Java minecraft ps4 controller

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Java minecraft ps4 controller

Homepage ? Minecraft Mods ? MrCrayfish's Controllable Mod 1.16.5/1.15.2 (Use Controller on PC) Author: Mr_Crayfish February 19, 2021 147,668 views There is a lack of support for the controller for the Java Edition of Minecraft, this is where MrCrayfish's Controllable Mod 1.16.5/1.15.2 comes in. Controllable adds that ability into the game. This mod has been heavily influenced by the controls in the Bedrock Edition of the game, however, it is much more configurable (coming soon) and supports more controllers (coming soon)! There is also an API available for mod developers to add controller support to your own mod. Features: On-screen button indicators (just like Bedrock Edition) Easy inventory management An easy controller mapping system to add new controllers (Coming soon) Many options in the config to change to your liking A simple API with events for integration into third-party mods. Supported Controllers: Sony PS4 Wireless Controller (via USB) Other controllers coming soon! Screenshots: Player accessing inventory using Controllable Requires: Minecraft Forge How to install: Make sure you have already installed Minecraft Forge. Locate the minecraft application folder. On windows open Run from the start menu, type %appdata% and click Run. On mac open finder, hold down ALT and click Go then Library in the top menu bar. Open the folder Application Support and look for Minecraft. Place the mod you have just downloaded (.jar file) into the Mods folder. When you launch Minecraft and click the mods button you should now see the mod is installed. MrCrayfish's Controllable Mod 1.16.5/1.15.2 Download Links: For Minecraft 1.12.2 Download from Server 1 ? Download from Server 2 For Minecraft 1.14.4 Download from Server 1 ? Download from Server 2 For Minecraft 1.15.1/1.15 Download from Server 1 ? Download from Server 2 For Minecraft 1.15.2 Download from Server 1 ? Download from Server 2 For Minecraft 1.16.1 Download from Server 1 ? Download from Server 2 For Minecraft 1.16.3 Download from Server 1 ? Download from Server 2 For Minecraft 1.16.5 Download from Server 1 ? Download from Server 2 Type: Bug Resolution: Awaiting Response Affects Version/s: Minecraft 1.13-pre1, Minecraft 1.13 Environment: Minecraft 1.13-Pre1 on Windows 10, 64-bit, Java 8 Update 171 (64-bit) v.8.0.1710.11 Confirmation Status: PS4 dualshock controller no longer working with Minecraft (1.13-pre) I use DS4Windows to map my PS4 dualshock controller buttons to keypresses used in Minecraft PC/java edition. This has worked (and continues to work) with every Minecraft version prior to the Aqua Update snapshots. Minecraft 1.13-pre, however, doesn't recognize any of the DS4Windows keyboard emulation configured to my PS4 dualshock controller. When I try to map the controller directly to Minecraft under Minecraft Options.../Controls..., every button on the PS4 controller generates the same scancode.256 entry in the Minecraft Control mappings and Minecraft doesn't respond to the controller in-game. This bug was reported in November 2017 for aquatic update snapshot 17w45b, and I am dismayed to find it still not fixed in 1.13-pre. This must be fixed! Please, either re-instate support of keyboard emulation by 3rd-party game controller profilers, or build in native support into Minecraft for the PS4 dualshock controllers (USB and Bluetooth). Am I able to use a controller to play the PC version of Minecraft? If so, can I just plug it in and play or do I have to do something else before being able use one? 2 This tutorial will show you how to use a PS4 controller to play minecraft windows 10. You will need: windows 10 PC, PS4 controller, micro USB cable and minecraft windows 10. 1 First download and unpack DS4 windows. 2 Start DS4 windows. 3 Connect your PS4 controller with a USB cable. 4 Download then double click this resource pack to change the controller hints or simply hide them. 5 Go to globele resorces and enable the pack if you chose to change the controler hints. How to Use an Xbox One Controller with Minecraft Windows 10 Edition How do you use a controller on PC? How to use an Xbox One controller on PC ? Does Minecraft Java Edition have controller support? Both versions support mouse and keyboard, but only one supports controllers. Despite releasing in 2010, Mojang hasn't implemented controller support for Java Edition. Is Xpadder free? Works with a joystick, gamepad, and arcade sticks. Xpadder is free to download and works with all versions of Windows. How do you connect a controller to bedrock? How to use any Xbox One controller on Minecraft Bedrock Windows What wireless controllers work with PC? Zoom Out: 10 Best Controllers for PC Gaming Comparison Table Controller Connectivity Power Logitech F310 Gamepad USB Cable Wired SteelSeries Stratus Bluetooth Gaming Controller Bluetooth Rechargeable batteries GameSir T4 PC Game Controller 2.4GHz Wireless Rechargeable batteries Logitech F710 Gamepad 2.4GHz Wireless 2x AA battery 6 more rows Do ps4 controllers work on PC? You can also use the PS4 controller wirelessly with your PC via Bluetooth. You'll either need a PC that has Bluetooth built in (as many modern laptops do), or you can buy a separate Sony PlayStation 4 DualShock USB Wireless Adaptor dongle that plugs into your