Maldin’s 2nd Edition AD&D Character Sheets

[Pages:11]Maldin's 2nd Edition AD&D Character Sheets

Denis Tetreault Maldin's Greyhawk

I'm pleased to make available my custom 2nd Edition player character sheets as a pdf file for easy printing. As my own personal campaign is still 2nd Edition, a campaign that has going on since 1980, I still use these sheets as I write this in 2006. I hope others find them as useful as I have. They are based on the original "gold" 1st Edition character sheets available way back then, in 1980, modified and perfected (for my campaign) over the past 25 years of game play. I hope others will find them useful for their own campaigns as well. While updated for 2nd Edition rules, I'm sure you could still use them in a 1st Edition campaign.

You'll notice that I use 9 characteristics. Comeliness came from the original Unearthed Arcana hardcover. I also use Perception and Willpower, both of which are explained on my website at If you don't wish to use them, you can use the space for something else by covering over that part before photocopying the sheets for your players.

A bit of an explanation about the different pages found here. For single-classed PC's, I use the obvious front pages for Fighter (pg 2), Priest (pg 3), Thief (pg 4), Wizard (pg 5), and Psionicist (pg 6), with the generic back page (pg 7). For multiclassed characters, I use one of the first pages, combined with the specialized back pages (Wizard, pg 8; Priest, pg 9; Thief, pg 10; Psioncist, pg 11; for Fighters, I just use the generic back page). I give players the choice of which they want as their first page, and which for their second page.

If you like my sheets, let me know! You can email me at "maldin" at the "" domain (my attempt to limit the effectiveness of spambots harvesting my email address). Also, drop by my website for maps, magic, mysteries, mechanics, and more! There is loads of Greyhawk information, but alot of the material can be applied to any campaign.

Enjoy!

Denis Tetreault, aka "Maldin"

_______________________

PLAYER NAME

_______________________

DATE CHARACTER BEGAN

AD&D

CUSTOM PLAYER CHARACTER SHEET

by D. Tetreault Maldin's Greyhawk

___________________

CAMPAIGN

#_______

CHARACTER SKETCH

CHARACTER NAME

CLASS:________________________________ LEVEL:_____________________ PATRON DEITY:_________________________ RACE:______________________ PLACE OF ORIGIN:______________________ ALIGNMENT:________________

MOVE BASE ADJ MOVE

VISION

PREVIOUS OCCUPATION

CONCEALED/SECRET DOORS

CLIMBING

STR

% HIT ADJ

DAM ADJ

LISTENING

OPEN DOORS

BEND BARS

INT ADD LANG

% KNOW SPELL

MIN # SPELLS

MAX # SPELLS

WIS MAGICAL ATK ADJ

SPELL BONUS

% SPELL FAILURE

DEX REACTION ADJ

MISSILE ADJ

DEFENSE ADJ

CON HIT POINT ADJ

SYSTEM SHOCK

RESURRECT SURVIVAL

CHA MAX # HENCHMEN

LOYALTY BASE

REACTION ADJ

COM REACTION

COMELINESS MODIFERS

PER DETECT ADJ

POW ORIG SCORE

CURRENT MAX

SPECIAL MOVE

RESISTANCES:_________________________ __________________________________ DETECTION:__________________________ __________________________________ __________________________________ SPECIAL BONUSES: _____________________ __________________________________ __________________________________ __________________________________

WEIGHT ALLOW

LOADED

? MOVE

MAX PRESS

SAVING THROWS

BASE ADJ

PARALYZATION POISON, DEATH

PETRIFICATION POLYMORPH

ROD, STAFF or WAND

BREATH WEAPON

SPELLS

MAGIC ITEMS NORMALLY IN USE

RINGS: LEFT_______________________________RIGHT_______________________________ PROTECTIVE DEVICES:___________________________________________________________

______________________________________________________________________________ MISC:__________________________________________________________________________

______________________________________________________________________________ ______________________________________________________________________________

COMBAT

ARMOR CLASS

ARMOR TYPE

SHIELD TYPE VS # ATK

OTHER AC ADJUSTMENTS

TOTAL COMBAT STATISTICS

WEAPON USED RH LH

S/M L

ATTACK BONUSES

ATK / RD SPECIAL

2-HAND ATK

HIT POINTS

HIT DIE WOUNDS:

