Learning 2D Game Development with Unity
Learning 2D Game Development with Unity?
Addison-Wesley Learning Series
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The Addison-Wesley Learning Series is a collection of hands-on programming guides that help you quickly learn a new technology or language so you can apply what you've learned right away. Each title comes with sample code for the application or applications built in the text. This code is fully annotated and can be reused in your own projects with no strings attached. Many chapters end with a series of exercises to encourage you to reexamine what you have just learned, and to tweak or adjust the code as a way of learning. Titles in this series take a simple approach: they get you going right away and leave you with the ability to walk off and build your own application and apply the language or technology to whatever you are working on.
Learning 2D Game Development with Unity?
A Hands-On Guide to Game Creation
Matthew Johnson James A. Henley
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Library of Congress Cataloging-in-Publication Data
Johnson, Matthew (Computer programmer) Learning 2D game development with Unity : a hands-on guide to game creation / Matthew Johnson, James A. Henley. pages cm Includes index. ISBN 978-0-321-95772-6 (pbk. : alk. paper)--ISBN 0-321-95772-5 (pbk. : alk. paper) 1. Computer games--Programming. 2. Unity (electronic resource) I. Henley, James A. II. Title. QA76.76.C672J64 2015 794.8'1526--dc23
2014037406
Copyright ? 2015 Pearson Education, Inc.
All rights reserved. Printed in the United States of America. This publication is protected by copyright, and permission must be obtained from the publisher prior to any prohibited reproduction, storage in a retrieval system, or transmission in any form or by any means, electronic, mechanical, photocopying, recording, or likewise. To obtain permission to use material from this work, please submit a written request to Pearson Education, Inc., Permissions Department, One Lake Street, Upper Saddle River, New Jersey 07458, or you may fax your request to (201) 236-3290.
Unity, Unity Free, Unity Pro, and the Unity Web Player are registered trademarks of Unity Technologies.
Adobe?, Flash?, and Photoshop? are registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. THIS PRODUCT IS NOT ENDORSED OR SPONSORED BY ADOBE SYSTEMS INCORPORATED, PUBLISHER OF Adobe? Flash? and Photoshop?.
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DirectX, Direct3D, and Visual Studio are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
ISBN-13: 978-0-321-95772-6 ISBN-10: 0-321-95772-5 Text printed in the United States on recycled paper at RR Donnelley in Crawfordsville, Indiana. First printing, December 2014
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Technical Reviewers Reshat Hasankolli, II Sheetanshu Sinha
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