PC's USB port. How do I use a controller with my laptop? How to connect Xbox One controller to a Windows PC, Laptop or Can you use a controller on Call of Duty Mobile? You can now play Call of Duty: Mobile with a controller. Controllers only work when you're in a battle royale or multiplayer match, though. You'll still have to use your phone to navigate around the in-game menu. Fans can also customize various controller settings from the controller tab of the settings menu. We recommend reading: How To Use Office 365? Can you use a controller on Minecraft Pocket Edition? Pushing my buttons One of the coolest things about Minecraft Pocket Edition's 0.12 update is the addition of controller support. It will work with basically any Bluetooth or hardware controller you throw at it, including the Wikipad's physical buttons and the controller for the Nvidia Shield. How do I play Minecraft with a controller on my Iphone? How To Play MINECRAFT PE With A XBOX ONE/PS4 ? "Control" redirects here. For the sprinting which is activated by the control key, see Sprinting. Java and Bedrock editions for Windows uses the standard control scheme of mouse and keyboard controls as input. The game cannot be played using only a mouse or only a keyboard using the default control scheme. The controls menu is located in the Options setting. Java Edition[] Non-configurable controls[] Note: On many notebook computers and most Macs, "Function keys" (briefly "F-keys") do not operate in their default configuration. The player can often get around this by pressing the Fn key or sometimes the Shift key while they press an F-key. To make F-keys work in macOS, go to the Apple menu System Preferences Keyboard and mouse and check the "Use F1, F2 etc. as normal keys." If the player choose the first option, they can then use the Fn key to switch F-keys back to actions they used to do (e.g. play/pause music, etc.). The player can also use the F-keys by holding the Option button while pressing them. Java Edition uses a combination of the mouse and keyboard for controls, generically known as "mouselook/keymove." Many prior games (such as DOOM and Quake) have used such a scheme, but those who have not played such a game before, may need practice to get around effectively. Creative mode or Peaceful survival mode are helpful for a player to gain familiarity with the controls. Action Function Pick an item up from a slot; split a stack evenly (hold and drag); sort loose items into one stack (double-click). Pick an item up from a slot; Pick an item on a slot in half; Place one item from a stack in each inventory slot (hold and drag). Turning; aiming; camera movement. Scrolls through the Hotbar and the chat when opened. Esc Opens up the menu and gives back cursor control. Pauses Singleplayer games. Closes any open GUI. Exits the chat/command window. Ctrl+B Toggles the Narrator. F1 Toggles the Heads-Up Display. Use this in conjunction with F2 to take screenshots without the HUD. This option is also useful when exploring with a map. F3 Pressing this key toggles the appearance of extra debug information on the top of the screen alongside the Minecraft version, such as FPS (frames per second), coordinates, and available memory. Pressing the keys 1?9 while in the debug screen shows a more detailed view of the graph on the right. Pressing 0 shows a less detailed graph. (Hold Shift before pressing F3 to display the Profiler graph.) Pressing Q while holding F3 brings up a help menu, showing all F3 shortcuts. Pressing A while holding F3 reloads all chunks. Pressing T while holding F3 reloads all textures, sounds and web-loaded client resources, which is useful for resource pack authors. Pressing P while holding F3 toggles the auto-pause when the window loses focus. Pressing H while holding F3 toggles detailed item descriptions. Shows tool and armor durability as a fraction on damaged items Displays the zoom level of a map Pressing C while holding F3 copies the player's coordinates and rotation as a /tp command. Pressing C while holding F3 for at least 6 seconds triggers a manual debug crash on purpose after the keys are released. Pressing B while holding F3 toggles showing the hitbox around entities. Pressing D while holding F3 clears chat history (including previously typed commands). Pressing N while holding F3 switches the player's game mode between the previous game mode and Spectator. Pressing G while holding F3 shows the chunk boundaries immediately surrounding the player. Pressing Esc while holding F3 pauses the game without bringing up the pause menu. Pressing F4 while holding F3 brings up the gamemode changer menu. Pressing L while holding F3 begins a ten-second recording, which captures information such as tick durations and used heap sizes. Shift[verify] When the inventory is open, Shift+ clicking on an item or stack moves it between the inventory and the hotbar. Shift+ clicking on a piece of armor, a carved pumpkin, a mob head or a pair of elytra moves it between the inventory and the corresponding armor slot. Shift+ clicking on a shield moves it between the inventory and the off-hand slot. When a container is open, Shift+ clicking on an item moves up to a stack between the container and the inventory. Existing stacks are filled first, then empty slots from top to bottom then from left to right. Shift+ double clicking moves all items