Ivar_recipes.pdf - Divinity - Original Sin

[Pages:14]Resulting Item Arrow Shaft (x3)

Bonedust Bonedust Bonedust Bonedust Bonedust Bowstring Branch (2x) Wood Chips Bucket with Milk Bucket with Water Crossbow Without a Bowstring Cup of Oil Cup of Oil Feather

Flour Inert Voodoo Doll Ink Pot and Quill

Iron Bar Iron Bar Large Iron Bar Large Iron Bar Large Steel Bar Large Steel Bar Leather Scraps Magic Antler Magic Chicken Foot Magic Claw Magic Eye

=

Item 1

=

Branch

=

Bone

=

Orc Horn

=

Skull

=

Magic Skull

=

Magical Ancient Human Skull

=

Sinew

=

Log

=

Bucket

=

Bucket

=

Iron Bar

=

Empty Cup

=

Empty Mug

=

Pillow

=

Wheat

= Wooden Figurine

=

Quill

=

Iron Ore

=

Shortsword

=

Iron Bar

= Two-Handed Sword

= Large Iron Bar

= Two-Handed Axe

= Animal Hide

=

Antler

= Chicken Foot

=

Claw

=

Eye

Ingredients

+

Item 2

Skill

Recipe

+

Knife

-

Crafting and Cooking with Maradino

+ Mortar and Pestle

-

Secrets of the Scroll I

+ Mortar and Pestle

-

Secrets of the Scroll I

+ Mortar and Pestle

-

Secrets of the Scroll I

+ Mortar and Pestle

-

+ Mortar and Pestle

-

+

Sinew

-

The String Enthusiast I

Notes

+

Hand Axe

-

The Adventurer's Field Guide V

+

Cow

-

Water Source: Water Barrel, +

Well

+

Branch

-

Crafting 2

+

Oil Barrel

-

Talk to the Cow with the Bucket in your inventory. Needs Pet Pal.

The String Enthusiast I

+

Oil Barrel

-

+ Knife or Dagger

-

+ Mortar and Pestle

-

Patty Cake, Patty Cake II

+

Needle

-

Ink Pot

+

Furnace

+

Furnace

+

Iron Bar

-

Blacksmithing 1

Blacksmithing 1

-

Secrets of the Scroll IV

+

Furnace

+

Furnace

+

Furnace

+ Knife or Dagger

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

-

Blacksmithing 1

Blacksmithing 1

Crafting 1

The Adventurer's Field Guide XX

Crafting 1

Crafting 1

Bug: Magic Chicken Foot is called Chicken Foot

Crafting 1

Crafting 1

Magic Feather Magic Needle and

Thread Magic Rabbit's Paw

Magic Rat's Tail

Magic Skull

Magic Starfish

Magic Tooth

Magic Tusk

Magical Adult Antler Magical Ancient Human Skull

Magical Big Chicken Foot

Magical Creepy Eye Magical Fancy Feather Magical Glowing Starfish

Magical Large Tusk Magical Long Rat

Tail Magical Lucky

Rabbit Paw Magical Sharp Claw

Magical Sharp Tooth

Moondust

Mush of Wood

Mush of Wood

Bucket

Needle and Thread

Ore

Pixie Dust

Pixie Dust

Quill

Rope

Sack of Grist

Sheet of Paper

=

Feather

= Needle and Thread

= Rabbit's Paw

=

Rat's Tail

=

Skull

Starfish (base price

=

17 gold)

=

Tooth

=

Tusk

=

Adult Antler

Ancient Human

=

Skull

= Big Chicken Foot

=

Creepy Eye

= Fancy Feather

=

Starfish (base price 51 gold)

=

Large Tusk

= Long Rat Tail

= Lucky Rabbit Paw

=

Sharp Claw

= Sharp Tooth

=

Moonstone

= Wood Chips

= Wood Chips

=

Needle

=

Pickaxe

=

Bonedust

=

Moondust

=

Feather

=

Yarn

= Sack of Barley

= Mush of Wood

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

+

Pixie Dust

Crafting 1

Crafting 1

Crafting 1

Crafting 2

Crafting 1

Crafting 1

Crafting 2

Crafting 1

Crafting 1

Crafting 1

Crafting 1

Crafting 1

Crafting 1

Crafting 1

Crafting 1

Crafting 2

Crafting 1

Crafting 1

Crafting 2

+ Mortar and Pestle

-

Water Source: Water Barrel,

+

Well

-

+ Bucket with Water

-

Secrets of the Scroll III Note: Ancient Human Skull gives a better variant Bug: Magic Tusk is called Magic Tooth

Secrets of the Scroll II Secrets of the Scroll VI

+

Thread

+

Vein

+

Stardust

+

Stardust

+ Knife or Dagger

+

Yarn

+

Mill

+

Furnace

-

Ore type depends on type of vein.

