Waterdeep: Dragon Heist Monster Stats
Waterdeep: Dragon Heist Monster Stats
NAME / TYPE AC/hp Hit/PP ATT 1 / ATT 2
SPECIAL ATTACK IMMUNITY / OTHER S D C I W Ch Language / Vision HD / XP
Acolyte
10
+2 1d4 (2) club
1st level Cleric 3/1
+0 +0 +0 +0 +2 +0 Common
2d8
M humanoid 9
12
DC 12, +4 to hit
Medicine +4 / Religion +2
(1/4) 50
Allosaurus
13
+6 2d10+4 (15) bite
Pounce - charge + successful claw,
+4 +1 +3 -4 +1 -3 none
6d10+18
L beast 51
15 1d8+4 (8) claw
DC 13 STR or victim prone + bonus bite
Perception +5
Speed 60
(2) 450
Animated Armor 18
+4 1d6+2 (5) slam (x2)
I - all conditions
+2 +0 +1 -5 -4 -5 none
6d8+6
M elemental 33
6 (2 attacks)
V - dispel magic
I - poison, psychic
blindsight 60
(1) 200
Ankheg
14
+5 2d6+3 (10) bite +
acid spray 30' (R6) DC13 Dex or 3d6 (10)
+3 +0 +1 -5 +1 -2 none
6d10+6
L monstrosity 39
11 1d6 (3) acid +grapple grapple - ADV attack DC13 Dex to escape
Darkvision, tremor (2) 450
Ape
12
+5 1d6+3 (6) fist (x2) or
+3 +2 +2 -2 +1 -2 none
3d8+6
M beast 19
13 1d6+3 (6) rock
Athletics +5 / Perception +3 Climb 30
(1/2) 100
Apprent. Wizard 10
+2 1d4 (2) dagger
1st level Wizard 1(2) fire bolt, mending
+0 +0 +0 +2 +0 +0 Common
2d8
M humanoid 9
10
+4 to hit / DC12
burning hands, shield Arcana+4 / History +4
(1/4) 50
Archmage
12/15 +6 1d4+2 (4) dagger
18th level Wizard
R - spells, non-magic +0 +2 +1 +5 +2 +3 Common + any 5
18d8+18
M humanoid 78
12 ADV vs spells
+9 to hit / DC 17
weapons
INT+9/WIS+6/Arcana+13/History+13
(12) 8400
Assassin
15
+6 1d6+3 (6) sword (x2) Sneak - +4d6 w ADV Evasion- on Dex Save +0 +3 +2 +1 +0 +0 Common, Cant, +1 12d8+24
M humanoid 78
13 1d8+3 (7) crossbow Ass. - 1st turn ADV pass=0dmg / fail=1/2 DEX+6/INT+4/Stealth+9/Acrobat+6
(8) 3900
Axe Beak
11
+4 1d8+2 (6) beak
+2 +1 +1 -4 +2 -3 none
3d10+3
L beast 19
10
(1/4) 50
Bandit
12
+3 1d6+1 (4) scimitar
+0 +1 +1 +0 +0 +0 Common
2d8+2
M humanoid 11
10 1d8+1 (5) crossbow
(1/8) 25
Bandit Captain
15
+5 1d6+3 (6) scimitar (x2) Parry-? +2AC to 1 attack it can see
+2 +3 +2 +2 +0 +2 Common +1
10d8+20
M humanoid 65
10 & 1d4+3 (5) dagger
STR+4/DEX+5/WIS+2/Athletics+4/Deception+4
(2) 450
Bard
15
+4 1d6+2 (5) short sword Taunt (2/day) bonus 4th level bard +4 to hit +0 +2 +1 +0 +1 +2 Common +1
8D8+8
M humanoid 44
15 1d6+2 (5) short bow DC12 CHR or Disadv DC12 / 1st-4, 2nd-3 DEX +4/WIS+3/Acro+4/Percept+5/Perform+6
(2) 450
Beholder
18
+4 4d6 (14) bite
see Xanathar below Anti-magic -150' cone +0 +2 +4 +3 +2 +3 Deep, Undercommon 19d10+76
L aberration 180 22 Eye Rays DC16 (x3) Legend - any 1 ray
Perception +12
Darkvison 120 / fly 20 (13) 10K
Beholder Zombie 15
+3 4d6 (14) bite
Paralyze(C), Fear (W) I - poison, prone
+0 -1 +3 -4 -1 -3 Deep, Undercommon 11d10+33
L unead 93
9 Eye Rays DC14
Wound 8d8 (C), Disintegrate10d8 (D)
WIS +2
Darkvision 60
5 (1800)
Berserker
13
+5 1d12+3 (9) greataxe Reckless - ADV att.
