Lesson Plan 5: More turtles and loops



Lesson Plan 5: More turtles and loopsCourse: KS3 ComputingSession: 5 of 10Date: Jan/Feb 2018Lesson aims and outcomesIn this lesson you will make more shapes using Python turtle graphics and practise using the for loop.You will learn to pass some data into a function using a parameterYou will be able to use parameters to make more user-friendly programsTeachers notesIn this lesson we don’t start with Predict, to give some variety to the lessons. The lesson starts with a little bit of investigate and then moves straight into modifying existing programs. In the middle of the lesson parameters are introduced to. Structure of sessionTimeActivityResources0- 10 minsArrival and settlingFind the errors in a programDo Now activity – on slideCan be printed out as single slide and given to pairs10-30 minsDownload the starter programProgramming exercises using the starter program as a modelTasks 1 and 2 on Activity Sheet 530 – 40 minsMid-lesson stop and look at how a function can be made more multi-purpose with a parameterSlides for lesson 5 (predict)40 – 55 minsProgramming exercises to add parameters to existing functions with loopsTask 3 on Activity Sheet 555 – 60 minsReview – how to make a drawing of a house (or block of flats) only using squares and trianglesSlides for lesson 5 ................
................

In order to avoid copyright disputes, this page is only a partial summary.

Google Online Preview   Download