-

Can be used 5 times.

-

Secrets of the Scroll II

-

Secrets of the Scroll II

-

Secrets of the Scroll IV

-

The Adventurer's Field Guide XVII

The Art of Wiskey,

-

(Glen's House)

-

Secrets of the Scroll VI

Used in the quest: Distill my Heart

Spirit Stardust Steel Bar Steel Bar Tenebrium Bar Thread Wooden Figurine

Wool Wort Yarn

=

Wort

= Stardust Herb

=

Iron Bar

=

Hand Axe

= Tenebrium Ore

=

Hair

= Cloth Scraps

=

Shears

= Sack of Grist

=

Wool

+

Pot Sill

+ Mortar and Pestle

+

Furnace

+

Furnace

+

Furnace

+

Hair

+

Thread

+

Sheep

+ Bucket with Water

+

Wool

-

-

Secrets of the Scroll II

Blacksmithing 1

Blacksmithing 1

Blacksmithing 4

He Who Smells It IV

-

The Adventurer's Field Guide XIX

Used in the quest: Distill my Heart

-

-

Talk to Sheep with the Shears in your inventory. Needs Pet Pal.

Used in the quest:

-

Distill my Heart

-

The Adventurer's Field Guide XVII

Resulting Item Backpack Blossius's Adapted

Will Blossius's Adapted

Will

Lockpicks

Lockpicks (x4)

Lockpicks Magic Ink Pot and

Quill

Mobile Kitchen

Vocalisation Potion Washing Tub with a

Washboard

=

Item 1

= Leather Scraps

= Blossius's Will

= Blossius's Will

=

Needle

= Nine Inch Nails

=

Soap

= Ink Pot and Quill

=

Cooking Pot

= Bottled Voice

= Washing Tub

Tools

+

Item 2

+

Rope

Skill

Crafting 1

+ Ink Pot and Quill

-

Magic Ink Pot and +

Quill

+

Needle

+

Hammer

+

Key

+

Pixie Dust

-

Crafting 2

Crafting 3

Crafting 2

Crafting 1

+

Campfire

-

+

Voxwood

-

+

Washboard

-

Recipe

Notes

Secrets of the Scroll IV Patty Cake, Patty Cake I

Imal's Research

Drag the Soap from the ground or a backpack to the key in inventory

Cannot be put in Inventory

Resulting Item Blank Air Scroll Blank Air Scroll Blank Air Scroll Blank Air Skillbook Blank Earth Scroll Blank Earth Scroll