of the same kind. To Shift+ double click, get one item in your hand and then while holding Shift, double click on another item type that you want to move. When a crafting table is open, Shift+ clicking an item or stack in the inventory moves it into the 3x3 crafting grid. The slots are filled from left to right and then top to bottom. When any type of furnace is open, Shift+ clicking an item or stack in the inventory moves it into the input (upper left) slot of the furnace. Items that can serve as fuel move to the fuel (lower left) slot. When crafting, Shift+ clicking the crafting output automatically crafts the maximum number of that item for the materials being used (up to one stack), and moves all crafted items to the inventory. In the survival inventory tab of the creative inventory, Shift+ clicking the X clears the whole inventory. In any other tab, Shift+ clicking an item puts a stack onto the hotbar. When in the Multiplayer server selection menu, Shift+ and Shift+ moves a server name to a specific position. Holding Shift while a server name is selected and left clicking another server name causes them to swap. Semi-configurable controls[] While aspects of these controls can be modified to an extent, full control over them is not possible Default Option name Function Movement W Sprint (secondary) This will always be the same as the current forward key. When pressed twice in quick succession, causes the player to sprint (unless the character is too hungry). Attempting to sprint (Double-Tap) while fully submerged underwater initiates swimming. This functionality cannot be separated from the forward key. Configurable controls[] These are controls that a user may change at their preference Default In-game option name Keybind identifier Function Movement Spacebar Jump key.jump Jump. When swimming, keeps the player afloat. When double-tapped, toggles Fly Mode (Creative only). When Fly Mode is on, causes the player to gain altitude (ascend). Player flies faster if sprinting while double-tapping the Spacebar. Left Shift Sneak key.sneak Sneak. When Fly Mode is on, causes the player to lose altitude (descend). Holding Shift and pressing use on an usable block with a block in hand overrides the USE action and places the block instead. For example, using a lever on a block that would usually open an internal inventory (such as a dispenser) places the lever instead. Used to get off rideable entities. Left Ctrl Sprint key.sprint Start sprinting. Increase speed when Fly Mode is on. A Strafe Left key.left Strafe left. D Strafe Right key.right Strafe right. S Walk Backward key.back Move backward. W Walk Forward key.forward Move forward. The secondary sprint is permanently tied to this. Gameplay Attack/Destroy key.attack Destroy blocks (hold down); Attack (click once). Pick Block key.pickItem Pressing that button while looking at a block or an entity will make the game attempt to make you hold a corresponding item for the block or entity in your hand. For blocks it is simply the block in item form. For mobs the game will make you hold the corresponding spawn egg in your hand. This also works on boats, all types of minecarts, paintings and armor stands [Java Edition only][1] to get the entity in item form. If the item is in your hotbar, it will switch the selected hotbar slot to the slot with that item. If the item is not in your hotbar, but in your inventory, it will move that item from your inventory into your hotbar. If no hotbar slot is empty, the item that you have selected will be replaced. If you are in creative mode and you don't have the item in your inventory, the game will give you that item. For entities it only works in creative mode.[Java Edition only][2] Hovering over an item in any inventory and clicking with the mouse wheel when in creative gives one full stack of that item. Dragging over slots of inventory/container while holding an item fills them with full stacks of copies of that item. If used on a tile entity while holding Ctrl, or Cmd (for some Macs), the tile entity's nbt data are copied. The block given to the player has the Lore: (+NBT)[Java Edition only] or (+DATA)[Bedrock Edition only].. Use Item/Place Block key.use Place blocks, toggle switches/doors (click once), charge a bow (release to fire), block using a shield, use special blocks like chests, doors, and switches, enter vehicles, eat food, drink potions, hoe farmland, shear or dye a sheep, command tamed wolves and ocelots to sit, trade with villagers, place fire using flint and steel or a fire charge, name a mob with a name tag, attach a lead to an animal or attach an animal on a lead to a fence, cast or reel in a fishing rod, throw a splash potion, egg, ender pearl, eye of ender, bottle o' enchanting, or snowball, equip armor from the hotbar if the associated armor slot is empty, eating cake, starting a furnace minecart. Commonly, if both the item held and the block clicked on has a such purpose (like trying to place dirt on a chest), the block overrules the item. This also means a player can punch an entity while eating/drinking, however the eating/drinking resets when a player presses Button 1. This button also uses items in the off-hand. Only items with a right click function can be used, and they are available only if the item in the main hand does not have a right click action, or its right click action