+3 +1 +3 -1 +0 -1 Common
9d8+27
M humanoid 67
10
but opp. have ADV too
(2) 450
Black Pudding
7
+5 1d6+3 (6) pseudopod Corrode - 1d8 (4) acid I - acid, cold, slash +3 -3 +3 -5 -2 -5 none
10d10+30
L ooze 85
8 plus 4d8 (18) acid to attackers within 5' I - lighning, all cond Split on lightning/slash dmg Move 20 / Climb 20 (4) 1100
Bugbear
16
+4 2d8+2 (11) maul*
*Brute- extra die dmg
+2 +2 +1 -1 +0 -1 Common, Goblin
5d8+5
M goblinoid 27
10 1d6+2 (5) javelin
Surprise - +2d6 dmg
Stealth +6 / Survival +2
Darkvision
(1) 200
Carrion Crawler 13
+8 1d4+2 (4) tentacle + 2d4+2 (7) bite
spider climb
+2 +1 +3 -5 +1 -3 none
6d10+18
L monstrosity 51
13 poisoned DC13 CON ADV - Percept. Smell
Perception +3
Darkvision 60
(2) 450
Cat
12
+0 (1) claws
ADV - Percept. Smell
-4 +2 +0 -4 +1 -2 none
1d4
T beast 2
13
Percection +3 / Stealth +4
move 40 / climb 30
(0) 10
Commoner
10
+2 1d4 (2) club
+0 +0 +0 +0 +0 +0 Common
1d8
M humanoid 4
10
(0) 10
Cult Fanatic
13
+4 1d4+2 dagger (x2) +3 to hit / DC 11
ADV vs charm, fear +0 +2 +1 +0 +1 +2 Common
6d8+6
M humanoid 33
11 4th level Wizard
spells 4/3
Deception+4/Persuasion+4/Religion+2
2 (450)
Cultist
12
+3 1d6+1 (4) scimitar
ADV vs charm, fear +0 +1 +0 +0 +0 +0 Common
2d8
M humanoid 9
10
(1/8) 25
Waterdeep: Dragon Heist Monster Stats
NAME / TYPE AC/hp Hit/PP ATT 1 / ATT 2
SPECIAL ATTACK IMMUNITY / OTHER S D C I W Ch Language / Vision HD / XP
Crawling Claw
12
+3 1d4+1 (3) claw
Immune to turning I - poison, charm
+1 +2 +0 -3 +0 -3 Common (no speak) 1d4
T undead 2
10
exhaustion, poison
Move 20 / Climb 20 (0) 10
Death Dog
12
+4 1d6+2 (5) bite (x2) * DC12 CON posion ADV vs charm, fear +2 +2 +2 -4 +1 -2 none
6d8+12
M monstrosity 39
15 & diseased*
-5 max hp til cured blind, deaf, stun, unc. Perception +5 / Stealth +4
move 40
(1) 200
Deep Gnome
15
+4 1d8+2 (6) war pick ADV vs spells
spell DC11-non-detect +2 +2 +2 +1 +0 -1 Gnome, Terran, UC 3d6+6
S humanoid 16
12 1d4+2 (4) dart + DC12 CON or poisoned
blind, blur, disguise Invest+3/Percept+2/Stealth+4 darkvison / move 20 (1/2) 100
Demon, Barlgura 15
+7 2d6+4 (11) bite +
Reckless - ADV att. I - poison
+4 +2 +3 -2 +2 -1 Abyssal, telepathy 8d10+24
L fiend 68
15 1d10+4 (9) fists (x2) Innate spells
R - cold, fire, lightning DEX+5/CON+6/Perc+5/Steal+5 move 40 / climb 40 (5) 1800
Devil, Barbed
15
+6 1d6+3 (6) claws (x2) or Hurl Flame
I - fire, poison
+3 +3 +4 +1 +2 +2 Infernal, telepathy 13d8+52
M fiend 110 18 & 2d6+3 (10) tail
3d6 (10) fire (x2)
R - cold, non-magicW STR+6/CON+7/WIS+5/CHA+5/Decep+5/Percept+8 (5) 1800
Devil, Bearded
13
+5 1d8+2 (6) beard + DC12 CON or poisoned I - fire, poison
+3 +2 +2 -1 +0 +0 Infernal, telepathy
8d8+16
M fiend 52
10 & 1d10+3 (8) glaive ADV saves vs spells R - cold, non-magicW STR+5/CON+4/WIS+2
Darkvision 120
(3) 700
Devil, Chain
16
+8 2d6+4 (11) chains (x2) Fear Mask DC14WIS I - fire, poison
+4 +2 +4 +0 +1 +2 Infernal, telepathy 10d8+40
M fiend 85
11 + chain grapple
ADV saves vs spells R - cold, non-magicW CON+7/WIS+4/CHR+5
