you research, the more informed you are, the better your decision on your Extended Project will be, and therefore the better your Extended Project will be.Chapter 3 - Experimentation and SkillsThis chapter needs to include: -The research questions, research plans and analysis of that research, for each of your experiments and skills development. Each experiment needs: -An introductionA clear explanation of what was undertaken A conclusion of how this information was used by you.ExampleTo start this experiment off, I had to think of some games I’ve played in the past, one’s that are significantly differ from one another and narrowed them down to three games. My three choices were OSU, League of legends and Mortal Kombat X. I then had to think of the key elements within each game and narrow them down to two as well. I decided to experiment with how easy you could recreate these games with just using their basic elements OSU – Timing, reaction, precision, rhyme League Of Legends – Combos, strategising, timing, reaction, positioning Mortal Kombat X – Combo, reaction, timing and time frame.Timing, reaction, space movement and when, combos, precision, strategising, objectives, positioning. These are common things in video games. For OSU, I narrowed it down to Timing, reaction, precision and rhyme. This is some gameplay so you can better understand the game.-20320127243200I needed to think of two elements that made OSU what it is – Timing and precision is what I decided are the main two elements. With this knowledge I headed to Gamemaker to try and recreate this game in an extremely simple fashion.My ‘circles’ was just going to be a plain white square and the background was just going be black.I made the background 800x800 and the square 16x16 so you had to be precise when clicking on it. The reason what I wrote code instead of using the side tools was because it was easier and more interesting to me.-651419139200This is the end result of my simple version of OSU. This white square appears in a random position on the screen and you have to click it for it to move to another position I believe this captured the basic elements of OSU at an extremely simple level, which was my target. 284289510985500-6540563500Making a simple version of Mortal Kombat would be much more of a challenge than OSU due to the fact is has two or four characters per match and a lot more mechanics. To start off, I started looking at the earliest fighting games around. Looking at the Yir Ar Kung-Fu gameplay I can see it only has very basic mechanics; a simple punch, kick and jump, these are the only things I want to incorporate into my game. Going back on what I said about the two main elements of Mortal Kombat being Combo and reactions, I will simplify these as much as I can to create my version in Game-maker. -652014303700I started by making a very simple background for my game. I tried to use elements from old fighting games, some backgrounds would have small animations like crowds jumping but I couldn’t afford to waste time making them. -64902-282671Making a simple version of League of Legends would be quite a challenge. To start off I watched some basic gameplay of it. This video goes over the basics of League of Legends, the objective and some of the simple champions. Introduction I am interested in lighting. I want to see how it is possible to film at night so that you can still see the action. I think this is an interesting skill to develop as it is making me further understand the technical aspects of lighting, and shows how lighting can become part of the narrative.Research Question – How to film at night? (so you can still see the action)Research plan – Literature review of any YouTube videos of “How to film at night”. Review on “Making of DVD’s” from famous night based films – any film noir filmReview any Ted TalksInternet search on the technical aspects of Analysis of Literature Review – what has your research revealed to you? What did you find out? What of that new information can you use? Design your Experiment – using your analysisExperiment – in TV studio, in Bedroom, outside.Analysis – of results of experiment, what worked? What didn’tExplanation of what was undertakenFollowing my literature review, it became clear that my darkness was never going to be real darkness. I had learnt the type of lights and reflectors that I needed to use. I practiced in a variety of locations. I then showed the footage to peers and lecturers to gauge their opinion. I also posted it to Twitter and gain some very helpful responses. ConclusionIt didn’t do what I really wanted. To get the scene as dark as I wanted, the actors had to have unnaturally