cannot be performed. Inventory Q Drop Selected Item key.drop Drop/toss an item. If items are stacked, only one gets thrown/tossed/dropped. In recent versions of Java edition, holding the key causes single items to be dropped quickly from a stack. There is no actual "throw" command; "drop" (default Q) tosses an object approximately 2 to 3 blocks from the player. Eggs, Ender Pearls, Eyes of Ender, and Snowballs can be thrown by the "use" command (default right-clicking). Ctrl+Q drops the whole stack of items. On Macs, one must use the command button instead, but because this quits the game, do Ctrl+ Cmd+Q instead. Note that there is no corresponding Pick Up command. Dropped items are picked up (if there is room in inventory/hotbar) by moving near them. Placed items are picked up by "mining" (e.g. chopping up a sign with an axe), when they behave as dropped items and can be picked up as such. 1?9 Hotbar Slot key.hotbar.1?key.hotbar.9 Selects the appropriate hotbar item. When in the Inventory GUI, moves the stack of items under the mouse pointer to the corresponding hotbar slot and vice-versa. E Open/Close Inventory key.inventory Opens the Inventory. Close any open GUI. F Swap Items In Hands key.swapOffhand Switches the items in the players main and off hand. Creative Mode X Load Toolbar Activator key.loadToolbarActivator Press this key + any number, to access any of the 9 saved toolbars. C Save Toolbar Activator key.saveToolbarActivator Press this key + any number, to save the current toolbar under that number. Multiplayer Tab List Players key.playerlist In Multiplayer, hold the Tab key to see a list of players. When in the chat window, Tab cycles through possible commands or arguments and also complete player names. T Open Chat key.chat Chat and Server commands. If pressed while the Creative mode inventory is open, it switches to the Search tab. / Open Command mand Opens the chat window with the "/" character already typed. On some keyboards (Nordic layout at least) this button might be asterisk/apostrophe (*/ ' ). P Social Interactions Screen key.socialInteractions Gives players the ability to disable chatting with certain players, thus hiding any messages receiving from them. Whether a player is hidden resets when re-joining a server. Miscellaneous L Advancements key.advancements Open the advancements screen. NONE Highlight Players (Spectators) key.spectatorOutlines Highlights players in Spectator mode. F2 Take Screenshot key.screenshot Simply pressing this key takes a screenshot and place it in: %appdata%\.minecraft\screenshots on Windows ~/Library/Application Support/minecraft/screenshots in OS X ~/.minecraft/screenshots in Linux. NONE Toggle Cinematic Camera key.smoothCamera Toggles mouse smoothing. Looking around becomes a slow, smooth and more cinematic motion. F11 Toggle Fullscreen key.fullscreen Toggles full-screen mode. When using some Apple keyboards, F11 must be pressed while holding Fn and Option to enter fullscreen. Using F11 alone toggles Expos?, and pressing F11 while holding Fn turns down the volume or vice versa, depending on system preferences. Some people are experiencing a bug while exiting from full-screen mode that causes an inescapable black screen. When that's the case, use Alt+Tab to switch out of Minecraft and switch it back to windowed mode. On Linux, mouse input is often buggy while in full-screen mode. After entering full-screen mode on Linux, the mouse typically restricts the player to a single 360-degree rotation. This can be fixed by hitting Esc to release the mouse then hitting Esc again to regrab it. Also, note that this may not respect multiple monitors and Minecraft may occupy all screens instead of the one it is active on. F5 Toggle Perspective key.togglePerspective Toggles between first person, third person from the back and third person from the front. Visual map[] Visual map of Minecraft keyboard controls. Click on the image for a clearer view. Bedrock Edition[] Keyboard & Mouse[] The keyboard and mouse controls are similar to Java Edition, with a few differences. These controls can be changed in the Options. Keyboard controls are unavailable on the Nintendo Switch and are normally unavailable on Android, iOS, and iPadOS, but possible to use from connected external keyboards. Mouse controls are available only on Windows, Xbox One, PlayStation 4, and Android [upcoming]; however, the controls can be configured to the keyboard on other platforms if you enable Full Keyboard Gameplay. Non-configurable controls Action Function Picks up an item from a slot (a stack from Creative inventory) (click once); Splits a stack evenly (hold and drag); sort loose items into one stack (double-click) Picks up an item from a slot; Picks up an item from a slot in half; Places one item from a stack in each inventory slot (hold and drag); Turning; aiming; camera movement. Scrolls through the Hotbar, inventory menus, and the chat when opened. Esc Opens up the menu and gives back cursor control. Closes any open GUI. Exits the chat/command window. F1 Toggles the Heads-Up Display. F8 Toggles the paper doll from showing. F11 Toggles full screen mode. Shift When the inventory is open, Shift+ clicking on an item or stack moves it between the inventory and the hotbar. Shift+ clicking on a piece of armor moves the piece between inventory and the armor slots. When a container is