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Magic 2015 (269 cards)KeywordsConvoke (Your creatures can help cast this spell. Eac creature you tap while casting this spell pays for 1 or one mana of that creature's color.)White (42)Ajani Steadfast, 3W, MythicPlaneswalker - Ajani, 4+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.-2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.-7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."Ajani's Pridemate, 1W, UncommonCreature - Cat Soldier, 2/2Whenever you gain life, you may put a +1/+1 counter on Ajani's Pridemate.Avacyn, Guardian Angel, 2WWW, RareLegendary Creature - Angel, 5/4Flying, vigilance1W: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.5WW: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.Battle Mastery, 2W, UncommonEnchantment - AuraEnchant creatureEnchanted creature has double strike.Boonweaver Giant, 6W, UncommonCreature - Giant Monk, 4/4When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.Congregate, 3W, UncommonInstantTarget player gains 2 life for each creature on the battlefield.Constricting Sliver, 5W, UncommonCreature - Sliver, 3/3Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."Dauntless River Marshal, 1W, UncommonCreature - Human Soldier, 2/1Dauntless River Marshal gets +1/+1 as long as you control an Island.3U: Tap target creature.Devouring Light, 1WW, UncommonInstantConvokeExile target attack or blocking creature.Divine Favor, 1W, CommonEnchantment - AuraEnchant creatureWhen Divine Favor enters the battlefield, you gain 3 life.Enchanted creature gets +1/+3.Ephemeral Shields, 1W, CommonInstantConvokeTarget creature gains indestructible until end of turn.First Response, 3W, UncommonEnchantmentAt the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield.Geist of the Moors, 1WW, UncommonCreature - Spirit, 3/1FlyingHeliod's Pilgrim, 2W, CommonCreature - Human Cleric, 1/2When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.Hushwing Gryff, 2W, RareCreature - Hippogriff, 2/1FlashFlyingCreatures entering the battlefield don't cause abilities to trigger.Kinsbaile Skirmisher, 1W, CommonCreature - Kithkin Soldier, 2/2When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.Marked by Honor, 3W, CommonEnchantment - AuraEnchant creatureEnchanted creature gets +2/+2 and has vigilance.Mass Calcify, 5WW, RareSorceryDestroy all nonwhite creatures.Meditation Puzzle, 3WW, CommonInstantConvokeYou gain 8 life.Midnight Guard, 2W, CommonCreature - Human Soldier, 2/3Whenever another creature enters the battlefield, untap Midnight Guard.Oppressive Rays, W, CommonEnchantment - AuraEnchant creatureEnchanted creature can't attack or block unless its controller pays 3.Activated abilities of enchanted creature cost 3 more to activate.Oreskos Swiftclaw, 1W, CommonCreature - Cat Warrior, 3/1Paragon of New Dawns, 3W, UncommonCreature - Human Soldier, 2/2Other white creatures you control get +1/+1.W, {T}: Another target white creature you control gains vigilance until end of turn.Pillar of Light, 2W, CommonInstantExile target creature with toughness 4 or greater.Preeminent Captain, 2W, RareCreature - Kithkin Soldier, 2/2First strikeWhenever Preeminent Captain attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.Raise the Alarm, 1W, CommonInstantPut two 1/1 white Soldier creature tokens onto the battlefield.Razorfoot Griffin, 3W, CommonCreature - Griffin, 2/2FlyingFirst strikeResolute Archangel, 5WW, RareCreature - Angel, 4/4FlyingWhen Resolute Angel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.Return to the Ranks, XWW, RareSorceryConvokeReturn X target creature cards with converted mana cost 2 or less from your graveyard to the battlefield.Sanctified Charge, 4W, CommonInstantCreatures you control get +2/+1 until end of turn. White creatures you control also gain first strike until end of turn.Selfless Cathar, W, CommonCreature - Human Cleric, 1/11W, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.Seraph of the Masses, 5WW, UncommonCreature - Angel, */*ConvokeFlyingSeraph of the Masses's power and toughness are each