bright lights on them which was not the look I wanted. It looked to staged and filmnoir”e”. I am going to experiment now, with filming at dusk, to see if that gives me more tonal variation, and allows for the feeling of dark, but the ability to see the action.We must be able to see all that you do. It does not serve you just to post the footage of “My filming in the Dark”. We must see the whole journey, from start to finish. You need to tell us what you did, what you learnt and how you might use it.You must also include any experiments that don’t work, and tell us why. You can learn as much from what went wrong as what went right.Chapter 4 - Unit 12 Presentation and Plans for Unit 13This chapter will include your presentation that you have given to the class and lecturers detailing the work and research you have produced, and your analysis of how that work, research and experimentation have informed your plans for Unit 13.Chapter 5 - Weekly Schedule of Work Week 1 w/c January 1st2018Introduction to Unit 12PowerPointTasks to be undertaken this weekApprovedMonday am x 3 A’s not inWednesday am x 3Monday pm x 2A’s not inThursday am x 3Tuesday am x 2Thursday pm x 1Tuesday pm x 2Friday am x 3Wednesday am x 2Friday pm x 1Week 2w/c January 8th 2018The Report PowerPointMain Research Question: -ApprovedTasks to be undertaken this weekMonday am x 3Wednesday am x 3Monday pm x 2Thursday am x 3Tuesday am x 2Thursday pm x 1Tuesday pm x 2Friday am x 3Wednesday am x 2Friday pm x 1Week 3w/c 15th January 2018Experimentation and Skills PowerPointMain Research Question: -ApprovedTasks to be undertaken this weekMonday am x 3Wednesday am x 3Monday pm x 2Thursday am x 3Tuesday am x 2Thursday pm x 1Tuesday pm x 2Friday am x 3Wednesday am x 2Friday pm x 1Week 4w/c 22nd January 2018Main Research Question: -ApprovedTasks to be undertaken this weekMonday am x 3Wednesday am x 3Monday pm x 2Thursday am x 3Tuesday am x 2Thursday pm x 1Tuesday pm x 2Friday am x 3Wednesday am x 2Friday pm x 1Week 5w/c 29th January 2018Main Research Question: -ApprovedTasks to be undertaken this weekMonday am x 3Wednesday am x 3Monday pm x 2Thursday am x 3Tuesday am x 2Thursday pm x 1Tuesday pm x 2Friday am x 3Wednesday am x 2Friday pm x 1Chapter 6 – Peer ReviewsWeek 1Reviewed by:-Week 2Reviewed by:- Harley Dower Josh has gathered a large amount of information relevant to his subject and has developed a distinct understanding of his chosen artist. However, Josh would greatly benefit from exploring other similar or contrasting artists within the same field, allowing him to compare and understand the defining and critical aspects of these artists and their work.Week 3Reviewed by:- Lars Johnson What josh has done with the iterations on his character sprites is good, using minimalistic shapes to show character and personality Is also an excellent idea, the background that he is in the process of making is too early to tell the result, however if he keeps the style yet stays akin to the original source I think it can turn out well. I personally think he has spent too much time getting distracted or spending too much time on one element.Week 4Reviewed by:-Week 5Reviewed by:-Chapter 7– Weekly Progress TrackerProgress Tracker - Week 1Reflection on the work you have produced this weekWho am I Problems/situations you encountered this week and how you resolved themProblemResolutionNotes on Resources and Sources used in the production of this week’s postChecklistSpellcheckedProofreadIntroductionConclusionHarvardPresentationPublishedLecturers Feedback, detailing further actions you need to take (student to complete)Progress Tracker - Week 2Reflection on the work you have produced this weekExperimenting Problems/situations you encountered this week and how you resolved themProblemResolutionThinking of an ideaConsulted my teachers for ideas so they could steer me in the right directionNotes on Resources and Sources used in the production of this week’s postChecklistSpellcheckedProofreadIntroductionConclusionHarvardPresentationPublishedLecturers Feedback, detailing further actions you need to take (student to complete)Progress Tracker - Week 3Reflection on the work you have produced this weekProblems/situations you encountered this week and how you resolved themProblemResolutionNotes on Resources and Sources used in the production of this week’s postChecklistSpellcheckedProofreadIntroductionConclusionHarvardPresentationPublishedLecturers Feedback, detailing further actions you need to take (student to complete)Progress Tracker - Week 4Reflection on the work you have produced this weekProblems/situations you encountered this week and how you resolved themProblemResolutionNotes