open, Shift+ clicking on an item transfers it between the container and the inventory. Existing stacks are filled first, then empty slots from top to bottom then from left to right. When a furnace is open, Shift+ clicking an item or stack in the furnace moves it to the inventory, and Shift+ clicking an item or stack in the inventory moves it into the input slot of the furnace. Fuel items move into the fuel slot first if it is empty or if the item that occupied the slot is less than a stack of the same kind. When crafting, Shift+ clicking the crafted item automatically crafts the maximum number of that item for the materials being used (up to one stack), and moves all crafted items to the inventory. Shift+ clicking an item from the Creative inventory menu puts the maximum stack of the item onto the hotbar (inventory if full). , , , Switch the highlighted slot or interactable buttons onto another; Move the dragged item onto a different slot or other interactable buttons. Configurable controls Default In-game option name Function Attack/Destroy Destroys blocks (hold down); Attacks (click once). Pick Block Pressing that button while looking at a block or an entity will make the game attempt to make you hold a corresponding item for the block or entity in your hand. For blocks it is simply the block in item form. For mobs the game will make you hold the corresponding spawn egg in your hand. This also works on boats, all types of minecarts, paintings and armor stands [Java Edition only][3] to get the entity in item form. If the item is in your hotbar, it will switch the selected hotbar slot to the slow with that item. If the item is not in your hotbar, but in your inventory, it will move that item from your inventory into your hotbar. If no hotbar slot is empty, the item that you have selected will be replaced. If you are in creative mode and you don't have the item in your inventory, the game will give you that item. For entities it only works in creative mode.[Java Edition only][4] If used on a tile entity while holding Ctrl, the tile entity's nbt data is copied. The block given to the player has the Lore: (+DATA). Use Item/Place Block Places blocks, interact with blocks, entities, or items, equip armor from the hotbar if the associated armor slot is empty. If both the item held and the faced block interactable, the block overrules the item; that is, the player interacts with the block. Q Drop Item Drop/toss an item. If items are stacked, only one is thrown/tossed/dropped. Ctrl+Q drops the whole stack of items. 1?9 Hotbar Slot Selects the appropriate hotbar item. E Inventory Opens the Inventory. Closes any open GUI. F5 Toggle Perspective Toggles between first person, third person from the back, and third person from the front. Spacebar Jump/Fly Up Jumps the player. When swimming, keeps the player afloat. Double-tapping toggles Fly Mode (Creative only). Causes the player to ascend while flying. Shift Sneak/Fly Down Sneak. When Fly Mode is on, causes the player to sneak midair and lose altitude (descend). Holding Shift and pressing use on an interactable block with a block in hand overrides the use action and places the block instead. Dismounts the player from rideable entities. Ctrl Sprint Starts sprinting. Speed increases when Fly Mode is on. A Strafe Left Moves the player leftward. D Strafe Right Moves the player rightward. S Walk Backward Moves the player backward. W Walk Forward Moves the player forward. Z Mob Effects Opens/closes the Status effects window. T, Enter Open/Close Chat Opens/closes the chat window. / Open Command Opens the chat window with the "/" character already typed. B Emote Open/closes the emote menu. [ Menu Tab Left Cycles the inventory/world menu/settings tabs to the left. ] Menu Tab Right Cycles the inventory/world menu/settings tabs to the right. If Full Keyboard Gameplay is enabled, the following inputs are made available/used instead. Default In-game option name Function - Look Up Slight Moves the camera 15 degrees up. + Look Down Slight Moves the camera 15 degrees down. NUM 9 Look Up Right Moves the camera 45 degrees up-right. NUM 8 Look Up Moves the camera 45 degrees up. NUM 7 Look Up Left Moves the camera 45 degrees up-left. NUM 6 Look Right Moves the camera 45 degrees right. NUM 5, End, \ Look Center Moves the camera to the middle. NUM 4 Look Left Moves the camera 45 degrees left. NUM 3 Look Down Right Moves the camera 45 degrees down-right. NUM 2 Look Down Moves the camera 45 degrees down. NUM 1 Look Down Left Moves the camera 45 degrees down-left. Look Up Smooth Moves the camera up smoothly. Look Down Smooth Moves the camera down smoothly. Look Left Smooth Moves the camera left smoothly. Look Right Smooth Moves the camera right smoothly. PgUp Cycle Item Left Cycles the selected hotbar to the left. PgDn Cycle Item Right Cycles the selected hotbar to the right. Q Attack/Destroy Functions are equivalent to left click in normal mode. X Pick Block Functions are equivalent to middle click in normal mode. E Use Item/Place Block Functions are equivalent to right click in normal mode. Z Drop Item Functions are equivalent to Q in normal mode. 1?9 Hotbar Slot Functions are the same as in normal mode. C Inventory Functions are equivalent to E in normal mode. F5 Toggle Perspective Functions are the same as in normal mode. Spacebar Jump/Fly Up Shift Sneak/Fly Down Ctrl Sprint