Methods for 3D Reconstruction from Multiple Images
Methods for 3D Reconstruction from Multiple Images
Sylvain Paris
MIT CSAIL
1
Introduction
? Increasing need for geometric 3D models
? Movie industry, games, virtual environments...
? Existing solutions are not fully satisfying
? User-driven modeling: long and error-prone ? 3D scanners: costly and cumbersome
? Alternative: analyzing image sequences
? Cameras are cheap and lightweight ? Cameras are precise (several megapixels)
2
Outline
? Context and Basic Ideas ? Consistency and Related Techniques ? Regularized Methods ? Conclusions
3
Outline
? Context and Basic Ideas ? Consistency and Related Techniques ? Regularized Methods ? Conclusions
4
Scenario
? A scene to reconstruct (unknown a priori) ? Several viewpoints
? from 4 views up to several hundreds ? 20~50 on average
? "Over water"
? non-participating medium
5
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