Student Instructions for Microsoft Academic Alliance
Student Instructions for the Microsoft DreamSpark Program
W
elcome to the DreamSpark (formerly MSDNAA) program! This program allows faculty and students to obtain certain Microsoft software at a nominal or no cost. The Gateway Technical College Business and Information Technology (BIT) and the Manufacturing, Engineering and Transportation (MET) departments participate in this program, and as a student enrolled in courses in those programs, you are eligible to participate as well. This program is semester-based, and if you are enrolled in a current-semester Business, MET and/or IT class, you will be authorized to use the program. Keep in mind that at the end of the semester you will no longer be eligible unless you enroll in another qualifying class the following semester. Authorized lists are built and uploaded at the beginning of each new semester, and expire at the end of the semester. This is why you cannot use the program during semester breaks.
To make it easier for you to obtain software, we have partnered with Kivuto and OnTheHub for delivery of the software. Software is typically available in one of two forms, download and/or purchase. To use the program, you must first log in to the ONTHEHUB site.
L
ogging into the ONTHEHUB system is relatively easy. For all students, your user name is your Gateway student email address. This address can be found on your class schedule in the upper right-hand corner, and should be made up of your lastnamefirstinitialnumber followed by @mail.gtc.edu. This email address will not only be your ONTHEHUB username, but will also be used for any ONTHEHUB correspondence, such as order confirmations and support issues. You should have already received an email at that address, confirming your user name and password.
To start the log-in process, you’ll need to go to the ONTHEHUB web site (), and then clicking on Sign In.
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You should then see the log-in screen; enter your Gateway student email address in the Username textbox, and the password you received from ONTHEHUB in the Password text box, and then click on the Sign In button.
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Once you log in, you should see a screen similar to this:
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If this is your first time logging in, the first thing you may want to do is change your password. Click on “Your Account/Orders” for account management options. This area allows you to see what software you have ordered as well as change your password. Once you have changed your password, then you can start getting software.
G
etting software is also fairly simple. When you first log on, on the right-hand side of the screen is a list of categories of different software available, or you can click on All to see all the software that is available. When you click on a specific title, such as Microsoft Visual Studio 2013, any available versions or packages for that title will be displayed. All the software is available by download and there is no fee, but be forewarned; some of the files are rather large and will take time to download. Some of the titles have a backup disk option for a small fee, and the disk will contain the installation files for that title. The download files will be in an .ISO file format and then need to be burned to a disk for installation.
To order a title, click on Add to Cart next to version you want to download. Not all titles have multiple versions, and in that situation, just click on Add To Cart.
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Note also on this screen (above) there is a description of the software as well as a tab for the system requirements. Make sure your computer system has the resources (memory, process, hard drive space, etc.) before you install an application.
Once you have added the item to your cart, you should see a screen similar to this:
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Notice here if the Backup Disc option is available, you can add it here. You can also continue shopping or you can check out. Clicking on Check Out will take you to the End User License Agreement (EULA) for that specific title (a copy appears at the end of this document.) In order to proceed with the download, you must click on the I Accept button to proceed after reading the EULA. Please note that violating the terms of the EULA can result in your losing your DREAMSPARK privileges.
After the EULA screen, you will be taken to an order screen, where you will need to enter your name and verify your email address. Once you have completed that information, click on Proceed with Order, and the next screen will be your order confirmation/receipt. This will be emailed to you, but you may want to print it as well, as it will contain your product key. This is also the screen where you will begin the download process. After you have noted your license key, click on Start Download.
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Once you click on Start Download, a new window will open that looks similar to this:
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The first step requires you to download and install the Secure Download Manager (SDM.) Depending on your browser (and again it is strongly recommended that you use Internet Explorer for this), you can chose to save the SDM or you can just run it to install it on your computer. You must install the SDM in order to be able to download any of the DreamSpark software, but it only needs to be installed once.
Once you have installed the SDM, you can proceed to Step 3, which is Download the .SDX file. The .SDX file is a small file that has all the information about your order, and needs to be downloaded to get the software. Click on Download .SDX. You can either Open this file or Save it. If you Save it to your computer, then if something goes wrong with the download, you can start the SDM and then click on the .SDX file. Once you open the file (either directly or after saving) a Secure Download Manager window will open and this is the final download.
