Logical Interactive Programming for Narrative Worlds
Thesis Proposal: Logical Interactive Programming
for Narrative Worlds
Chris Martens December 6, 2013
1
My interest: supporting the design & analysis of game mechanics at a linguistic
level.
2
Talk Outline
Section
Purpose
Narrative Worlds define my target domain
thesis statement
Example: Blocks World
Supporting Interactivity and
Analysis
describe how CLF specification works
describe my language extensions (phases, generative properties)
Narrative Worlds, give more examples to
revisited
show breadth of scope
Proposed Work & establish a plan to justify Evaluation Strategy my thesis statement
3
Talk Outline
Section
Purpose
Narrative Worlds define my target domain
Example: Blocks World
Supporting Interactivity and
Analysis
describe how CLF specification works
describe my language extensions (phases, generative properties)
Narrative Worlds, give more examples to
revisited
show breadth of scope
Proposed Work & establish a plan to justify
Evaluation Strategy my thesis statement
4
Narrative Worlds
5
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