MISC

RH

SPECIAL HP ADJUSTMENTS

LH

RH LH

WEAPON

DAM VS S-M

VS SIZE L

MOUNT:

NAME

TYPE

HD AC HP #AT DAMAGE

WEAPON PROFICIENCIES:

TOTAL NON-PROF ADJ GAIN

NEXT

WEAPON TRAINING:__________________________________ _________________________________________________ _________________________________________________

TRAINING FACILITY:__________________________________ PATRON:______________________ STATUS:____________ GUILD MEMBERSHIPS:_______________________________

_________________________________________________ _________________________________________________ SPECIAL ABILITIES:__________________________________ _________________________________________________ _________________________________________________ _________________________________________________

MILITARY DUTIES:______________________________ RANK:_____________ _________________________________________________________________ _________________________________________________________________ _________________________________________________________________

_______________________

PLAYER NAME

_______________________

DATE CHARACTER BEGAN

AD&D

CUSTOM PLAYER CHARACTER SHEET

by D. Tetreault Maldin's Greyhawk

___________________

CAMPAIGN

#_______

CHARACTER SKETCH

CHARACTER NAME

CLASS:________________________________ LEVEL:_____________________ PATRON DEITY:_________________________ RACE:______________________ PLACE OF ORIGIN:______________________ ALIGNMENT:________________

MOVE BASE ADJ MOVE

VISION

PREVIOUS OCCUPATION

CONCEALED/SECRET DOORS

CLIMBING

STR

% HIT ADJ

DAM ADJ

LISTENING

OPEN DOORS

BEND BARS

INT ADD LANG

% KNOW SPELL

MIN # SPELLS

MAX # SPELLS

WIS MAGICAL ATK ADJ

SPELL BONUS

% SPELL FAILURE

DEX REACTION ADJ

MISSILE ADJ

DEFENSE ADJ

CON HIT POINT ADJ

SYSTEM SHOCK

RESURRECT SURVIVAL

CHA MAX # HENCHMEN

LOYALTY BASE

REACTION ADJ

COM REACTION

COMELINESS MODIFERS

PER DETECT ADJ

POW ORIG SCORE

CURRENT MAX

SPECIAL MOVE

RESISTANCES:_________________________ __________________________________ DETECTION:__________________________ __________________________________ __________________________________ SPECIAL BONUSES: _____________________ __________________________________ __________________________________ __________________________________

WEIGHT ALLOW

LOADED

? MOVE

MAX PRESS

SAVING THROWS

BASE ADJ

PARALYZATION POISON, DEATH

PETRIFICATION POLYMORPH

ROD, STAFF or WAND

BREATH WEAPON

SPELLS

MAGIC ITEMS NORMALLY IN USE

RINGS: LEFT________________________________RIGHT________________________ PROTECTIVE DEVICES:_____________________________________________________

________________________________________________________________________ MISC:____________________________________________________________________

________________________________________________________________________ ________________________________________________________________________

COMBAT

ARMOR CLASS

ARMOR TYPE

SHIELD TYPE

OTHER AC ADJUSTMENTS

VS # ATK

TOTAL COMBAT STATISTICS

WEAPON USED RH LH

S/M L

ATTACK BONUSES

ATK / RD SPECIAL

2-HAND ATK

HIT POINTS

HIT DIE WOUNDS:

RH

SPECIAL HP ADJUSTMENTS

LH

WEAPON

DAM VS S-M

VS SIZE L

MOUNT:

NAME

TYPE

HD AC HP #AT DAMAGE

WEAPON PROFICIENCIES:

TOTAL NON-PROF ADJ GAIN

NEXT

WEAPON TRAINING:__________________________________

_________________________________________________

HOLY SYMBOL:_________________ SPELLS ACQUIRED PER LEVEL 1st:____ 2nd:____ 3rd:____ 4th:____ 5th:____ 6th:____ 7th:____

______________________________

RAIMENT:___________________________ PANTHEON:__________________ SPHERES:_______________________________________________________

TURNING UNDEAD

SKELETON

ZOMBIE

GHOUL

PARISH:____________________________ STATUS:_____________________ PATRIARCH:________________________ INFLUENCE:__________________