equal to the number of creatures you control.Solemn Offering, 2W, CommonSorceryDestroy target artifact or enchantment. You gain 4 life.Soul of Theros, 4WW, MythicCreature - Avatar, 6/6Vigilance4WW: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.4WW, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.Soulmender, W, CommonCreature - Human Cleric, 1/1{T}: You gain 1 life.Spectra Ward, 3WW, RareEnchantment - AuraEnchant creatureEnchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove auras.Spirit Bonds, 1W, RareEnchantmentWhenever a nontoken creature enters the battlefield under your control, you may pay W. If you do, but a 1/1 white Spirit creature token with flying into play.1W, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn.Sungrace Pegasus, 1W, CommonCreature - Pegasus, 1/2FlyingLifelinkTireless Missionaries, 4W, CommonCreature - Human Cleric, 2/3When Tireless Missionaries enters the battlefield, you gain 3 life.Triplicate Spirits, 4WW, CommonSorceryConvokePut three 1/1 white Spirit creature tokens with flying onto the battlefield.Wall of Essence, 1W, UncommonCreature - Wall, 0/4DefenderWhenever Wall of Essence is dealt combat damage, you gain that much life.Warden of the Beyond, 2W, UncommonCreature - Human Wizard, 2/2VigilanceWarden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.Blue (42)Aeronaut Tinkerer, 2U, CommonCreature - Human Artificer, 2/3Aeronaut Tinkerer has flying as long as you control an artifact.?therspouts, 3UU, RareInstantFor each attacking creature, its owner puts it on the top or bottom of his or her library.Amphin Pathmage, 3U, CommonCreature - Salamander Wizard, 3/22U: Target creature can't be blocked this turn.Chasm Skulker, 2U, RareCreature - Squid Horror, 1/1Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker.Chief Engineer, 1U, RareCreature - Vedalken Artificer, 1/3Artifact spells you cast have convoke.Chronostutter, 5U, CommonInstantPut target creature into its owner's library second from the top.Coral Barrier, 2U, CommonCreature - Wall, 1/3DefenderWhen Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield.Diffusion Sliver, 1U, UncommonCreature - Sliver, 1/1Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays 2.Dissipate, 1UU, UncommonInstantCounter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.Divination, 2U, CommonSorceryDraw two cards.Encrust, 1UU, CommonEnchantment - AuraEnchant artifact or creatureEnchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.Ensoul Artifact, 1U, UncommonEnchantment - AuraEnchant artifactEnchanted artifact is a creature with base power and toughness 5/5 in addition to its other types.Frost Lynx, 2U, CommonCreature - Elemental Cat, 2/2When Frost Lynx enters the battlefield, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.Fugitive Wizard, U, CommonCreature - Human Wizard, 1/1Glacial Crasher, 4UU, CommonCreature - Elemental, 5/5TrampleGlacial Crasher can't attack unless there is a Mountain on the battlefield.Hydrosurge, U, CommonInstantTarget creature gets -5/-0 until end of turn.Illusory Angel, 2U, UncommonCreature - Angel Illusion, 4/4FlyingCast Illusory Angel only if you've cast another spell this turn.Into the Void, 3U, UncommonSorceryReturn up to two target creatures to their owners' hands.Invisibility, UU, CommonEnchantment - AuraEnchant creatureEnchanted creature can't be blocked except by Walls.Jace, the Living Guildpact, 2UU, MythicPlaneswalker - Jace, 5+1: Look at the top two cards of your library. Put one of them into your graveyard.-3: Return another target nonland permanent to its owner's hand.