=

Item 1

= Sheet of Paper

= Deck of Cards

=

Parchment

= Blank Air Scroll

= Sheet of Paper

= Deck of Cards

Scrolls & Skill Books

+

Item 2

+

Air Essence

Skill

Crafting 1

+

Air Essence

Crafting 1

+

Air Essence

Crafting 1

+ Blank Air Scroll

Crafting 5

+ Earth Essence

Crafting 1

+ Earth Essence

Crafting 1

Recipe

Notes

Blank Earth Scroll

=

Parchment

+ Earth Essence

Crafting 1

Blank Fire Scroll

= Sheet of Paper

+ Fire Essence

Crafting 1

Blank Fire Scroll

= Deck of Cards

+ Fire Essence

Crafting 1

Blank Fire Scroll

=

Parchment

+ Fire Essence

Crafting 1

Blank Skillbook Earth

= Blank Earth Scroll

+ Blank Earth Scroll

Crafting 5

Blank Skillbook Fire

= Blank Fire Scroll

+ Blank Fire Scroll

Crafting 5

Blank Skillbook Water

= Blank Water Scroll

+ Blank Water Scroll

Crafting 5

Blank Skillbook Witchcraft

=

Blank Witchcraft Scroll

+

Blank Witchcraft Scroll

Crafting 5

Blank Water Scroll

= Sheet of Paper

+ Water Essence

Crafting 1

Blank Water Scroll

= Deck of Cards

+ Water Essence

Crafting 1

Blank Water Scroll

=

Parchment

+ Water Essence

Crafting 1

Blank Witchcraft Scroll

= Sheet of Paper

+

Pixie Dust

Crafting 1

Secrets of the Scroll V

Blank Witchcraft Scroll

= Deck of Cards

+

Pixie Dust

Crafting 1

Blank Witchcraft Scroll

=

Parchment

+

Pixie Dust

Crafting 1

Secrets of the Scroll V

Death Knight Bane

Vial of Leandra's

Skillbook

= Leandra's Spell

+

Blood

-

Needed to be able to harm Death Knights

Random Air Scroll

= Blank Air Scroll

Magic Ink Pot and +

Quill

Crafting 2+

Secrets of the Scroll V

Need Crafting 5 to be able to craft all scrolls

[C2]: Air Resistance Shield, Summon Air Elemental, Become Air, Blitz Bolt, Bitter Cold, Headvice, Remove Petrification, or Teleportation. [C3]: + Feather Drop, Immune to Electrified, Invisibility, Lightning Strike, or Shocking Touch. [C4]: + Tornado. [C5]: + Chain Lightning, Make Invisible, or Storm.

Random Earth Scroll

= Blank Earth Scroll

+ Magic Ink Pot and Quill

Crafting 2+

Secrets of the Scroll V

Need Crafting 5 to be able to craft all scrolls

[C2]: Earth Resistance Shield, Summon Earth Elemental, Fortify, Immune to Poisoning, Magical Poison Dart, Summon Wolf, Bless, or Midnight Oil. [C3]: + Bolder Dash, Petrifying Touch, or Summon Bloodswarm. [C4]: + Deadly Spores, Natures Curse, Acid Breath, or Summon Spider. [C5]: + Earthquake.

Random Fire Scroll

= Blank Fire Scroll

+ Magic Ink Pot and Quill

Crafting 2+

Secrets of the Scroll V

Need Crafting 5 to be able to craft all scrolls

[C2]: Burning Touch, Smokescreen, Small Fireball, Fire Resistance Shield, Summon Fire Elemental, Flare, Haste, Immune to Freezing, or Burn My Eyes. [C3]: + Purifying Fire, or Firefly. [C4]: + Immolation. [C5]: + Meteor Shower, or Infectious Flame.

Random Water Scroll

= Blank Water Scroll

Magic Ink Pot and +

Quill

Crafting 2+

Secrets of the Scroll V

Need Crafting 5 to be able to craft all scrolls

[C2]: Slow Current, Ice Shard, Summon Ice Elemental, Rain, Minor Heal, Slow, Water of Life, or Water Resistance Shield. [C3]: + Cleansing Water, Pierding Ice Shard, Ice Wall, Immunity to Burning, or Strong Regenerate. [C4]: + Mass Disease, Freezing Touch. [C5]: + Hail Attack, or Winterblast.

Random Witchcraft Scroll

=

Blank Witchcraft Scroll

+ Magic Ink Pot and Quill

Crafting 2+

Secrets of the Scroll V

Need Crafting 5 to be able to craft all scrolls

[C2]: Bloodletting, Blind, Magical Unlock, Resurrect (Scroll only), Malediction, Oath Of Desecration, or Enfeebling Touch. [C3]: + Destroy Summon, Summon Undead Warrior, Drain Willpower, Absorb The Elements, or Vampiric Touch. [C4]: + Horrific Scream, Soulsap, Summon Armoured Undead Decapitator, or Mass Weakness. [C5]: + Death Punch, or Invulnerability.