Darkvision 120
(8) 3900
Devil, Lemure
7
+3 1d4 (2) fist
Rebirth - if killed,
I - fire, poison, fear +0 -3 +0 -5 +0 -4 Infernal (can't speak) 3d8
M fiend 13
10
reborn in 1-10 days I - charm / R - cold
Darkvision 120
(0) 10
Devil, Spined
13 +2/+4 2d4 (5) tail &
1d4+2 (4) spikes (x2) I - fire, poison
+0 +2 +1 +0 +2 -1 Infernal, telepathy
5d6+5
S fiend 22
12 1d6 (3) fork or
ADV saves vs spells R - cold, non-magicW
Darkvision 120
(2) 450
Displacer Beast 13
+6 1d6+4 (7) + 1d6 (3) Avoidance - 0 dmg on Displacement- attack +4 +2 +3 -2 +1 -1 none / move 40
10d10+30
L monstrosity 85
11 tentacles (2)
save, 1/2 dmg on fail against it at Disadv
Darkvision 60
(3) 700
Doppelganger
14
+6 1d6+6 (7) slam (2) Surprise-ADV hit 1st r I - charm
+0 +4 +2 +0 +1 +2 Common
8d8+16
M monstrosity 52
11 & 3d6 (10) w surprise Shapechange
read thoughts
Deception+6 / Insight+3
Darkvision 60
(3) 700
Dragon, Bronze 18
+8 2d6+5 (12) claw (x2) breath (R 5-6) DC15 I - lightning
+5 +0 +4 +2 +1 +3 Common, Draconic 15d10+60
L Young dragon 142 17 & 2d10+5 (16) bite 10d10 (55) lightning DEX+3/CON+7/WIS+4/CHA+6/Percept+7/Stealth+6 blind / dark / fly 80 (8) 3900
Dragon, Gold
19 +14 2d6+8 (15) claw (x2) breath (R 5-6) DC21 I - fire (see Aurinax) +8 +2 +7 +3 +2 +7 Common, Draconic 19d12-133
G Adult dragon 256 24 & 2d10+8 (19) bite 12d10 (66) fire
DEX+8/CON+13/WIS+8/CHA+13/Perc+14/Stealth+8 blind / dark / fly 80 (17) 18K
Dragon, Faerie
15
+7 (1) bite
breath (5-6) DC11 d6 at will Invisibility
-4 +5 +1 +2 +1 +3 Draconic, Sylvan
4d4+4
T dragon 14
13 ADV vs spells
1-4 confuse, 5-6 stun 1/day major image Arcana+4/Percep+3/Stealt+7 dark / move10 / fly60 (2) 450
Drow
15
+4 1d6+2 (5) short sword spells DC11 darkness ADV-charm / I-sleep +0 +2 +0 +0 +0 +1 Elvish, Undecommon 3d8
M humanoid 13
12 1d6+2 (5) h crossbow faerie fire, levitate self sunlight disadv attack Perception+2 / Stealth+4
Darkvision 120
(1/4) 50
Drow Elite Warr. 18
+7 1d6+4 (7) sword (x2) spells DC12 darkness ADV-charm / I-sleep +1 +4 +2 +0 +1 +1 Elvish, Undecommon 11d8+22
M humanoid 71
14 1d6+6 (7) h crossbow faerie fire, levitate self ? Parry +3AC to 1 att DEX+7/CON+5/WIS+4/Stealth+10 Darkvision 120 (5) 1800
Drow Gunslinger 18
+6 1d6+4 (7) sword (x2) ADV-charm / I-sleep spells DC12 darkness +1 +4 +2 +0 +1 +2 Elvish,Undercommon 13d8+26
M humaniod 84
13 1d10+4 (9) pistol + 2d10 (11) poison
faerie fire, levitate self DEX+6/CON+4/WIS+3/Stealth+8 Darkvision 120 (4) 1100
Drow Mage
12/15 +2 1d6-1 (2) staff
10th level Wizard
ADV-charm / I-sleep -1 +2 +0 +3 +1 +1 Elvish, Undecommon 10d8
M humanoid 45
14 sum. Shadow demon +6 to hit / DC 14
spells-see Bregan capt Arc+6/Dec+5/Perc+4/Steal+5 Darkvision 120
(7) 2900
Druid
11/16 +2/+4 1d8 (4) quarterstaff 4th level Druid +4 hit
+0 +1 +1 +1 +2 +0 Druidic, Common, +1 5d8+5
M humanoid 27
14 1d8+2 (6) shillelagh +4 to hit /DC 12
Spells 1st(4), 2nd(3) Medicine+4/Nature+3/Perception+4
(2) 450
Duergar
16
+4 1d8+2 (6) war pick Enlarge - DMG x2 ADV vs poison, spells +2 +0 +2 +0 +0 -1 Dwarvish, UnderC