-8: Each player shuffles his or her hand and graveyard into his or her library. You draw seven cards.Jace's Ingenuity, 3UU, UncommonInstantDraw three cards.Jalira, Master Polymorphist, 3U, RareLegendary Creature - Human Wizard, 2/22U, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.Jorubai Murk Lurker, 2U, UncommonCreature - Leech, 1/3Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.1B: Target creature gains lifelink until end of turn.Kapsho Kitefins, 4UU, UncommonCreature - Fish, 3/3FlyingWhenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.Master of Predicaments, 3UU, RareCreature - Sphinx, 4/4FlyingWhenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.Mercurial Pretender, 4U, RareCreature - Shapeshifter, 0/0You may have Mercurial Pretender enter the battlefield as a copy of any creature you control except it gains "2UU: Return this creature to its owner's hand."Military Intelligence, 1U, UncommonEnchantmentWhenever you attack with two or more creatures, draw a card.Mind Sculpt, 1U, CommonSorceryTarget opponent puts the top seven cards of his or her library into his or her graveyard.Negate, 1U, CommonInstantCounter target noncreature spell.Nimbus of the Isles, 4U, CommonCreature - Elemental, 3/3FlyingParagon of Gathering Mists, 3U, UncommonCreature - Human Wizard, 2/2Other blue creatures you control get +1/+1.U, {T}: Another target blue creature you control gains flying until end of turn.Peel from Reality, 1U, CommonInstantReturn target creature you control and target creature you don't control to their owners' hands.Polymorphist's Jest, 1UU, RareInstantUntil end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.Quickling, 1U, UncommonCreature - Faerie Rogue, 2/2FlyingFlashWhen Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.Research Assistant, 1U, CommonCreature - Human Wizard, 1/33U, {T}: Draw a card, then discard a card.Soul of Ravnica, 4UU, MythicCreature - Avatar, 6/6Flying5UU: Draw a card for each color among permanents you control.5UU, Exile Soul of Ravnica from your graveyard: Draw a card for each color among permanents you control.Statute of Denial, 2UU, CommonInstantCounter target spell. If you control a blue creature, draw a card, then discard a card.Stormtide Leviathan, 5UUU, RareCreature - Leviathan, 8/8IslandwalkAll lands are Islands in addition to their other types.Creatures without flying or islandwalk can't attack.Turn to Frog, 1U, UncommonInstantUntil end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.Void Snare, U, CommonSorceryReturn target nonland permanent to its owner's hand.Wall of Frost, 1UU, UncommonCreature - Wall, 0/7DefenderWhenever Wall of Frost blocks a creature, that creature doesn't untap during its controller's next untap step.Welkin Tern, 1U, CommonCreature - Bird, 2/1FlyingWelkin Tern can block only creatures with flying.Black (41)Accursed Spirit, 3B, CommonCreature - Spirit, 3/2IntimidateBlack Cat, 1B, CommonCreature - Zombie Cat, 1/1When Black Cat dies, target opponent discards a card at random.Blood Host, 3BB, UncommonCreature - Vampire, 3/31B, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.Carrion Crow, 2B, CommonCreature - Zombie Bird, 2/2FlyingCarrion Crow enters the battlefield tapped.Caustic Tar, 4BB, UncommonEnchantment - AuraEnchant landEnchanted land has "{T}: Target player loses 3 life."Child of Night, 1B, CommonCreature - Vampire, 2/1LifelinkCovenant of Blood, 6B, CommonSorceryConvokeCovenant of Blood deals 4 damage to target creature or player and you gain 4 life.Crippling Blight, B, CommonEnchantment - AuraEnchant creatureEnchanted creature gets -1/-1 and can't block.Cruel Sadist, B, RareCreature - Human Assassin, 1/1B, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist.2B, {T}, Remove X +1/+1 counters from Cruel Sadist: Cruel Sadist deals X damage to target creature.Endless Obedience, 4BB, UncommonSorceryConvokePut target creature card from a graveyard onto the battlefield under your control.Eternal Thirst, 1B, CommonEnchantment - AuraEnchant creatureEnchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature."Feast on the Fallen, 2B, UncommonEnchantmentAt the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on each creature you control.Festergloom, 2B, CommonSorceryNonblack creatures get -1/-1 until end of turn.Flesh to Dust, 3BB, CommonInstantDestroy target creature. It can't be regenerated.Gravedigger, 3B, UncommonCreature - Zombie, 2/2When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.In Garruk's Wake, 7BB, RareSorceryDestroy all creatures you don't control and all planeswalkers you don't control.Indulgent Tormentor, 3BB, RareCreature - Demon, 5/3FlyingAt the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.Leeching Sliver, 1B, UncommonCreature - Sliver, 1/1Whenever a Sliver you control attacks, defending player loses 1 life.Liliana Vess, 3BB, MythicPlaneswalker - Liliana, 5+1: Target player discards a card.