Specific Air Skillbook

=

Air Scroll

+ Blank Air Skillbook

Crafting 2+

Secrets of the Scroll X

Requires the same Crafting skill as is needed to create the scroll

Specific Earth Skillbook =

Earth Scroll

Blank Skillbook

+

Earth

Crafting 2+

Secrets of the Scroll X

Requires the same Crafting skill as is needed to create the scroll

Specific Fire Skillbook

=

Fire Scroll

+ Blank Skillbook Fire

Crafting 2+

Secrets of the Scroll X

Requires the same Crafting skill as is needed to create the scroll

Specific Water Skillbook =

Water Scroll

+

Blank Skillbook Water

Crafting 2+

Secrets of the Scroll X

Requires the same Crafting skill as is needed to create the scroll

Specific Witchcraft Skillbook =

Witchcraft Scroll

Blank Skillbook

+

Witchcraft

Crafting 2+

Secrets of the Scroll X

Requires the same Crafting skill as is needed to create the scroll

Resulting Item Adult Antlet Helmet

Battered Cooking Pot

Boots

=

Item 1

= Magical Adult Antler

=

Cooking Pot

= Cloth Scraps

Cloth Armor

= Cloth Scraps

Crab Helmet

=

Crab's Claw

Creapy Eye Helmet

= Magical Creapy Eye

Deer Helmet

Fancy Feather Helmet

Feather Helmet

Glowing Starfish Helmet

Leather Armor

= Magic Antler

Magical Fancy

=

Feather

= Magic Feather

Magical Glowing

=

Starfish

= Leather Scraps

Leather Armor

= Leather Scraps

Leather Boots

= Leather Scraps

Metal Boots

= Metal Scraps

Plate Armor

= Metal Scraps

Pumpkin Helmet

=

Pumpkin

Robe

= Cloth Scraps

Starfish Helmet

The Third Eye Helmet

Trethon's Old Robes

= Magic Starfish

=

Magic Eye

= Cloth Scraps

Weresheep Armor (4 pieces) = Weresheep Wool

Armor

+

Item 2

+ Leather Helmet

Skill

Crafting 1

Recipe

Notes

IL=HL. Constitution: +1(HL1) / +2(HL17). Water Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) /

+20%(HL16) / +25%(HL21)

+

Hammer

-

The Adventurer's Field Guide XVIII

+

Anvil

+ Needle and Thread

+ Leather Helmet

+ Leather Helmet

+ Leather Helmet

+ Leather Helmet

+ Leather Helmet

+ Leather Helmet

+ Needle and Thread

+ Magic Needle and Thread

+

Anvil

+

Anvil

+

Hammer

+ Knife or Dagger Magic Needle and

+ Thread

+ Leather Helmet

+ Leather Helmet

Mysterious Fabric

+

Dye

Crafting 1

C3+: Armor Rating or Movement bonus.

Crafting 1

The Adventurer's Field Guide XVI

C5: Armor Rating, HP, or Lucky Charm bonus.

Crafting 2

IL=HL, + HP

Crafting 2

IL=HL. + Sight. Perception: +1(HL1) / +2 (HL17)

Crafting 1

Crafting 2

Crafting 2

Crafting 2

Crafting 2

IL=HL. Constitution: +1(HL1) / +2(HL17)

IL=HL. Sneaking: +1. Air Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) /

+20%(HL14) / +25%(HL19) IL=HL. Sneaking: +1. Air Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) /

+20%(HL16) / +25%(HL21) IL=HL. Leadership: +1. Water Resistance:

+5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19)

The Adventurer's Field Guide XVI

Crafting 5

Armor Rating, HP, or Lucky Charm bonus.

Crafting 2

He Who Smells It VII

C5: Armor Rating or Movement bonus.

Crafting 3

C5: Armor Rating or Movement bonus.

Blacksmithing 3

-

Crafting 5

Crafting 2

Crafting 2

He Who Smells It VI The Adventurer's Field Guide XVI

C5: Armor Rating, HP, or Lucky Charm bonus.

Fire Resistance: +10% (IL1) / +15% (IL3) / +20% (IL8) / +25%(IL13) / +30%(IL18). 5%

chance to set Feared Status

HP, Intelligence, Lucky Charm, or Speed bonus

IL=HL. Leadership: +1. Water Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) /

+20%(HL16) / +25%(HL21)

IL=HL. Perception: +1(HL1) / +2 (HL17)

Crafting 1

IL=HL. Intelligence: +1(HL1) / +2 (HL17). +Speed. All Resistances except Poison: +5%(HL1) / +10%(HL6) /

+15%(HL11) / +20%(HL16) / +25%(HL21)