on Resources and Sources used in the production of this week’s postChecklistSpellcheckedProofreadIntroductionConclusionHarvardPresentationPublishedLecturers Feedback, detailing further actions you need to take (student to complete)Progress Tracker - Week 5Reflection on the work you have produced this weekProblems/situations you encountered this week and how you resolved themProblemResolutionNotes on Resources and Sources used in the production of this week’s postChecklistSpellcheckedProofreadIntroductionConclusionHarvardPresentationPublishedLecturers Feedback, detailing further actions you need to take (student to complete)AppendixAppendices 1 – Unit 12 Criteria and Work to be ProducedUNIT 12- SPECIALIST STUDY IN CREATIVE MEDIA PRODUCTIONLearning Outcomes Assessment CriteriaWork to be producedAIM: Research and critically examine the influence of historical and contemporary contexts on their own practice.Understand the principles and practices of a chosen discipline in creative media production.1.1 Critically describe a range of contextual perspectives influencing a chosen discipline in creative media production.The Report Practioners ReportProduct Report1.2Apply knowledge of critical perspectives to inform own practice.Unit Portfolio and PresentationBe able to locate and evaluate information form a range of sources 2.1Identify a range of relevant academic and cultural sources for a personal research project.The ReportExperimentation and Skills2.2Critically evaluate information from a range of sources to inform ideas.Unit Portfolio and PresentationBe able to communicate ideas and arguments in a variety of forms. 3.1Apply academic conventions in the production and presentation of ideas.Unit Portfolio and Presentation3.2Effectively communicate ideas in appropriate formats.Unit Portfolio and PresentationAppendix 2 – Students Calendar, Checklist and Scheme of WorkWEEK 1 – w/c 1st January 2018Tuesday amRemainder of the weekCollege not open MonIntroduction to Unit 12Power Point 1 – Introduction to Unit 12What is expected i.e. Portfolios etcHow it works – Personal ScheduleStudy GroupsPeer ReviewCritiquesWhy – Unit 13WHO AM I?Objective for session: - Schedule Week 1 producedWork on your scheduleLast lesson of the week: -Peer ReviewCritiqueReflective LogWed pm (x3)Tues pm (a’s) Thurs am (x3)Introduction to Unit 12Power Point 1 Introduction to Unit 12What is expected i.e. Portfolios etcHow it works – Personal ScheduleStudy GroupsPeer ReviewCritiquesWhy – Unit 13WHO AM I?Objective for session: - Schedule Week 1 producedSchedule agreed with LecturerAdvisory Schedule: -Produce Timeline for skills development to dateMind Map on Who am I? – my favourite media products, my inspirational media producerMy skills focusWEEK 2 – w/c 8th January 2018Mon am (x3)Mon pm (x2)Remainder of the weekWed pm (x3)Thurs am (x3)Power Point 2 – The ReportHow to undertake a Literature Review, both generally and specifically for The Report, based on weeks 1 tasks – favourite media Practioners, and favourite Media Product and should tie in with skills focus.Objective for session: - Schedule Week 2 producedSchedule agreed with LecturerAdvisory Schedule: -The ReportWork on your scheduleLast lesson of the week: -Peer ReviewCritiqueReflective LogWEEK 3 – w/c 15th January 2018Mon am (x3)Mon pm (x2)Remainder of the weekWed pm (x3)Thurs am (x3)Power Point 3Experimentation and SkillsHow to structure an experiment – what is the research question and what is the research plan to find the answer to that question.Based on weeks 1 tasks – when you looked at your skills, and what you want to focus on.If you are unsure of what to do, then use the FEAR project to get you focused and doingSchedule Week 3 producedSchedule agreed with LecturerAdvisory Schedule: -Detail planed experimentation and skills task What is their research question and what is their research plan to answer that question? You can leave college if necessary and relevant.OrFEAR ProjectWork on your scheduleLast lesson of the week: -Peer ReviewCritiqueReflective LogWeek 4 and Week 5 w/c 22nd and 29th January 2018Mon am (x3)Mon pm (x2)Remainder of the weekWed pm (x3)Thurs am (x3)Independent Study now….Schedule Week 4 and 5 produced and approvedWork on Schedule – With constant checking by staffWork on your scheduleLast lesson of the week: -Peer ReviewCritiqueReflective LogWeek 6 – 5th February 2018Presentation and Progress Review Week – All students present their findings and possible thoughts on Unit 13. Portfolio made perfect!Self-Directed Study Week Appendix 3 – Chapter BibliographiesChapter 1Chapter 2Chapter 3 ................
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