SHADOW

WIGHT

GHAST

WRAITH

MUMMY

SPECIAL ABILITIES:_________________________________________________

SPECTRE

VAMPIRE

GHOST

LICH

________________________________________________________________

SPECIAL

________________________________________________________________

POWER'S TYPE/PLANE:_________________________

________________________________________________________________

POWER'S REACH:______________________________

________________________________________________________________

_____________________________________________

_______________________

PLAYER NAME

_______________________

DATE CHARACTER BEGAN

AD&D

CUSTOM PLAYER CHARACTER SHEET

by D. Tetreault Maldin's Greyhawk

___________________

CAMPAIGN

#_______

CHARACTER SKETCH

CHARACTER NAME

CLASS:________________________________ LEVEL:_____________________ PATRON DEITY:_________________________ RACE:______________________ PLACE OF ORIGIN:______________________ ALIGNMENT:________________

MOVE BASE ADJ MOVE

VISION

PREVIOUS OCCUPATION

CONCEALED/SECRET DOORS

CLIMBING

STR

% HIT ADJ

DAM ADJ

LISTENING

OPEN DOORS

BEND BARS

INT ADD LANG

% KNOW SPELL

MIN # SPELLS

MAX # SPELLS

WIS MAGICAL ATK ADJ

SPELL BONUS

% SPELL FAILURE

DEX REACTION ADJ

MISSILE ADJ

DEFENSE ADJ

CON HIT POINT ADJ

SYSTEM SHOCK

RESURRECT SURVIVAL

SPECIAL MOVE

RESISTANCES:_________________________ __________________________________

SAVING THROWS

BASE ADJ

DETECTION:__________________________ PARALYZATION __________________________________ POISON, DEATH

__________________________________ PETRIFICATION SPECIAL BONUSES: _____________________ POLYMORPH

__________________________________ ROD, STAFF __________________________________ or WAND

__________________________________

BREATH WEAPON

WEIGHT ALLOW

LOADED

? MOVE

MAX PRESS

SPELLS

CHA MAX # HENCHMEN

COM REACTION PER DETECT

ADJ

POW ORIG SCORE

LOYALTY BASE

REACTION ADJ

COMELINESS MODIFERS

CURRENT MAX

MAGIC ITEMS NORMALLY IN USE

RINGS: LEFT_______________________________RIGHT______________________________ PROTECTIVE DEVICES:_________________________________________________________

____________________________________________________________________________ MISC:_________________________________________________________________________

____________________________________________________________________________ ____________________________________________________________________________

COMBAT

ARMOR CLASS

ARMOR TYPE

SHIELD TYPE

OTHER AC ADJUSTMENTS

VS # ATK

TOTAL COMBAT STATISTICS

WEAPON USED RH LH

S/M L

ATTACK BONUSES

ATK / RD SPECIAL

2-HAND ATK

HIT POINTS

HIT DIE WOUNDS:

RH

SPECIAL HP ADJUSTMENTS

LH

WEAPON

DAM VS S-M

VS SIZE L

MOUNT:

NAME

TYPE

HD AC HP #AT DAMAGE

WEAPON PROFICIENCIES:

TOTAL

NON-PROF ADJ GAIN

NEXT

WEAPON TRAINING:__________________________________

_________________________________________________

GUILD:_________________________

PICK POCKETS

_____________________________

BASE

SUPERIOR:_______________________________

MISC:______________________________ DEX ADJ

__________________________________ ARMOR ADJ

__________________________________

PSEUDONYMS:______________________ RACE ADJ

__________________________________

LVL ADJ

BACK STAB

X

FINAL SCORE

OPEN FIND/REMOVE MOVE

HIDE IN DETECT

LOCKS

TRAPS SILENTLY SHADOWS NOISE

CLIMB

READ

WALLS LANGUAGES

_______________________

PLAYER NAME

_______________________

DATE CHARACTER BEGAN

AD&D

CUSTOM PLAYER CHARACTER SHEET

by D. Tetreault Maldin's Greyhawk

___________________

CAMPAIGN

#_______

CHARACTER SKETCH

CHARACTER NAME

CLASS:________________________________ LEVEL:_____________________ PATRON DEITY:_________________________ RACE:______________________ PLACE OF ORIGIN:______________________ ALIGNMENT:________________