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Note that the download automatically defaults to save the file in your temp folder on the C:\ drive. You can browse to a different location or leave it in the Temp folder. You may want to consider creating a specific folder for your DREAMSPARK downloads and then create a separate subfolder for each new title. Once you have identified the folder, click on Start Download and the download will start.
You can follow your download progress at the bottom of the screen. Once the download is complete, click on Launch. This should open the folder where you downloaded the files to, and if there is a setup file, you can click on it (look for a “setup.exe” or similarly named file.)
ISO
Files: The majority of time though, especially with newer versions of applications and operating system programs, the file you download will be an .ISO file. In common use, an "ISO" is a file that contains the complete image of a disc in a compressed format. Such files are often used when transferring DVD/CD-ROM images over the Internet. If this is the case, then you must use an application that is designed to extract the disc image from the .iso file and then copy that image to a CD or DVD. Some CD creation software has that capability; look for a task along the lines of “Create CD from Image file”. If your CD burning software does not have that capability, you may find some free or trial versions programs on the Internet. One that is highly recommended and is easy to use is ImgBurn (.)
Once the download process is complete, you can close any of the windows and sign out of the DREAMSPARK site.
IMPORTANT: If your download should fail, before contacting the system administrator for assistance, try to restart the download by running the downloader again.
If your download is successful, you need to make a back-up copy of the downloaded files. If the file you downloaded was as ISO file, back up that file, either to CD or another computer. If the folder contains a folder with the application name, then all the installation files should be there, including the set up file, any CAB files and anything else needed to install the software. By making a back-up copy of this folder (usually burned to a CD), you can reinstall the software should you buy a new computer or have a hard drive failure. Should you need to download the software again, click on Your Account/Orders, find the software title, click on it, and then click on the Start Download button to start the process again. NOTE: this does NOT issue you a new license/product key. Under most circumstances you will not be issued a second product key.
Don’t forget to log out of the ONTHEHUB site once you are done shopping. As mentioned before, you will be sent a confirmation e-mail which will also contain any important information such as a license or registration code. You should save a copy of this email, and if you back up to CD, put it with the backup. This way, if you do need to do a reinstall, you will have everything together.
S
upport is available from the program administrator. If you have any questions, or cannot log in to the ONTHEHUB site, e-mail the program administrator, Christine Lazaro at lazaroc@gtc.edu. Christine can assist you with download, log in and access issues, but installation or application usage support should be obtained from your instructor or from Microsoft (). You may also use the “Help” topics at the ONTHEHUB site. If you are unable to resolve your issue, you may send a support request by clicking on “Contact Us” at the bottom of the Help page. Please identify who you are (first name and last name), campus, and course you are downloading the software for, if any, as well as a description of the issue.
We hope that you find this benefit useful in your academic pursuits here at Gateway; please honor the student guidelines as violations can result in a revocation of your and/or the school’s eligibility.
MICROSOFT DREAMSPARK DIRECT
SUBSCRIPTION AGREEMENT
Last updated: June 2013
This is a subscription agreement (“agreement”) between Microsoft Corporation (or based on where you live, one of its affiliates) and you for the Microsoft DreamSpark Direct student offering (“DreamSpark Direct Subscription”). Please read it. For purposes of this agreement, the term “software” applies to the software provided to you under the DreamSpark Direct Subscription, which includes the media on which you received it, if any.
1. DEFINITION OF YOU OR YOUR. "You", “your” or “student” means a person currently enrolled in and attending courses that lead to academic credit or certification through an accredited educational institution.
2. TERMS FOR DREAMSPARK DIRECT SUBSCRIPTION.
a. DreamSpark Direct Subscription. Subject to the terms of this agreement, the DreamSpark Direct Subscription provides a subscription to access software. Microsoft may change the software or other offerings that it makes available under the DreamSpark Direct Subscription at any time without prior notice to you.
b. End of Student Status. The DreamSpark Direct Subscription is a special offering for students. Once you no longer qualify for the DreamSpark Direct Subscription (due to graduation or otherwise no longer meeting the definition of "you" above), your DreamSpark Direct Subscription will terminate; however, you may continue to use the software you obtained prior to termination of your student status subject to the terms of this agreement.
c. Termination. Microsoft may terminate the entire DreamSpark program or your specific DreamSpark Direct Subscription at any time without prior notice to you for any reason or no reason.