A Strafe Left D Strafe Right S Walk Backward W Walk Forward Tab Mob Effects Functions are equivalent to Z in normal mode. T, Enter Open/Close Chat Functions are the same as in normal mode. / Open Command B Emote [ Menu Tab Left ] Menu Tab Right Controller[] The controller controls are similar to the Xbox One Edition, Nintendo Switch Edition and PlayStation 4 Edition, with some differences. All of these controls, except the stick controls, can be changed in the Options. On Nintendo Switch, the game can be played on a pair of Joy-Con controllers or the Nintendo Switch Pro Controller. It cannot be played on a single Joy-Con, as it doesn't have enough buttons and analog sticks. If the controller has analog sticks, then //// would be used for moving and //// would be used for looking. The blank spaces mean that the function is, by default, left unassigned and it is up to the player to assign a button to it. All platforms support controllers. Default Function Jump/Fly Up / Drop Item Attack/Destroy Use Item/Place Block Crafting Inventory Cycle Item Left Cycle Item Right / Toggle Perspective Sneak/Fly Down (click) Sprint Fly Up Slow (click) Fly Down Slow / Emote / Open Chat Strafe Left Strafe Right Walk Backward Walk Forward Pick Block Open Notification/Mob Effects Touch[] Touch controls for touch screen devices use controls shown on the screen. Split-touch controls displays a crosshair, which can be set in Settings. Touch controls are available on devices that is touch-enabled. Action Function Move forward. When double-tapped, causes the player to sprint (unless the character is too hungry). When Fly Mode is on, double-tapping increases the speed at which the player flies. Attempting to sprint (Double-Tap) while fully submerged underwater initiates swimming. While tapped, and appears. Move backward. Strafe left. While tapped, appears. Strafe right. While tapped, appears. Strafe left while moving forward. Strafe right while moving forward. Jump. When swimming, keeps the player afloat. When double-tapped in Creative mode, the player is able to fly, the button changes to , and also and appears. Visual representation that the player is able to fly, in Creative mode. When double-tapped, the player no longer flies, the button reverts to , and also and dissapears. Fly up, when flying in Creative mode. Fly down, when flying in Creative mode. + Sneaking while flying in Creative mode. Double tap to toggle sneaking, and the button changes to . Double tap again to toggle back, and the button reverts to . Opens the Emotes menu. Opens the Chat menu. Opens the Pause menu. Used for the Agent.[Education Edition only] Used for text to speech.[Education Edition only] Move Camera Slide/move finger across the screen. Place Block By default (split controls is disabled), tap the desired area to place the block.When split controls is enabled, position the camera so that the crosshair is pointed at the desired area and tap anywhere on the screen (excluding the HUD) to place the block. Break Block Hold finger down on the desired block to break. How long it takes to break the block is indicated by an icositetragonal icon on the screen, varying on the tool being used to break it.When split controls is enabled, position the camera so that the pointed at the desired block and hold anywhere on the screen (excluding the HUD) to break the block. Drop item Long-press on a hotbar slot for about 2 seconds[verify] to drop the entire stack. Use Block By default (split controls is disabled), tap the desired block to use its functionality.When split controls is enabled, position the camera so that the crosshair is pointed at the desired area and tap anywhere on the screen (excluding the HUD) to use its functionality. Interact button An interact button for breeding. Some items have extra functionality, and these can be excecuted when tapping the interaction button, located on top of the hotbar. These are listed below: Ignite: to ignite a creeper while holding a Flint and Steel. Edit: to edit an NPC's message Leave Boat: to leave the boat when riding it Feed: to feed an animal while holding food, feed another animal so that both of them will breed Fish: to cast and uncast the rod while holding a Fishing Rod Milk: to milk a cow when holding a Bucket Shear: to shear sheep and mooshrooms while holding shears Milk Stew: to get mushroom stew from a mooshroom while holding a bowl Board: to board a boat Ride: to ride a minecart, horse or strider Sit: to make a pet sit Stand: to make a pet stand Talk: to talk to an NPC in premade world maps like world templates Dye: to dye sheep while holding a dye Cure: to cure a zombie villager while holding a golden apple Open: to open a minecart with chest or a minecart with hopper Create Map: to create a map while holding an empty map Take Picture: to take a picture using the camera Saddle: to put a saddle onto a pig or a strider Mount: to mount onto a pig or a strider Boost: to boost a pig or a strider while holding a carrot on a stick or a warped fungus on a stick, respectively. Write: to write in a book and quill Leash: to leash a mob while holding a lead Unleash to unleash a leashed mob Attach Chest: to attach a chest into a donkey, mule or a llama Trade: to trade with a villager Pose: to pose an armor stand Equip: to equip an armor stand while holding a piece of armor Read: to read a written book while holding it Wake Villager: to wake a villager when a villager is in a bed Barter: to barter with piglins while holding a gold ingot Legacy Versions[] These versions have either been discontinued or long forgotten about. However, their controls are documented here for historical purposes. Pi Edition[] All of the controls in the Pi Edition are fixed and cannot be changed. Action Function Turning; aiming; third person camera movement. Destroy blocks (hold down shortly); Move a block from the selection screen to the first hotbar slot, pushing the rest of the items one slot to the right. Place blocks; Charge a bow (firing is broken). Scrolls through the Hotbar. Esc Opens up or closes the menu and gives back cursor control. 