MOVE BASE ADJ MOVE

VISION

PREVIOUS OCCUPATION

CONCEALED/SECRET DOORS

STR

% HIT ADJ

CLIMBING

DAM ADJ

LISTENING

OPEN DOORS

BEND BARS

INT ADD LANG

% KNOW SPELL

MIN # SPELLS

MAX # SPELLS

WIS MAGICAL ATK ADJ

SPELL BONUS

% SPELL FAILURE

DEX REACTION ADJ

MISSILE ADJ

DEFENSE ADJ

CON HIT POINT ADJ

SYSTEM SHOCK

RESURRECT SURVIVAL

SPECIAL MOVE

RESISTANCES:_________________________ __________________________________ DETECTION:__________________________ __________________________________ __________________________________ SPECIAL BONUSES: _____________________ __________________________________ __________________________________ __________________________________

WEIGHT ALLOW

LOADED

? MOVE

MAX PRESS

SAVING THROWS

BASE ADJ

PARALYZATION POISON, DEATH

PETRIFICATION POLYMORPH

ROD, STAFF or WAND

BREATH WEAPON

SPELLS

CHA MAX # HENCHMEN

COM REACTION PER DETECT

ADJ

POW ORIG SCORE

LOYALTY BASE

REACTION ADJ

COMELINESS MODIFERS

CURRENT MAX

MAGIC ITEMS NORMALLY IN USE

RINGS: LEFT_________________________________RIGHT_____________________________ PROTECTIVE DEVICES:__________________________________________________________

______________________________________________________________________________ MISC:__________________________________________________________________________

______________________________________________________________________________ ______________________________________________________________________________

COMBAT

ARMOR CLASS

ARMOR TYPE

SHIELD TYPE

OTHER AC ADJUSTMENTS

VS # ATK

TOTAL COMBAT STATISTICS

WEAPON USED RH LH

S/M L

ATTACK BONUSES

ATK / RD SPECIAL

2-HAND ATK

HIT POINTS

HIT DIE WOUNDS:

RH

SPECIAL HP ADJUSTMENTS

LH

WEAPON

DAM VS S-M

VS SIZE L

MOUNT:

NAME

TYPE

HD AC HP #AT DAMAGE

WEAPON PROFICIENCIES:

TOTAL

NON-PROF ADJ GAIN

NEXT

WEAPON TRAINING:__________________________________

_________________________________________________

SPELLS MEMORIZED PER LEVEL 1st:______ 2nd:______ 3rd:______ 4th:______ 5th:______ 6th:______ 7th:______ 8th:______ 9th:______

MAX SPELLS KNOWN PER LEVEL 1st:______ 2nd:______ 3rd:______ 4th:______ 5th:______ 6th:______ 7th:______ 8th:______ 9th:______

MASTER:________________________ GUILD MEMBERSHIPS:________________ FAMILIAR:

NAME

SCHOOL:________________________ __________________________________

TYPE

ALIGN

S

______________________________

__________________________________

HP

HD

AC

MR

INT

MOVE

SPECIALTY:______________________ SPELLBOOKS:_______________________ OPP. SCHOOL:___________________ __________________________________

COMBAT

SPECIAL ABILITIES:______________________________________________________

SPECIAL ABILITIES

____________________________________________________________________

____________________________________________________________________________________________________________________

_______________________

PLAYER NAME

_______________________

DATE CHARACTER BEGAN

AD&D

CUSTOM PLAYER CHARACTER SHEET

by D. Tetreault Maldin's Greyhawk

___________________

CAMPAIGN

#_______

CHARACTER SKETCH

CHARACTER NAME

CLASS:________________________________ LEVEL:_____________________ PATRON DEITY:_________________________ RACE:______________________ PLACE OF ORIGIN:______________________ ALIGNMENT:________________