-2: Search your library for a card, then shuffle your library and put that card on top of it.-8: Put all creature cards from all graveyards onto the battlefield under your control.Mind Rot, 2B, CommonSorceryTarget player discards two cards.Necrobite, 2B, CommonInstantTarget creature gains deathtouch until end of turn. Regenerate it.Necrogen Scudder, 2B, UncommonCreature - HorrorFlyingWhen Necrogen Scudder enters the battlefield, you lose 3 life.Necromancer's Assistant, 2B, CommonCreature - Zombie, 3/1When Necromancer's Assistant enters the battlefield, put the top three cards of your library into your graveyard.Necromancer's Stockpile, 1B, RareEnchantment1B, Discard a creature card: Draw a card. If the discarded card was a Zombie card, put a 2/2 black Zombie creature token onto the battlefield tapped.Nightfire Giant, 4B, UncommonCreature - Zombie Giant, 4/3Nightfire Giant gets +1/+1 as long as you control a Mountain.4R: Nightfire Giant deals 2 damage to target creature or player.Ob Nixilis, Unshackled, 4BB, RareLegendary Creature - Demon, 4/4Flying, trampleWhenever an opponent searches his or her library, that player sacrifices a creature and loses 10 life.Whenever another creature dies, put at +1/+1 counter on Ob Nixilis, Unshackled.Paragon of Open Graves, 3B, UncommonCreature - Skeleton Warrior, 2/2Other black creatures you control get +1/+1.2B, {T}: Another target black creature you control gains deathtouch until end of turn.Rotfeaster Maggot, 4B, CommonCreature - Insect, 3/5When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness.Shadowcloak Vampire, 4B, CommonCreature - Vampire, 4/3Pay 2 life: Shadowcloak Vampire gains flying until end of turn.Sign in Blood, BB, CommonSorceryTarget player draws two cards and loses 2 life.Soul of Innistrad, 4BB, MythicCreature - Avatar, 6/6Deathtouch3BB: Return up to three target creature cards from your graveyard to your hand.3BB, Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.Stab Wound, 2B, UncommonEnchantment - AuraEnchant creatureEnchanted creature gets -2/-2.At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.Stain the Mind, 4B, RareSorceryConvokeName a nonland card. Search target player's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.Typhoid Rats, B, CommonCreature - Rat, 1/1DeathtouchUlcerate, B, UncommonInstantTarget creature gets -3/-3 until end of turn. You lose 3 life.Unmake the Graves, 4B, CommonInstantConvokeReturn up to two target creature cards from your graveyard to your hand.Wall of Limbs, 2B, UncommonCreature - Zombie Wall, 0/3DefenderWhenever you gain life, put a +1/+1 counter on Wall of Limbs.5BB, Sacrifice Wall of Limbs: Target player loses X life, where X is Wall of Limbs's power.Waste Not, 1B, RareEnchantmentWhenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.Whenever an opponent discards a land card, add BB to your mana pool.Whenever an opponent discards a noncreature, nonland card, draw a card.Witch's Familiar, 2B, CommonCreature - Frog, 2/3Xathrid Slyblade, 2B, UncommonCreature - Human Assassin, 2/1Hexproof3B: Until end of turn, Xathrid Slyblade loses hexproof and gains first strike and deathtouch.Zof Shade, 3B, CommonCreature - Shade, 2/22B: Zof Shade gets +2/+2 until end of turn.Red (42)Act on Impulse, 2R, UncommonSorceryExile the top three cards of your library. Until end of turn, you may play cards exiled this way.Aggressive Mining, 3R, RareEnchantmentYou can't play lands.Sacrifice a land: Draw two cards. Activate this ability only once each turn.Altac Bloodseeker, 1R, UncommonCreature - Human Berserker, 2/1Whenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn.Belligerent Sliver, 2R, UncommonCreature - Sliver, 2/2Sliver creatures you control have "This creature can't be blocked except by two or more