4d8+8
M humanoid 26
10 1d6+2 (5) javelin
Invisibility (1/day) illusion, charm, para R - poison
darkvision
(1) 200
Ettercap
13
+4 2d4+2 (7) claw +
Web (R5-6) DC11 STRspider climb
+2 +2 +1 -1 +1 -1 none / climb 30
8d8+8
M monstrosity 44
13 1d8+2 (6) bite + DC11 CON 1d8 (4) poison
darkvision 120
(2) 450
Fire Beetle, Gia. 13
+1 1d6-1 (2) bite
emit bright light 10'
-1 +0 +1 -5 -2 -4 none
1d6+1
S beast 4
8
blindsight 30
(0) 10
Waterdeep: Dragon Heist Monster Stats
NAME / TYPE AC/hp Hit/PP ATT 1 / ATT 2
SPECIAL ATTACK IMMUNITY / OTHER S D C I W Ch Language / Vision HD / XP
Flameskull
13
+5 3d6(10) fire ray (x2) 3/2/1 mage hand, MM I-cold,fire,pois,cond. -5 +3 +2 +3 +0 +0 Common / fly 40
9d4d18
T undead 40
12 Spells +5 to hit DC13 shield, blur, fireball R-lightning,necro,pierc Arcana+5 / Perception+2
Darkvision 60
(4) 1100
Flying Snake
14
+6 (1) bite +3d4 (7) pois. Does not provoke
-3 +4 +0 -4 +1 -3 none (blindsight10)
2d4
T beast 5
11
opportunity attacks
fly 60, swim 30
(1/8) 25
Flying Sword
17
+3 1d8+1 (5) long sword V - dispel magic
I -poison, psychic +1 +2 +0 -5 -3 -5 none / fly 50
5d6
S construct 17
7 camo - regular sword CON save or unc 1min all conditions
antimagic field - incapacitate blindsight 60
(1/4) 50
Gargoyle
15
+4 1d6+2 (5) bite &
indidtinguishable
I-exhaus,petrif,pois +2 +0 +3 -2 +0-2
Terran / fly 60
7d8+21
M elemental 52
10 1d6+2 (5) claw
from normal statue R-non magic weapon
Darkvision 60'
(2) 450
Gas Spore
5
+0 (1) spore touch DC10 Death burst all in 20' I - poison, all cond. -3 -5 -4 -5 -5 -5 none / fly 10
1d10-4
L plant 1
5 Con or burst infection DC15 CON or 3d6 (10) poison + disease (death in 1d12 days unless cured) blingsight 30
(1/2) 100
Gazer
13
+5 (1) bite
1-Charm / 2-Fear WIS 4-Frost 3d6 (10) DEX -4 +3 +2 -4 +0 -2 none
3d4+6
T aberration 13
14 Eye rays DC12 save 3-Push opp 30' STR I - prone
WIS+2/Percept+4/Stealth+5 darkvision 60
(1/2) 100
Ghast
13
+3 2d8+3 (12) bite
DC10 CON or poison I-posion,charm,exh +3 +3 +0 +0 +0 -1 Common
8d8
M undead 36
10 2d6+3 (10) claw + DC10 CON or paralyze R-necro
darkvision 60
(2) 450
Ghost
11
+5 4d6+3 (17) touch
Possession - (R6) I-cold,nec,pois,cond -2 +1 +0 +0 +1 +3 Common / fly 40
10d8
M undead 45
11 Visage-DC13Wis fear DC13CHR or possess R-acid,fire,lightning,thunder,non-magic weapon
darkvision 60
(4) 1100
Gibbering Mouth 9
+2 5d6 (17) bite + DC10 STR or prone
I - prone
+0 -1 +3 -4 +0 -2 none/dark 60/move10 9d8+27
M aberration 67
10 & spit (R5/6) DC13 DEX or blind / Gibbering- DC10 WIS or Confuse (d8, 1-4 no action, 5-6 random move, 7-8 random att. (2) 450
Goblin
15
+4 1d6+2 (5) scimitar bonus - Disengage
-1 +2 +0 +0 -1 -1 Common, Goblin
2d6
S humanoid 7
9 1d6+2 (5) short bow or Hide
Syealth+6
darkvision 60
(1/4) 50
Golem, Flesh
9
+7 2d8+4 (13) slam (x2) Lightning absorption - I-lightn,non-magicW +4 -1 +4 -2 +0 -3 Common (no speak) 11d8+44
M construct 93
10 ................
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