1?8 Selects the appropriate Hotbar item. W Move forward. A Strafe left. S Move backward. D Strafe right. Spacebar Jump. When double-tapped, toggles Fly Mode. When Fly Mode is on, causes the player to gain altitude (ascend). Left Shift Sneak. When Fly Mode is on, causes the player to lose altitude (descend). E Open the list of blocks. Tab Release the mouse cursor from the game window without opening the pause menu. Pocket Edition: Xperia PLAY[] Action Function Right Bumper Place block Left Bumper Destroy block Open inventory Cycle right in the hotbar Jump Cycle left in the hotbar Directional Keys Movement Left Touch Pad Sneak Right Touch Pad Moves the camera Menu Open game menu Touch Screen Chat (multiplayer only). Tap to change selection in hotbar Search Button Toggle third person view Note: For Xperia Play owners using the gamepad, while in creative mode, the lowest two rows of items are beneath the screen, and one cannot scroll down to see them. They are still accessible, but it requires either remembering how many times one has to press the directional buttons to access them, or trial-and-error. This is most prominent in the 4.0 update, as the amount of items has increased, and now sixteen items are hidden. The only way to see them is to turn on the option to use touch controls in the options menu. Legacy Console Edition[] Notes[] On PlayStation Vita Edition, Wii U Edition (when playing on the Wii U GamePad) and Nintendo Switch Edition (when playing in Tabletop mode or Handheld mode), the touchscreen can be used to control the tooltips shown at the bottom of the screen (if enabled), as well as the menus and inventory. Likewise, on PlayStation 4 Edition, the touchpad can be used to move the inventory cursor as well as control the menus by swiping. The Wii U Edition can be played on the Wii U GamePad, Wii U Pro Controller, Classic Controller or Classic Controller Pro. It can not be played with a Wii Remote or Nunchuk. Note: While the Wii U Edition can not be played on the Wii Remote or Wii Remote Plus, a Wii Remote or Wii Remote Plus is required to play on the Classic Controller or Classic Controller Pro. The Nintendo Switch Edition can be played on a pair of Joy-Con controllers or the Nintendo Switch Pro Controller. It can not be played on a single Joy-Con, as it doesn't have enough buttons and analog sticks. Gameplay[] Default In-game option name Function Pause Pause the game Players Shows the list of players in-game. Move Look/move; when quickly pushed forward and then moved, enables sprinting for as long as you hold it. Look Look/move (click)[a]/[b] (click) Change Camera Mode Change the camera angle (toggles First Person, Second Person, and Third Person view) (click)[a]/[b] (click) Sneak Sneak/walk or in Creative mode, to lower the height while flying. Jump Jump Drop Drop/toss an item from the Hotbar. If items are stacked, only one gets thrown/tossed/dropped.[c] Crafting / Creative Open up Crafting menu, or the item list if in creative modeIf the "Classic Crafting" option is enabled, it opens the inventory. Inventory Open up the Inventory Cycle Held Item (Left) Cycle left in the Hotbar Cycle Held Item (Right) Cycle right in the Hotbar Place Place Blocks;Fire with a bow; block using a sword; use special blocks such as chests, doors, and switches; enter vehicles; Toggle Switches/Doors (Click once) Also: Eat food, hoe farmland, shear sheep Mine Destroy Blocks;Mine/destroy blocks (Hold down); Attack (Click once). a b Wii U GamePad and Wii U Pro Controller. a b Classic Controller and Classic Controller Pro. There is no actual "throw" command; "drop" (default //////) tosses an object approximately 2 to 3 blocks from the player. Eggs and Snowballs can be thrown by the "use" command (default //////). The eggs and snowballs fly in an arc. In crafting[] Default In-game option name Function / / / / / / / / / / / / / / / / / Pointer/Move Move pointer/selected block/item Craft Create item Exit Exit the Crafting Table menu Split and Desc. Take half of the highlighted stack/show information about the selected block/item Quick Move Quickly moves a block/item into its appropriate space Change Group (Left) Changes the groups of craftable items, moving left Change Group (Right) Changes the groups of craftable items, moving right New Nintendo 3DS Edition[] All of the controls in the New Nintendo 3DS Edition are fixed and cannot be changed. Action Function Start Button/Select Button Pause Circle Pad Move C Stick Look A Button Jump/Fly Up B Button Drop Item R Button Attack/Destroy L Button Use Item/Place Block Y Button Crafting X Button Inventory ZL Button/+Control Pad Left Cycle Item Left ZR Button/+Control Pad Right Cycle Item Right +Control Pad Up Toggle Perspective +Control Pad Down Sneak/Fly Down Old Keys[] This section describes content that exists only in outdated versions of Minecraft. This feature used to be in the game but has since been removed. Below are the list of keys which are no longer usable in the current versions of the game.