creatures."Blastfire Bolt, 5R, CommonInstantBlastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.Borderland Marauder, 1R, CommonCreature - Human Warrior, 1/2Whenever Borderland Marauder attacks, it gets +2/+0 until end of turn.Brood Keeper, 3R, UncommonCreature - Human Shaman, 2/3Whenever an Aura becomes attached to Brood Keeper, put a 2/2 red Dragon creature token with flying onto the battlefield. It has "R: This creature gets +1/+0 until end of turn."Burning Anger, 4R, RareEnchantment - AuraEnchant creatureEnchanted creature has "{T}: This creature deals damage equal to its power to target creature or player."Chandra, Pyromaster, 2RR, MythicPlaneswalker - Chandra, 4+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.0: Exile the top card of your library. You may play it this turn.-7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.Circle of Flame, 1R, UncommonEnchantmentWhenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.Clear a Path, R, CommonSorceryDestroy target creature with defender.Cone of Flame, 3RR, UncommonSorceryCone of Flame deals 1 damage to target creature or player, 2 damage to another target creature or player, and 3 damage to a third target creature or player.Crowd's Favor, R, CommonInstantConvokeTarget creature gets +1/+0 and gains first strike until end of turn.Crucible of Fire, 3R, RareEnchantmentDragon creatures you control get +3/+3.Forge Devil, R, CommonCreature - DevilWhen Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.Foundry Street Denizen, R, CommonCreature - Goblin Warrior, 1/1Whenever another red creature enters the battlefield under your control, Foundry Street Denizen gets +1/+0 until end of turn.Frenzied Goblin, R, UncommonCreature - Goblin Berserker, 1/1Whenever Frenzied Goblin attacks, you may pay R. If you do, target creature can't block this turn.Generator Servant, 1R, CommonCreature - Elemental, 2/1{T}, Sacrifice Generator Servant: Add 2 to your mana pool. If that mana is spent on a creature spell, it gains haste until end of turn.Goblin Kaboomist, 1R, RareCreature - Goblin Warrior, 1/2At the beginning of your upkeep, put a colorless artifact token named Land Mine onto the battlefield with "R, Sacrifice this artifact: This artifact deals 2 damage to target attacking creature without flying." Then flip a coin. If you lose the flip, Goblin Kaboomist deals 2 damage to itself.Goblin Rabblemaster, 2R, RareCreature - Goblin Warrior, 2/2Other Goblin creatures you control attack each turn if able.At the beginning of combat on your turn, put a 1/1 red Goblin creature token with haste onto the battlefield.When Goblin Rabblemaster attacks, it gets +1/+0 until end of turn for each other attacking Goblin.Goblin Roughrider, 2R, CommonCreature - Goblin Knight, 3/2Hammerhand, R, CommonEnchantment - AuraEnchant creatureWhen Hammerhand enters the battlefield, target creature can't block this turn.Enchanted creature gets +1/+1 and has haste.Heat Ray, XR, UncommonInstantHeat Ray deals X damage to target creature.Hoarding Dragon, 3RR, RareCreature - Dragon, 4/4FlyingWhen Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.When Hoarding Dragon dies, you may put the exiled card into its owner's hand.Inferno Fist, 1R, CommonEnchantment - AuraEnchant creature you controlEnchanted creature gets +2/+0.R, Sacrifice Inferno Fist: Inferno Fist deals 2 damage to target creature or player.Kird Chieftain, 3R, UncommonCreature - Ape, 3/3Kird Chieftain gets +1/+1 as long as you control a Forest.4G: Target creature gets +2/+2 and gains trample until end of turn.Krenko's Enforcer, 1RR, CommonCreature - Goblin Warrior, 2/2IntimidateKurkesh, Onakke Ancient, 2RR, RareLegendary Creature - Ogre Spirit, 4/3Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay R. If you do, copy that ability. You may choose new targets for the copy.Lava Axe, 4R, CommonSorceryLava Axe deals 5 damage to target player.Lightning Strike, 1R, CommonInstantLightning Strike deals 3 damage to target creature or player.Might Makes Right, 5R, UncommonEnchantmentAt the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.Miner's