STUDENT IMPLEMENTATION



STUDENT IMPLEMENTATIONJessica L BarronDuquesne UniversityGILT 515 Instructional TechnologySTUDENT IMPLEMENTATIONThis class will have three introductory lessons to teach the students about pictographs, fractions and bar graphs. The first three lessons will involve direct instruction techniques. The last lesson will allow the students to apply their knowledge using MineCraftEdu.The MineCraftEdu Lesson is named The Graphing Zone and contains three mine learning modules. Each module will teach the learner how to use the necessary skills to complete the task in MineCraft (such as mining their materials, creating their tools and using the materials and tools to complete the lesson). Each module will have its own set of required inventory (instructor will have the ability to “clear” the player’s inventory so they do not have unwanted items). Modules will have their own timer that the instructor can use to start the level.Instructors will need to download the following Mods in order to play the sessions: BiblioCraft (version 1.5.4) & ZansMinimap (version 1.6.4).Student LearningObjectivesAssessmentCreating a pictograph Students will complete two worksheets. Students will complete the pictograph station in MineCraftEDUWork with fractions to create a line plot Students will complete two worksheets. Students will complete the fraction/line plot station in MineCraftEDUCreate a Bar, Double Bar, and a Triple Bar Graph Students will complete two worksheets. Students will complete the bar graph station in MineCraftEDUResultsA few students worked together to complete the first worksheet or activity. The students seemed to enjoy working together, but sometimes missed a few answers because they did not think through the problem enough. The fractions gave the most issues, mostly due to just not understanding how the fractions worked or were converted. A few of the students helped each other to get the answers for the second worksheet (some of them worked on their homework in class if they had free time).The results of the game were graded in a P/F fashion. The students were allowed to work on the game until they finished the objective. All of the students wanted to play the game on their own, but still helped each other create the pictographs, line plots and bar graphs. All of the students were able to complete the stations by at least the fifth try. Student 1Worksheet/Activity #1 (10 pts)Worksheet #2 (10 pts)MineCraftEdu Station (P/F)Pictograph1010PFractions/Line Plot910PBar Graphs1010PStudent 2Worksheet/Activity #1 (10 pts)Worksheet #2 (10 pts)MineCraftEdu Station (P/F)Pictograph1010PFractions/Line Plot1010PBar Graphs1010PStudent 3Worksheet/Activity #1 (10 pts)Worksheet #2 (10 pts)MineCraftEdu Station (P/F)Pictograph89PFractions/Line Plot910PBar Graphs1010PStudent 4Worksheet/Activity #1 (10 pts)Worksheet #2 (10 pts)MineCraftEdu Station (P/F)Pictograph89PFractions/Line Plot99PBar Graphs710PStudent 5Worksheet/Activity #1 (10 pts)Worksheet #2 (10 pts)MineCraftEdu Station (P/F)Pictograph1010PFractions/Line Plot77PBar Graphs910PBarriersThis lesson had very simple math concepts and used a game that most of the students were familiar with. MineCraft is a very popular game and can be played on a variety of devices (phone, tablet, PC and console). The controls were easy enough to learn if the student was not as familiar with the controls. There were a few barriers to learning:Absent Students: If a student was absent for a lesson, they would need to make up the work and also learn the new materials. A student would have issues completing the game if they did not understand each of the concepts. If a student missed a day, they struggled with that station in MineCraftChaotic playing: Since MineCraft is a sandbox game by nature, the students had a natural impulse to wander and build. There are mechanisms in place to prevent them from building, but only to a point. The student could still deviate from the task at hand very easily and become distracted. Suggestions for ImprovementThe students were able to learn the concepts very quickly and were very excited to play MineCraftEdu. It is a flexible game that allows for a variety of lessons and scenarios to be played out. Here are some suggestions for future implementation:The worksheets were good tools to allow the student to learn the concepts before playing the game. However, the instructor should take the time to go through the concepts of the lesson in the game for students who may be lost or confused. This is a method of modeling and should be used in future lessons with mathematical concepts.The student should be rewarded with “free play” after they complete the stations a few times. This will allow them to explore and create their own versions of the lesson in the sandbox style of the game. Using this time for creativity will encourage the students to explore the lesson further in a way that promotes constructive play. ................
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