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Week 2Option 1: Non-techOverview: Plan, design build, and improve a game. Estimated Time: 20 minutesExplanation: You will use materials that you have at home, examples could include paper, tape, scissors, recycled materials like cereal boxes, stickers, etc. to build a game of your choice. Quick things to know: You can use any materials that you have at home. There are no requirements or constraints on your final product. Tasks: Plan: Think about the following questions:What games do I like that I can model my game after? How many players should be in my game? What kind of playing pieces do I want? How will someone win in my game? What will the payers earn along the way, points, money? How long should my game be? Short? Long? What materials do I have? Plan: Sketch it out on paper. Build, test & improve: Use the materials you have available to build and improve your final product. Share: Play your final game to someone in your house Method of Communication: Share with someone at home, or take a picture and share it with your QUEST teacher through email at bsidelin@ Option 2: TechOverview: To complete coding challenges using blockly code. Estimated Time: 20 minutesExplanation: You will use your critically thinking and problem-solving skills to creatively solve coding challenges on .Quick things to know: You will need a device to access the internet. Tasks: Using an internet browser on your electronic device, go to From that main page, scroll down the page until you see the Hour of Code option. (it has an image of Minecraft characters above it)Click on the words Hour of Code. From that new window, select an hour of code challenge to complete. You do not need to finish the hour of code challenge. Method of Communication: If you choose to complete all the levels, show your certificate to someone at home or you can print and bring it to your QUEST teacher. ................
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