Sex in Games: The evolution of the polygon ‘cyber-babe’ in ...
The desire to depict a virtual character naked is in part a consequence and reflection of the way in which such game characters grow in popularity to achieve a life beyond the game text. Take, for example, the inclusion of a ‘brief’ topless shot of Siberia (Microids) character Kate Walker within one of its cut-scenes (see Fig 3.1). ................
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