MOVE BASE ADJ MOVE

VISION

PREVIOUS OCCUPATION

CONCEALED/SECRET DOORS

CLIMBING

STR

% HIT ADJ

DAM ADJ

LISTENING

OPEN DOORS

BEND BARS

INT ADD LANG

% KNOW SPELL

MIN # SPELLS

MAX # SPELLS

WIS MAGICAL ATK ADJ

SPELL BONUS

% SPELL FAILURE

DEX REACTION ADJ

MISSILE ADJ

DEFENSE ADJ

CON HIT POINT ADJ

SYSTEM SHOCK

RESURRECT SURVIVAL

CHA MAX # HENCHMEN

LOYALTY BASE

REACTION ADJ

COM REACTION

COMELINESS MODIFERS

PER DETECT ADJ

POW ORIG SCORE

CURRENT MAX

SPECIAL MOVE

RESISTANCES:_________________________ __________________________________ DETECTION:__________________________ __________________________________ __________________________________ SPECIAL BONUSES: _____________________ __________________________________ __________________________________ __________________________________

WEIGHT ALLOW

LOADED

? MOVE

MAX PRESS

SAVING THROWS

BASE ADJ

PARALYZATION POISON, DEATH

PETRIFICATION POLYMORPH

ROD, STAFF or WAND

BREATH WEAPON

SPELLS

MAGIC ITEMS NORMALLY IN USE

RINGS: LEFT________________________________RIGHT________________________ PROTECTIVE DEVICES:_____________________________________________________

________________________________________________________________________ MISC:____________________________________________________________________

________________________________________________________________________ ________________________________________________________________________

COMBAT

ARMOR CLASS

ARMOR TYPE

SHIELD TYPE

OTHER AC ADJUSTMENTS

VS # ATK

TOTAL COMBAT STATISTICS

WEAPON USED RH LH

S/M L

ATTACK BONUSES

ATK / RD SPECIAL

2-HAND ATK

HIT POINTS

HIT DIE WOUNDS:

RH

SPECIAL HP ADJUSTMENTS

LH

WEAPON

DAM VS S-M

VS SIZE L

MOUNT:

NAME

TYPE

HD AC HP #AT DAMAGE

WEAPON PROFICIENCIES:

TOTAL NON-PROF ADJ GAIN

NEXT

WEAPON TRAINING:__________________________________

_________________________________________________

PSP's:__________ Disc:_____ Sci:_____ Dev:_____ Def:_____ PS Armor Adj:____ Def.Modes:____________________________________

MASTER:______________________ DISCIPLINES:_______________(primary)_______________________________________________

SCHOOL:______________________ SCIENCES

PS IC MC DEVOTIONS PS IC MC DEVOTIONS PS IC MC

GUILD MEMBERSHIPS:___________ __________________________ __________________________ __________________________

_____________________________ __________________________ __________________________ __________________________

_____________________________ __________________________ __________________________ __________________________

SPECIAL ABILITIES:______________ __________________________ __________________________ __________________________

_____________________________ __________________________ __________________________ __________________________

_____________________________ __________________________ __________________________ __________________________

_____________________________ __________________________ __________________________ __________________________

_____________________________ __________________________ __________________________ __________________________

NON-MAGICAL EQUIPMENT

___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________

MAGIC ITEMS

NAME__________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

CARRYING CAPACITIES

CONTAINER

_____________ _____________ _____________ _____________ _____________ _____________

MAX VOL

_______ _______ _______ _______ _______ _______

LOAD

_______ _______ _______ _______ _______ _______

CONTAINER

MAX VOL

_____________ _______

_____________ _______

_____________ _______

_____________ _______

_____________ _______

_____________ _______

ENCUMBRANCE TOTAL WEIGHT CARRIED: _____________

LOAD

ADJUSTED MOVE:________ MAX LOAD: _____________

_______

_______ TYPICAL PROVISIONS CARRIED

_______ ___________________________________________

_______ ___________________________________________

_______ ___________________________________________

_______ ___________________________________________

NON-WEAPON PROFICIENCES

LANGUAGES

GENERAL

LANGUAGES SLOTS

GENERAL SLOTS ABILITY MOD

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

EXPERIENCE POINTS NEXT LEVEL GOAL:______________

WEALTH:

COPPER: SILVER: ELECTRUM: GOLD: PLATINUM:

XP XP BONUS / PENALTY

GEMS: JEWELS: MISC:

TOTAL WEIGHT:________TOTAL VALUE:_______________

DESCRIPTION:

