Www.thefitexpo.com



2014 FitExpo Jump Rope ChampionshipHosted by Palpitating PanthersRule BookGoals and Objectives of the Tournament- To demonstrate the power, speed, agility, grace, beauty and teamwork ofIndividual and double dutch competitors.- To demonstrate the relevance and benefits of jump rope as a tool for physicalfitness and cross-training method for all other sports and fitness goals.-To increase the recognition of Jump Rope as an internationally competitivesport-To assemble top athletes to compete for a championship.DESCRIPTION OF EVENTSSpeed- a 60 second timed event where the athlete attempts to complete as may alternating foot jumps with a rope as possible within the time period. One judge counts the right foot jumps while the athlete is jumping. There must be one completed revolution of the rope for each jump. Only such jumps will be counted. **Jumper may be allowed to compete with two footed jumps throughout the duration of the 60 second period but must make this clear at time of registration, in which case the judge will count every jump.** Final counts for those jumping with an alternating step will be doubled for an accurate score.Double Under- a 60 second timed event where the athlete attempts to complete as many double under jumps with a rope as possible within the time period. A double under is performed when the competitor completes 2 revolutions of the rope in one two-footed jump. Only such jumps will be counted by the judge.Freestyle- is a creative form of jump rope. The athlete assembles a combination of fitness, power, strength, dance, and other skills into a routine, which may or may not be choreographed to music. The routine must be between 45 and 75 seconds in length. There will be a judging panel of 3 judges that will score the routine out of a total of 10 points based on the difficulty level, density (amount of skills completed), and presentation of the routine. (For full details please refer to the judging guidelines below).Last One Standing- All competitors are out on the floor and must complete skills as called out by the announcer. If an athlete misses on a skill that athlete is disqualified. The athlete who finishes the most skills without missing wins. (NO CASH PRIZE AWARDED)DIVISIONSYouth- Athletes must be between the ages of 6-17 as of his/her age on January 1, 2014. A youth athlete between the ages of 15-17 who have placed top 10 in other National Competitions must compete in the Expert division.Novice- Athletes ages 18 and over who have not competed in a National Jump Rope Competition, or who have never placed in the top 10 in a National competition.Expert- Athletes ages 15 and over who have competed in a National Jump Rope Competition and have placed in the top 10 in said competitions.**Please note cash prizes will only be awarded to the Novice and Expert DivisionsSTANDARDIZED ANNOUNCING CDSpeed (60 seconds): “Judges Ready”- “Jumpers Ready”- “Set”- “Go”- “15”- “30”- “45” – “Time”Double Unders (60 seconds): “Judges Ready”- “Jumpers Ready”- “Set”- “Go”- “15”- “30”- “45” – “Time”Freestyle Routines (45-75 seconds): “Judges Ready”- “Jumpers Ready”- “Set”- “Go”- “45”- “One Minute” – “Time”COMPETITION RULESQualification ProcedureAny Athlete willing to participate in the event shall be accepted to the tournamentAll athletes must complete and submit their registration no fewer than 5 calendar days from the scheduled event, including all registration fees, etc.Only one fee will be charged per athlete regardless of number of events he/she is participating.No refunds will be granted to athletes who do not compete or attend.Eligibility for DivisionsAge is determined by the date of January 1 of the competition year.Athletes who have never competed in a jump rope competition, or have never received top 10 in any jump rope competition and are over 15 years of age must register as a Novice.Athletes under 18 may register as youth (no cash prizes in youth division).Athletes that are 15 and over and have competed in a national competition and placed in the top 10 must register in the Expert Division.UniformsAthletes may wear any type of athletic clothing normally worn in sport competition or other exercise activity.Underwear should not be visible during any moves.Shorts must be of appropriate length (please no cheekies)Shirts must be worn.Athletic shoes must be worn and SOCKS should be worn to protect athlete’s feet.Loose, dangly jewelry may not be worn during the competition. No bracelets, or protruding hair clips. Studs and rings may be worn at the jumpers risk.NOTE: Items that fall from an athlete’s clothing during competition, including from pockets or hairclips and create an unsafe environment for any competitor will cause the athlete(s) at fault to be stopped immediately. The performance will be judged up to that point and athlete at fault will not receive a rejump. Any affected athlete will be offered a rejump.EquipmentAthletes may use a variety of different ropes for the tournament. Ropes must be powered only by the competitor. No battery or powered devices may be used.Swivels or any other type fittings are legal. Any type of attachment of ropes to the body is not allowed.Props other than additional ropes may not be used. Facilities/ Competition AreaThe fairest possible environment must be provided for all athletes.Speed events require a 10’ x 10’ area, clearly marked on all sides, or an appropriate comparable sized to be determined by the Tournament Director.Freestyle events require a marked 25’ x 25’ area, or an appropriate comparable size to be determined by the Tournament Director. The center must be clearly marked.A general warm-up area must be petitors may not place their own markings on the competition floor.Boundary lines are considered to be in.Judging Procedures for Speed and Double Unders-Events will utilize a standardized CD (timing specified above).-Clicker scores should reflect the actual number of completed speed jumps or double unders. Whatever is on the counter at the end of the timed CD is what will be marked on the competitor’s sheet.