Bane, 4RR, CommonCreature - Elemental, 6/32R: Miner's Bane gets +1/+0 and gains trample until end of turn.Paragon of Fierce Defiance, 3R, UncommonCreature - Human Warrior, 2/2Other red creatures you control get +1/+1.R, {T}: Another target red creature you control gains haste until end of turn.Rummaging Goblin, 2R, CommonCreature - Goblin Rogue, 1/1{T}, Discard a card: Draw a card.Scrapyard Mongrel, 3R, CommonCreature - Hound, 3/3As long as you control an artifact, Scrapyard Mongrel gets +2/+0 and has trample.Shrapnel Blast, 1R, UncommonInstantAs an additional cost to cast Shrapnel Blast, sacrifice an artifact.Shrapnel Blast deals 5 damage to target creature or player.Siege Dragon, 5RR, RareCreature - Dragon, 5/5FlyingWhen Siege Dragon enters the battlefield, destroy all Walls your opponents control.Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.Soul of Shandalar, 4RR, MythicCreature - Avatar, 6/6First strike3RR: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.3RR, Exile Soul of Shandalar from your graveyard: Soul of Shandalar deals 3 damage to target player and 3 damage to up to one target creature that player controls.Stoke the Flames, 2RR, UncommonInstantConvokeStoke the Flames deals 4 damage to target creature or player.Thundering Giant, 3RR, CommonCreature - Giant, 4/3HasteTorch Fiend, 1R, CommonCreature - Devil, 2/1R, Sacrifice Torch Fiend: Destroy target artifact.Wall of Fire, 1RR, CommonCreature - Wall, 0/5DefenderR: Wall of Fire gets +1/+0 until end of turn.Green (42)Ancient Silverback, 4GG, UncommonCreature - Ape, 6/5G: Regenerate Ancient Silverback.Back to Nature, 1G, UncommonInstantDestroy all enchantments.Carnivorous Moss-Beast, 4GG, CommonCreature - Plant Elemental Beast, 4/55GG: Put a +1/+1 counter on Carnivorous Moss-Beast.Charging Rhino, 3GG, CommonCreature - Rhino, 4/4Charging Rhino can't be blocked by more than one creature.Chord of Calling, XGGG, RareInstantConvokeSearch your library for a creature card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.Elvish Mystic, G, CommonCreature - Elf Druid, 1/1{T}: Add G to your mana pool.Feral Incarnation, 8G, UncommonSorceryConvokePut three 3/3 green Beast creature tokens onto the battlefield.Gather Courage, G, UncommonInstantConvokeTarget creature gets +2/+2 until end of turn.Genesis Hydra, XGG, RareCreature - Plant Hydra, 0/0When you cast Genesis Hydra, reveal the top X cards of your library. You may put a nonland permanent card with converted mana cost X or less from among them onto the battlefield. Then shuffle the rest into your library.Genesis Hydra enters the battlefield with X +1/+1 counters on it.Hornet Nest, 2G, RareCreature - Insect, 0/2DefenderWhenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.Hornet Queen, 4GGG, RareCreature - Insect, 2/2FlyingDeathtouchWhen Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.Hunt the Weak, 3G, CommonSorceryPut a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)Hunter's Ambush, 2G, CommonInstantPrevent all combat damage that would be dealt by nongreen creatures this turn.Invasive Species, 2G, CommonCreature - Insect, 3/3When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.Kalonian Twingrove, 5G, RareCreature - Treefolk Warrior, */*Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."Life's Legacy, 1G, RareSorceryAs an additional cost to cast Life's Legacy, sacrifice a creature.Draw cards equal to the sacrificed creature's power.Living Totem, 3G, CommonCreature - Plant Elemental, 2/3ConvokeWhen Living Totem enters the battlefield, you may put a +1/+1 counter on another target creature.Naturalize, 1G, CommonInstantDestroy target artifact or caster Spider, 2G, CommonCreature - Spider, 2/3ReachWhenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.Nissa, Worldwaker, 3GG, MythicPlaneswalker - Nissa, 3+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.+1: Untap up to four target Forests.