+

Elemental Forge

-

Weresheep Recipe

Resulting Item Axe

Bow

Buffalo Sabre

Crossbow

Dagger Nail-Fortified

Branch

=

Item 1

=

Steel Bar

=

Bowstring

= Buffalo Amulet

Crossbow Without a

=

Bowstring

=

Knife

=

Branch

Weapons

+

Item 2

Skill

Recipe

Notes

Blacksmithing

B5: Critical Chance, Damage, or

+

Anvil

1

He Who Smells It II

Max Action Points bonus

+

Branch

Crafting 1

The String Enthusiast I

C5: Dexterity, Max Action Points, or Speed bonus

+

Old Sabre

Crafting 2

Damage, and Strength bonus

+

Bowstring

Crafting 2

The String Enthusiast I

C5: Critical Chance, Damage, or Dexterity bonus

Blacksmithing

B5: Dexterity, Lucky Charm, Max

+

Anvil

1

The Adventurer's Field Guide IV

Action Points, or Speed bonus

+ Nine Inch Nails

-

The Adventurer's Field Guide I

Shambling Oak Death Wand

Spear Staff Sword Sword of Planets Two-Handed Sword Two-Handed Axe Voodoo Doll Wooden Stake

=

Branch

=

Branch

=

Branch

=

Iron Bar

=

Fiery Heart

= Large Iron Bar

= Large Steel Bar

= Inert Voodoo Doll

=

Log

+ Tenebrium Ore

+

Dagger

+

Branch

+

Anvil

+

Bottle of Swirling Mud

+

Anvil

+

Anvil

+

Pixie Dust

+ Knife or Dagger

Crafting 5

Talk to Hilda in Hiberheim

Use it to kill Shambling Oaks

Crafting 1

The Adventurer's Field Guide I

C5: Critical Chance or Damage bonus

Crafting 2

Crafting and Cooking with Maradino,

C3-4: Lucky Charm bonus. C5:

Intelligence, Lucky Charm, or Max Action

The Adventurer's Field Guide VI

Points bonus.

Blacksmithing 1

He Who Smells It I

B5: Damage or Max Action Points bonus

+ Fire Damage, All Elemental Resistances:

-

+5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) /

+25%(HL19), + Chance to set Burning status

Blacksmithing 1

He Who Smells It III

B5: Damage or Strength bonus

Blacksmithing 2

He Who Smells It III

B5: Damage or Critical Chance bonus

Crafting 1

C3-5: 20/40/75% to set Bleeding status bonus.

-

Crafting and Cooking with Maradino

Resulting Item Arrow

Arrow of Ignorance

Blinding Arrow

Charming Arrow

Charming Arrowhead

Cursing Arrow

Explosive Arrow

Explosive Arrowhead

Empty Cup

Explosive Arrowhead

Fire Arrow

Freezing Arrow

Knockdown Arrow

Knockdown Arrowhead

Poison Arrow

Poisoned Arrowhead Poisoned Arrowhead Poisoned Arrowhead Poisoned Arrowhead

=

Item 1

=

Arrow Shaft

=

Debuff Intelligence Potion

Debuff Perception

=

Potion

Charming

=

Arrowhead

=

Drudanae

= Debuff-All Potion

Explosive

=

Arrowhead

= Fire Arrowhead

Fire Resistance

=

Potion

= Fire Arrowhead

= Freezing Arrowhead

Knockdown

=

Arrowhead

=

Antler

Poisoned

=

Arrowhead

=

Intestines

= Poison Flask

=

Rotten Eggs

=

Arrowhead

Arrows & Arrowheads

+

Item 2

Skill

+

Arrowhead

-

+

Arrowhead

+

Arrowhead

+

Arrow Shaft

+

Arrowhead

+

Arrowhead

+

Arrow Shaft

Crafting 2

Crafting 2

Crafting 4

Crafting 4

Crafting 3

Crafting 3

Recipe

The String Enthusiast II The String Enthusiast II

Notes Useless Lowers target's Intelligence Lowers target's Perception Charms target

The String Enthusiast II

Lowers all of target's Primary Stats Creates an explosion

+

Cup of Oil

Crafting 2

+

Arrowhead

+

Arrow Shaft

+

Arrow Shaft

+

Arrow Shaft

+ Knife or Dagger

+

Arrow Shaft

+

Arrowhead

+

Arrowhead

+

Arrowhead

+

Ooze Barrel

Crafting 3

Crafting 1

Crafting 3

Crafting 1

Crafting 1

Crafting 2

Crafting 2

Crafting 2

Crafting 2

Crafting 2

The String Enthusiast II

The String Enthusiast III The Adventurer's Field Guide X

Can Burn target Can Freeze target Can knock down target

Can poison target

Poisoncloud Arrow

Poisoncloud Arrowhead

Silver Arrow

Silver Arrowhead (x4)

