STR HP DEX AC 10+ - (Official 2021) D&D 5E Character Sheet ...

620_17524_001_PHBRev3a.qxk

4/21/03

10:42 AM

Page 318

_____________________________________________ ______________________________________________

character name

name

player

character

player

?

_____________________________________________ ________________ ______________ ______________

class and level

race

alignment

deity

class

race

alignment

deity

CHARACTER RECORD SHEET

__________ __________ __________ ____________ __________ ___________ ___________ ___________

size

age

gender

height

weight

eyes

hair

skin

level

size

age

gender

height

weight

eyes

hair

ABILITY

SCORE

ABILITY TEMPORARY TEMPORARY

MODIFIER

SCORE

MODIFIER

TOTAL

STR

strength

-5

HP

hit points

dexterity

DEX

-5

armor class

constitution

CON

-5

INT

-5

intelligence

AC

10

=

-5

ARMOR

BONUS

charisma

CHA

-5

SAVING THROWS

TOTAL

FORTITUDE

(constitution)

-5

=

0

+

-5

+

0

+

0

+

REFLEX

(dexterity)

-5

=

0

+

-5

+

0

+

0

+

WILL

(wisdom)

-5

=

0

+

-5

+

0

+

0

+

INITIATIVE

modifier

-5

=

TOTAL

ABILITY

MODIFIER

MAGIC

MODIFIER

0

+

MISC.

TEMPORARY

MODIFIER MODIFIER

-5

+

SHIELD

BONUS

armor class

WIS

BASE

SAVE

0

FLAT-FOOTED

armor class

wisdom

MISC

MODIFIER

conditional modifiers

¡õ

¡õ

¡õ

¡õ

-5

TOTAL

=

0

¡õ

¡õ

¡õ

SPELL

RESISTANCE

0

+

BASE ATTACK

BONUS

-5

STRENGTH

MODIFIER

+

0

SIZE

MODIFIER

+

¡õ

0

¡õ

¡õ

¡õ

0

MISC

MODIFIER

¡õ

¡õ

¡õ

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

¡õ

¡õ

¡õ

RANGE

TYPE

NOTES

¡õ

¡õ

AMMUNITION ___________________________ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

¡õ

¡õ

¡õ

¡õ

¡õ

RANGE

TYPE

¡õ

NOTES

¡õ

¡õ

AMMUNITION ___________________________ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ

ATTACK

¡õ

¡õ

ATTACK BONUS

DAMAGE

CRITICAL

¡õ

¡õ

RANGE

TYPE

¡õ

NOTES

¡õ

¡õ

AMMUNITION ___________________________ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ

¡õ

¡õ

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

¡õ

¡õ

RANGE

TYPE

¡õ

NOTES

¡õ

¡õ

AMMUNITION ___________________________ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ

¡õ

¡õ

ATTACK

ATTACK BONUS

DAMAGE

CRITICAL

¡õ

¡õ

¡õ

RANGE

TYPE

+

0

SIZE

MODIFIER

+

0

+

NATURAL

ARMOR

SPEED

0

SKILLS

SKILL NAME

KEY

ABILITY

Appraise ¡ö

Balance ¡ö

Bluff ¡ö

Climb ¡ö

Concentration ¡ö

Craft ¡ö ( _______________)

Craft ¡ö ( _______________)

Craft ¡ö ( _______________)

Decipher Script

Diplomacy ¡ö

Disable Device

Disguise ¡ö

Escape Artist ¡ö

Forgery ¡ö

Gather Information ¡ö

Handle Animal

Heal ¡ö

Hide ¡ö

Intimidate ¡ö

Jump ¡ö

Knowledge ( ___________)

Knowledge ( ___________)

Knowledge ( ___________)

Knowledge ( ___________)

Knowledge ( ___________)

Listen ¡ö

Move Silently ¡ö

Open Lock

Perform (______________)

Perform (______________)

Perform (______________)

Profession ( ___________)

Profession ( ___________)