-7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle your library. Those lands become 4/4 Elemental creatures with trample. They're still lands.Nissa's Expedition, 4G, UncommonSorceryConvokeSearch your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.Overwhelm, 5GG, UncommonSorceryConvokeCreatures you control get +3/+3 until end of turn.Paragon of Eternal Wilds, 3G, UncommonCreature - Human Druid, 2/2Other green creatures you control get +1/+1.G, {T}: Another target green creature you control gains trample until end of turn.Phytotitan, 4GG, RareCreature - Plant Elemental, 7/2When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.Plummet, 1G, CommonInstantDestroy target creature with flying.Ranger's Guile, G, CommonInstantTarget creature you control gets +1/+1 and gains hexproof until end of turn.Reclamation Sage, 2G, UncommonCreature - Elf Shaman, 2/1When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.Restock, 3GG, UncommonSorceryReturn two target cards from your graveyard to your hand. Exile Restock.Roaring Primadox, 3G, UncommonCreature - Beast, 4/4At the beginning of your upkeep, return a creature you control to its owner's hand.Runeclaw Bear, 1G, CommonCreature - BearSatyr Wayfinder, 1G, CommonCreature - Satyr, 1/1When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.Shaman of Spring, 3G, CommonCreature - Elf Shaman, 2/2When Shaman of Spring enters the battlefield, draw a card.Siege Wurm, 5GG, CommonCreature - Wurm, 5/5ConvokeTrampleSoul of Zendikar, 4GG, MythicCreature - Avatar, 6/6Reach3GG: Put a 3/3 green Beast creature token onto the battlefield.3GG, Exile Soul of Zendikar from your graveyard: Put a 3/3 green Beast creature token onto the battlefield.Sunblade Elf, G, Uncommon Creature - Elf Warrior, 1/1Sunblade Elf gets +1/+1 as long as you control a Plains.4W: Creatures you control get +1/+1 until end of turn.Titanic Growth, 1G, CommonInstantTarget creature gets +4/+4 until end of turn.Undergrowth Scavenger, 3G, CommonCreature - Fungus Horror, 0/0Undergrowth Scavenger enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in all graveyards.Venom Sliver, 1G, UncommonCreature - Sliver, 1/1Sliver creatures you control have deathtouch.Verdant Haven, 2G, CommonEnchantment - AuraEnchant landWhen Verdant Haven enters the battlefield, you gain 2 life.Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).Vineweft, G, CommonEnchantment - AuraEnchant creatureEnchanted creature gets +1/+1.4G: Return Vineweft from your graveyard to your hand.Wall of Mulch, 1G, UncommonCreature - Wall, 0/4DefenderG, Sacrifice a Wall: Draw a card.Yisan, the Wanderer Bard, 2G, RareLegendary Creature - Human Rogue, 2/32G, {T}, Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with converted mana cost equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle your library.Multicolored (2)Garruk, Apex Predator, 5BG, MythicPlaneswalker - Garruk, 5+1: Destroy another target planeswalker.+1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield.-3: Destroy target creature. You gain life equal to its toughness.-8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn."Sliver Hivelord, WUBRG, MythicLegendary Creature - Sliver, 5/5Sliver creatures you control have indestructible.Artifacts (28)Avarice Amulet, 4, RareArtifact - EquipmentEquipped creature gets +2/+0 and has vigilance and "At the beginning of your upkeep, draw a card."When equipped creature dies, target opponent gains control of Avarice Amulet.Equip 2Brawler's Plate, 3, UncommonArtifact - EquipmentEquipped creature gets +2/+2 and has trample.Equip 4Bronze Sable, 2, CommonArtifact Creature - Sable, 2/1Gargoyle Sentinel, 3, UncommonArtifact Creature - Gargoyle, 3/3Defender3: Until end of turn, Gargoyle Sentinel loses defender and gains flying.Grindclock, 2, RareArtifact{T}: Put a charge counter on Grindclock.{T}: Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of charge counters on Grindclock.Haunted Plate Mail, 4, RareArtifact - EquipmentEquipped creature gets +4/+4.0: Until end of turn, Haunted Plate Mail becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate this ability only if you control no creatures.Equip 4Hot Soup, 1, UncommonArtifact - EquipmentEquipped creature can't be blocked.Whenever equipped creature is dealt damage, destroy it.Equip 3Juggernaut, 4, UncommonArtifact Creature - Juggernaut, 5/3Juggernaut attacks each turn if able.Juggernaut can't be blocked by Walls.Meteorite, 5, UncommonArtifactWhen Meteorite enters the battlefield, it deals 2 damage to target creature or player.