Weird Monster Generator

嚜獨eird Monster Generator

For OSR Adventures

Roll each in sequence.

Body Plan 每 1d8

The basic shape of the creature. All body parts of

the same type are the same on a creature, unless

misshapen which has a different part per roll.

[1] Humanoid (2 legs, 2 arms, 1 head)

[2] Quadruped (4 legs, 1 head)

[3] Tauric (4 legs, 2 arms, 1 head)

[4] Devi (2 legs, 4 arms, 1 head)

[5] Bug (6 legs, 1 large head, deals x2 damage)

[6] Mannequin (4 arms, 1 Surface)

[7] Wheel (4 legs, 1 Surface)

[8] Duo-Biped (2 legs, 2 heads)

[9] Roll again but add +1 head OR surface

[10] Misshapen- Roll on subtable

Arms Table 每 1d12

[1] Tree bark claws. When broken becomes a

single entangling tree root/vine.

[2] Sloth. Huge claws, 1d6 damage and climbing.

[3] Pulleys w/ rope. Likes to strangle.

[4] Crab Claws. 1d6 damage, can crack armor.

[5] Human. Each holds a knife, spear, or shield.

[6] Ay-ay. Long finger can do 1d4 piercing attack

[7] Tiger Claws. 1d8 damage.

[8] Arms end in hammers. 1d6 crushing damage.

[9] Skeletal. They fall off from Turn Undead

[10] Transforming. Usually spikes, but can be

made into crushing orbs or regular hands.

[11] Animated Gauntlets. Can do rocket punch

moves and leave body, but crumble to dust if hit.

[12] Human, backward joints, unnatural color. Can

cast one 1st level spell daily with weird gestures.

Heads Table 每 1d12

[1] Turtle. Ambushes from water. +1 AC

[2] Cyclops Goat. Has a special power.

Misshapen Table 每 1d6

[3] Jaguar. Deals 1d6 damage, +1 to initiative

Roll continuously until you roll an 8.

[4] Shark. Deals 1d8 damage.

[1-2] Roll an Arm

[5] Mole. Can detect nearby characters.

[3-4] Roll a Leg

[6] Tusked Humanoid. Retainer morale -1

[5-6] Roll a Head

[7] Roll an arm. Has an eye in center of palm.

[7] Elongated Torso. Add +1 HD

[8] Roll for a Power, then roll one last time on the [8] Flaming Pyre. Can breathe fire cone 2d6

Misshapen table. That body part controls/emits the damage. Stunned for a round after use.

[9] King with tin crown. Commands 1d4 faceless,

random power. Add +1 HD

cowardly humanoid creatures w/ spears.

[10] Tapestry covers face. Takes -1 damage from

Legs Table 每 1d12

all spells. Face underneath defies description.

[1] Hooves. Fast running, 1d4 kick attack.

[11] Big ugly pink pig. Snorts out huge gust of air;

[2] Paws. Nearly silent, +1 initiative

blinding dust 1 round and knocks away arrows.

[3] Insect legs. High jump, +2 more legs.

[12] Vampire Bat. Drain-Bite attack deals 1d6

[4] Stone wheels. Runs you over, slow turning.

[5] Tiny black clouds. If blown away; can't move. damage and heals it for same amount.

[6] Reptile. +1 AC

[7] Human, w/ boots. Sounds like marching army. Surfaces Table 每 1d8

Flat part of creature w/ magical surface.

[8] Fabric, stuffed with straw. Weak to fire.

[1] Metal Relief. +1 AC

[9] Raptor. Claw deals 1d8 damage.

[2] Flowers. Animals won't attack it.

[10] Snake tail. No legs. Length is x2 number of

[3] Skinless muscles. Deals +2 attack damage.

monster's legs in feet.

[4] Copper Skull. Takes ? damage from fire.

[11] Jellyfish Tendrils. Floats. Tendrils deal 1d6

[5] Mechanized Mini-Crossbow. Deals 1d4

poison damage and save or be stunned 1/round.

[12] Paper. Folded into 'accordion' paper legs. Can [6] Shaggy Hair. Takes ? damage from cold.

extend to make itself taller or shorter. Tall enough [7] Twisted Human Face. Striking it forces save or

take -1d6 points of Wisdom damage.

to attack flying/floating units. -2 AC

[8] Bright red jewel- creature gets special power. If

crystal broken loses that power.

Random Powers 每 1d20

[1] Glowing eye(s). Extinguishes 1 light source.

[2] Scorpion Tail. 1d10 poison damage.

[3] Followed by fog. Gains +2 AC vs ranged.

[4] Red Orb floats above. +1 HD

[5] Ethereal. Takes ? from non-magic weapons.

[6] Spider Thorax. Can shoot Web.

[7] Covered in thick scales. +2 AC

[8] Wrapped in magic sheet. +1 AC and Initiative

[9] Discordant music follows it. -1 to your saves.

[10] Can squash flat and slip under doors.

[11] Can cast a random 1st level spell once daily.

[12] Release octopus ink-cloud when first hit.

[13] Commands 1d6 featureless wolves.

[14] Any weapons it possesses are magic +1.

Becomes dust upon its death.

[15] Roll a random damage type. Creature can

throw three 1d6 magic bolts of it per day.

[16] Acid Spit/Piss. Deals 1d4 damage, and can

destroys armor on a failed save.

[17] At half health grows 2 more Arms of a

random type. Attacks ferociously with +1 to hit.

[18] Boiling Blood. Characters take 1 damage on a

successful hit with anything shorter then a spear.

[19] Upon death, splits into 3 identical creatures

that deal ? damage and only have 1 HD

[20] Roll on surfaces table. Can project this on a

nearby wall, heals 1d4 health per round until the

surface on the wall is destroyed.

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