Ride ¡ö

Search ¡ö

Sense Motive ¡ö

Sleight of Hand

Spellcraft

Spot ¡ö

Survival ¡ö

Swim ¡ö

Tumble

Use Magic Device

Use Rope ¡ö

______________________

______________________

______________________

int

dex*

cha

str*

con

int

int

int

int

cha

int

cha

dex*

int

cha

cha

wis

dex*

cha

str*

int

int

int

int

int

wis

dex*

dex

cha

cha

cha

wis

wis

dex

int

wis

dex*

int

wis

wis

str*

dex*

cha

dex

____

____

____

0

DAMAGE REDUCTION

MISC

MODIFIER

0

+

DEFLECTION

MODIFIER

0

+

DEX

MODIFIER

0

DEX

MODIFIER

¡õ

BASE ATTACK BONUS

GRAPPLE

modifier

10+

TOTAL

TOUCH

NONLETHAL

DAMAGE

WOUNDS/CURRENT HP

CLASS SKILL?

ABILITY NAME

MAX RANKS

(CLASS/CROSS-CLASS)

SKILL

MODIFIER

ABILITY

MODIFIER

¡ö Denotes a skill that can be used untrained.

¡õ Mark this box with an X if the skill is a class skill for the character.

* Armor check penalty, if any, applies. (Double penalty for Swim.)

?2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

MISC

MODIFIER

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0

______ = ______+______+______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0

______ = ______+______+______

-5

0.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0

______ = ______+______+______

-5

0.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0

______ = ______+______+______

-5

0.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0

______ = ______+______+______

-5

-5.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

-5.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

0.0 = ______+______+______

______

-5

-5.0

______ = ______+______+______

______ = ______+______+______

______ = ______+______+______

______ = ______+______+______

NOTES

AMMUNITION ___________________________ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ ¡õ¡õ¡õ¡õ¡õ

RANKS

3.0 / 1.5

620_17524_001_PHBRev3a.qxk

4/21/03

10:42 AM

Page 319

SPELLS

FEATS

PG.

campaign

DOMAINS/SPECIALTY SCHOOL:

__________________________________________________

experience points

GEAR

ARMOR/PROTECTIVE ITEM

CHECK PENALTY SPELL FAILURE

TYPE

SPEED

SHIELD/PROTECTIVE ITEM

AC BONUS

WEIGHT

AC BONUS

MAX DEX

SPECIAL PROPERTIES

WEIGHT

CHECK PENALTY

SPECIAL PROPERTIES

SPELL FAILURE

SPECIAL ABILITIES

PROTECTIVE ITEM

AC BONUS WEIGHT

SPECIAL PROPERTIES

PROTECTIVE ITEM

AC BONUS WEIGHT

SPECIAL PROPERTIES

PG.

OTHER POSSESSIONS

PG.

ITEM

ITEM

WT.

PG.

WT.

0: ________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

1st: ______________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

2nd:______________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

3rd: ______________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

4th: ______________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

5th: ______________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

6th: ______________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

7th: ______________________________________________

__________________________________________________

__________________________________________________

__________________________________________________

8th: ______________________________________________

__________________________________________________

__________________________________________________

9th: ______________________________________________

__________________________________________________

SPELL SAVE

DC MOD

ARCANE SPELL FAILURE

%

conditional modifiers

SPELLS

KNOWN

SPELL

SAVE DC

LEVEL

0

TOTAL WEIGHT CARRIED

0.0

1ST

2ND

0

0

0

0

0

0

LIGHT

LOAD

MEDIUM

LOAD

HEAVY

LOAD

LIFT OVER

HEAD

LIFT OFF

GROUND

PUSH OR

DRAG

EQUALS

MAX LOAD

2~

MAX LOAD

5~

MAX LOAD

LANGUAGES

3RD

Initial languages = Common + racial

languages + one per point of Int bonus

4TH

5TH

MONEY

cp ¡ª

6TH

0

sp ¡ª

0

7TH

gp ¡ª

0

8TH

pp ¡ª

0

9TH

?2003 Wizards of the Coast, Inc. Permission granted to photocopy for personal use only.

SPELLS

PER DAY

BONUS

SPELLS

0

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