3. DREAMSPARK DIRECT SUBSCRIPTION RIGHTS.
a. DreamSpark Direct Subscription Software. Your use of the software is subject to the license terms provided with the software, such as click-through license terms, except for any changes to those terms that are provided in this agreement.
b. Installation and Use Rights. You may install and use two (2) copies of the DreamSpark Direct Subscription software on your devices (a) to support your education; (b) in non-commercial research; or (c) to design, develop, test, and demonstrate software programs for the above purposes. The DreamSpark Direct Subscription and software are personal to you and may not be shared, transferred, resold, assigned or used to develop or maintain your own administrative or IT systems.
c. Using Windows Desktop Operating Systems. Your DreamSpark Direct Subscription includes certain Windows operating system products. You may install these products only on a computer that is already licensed to run a full version of a Windows operating system on it, as evidenced by a valid Certificate of Authenticity (COA) for a Windows operating system affixed to the computer.
d. No commercial use. Except as provided below, you may not use the DreamSpark Direct Subscription software for commercial purposes or commercial software application development, publication or distribution unless you first purchase the appropriate commercial license(s) for the software.
• Windows Phone Application Requirements. To commercially publish and distribute a phone-based software application that you developed using the DreamSpark Subscription software, the application must be submitted through the Windows Phone Dev Center () for publication in the Windows Phone Store and comply with all applicable Windows Phone Store Application Provider requirements.
• Windows Application Requirements. To commercially publish and distribute a computer-based software application that you developed using the DreamSpark Subscription software, the application must be published in the Windows Store and comply with all applicable Windows Store Application Developer requirements.
• Xbox LIVE Indie Games Development Requirements. To commercially publish and distribute a console-based game or software application that you developed using the DreamSpark Subscription software, the application must be published to Xbox LIVE Indie Games and comply with all applicable Xbox LIVE Indie Games development requirements.
Visit the DreamSpark App Developer portal at .
4. PARENTAL OR LEGAL GUARDIAN CONSENT. If you are under eighteen (18) years of age, your parent or legal guardian must provide verifiable consent before you may create a account or access any software through the DreamSpark Direct Subscription. If your parent or legal guardian does not provide their consent to the Microsoft DreamSpark student support team, you may not accept the terms of this agreement and the DreamSpark Direct Subscription will not be made available to you until such consent is given.
5. NOT FOR RESALE SOFTWARE. You may not resell the software provided as part of the DreamSpark Direct Subscription.
6. SUPPORT SERVICES. Software and other services provided under the DreamSpark Direct Subscription are provided “as is,” we do not provide support services for them.
7. ENTIRE AGREEMENT. This agreement, and the terms for software, supplements, updates, Internet-based services and support services that you use, are the entire agreement for the software and support services.
8. APPLICABLE LAW.
a. United States. If you acquired the DreamSpark Direct Subscription in the United States, Washington state law governs the interpretation of this agreement and applies to claims for breach of it, regardless of conflict of laws principles. The laws of the state where you live govern all other claims, including claims under state consumer protection laws, unfair competition laws, and in tort.
b. Outside the United States. If you live in any other country, the laws of that country apply.
9. LEGAL EFFECT. This agreement describes certain legal rights. You may have other rights under the laws of your country. This agreement does not change your rights under the laws of your country if the laws of your country do not permit it to do so.
10. DISCLAIMER OF WARRANTY. The DreamSpark Direct Subscription is provided “as-is.” You bear the risk of using/participating in it. Microsoft gives no express warranties, guarantees or conditions. You may have additional consumer rights under your local laws which this agreement cannot change. To the extent permitted under your local laws, Microsoft excludes the implied warranties of merchantability, fitness for a particular purpose and non-infringement.
11. LIMITATION ON AND EXCLUSION OF REMEDIES AND DAMAGES. You can recover from Microsoft and its suppliers only direct damages up to U.S. $5.00. You cannot recover any other damages, including consequential, lost profits, special, indirect or incidental damages.
This limitation applies to
• anything related to the software, services, content (including code) on third party Internet sites, or third party programs; and
• claims for breach of contract, breach of warranty, guarantee or condition, strict liability, negligence, or other tort to the extent permitted by applicable law.
It also applies even if Microsoft knew or should have known about the possibility of the damages. The above limitation or exclusion may not apply to you because your country may not allow the exclusion or limitation of incidental, consequential or other damages.
For questions about DreamSpark and/or the DreamSpark Direct Subscription, please see
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