Logical Interactive Programming for Narrative Worlds

Thesis Proposal: Logical Interactive Programming

for Narrative Worlds

Chris Martens December 6, 2013

1

My interest: supporting the design & analysis of game mechanics at a linguistic

level.

2

Talk Outline

Section

Purpose

Narrative Worlds define my target domain

thesis statement

Example: Blocks World

Supporting Interactivity and

Analysis

describe how CLF specification works

describe my language extensions (phases, generative properties)

Narrative Worlds, give more examples to

revisited

show breadth of scope

Proposed Work & establish a plan to justify Evaluation Strategy my thesis statement

3

Talk Outline

Section

Purpose

Narrative Worlds define my target domain

Example: Blocks World

Supporting Interactivity and

Analysis

describe how CLF specification works

describe my language extensions (phases, generative properties)

Narrative Worlds, give more examples to

revisited

show breadth of scope

Proposed Work & establish a plan to justify

Evaluation Strategy my thesis statement

4

Narrative Worlds

5

................
................

In order to avoid copyright disputes, this page is only a partial summary.

Google Online Preview   Download