Slowdown Arrow

Slowdown Arrowhead

Empty Cup

Slowdown Arrowhead

Slowness Arrow

Smokscreen Arrow

Static Cloud Arrow

Static Cloud Arrowhead

Empty Cup

Static Cloud Arrowhead

Steamcloud Arrow

Steamcloud Arrowhead

Empty Cup

Steamcloud Arrowhead

Stunning Arrow

Stunning Arrowhead

Weakening Arrow

Withering Arrow

Poisoncloud

=

Arrowhead

=

Poisoned Arrowhead

= Silver Arrowhead

=

Silver Bar

=

Slowdown Arrowhead

=

Cup of Oil

=

Arrowhead

Debuff Speed

=

Potion

Smokscreen

=

Arrowhead

=

Static Cloud Arrowhead

=

Stunning

Arrowhead

=

Air Resistance Potion

Steamcloud

=

Arrowhead

= Fire Arrowhead

Water Resistance

=

Potion

Stunning

=

Arrowhead

=

Tooth

Debuff Strength

=

Potion

Debuff Constitution

=

Potion

+

Arrow Shaft

+

Poisoned Arrowhead

+

Arrow Shaft

+

Anvil

+

Arrow Shaft

+

Arrowhead

+

Oil Barrel

+

Arrowhead

+

Arrow Shaft

+

Arrow Shaft

+ Cup of Water

+

Arrowhead

+

Arrow Shaft

+ Cup of Water

+

Arrowhead

+

Arrow Shaft

+ Knife or Dagger

+

Arrowhead

+

Arrowhead

Crafting 3

Crafting 3

Crafting 2

Crafting 2

Crafting 2

Crafting 2

Crafting 2

Crafting 2

Crafting 1

Crafting 3

Crafting 2

Crafting 3

Crafting 2

Crafting 2

Crafting 2

Crafting 1

Crafting 1

Crafting 2

Crafting 2

The String Enthusiast II

The String Enthusiast II The String Enthusiast II The String Enthusiast II The String Enthusiast II

Creates Poison Cloud Breaks Armor

Slows down target

Lowers target's Speed Creates a Smokescreen Creates a Static Cloud

Creates a Steam Cloud

Stuns target Lowers target's Strength Lowers target's Constitution

Resulting Item Ancient Skull

Amulet Chicken Amulet

Chicken Amulet

Claw Amulet

Creepy Eye Amulet Fancy Feather Amulet

=

Item 1

=

Magical Ancient Human Skull

= Magic Chicken Foot

Magical Big Chicken

=

Foot

=

Magic Claw

= Magical Creepy Eye

Magical Fancy

=

Feather

Amulets

+

Item 2

+

Thread

+

Thread

Skill Crafting

3

Crafting 1

Recipe The Adventurer's Field Guide XIX

Notes

Intelligence: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21)

The Adventurer's Field Guide XIX

Initiative: +1

+

Thread

Crafting 1

The Adventurer's Field Guide XIX

Initiative: +1 (Probably a bug)

+

Thread

Crafting 1

The Adventurer's Field Guide XIX Strength: +1 (HL1) / +2 (HL17)

