Chapter 6: Graphics, Digital Media, and Multimedia

I. compression A. expanding a file into its original form. II. streaming B. combination of text, graphics, animation, video, music, and voice. III. multimedia C. running music, for example, in real time. IV. decompression D. squeezing data into a smaller file. V. morphing E. when video and audio clips are stored digitally and are able to be edited ................
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