SEX

EYES

HEIGHT

HAIR

WEIGHT

SOCIAL CLASS

PARENT'S OCCUPATION

FAMILY MEMBERS

PARISH

COMPATRIOTS/CONTACTS NAME

CALENDER AGE

APPARENT AGE UNNATURAL AGING

YEAR OF BIRTH

BIRTHPLACE

CLAN

GENERAL APPEARANCE:___________________________________________________________________________________ _________________________________________________________________________________________________________ DISTINGUISHING MARKS:___________________________________________________________________________________ MANNERISMS:_____________________________________________________________________________________________ __________________________________________________________________________________________________________ WEAKNESSES:_________________________________________ FEARS:____________________________________________ HATREDS:_____________________________________________ FOES:_____________________________________________ DESIRES:_________________________________________________________________________________________________

CLASS LEVEL RACE NOTES

NAME

CLASS LEVEL RACE NOTES

RESIDENCE:_____________________________________________________________________________________________________________________

WILL: I ____________ do hereby _________________________________________________________

NON-MAGICAL EQUIPMENT

___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________ ___________________________ __________________________

MAGIC ITEMS

NAME__________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

___________________________ __________________________

CARRYING CAPACITIES

CONTAINER

MAX VOL

_____________ _______

_____________ _______ _____________ _______

_____________ _______

LOAD

_______ _______ _______ _______

CONTAINER

MAX VOL

_____________ _______

_____________ _______

_____________ _______

_____________ _______

ENCUMBRANCE TOTAL WEIGHT CARRIED: _____________

LOAD

ADJUSTED MOVE:________ MAX LOAD: _____________

_______

_______ TYPICAL PROVISIONS CARRIED

_______ ___________________________________________

_______ ___________________________________________

SPELLS MEMORIZED PER LEVEL 1st:______ 2nd:______ 3rd:______ 4th:______ 5th:______ 6th:______ 7th:______ 8th:______ 9th:______

MAX SPELLS KNOWN PER LEVEL 1st:______ 2nd:______ 3rd:______ 4th:______ 5th:______ 6th:______ 7th:______ 8th:______ 9th:______

MASTER:________________________ GUILD MEMBERSHIPS:________________ FAMILIAR:

SCHOOL:________________________ __________________________________

NAME

TYPE

______________________________

__________________________________

HP

HD

AC

MR

INT

SPECIALTY:______________________ SPELLBOOKS:_______________________ OPP. SCHOOL:___________________ __________________________________

COMBAT

SPECIAL ABILITIES:______________________________________________________

SPECIAL ABILITIES

____________________________________________________________________

ALIGN

S

MOVE

NON-WEAPON PROFICIENCES

LANGUAGES

GENERAL

LANGUAGES SLOTS

GENERAL SLOTS ABILITY MOD

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

______________ ______ _____________ _____ ___________

EXPERIENCE POINTS NEXT LEVEL GOAL:______________

WEALTH:

COPPER: SILVER: ELECTRUM: GOLD: PLATINUM:

XP XP BONUS / PENALTY

GEMS: JEWELS: MISC:

TOTAL WEIGHT:________TOTAL VALUE:_______________

DESCRIPTION:

SEX

EYES

HEIGHT

HAIR

WEIGHT

SOCIAL CLASS

PARENT'S OCCUPATION

FAMILY MEMBERS

PARISH

COMPATRIOTS/CONTACTS NAME

CALENDER AGE

APPARENT AGE UNNATURAL AGING

YEAR OF BIRTH

BIRTHPLACE

CLAN

GENERAL APPEARANCE:___________________________________________________________________________________ _________________________________________________________________________________________________________ DISTINGUISHING MARKS:___________________________________________________________________________________ MANNERISMS:_____________________________________________________________________________________________ __________________________________________________________________________________________________________ WEAKNESSES:_________________________________________ FEARS:____________________________________________ HATREDS:_____________________________________________ FOES:_____________________________________________ DESIRES:_________________________________________________________________________________________________

CLASS LEVEL RACE NOTES

NAME

CLASS LEVEL RACE NOTES

RESIDENCE:_____________________________________________________________________________________________________________________

WILL: I ____________ do hereby _________________________________________________________

................
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