+

Thread

Crafting 1

Perception: +1 (HL1) / +2 (HL17),

The Adventurer's Field Guide XIX

+ Sight

+

Thread

Crafting 1

The Adventurer's Field Guide XIX

Dexterity: +1 (HL1) / +2 (HL17), + HP

Feather Amulet

Glowing Star Fish Amulet

Large Tusk Amulet

Long Rat Tail Amulet

Lucky Rabbit Paw Amulet

Lucky Rabbit Paw Super Amulet

Lucky Rabbit's Paw Amulet

Rabbit's Paw Amulet

Rat Tail Amulet

Sharp Claw Amulet

Sharp Tooth Amulet

Skull Amulet

Starfish Amulet

The Third Eye Amulet

Tooth Amulet

Tusk Amulet

= Magic Feather

=

Magical Glowing Starfish

= Magical Large Tusk

Magical Long Rat

=

Tail

=

Magical Lucky Rabbit Paw

Lucky Rabbit Paw

=

Amulet

Rabbit's Paw

=

Amulet

= Magic Rabbit's Paw

= Magic Rat's Tail

= Magical Sharp Claw

=

Magical Sharp Tooth

=

Magic Skull

= Magic Starfish

=

Magic Eye

= Magic Tooth

=

Magic Tusk

+

Thread

+

Thread

+

Thread

+

Thread

+

Thread

+

Bowstring

+

Bowstring

+

Thread

+

Thread

+

Thread

+

Thread

+

Thread

+

Thread

+

Thread

+

Thread

+

Thread

Crafting 1

Crafting 1

Crafting 1

Crafting 2

Crafting 1

Crafting 3

Crafting 3

Crafting 1

Crafting 2

Crafting 1

Crafting 2

Crafting 1

Crafting 1

Crafting 1

Crafting 2

Crafting 1

The Adventurer's Field Guide XIX Dexterity: +1 (HL1) / +2 (HL17)

The Adventurer's Field Guide XIX The Adventurer's Field Guide XIX

+ HP, Water Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) /

+25%(HL21)

Loremaster: +1. Intelligence: +1(HL1) / +2(HL17). Air Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21)

The Adventurer's Field Guide XIX

Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19)

The Adventurer's Field Guide XIX

Lucky Charm: +1, +Movement

Lucky Charm: +1, +Movement

Lucky Charm: +1, +Movement

Secrets of the Scroll III, The Adventurer's Field Guide XIX

Lucky Charm: +1

The Adventurer's Field Guide XIX

Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21)

The Adventurer's Field Guide XIX

Strength: +1 (HL1) / +2 (HL17), + Sight

The Adventurer's Field Guide XIX

Charisma: +1. Fire Resistance: + 5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16)

/ +25%(HL21)

The Adventurer's Field Guide XIX Intelligence: +1 (HL1) / +2 (HL17)

The Adventurer's Field Guide XIX

+ HP

The Adventurer's Field Guide XIX Perception: +1 (HL1) / +2 (HL17)

The Adventurer's Field Guide XIX

Charisma: +1

The Adventurer's Field Guide XIX

Loremaster: +1

Resulting Item Ancient Skull Belt Big Chicken Claw

Belt Chicken Belt

Claw Belt Fancy Feather Belt

Feather Belt Long Rat Tail Belt Rabbit's Paw Belt

Rat Tail Belt Sharp Claw Belt Sharp Tooth Belt

Skull Belt

=

Item 1

=

Magical Ancient Human Skull

Magical Big Chicken

=

Foot

= Magic Chicken Foot

=

Magic Claw

Magical Fancy

=

Feather

= Magic Feather

=

Magical Long Rat Tail

= Magic Rabbit's Paw

= Magic Rat's Tail

= Magical Sharp Claw

Magical Sharp

=

Tooth

=

Magic Skull

Belts

+

Item 2

+

Rope

Skill

Crafting 1

+

Rope

Crafting 2

+

Rope

Crafting 2

+

Rope

Crafting 1

+

Rope

Crafting 1

+

Rope

Crafting 1

+

Rope

Crafting 2

+

Rope

Crafting 1

+

Rope

Crafting 2

+

Rope

Crafting 1

+

Rope

Crafting 2

+

Rope

Crafting 1

Recipe Secrets of the Scroll III

Notes

Constitution: +1(HL1) / +2 HL17), Earth Resistance: +5%(HL1) / +10%(HL6) /

+15%(HL11) / +20%(HL16) / +25%(HL21)

Initiative: +2

Initiative: +1

Strength: +1 (HL1) / +2 (HL17)

Initiative: +1. + HP

Initiative: +1

Poison Resistance: +5%(HL1) / +10%(HL4) / +15%(HL9) / +20%(HL14) / +25%(HL19)

Lucky Charm: +1

Poison Resistance: +5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16) / +25%(HL21)

Strength: +1 (HL1) / +2 (HL17), + Sight

Charisma: +1. Fire Resistance: + 5%(HL1) / +10%(HL6) / +15%(HL11) / +20%(HL16)

/ +25%(HL21)

Constitution: +1 (HL1) / +2 (HL17)

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