[5] Java Edition[] This section is missing information about twitch integration keys. Please expand the section to include this information. Further details may exist on the talk page. Key Versions used Function B 0.0.20a?Java Edition Indev 0.31 20091223-2 Brought up the list of usable blocks in Classic Creative, and the first two Creative Indev 0.31 versions. B Java Edition Indev 0.31 20100129 Brought up the crafting GUI. I Java Edition Indev 0.31 20100104?Beta 1.3_01 Brought up Inventory before Beta 1.4 changed the key to E. Enter 0.0.14a_04?0.30 Set Spawn Point in Classic Creative. R (Respawn above random[note 1] points of the map) rd-132211?0.0.13a_03 (Respawn at set spawn point) 0.0.14a_04?0.30 Moved the player to random points of the map, before 0.0.14a_04. Respawned the player at set spawn point. F4 Java Edition Alpha v1.2.2 Spawned a Nether Portal. Used for debug by Notch and removed in a second revision of the same version, without changing the version number. F5 0.26 SURVIVAL TEST?Java Edition Indev 20100207-2 Toggled rain in Classic and Indev. F6 Java Edition Infdev 20100624?Alpha v1.1.2_01 Shows lagometer if held down. F3 Alpha v1.1.1?Alpha v1.1.2_01 Shows FPS, and debug info, if held down. F6andF7 Beta 1.8 Pre-release Moved the day/night cycle backward and forward, respectively (only in singleplayer). F6 in the pre-reupload also freezes the player's y-axis position if pressed once, and pressing it again unfreezes their y-axis position. F10orLeft Alt 0.0.10a - On Windows, focuses on the icon of the window and freezes all of Minecraft's processes, thus stopping setting the location of the mouse to the center of the window and letting the cursor become visible, although the cursor bounds stay the same. This allows you to think twice before taking a screenshot. Holding a movement key then toggling this on then off again makes that key stuck on, even if it is let go. Pressing the same movement key again stops it. G rd-160052 ? 0.0.23a_01 Spawned a Human in Pre-Classic and Classic Creative. Y Java Edition pre-Classic mc-161616?0.0.22a_05 Inverted mouse in Classic Creative. F 0.0.12a?Beta 1.7.3 Toggled render distance (fog), changed to F3 + F in Beta 1.8. N 0.0.12a - Generated a new map in Classic Creative. F7 Java Edition Indev 0.31 20091231-1 ? Java Edition Indev 20100223 Isometrically rendered a finite map in Minecraft Indev and 0.31 Indev. Shift+F2 Beta 1.2_02 ? Beta 1.4_01 Called an unfinished experimental screenshot function that attempted to generate a huge 645 megapixel TGA image with a resolution of 36,450?17,700 pixels.[6] Pressing this key combination would cause Minecraft to either freeze for a while, displaying several clipped tiles of the current view or crash, depending on your amount of available RAM. During this time it would attempt to generate a file of 1.8 GB in size that may end up corrupt. F8 Beta 1.3?12w08a Slowly pans the camera when moving. (Now must be configured in Options... Controls... Miscellaneous Toggle Cinematic Camera) Debugging controls[] These controls are used for debugging and were unintentionally left in-game in the following versions: Beta 1.8 Pre-release (pre-reupload only), Beta 1.9 Prerelease 5 and snapshot 12w08a.[7][8] The controls are called the "deadmau5 camera".[9] Key Versions appeared Function Y Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Zooms in camera.[7] This and the controls below are the deadmau5 camera.[9] H Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Zooms out camera.[7] Y + H Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Resets the camera's zoom.[7] N Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Rotates camera Counter-Clockwise.[7] M Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Rotates camera Clockwise.[7] N + M Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Resets the camera's rotation.[7] U Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Pans camera forward.[7] O Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Pans camera backward.[7] I Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Slowly pans the camera up.[7] K Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Slowly pans the camera down.[7] J Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Slowly pans the camera left.[7] L Beta 1.8 Pre-release, Beta 1.9 Prerelease 5 and 12w08a Slowly pans the camera right.[7] Pocket Edition[] Button Versions used Function Search Button Alpha 0.1.2 The search button used to be able to change the camera to and from third person view on all Android devices (with a search button), but now this has to be done via the pause screen, since many devices do not have a search button. The Xperia PLAY retains this functionality. Issues[] Issues relating to "Controls" are maintained on the bug tracker. Report issues there. See also[] Options Heads-up display Third person view Debug screen Notes[] More specifically, the x and z coordinates were pseudorandom numbers from 0x

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