-If a judge clicks a missed double under or speed jump, the next completed double under or speed jump will be skipped on the judges clicker to ensure an accurate score.-Misses will not be counted nor deducted-The rope must be positioned behind the jumper at the start of the events.-Re-Jumps: 3 judges will be assigned in the case of a rejump. The two closest scores will be added together and divided to get the actual score.-False Starts: Any movement of the rope before the command “go” after the CD has started constitutes a False Start. 20 points will be deducted from the total score for a blatant false start (jumping before the word “go”) and 5 points for a minor false start.-Each space violation will result in a 5 point deduction from the total score. Causes for Re-Jumps:May be recommended by the judge for technical issues or be requested by the athlete or coach.Broken RopesError by the sound technicianInterference by another competitor, coach, judge or spectatorUnacceptable reasons: shoe laces coming untied, late arrival, illness or injuryIf a jumper chooses to re-jump, the jumper can only use the re-jump score.-Re-Jumps will be performed a minimum of 5 minutes after the original competition time.H.Freestyle Judging-Individual Rope Freestyle scoring will be judged on a Ten point Decimal Scale. A perfect score is ten (10) points. Freestyle will be scored in three areas: Content, Presentation, and Deductions (variable). -Density is a contributing factor to the difficulty score. The density of a routine is compromised of the number of skills or combinations performed versus the number of “breaks” between performing major skills or sequences. The length of the routine is a component of density. One that ends exactly at 45 seconds will have a lower density score than one ending at 75 seconds.-Difficulty is the use of skills and combinations that are challenging to execute. Judges will consider coordination, strength, flexibility and timing when evaluating skills. Backwards turning increases the level of difficulty. Points should only be given for the skills successfully completed. Skills done in isolation will be considered less difficult than those done in combination. Skills performed with a rotation, speed variance, rope manipulation, multiple unders, and/or movement all increase the level of a skill or combination.- Creativity is incorporated in the presentation score; how entertaining the routine is, attention to transitions and combinations, choices in directionality and movement, originality in choreography or skills performed.-Quality of Presentation are elements that affect the aesthetic qualities of a routine, including the appearance and conduct of the athlete, the routine contains an opening stance and ending stance or bow, the overall facial expression during a routine, body alignment and extension, posture. Each segment of the routine is being presented in the best way possible for the judges’ visibility as well for aesthetics. The athlete performs while acknowledging the judges and audience during the routine, the smoothness and flow of the skills to music is also judged. -Deductions:-Accuracy: a two tenths (.2) deduction will be subtracted for each minor miss. A minor miss is defined as when the rope or competitor comes to an unintentional complete stop. A four tenths deduction (.4) will be deducted for major misses. A major miss is defined as when the competitor does not re-start after a miss within 2 seconds. If no time is lost during a bobble, or if the rope brushes the body without causing a miss, no penalty will be assessed.-Two tenths (.2) will be deducted for a time violation- if the routine is too short or too long.-A (.1) one tenth deduction will be subtracted for each space violation.-Music is optional for freestyle. All music must be provided either on track 1 of a CD or on an MP3 file. If music is used it may be the benefit of the jumper in presentation only, however jumpers will not be penalized for not using music.I.Delay of Tournament: Violations of equipment, or general rules will be the cause of a deduction or in some cases a zero score. The head judge or Floor manager will check in the athletes- if a competitor is late to report, or checks in unprepared to perform- a Delay of Tournament may be determined. 10 points will be deducted in speed and power, or .4 in freestyle events. The judge will then hold up a red flag and jumper will be given 1 minute to rectify the situation before a zero score is imposed.- Examples: Wearing dangly jewelry, improper uniform, without a rope, untied shoe laces, etc.Sportsmanship Code of ConductAthletes and coaches should conduct themselves in a manner that displays good sportsmanship.Athletes and coaches must take care not to distract a competitor in any way while he or she is competing.Athletes should congratulate others for their accomplishments and rejoice in their success, whether they are teammates or not.Athletes and coaches must ask permission of the originator or a routine, skill, or unusual presentation before using it for themselves. It is unethical not to do so.Athletes should share their skills and techniques with other jumpers. This will improve the sport of Jump Rope.Athletes must always treat everyone with the same courtesy, respect and kindness that they would expect for themselves.Athletes may not use foul languages or gestures, nor make rough physical contact with others while on the competition floor. Spectators may not enter the competition or practice areas.Coaches, athletes and spectators may not discuss a competitor performance directly with a judge until after the tournament is ended.Protests and appeals must follow the proper procedure or they will not be heardThe FitExpo has a zero tolerance policy on substance abuse. ................
................

In order to avoid copyright disputes, this page is only a partial summary.

Google Online Preview   Download