{T}: Add one mana of any color to your mana pool.Obelisk of Urd, 6, RareArtifactConvokeAs Obelisk of Urd enters the battlefield, choose a creature type.Creatures you control of the chosen type get +2/+2.Ornithopter, 0, CommonArtifact Creature - Thopter, 0/2FlyingPerilous Vault, 4, MythicArtifact5, {T}, Exile Perilous Vault: Exile all nonland permanents.Phyrexian Revoker, 2, RareArtifact Creature - Horror, 2/1As Phyrexian Revoker enters the battlefield, name a nonland card.Activated abilities of sources with the chosen name can't be activated.Profane Memento, 1, UncommonArtifactWhenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.Rogue's Gloves, 2, UncommonArtifact - EquipmentWhenever equipped creature deals combat damage to a player, you may draw a card.Equip 2Sacred Armory, 2, UncommonArtifact2: Target creature gets +1/+0 until end of turn.Scuttling Doom Engine, 6, RareArtifact Creature - Construct, 6/6Scuttling Doom Engine can't be blocked by creatures with power 2 or less.When Scuttling Doom Engine dies, it deals 6 damage to target opponnent.Shield of the Avatar, 1, RareArtifact - EquipmentIf a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.Equip 2Soul of New Phyrexia, 6, MythicArtifact Creature - Avatar, 6/6Trample5: Permanents you control gain indestructible until end of turn.5, Exile Soul of New Phyrexia from your graveyard: Permanents you control gain indestructible until end of turn.Staff of the Death Magus, 3, UncommonArtifactWhenever you cast a black spell or a Swamp enters the battlefield under your control, you gain 1 life.Staff of the Flame Magus, 3, UncommonArtifactWhenever you cast a red spell or a Mountain enters the battlefield under your control, you gain 1 life.Staff of the Mind Magus, 3, UncommonArtifactWhenever you cast a blue spell or an Island enters the battlefield under your control, you gain 1 life.Staff of the Sun Magus, 3, UncommonArtifactWhenever you cast a white spell or a Plains enters the battlefield under your control, you gain 1 life.Staff of the Wild Magus, 3, UncommonArtifactWhenever you cast a green spell or a Forest enters the battlefield under your control, you gain 1 life.The Chain Veil, 4, MythicLegendary ArtifactAt the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.4, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.Tormod's Crypt, 0, UncommonArtifact{T}, Sacrifice Tormod's Crypt: Exile all cards from target player's graveyard.Tyrant's Machine, 2, CommonArtifact4, {T}: Tap target creature.Will-Forged Golem, 6, CommonArtifact Creature - Golem, 4/4ConvokeLands (10)Battlefield Forge, RareLand{T}: Add 1 to your mana pool.{T}: Add R or W to your mana pool. Battlefield Forge deals 1 damage to you.Caves of Koilos, RareLand{T}: Add 1 to your mana pool.{T}: Add W or B to your mana pool. Caves of Koilos deals 1 damage to you.Darksteel Citadel, UncommonArtifact LandIndestructible{T}: Add 1 to your mana pool.Evolving Wilds, CommonLand{T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.Llanowar Wastes, RareLand{T}: Add 1 to your mana pool.{T}: Add B or G to your mana pool. Llanowar Wastes deals 1 damage to you.Radiant Fountain, CommonLandWhen Radiant Fountain enters the battlefield, you gain 2 life.{T}: Add 1 to your mana pool.Shivan Reef, RareLand{T}: Add 1 to your mana pool.{T}: Add U or R to your mana pool. Shivan Reef deals 1 damage to you.Sliver Hive, RareLand{T}: Add 1 to your mana pool.{T}: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.5, {T}: Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.Urborg, Tomb of Yawgmoth, RareLegendary LandEach land is a Swamp in addition to its other land types.Yavimaya Coast, RareLand{T}: Add 1 to your mana pool.{T}: Add G or U to your mana pool. Yavimaya Coast deals 1 damage to you. ................
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