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Minecraft unblocked download 1. 15

Here's so have fun: click (great for playing games at school) SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser 23.06.2020 Minecraft 1.16 is a major update that is quite interesting and sophisticated as it concerns Podther. Previously, developers had indicated that they planned to make changes to this dimension, but the players could not even imagine that it would be so big and interesting. Because now you can go into this dimension and re-examine everything. Minecraft 1.16 Release Date Updates Podther: 06/23/2020. We tried to gather all the information about the new update and now we are ready to share it with you. We are sure that all this will be interesting to you and will not disappoint with his wealth. And after studying all the changes, we offer to download Minecraft 1.16 using the links below the news, the installation takes only 5 minutes and works on any system: Windows, Linux, macOS. Contents: 1. New blocks 2. New items 3. New crowds 4. Download links New blocks of ancient debris First of all, we would like to mention the most important content that is associated with updated blocks. Now your character can mine ancient debris that can be useful for crafting stronger weapons and armor. It is almost impossible to blow up this block, and the extracted walnut from it will be an excellent craftsmanship material. By the way, for active mining, you will need a diamond pickaxe. And if you want to melt an eagle, you will be able to get netherite scrap. Block Netherite with we previously noted you have the opportunity to get netherite scrap. It can then be used for ingots, which in turn can be processed into a block. It is a rare block that can become not only a hard, but also luxurious material for the further implementation of your plans. Basalt You should pay attention to the possibility of basalt extraction. It is a new decorative block without a specific purpose. It can also be actively used as a building material or as a small addition to other blocks. In any case, there is an advantage to its application, you just need to start implementing it all. Crimbi and warped mushrooms A new species of fungus now appears in The Cold. One will be crimbi and the other will be warped. Thanks to bone meal, it is possible to grow large mushrooms if necessary. These fungus-like blocks can be used as interchangeable goods or as part of building material. Crimbi and warped nylium As additional blocks, you may encounter nylium warped and crimin species. These blocks have no specific purpose, but can be mined using improved pickaxes. Crimin and warped stems If you start actively growing large mushrooms, then in the future you will be able to extract crimsmic and warped stems from them. They can be useful for construction and will delight with unusual animation. The main advantage is that they do not burn and have stripped off variants. Crimbine and twisted warped plates and crimsmic plates are a product of Resources. And now you can consider the possibility of creating doors, walls, fences, pressure boards, etc. Do not forget that this material does not burn, and it can provide excellent protection. However, for active use, you will need to stock up even with the necessary resources, which means that you will need to give trips to the Undercursion on a regular basis. Crimbin and warped roots In addition to these items, in the game, you will also find roots of similar species. They can be used as additional cooking ingredients, but you won't be able to cook specials with them though. Crimbi and warped signs and here is an example of a sign of the same material. They have only one color and do not burn, so they can serve as perfect indicators. It remains only to gather resources for their production and try to figure out their location. Warped Wart Block Warped Wart Block offers just another decorative design option and nothing more. It benefits from cold warts that can be found in nether forest. They are not generated in large quantities, so we recommend that you do not spend too much of this resource. Shroomlight Schroomlight will be available for use now. It is created in caves and can be used as an additional light source. It is possible to mine using your hands, but it is better to use the tool because it allows you to do it faster. Soul Land and Soul Fire Another interesting addition to the new update is Soul Land. It usually lights up with a blue flame and can be used as a trap. This causes not much damage, but you can control the speed and direction of its spread. Soul Fire can burn on designated land regardless of the world. Soul Fire Torch The above Soul Fire can be used as a base material for crafting torches. We strongly recommend that you do this because you can reach light level 10 thanks to Soul Fire. Soul Fire Lantern If you want to use an additional decorative design element, then you will need a lantern with Soul Fire. This is the peculiarity lies in the fact that it offers the use of a blue flame and provide a permanent level of light 10. In general, it is quite comfortable and stylish from a visual point of view. Vine crying Another element of the new content will be vine-like material. In principle, their function is not different from the standard, but they have a distinctive visual style. New Netherite Scrap Netherite Scrap items will be useful for you to make work with ingots. However, you will also need gold for active crafting. Netherite Ingot As we mentioned earlier, we have netherite ingot which is useful for crafting items and equipment. Netherite Armor Another finding will netherite armor, which can be an excellent protection for the traveler. Thus, armor allows you to get full protection from fire while being tougher than the rest of the armor by one point. In addition to armor, you can craft weapons and tools. They will be effective and will your goals much faster. Netherite Axe, Hoe, Pickaxe, Shovel, and Sword For example, a gun causes +1 more damage than its counterparts. However, hoe is not much better now, just got a little durability. That's a little frustrating, but he prefers the game to balance. The remaining things will be well protected from fire and can be useful in your adventure. The new crowds of Piglins Piglins are rational and aggressive creatures nether. They will attack anyone who enters their country. However, if the players will wear gold armor, Piglins will simply ignore them. You can also try using a gold ingot that guarantees the possibility of exchange with these creatures. Hoglins And here's the first representative of the aggressive fauna. This crowd is large in size and causes a lot of damage. Looking at the player, it immediately attacks them, and in the event of death allows you to get meat and skin. It usually inhabits crimin forests and the multiplication of small piglets takes place on mushrooms. In large numbers, these monsters are quite dangerous. This major update introduces a variety of content elements. Now Nether becomes much more interesting and sophisticated. You will spend a lot of time on the survey, which is sure to please you with the findings. It remains only to get used to the fact that now the above features will be special Nether and you should be very careful. Because dangerous crowds and other traps can become risky for you. Items will improve crafting, and weapons certainly won't give you the opportunity to get bored. We wish you a pleasant journey and a good mood! Download Links (Windows) Download (Linux/ MacOS) Download Official Server (Jar) Next version: Download Minecraft 1.16.4 Download Minecraft 1.16.3 Download Minecraft 1.16.2 Download Minecraft 1.16.1 Previous version: Download Minecraft 1.15.2 As shown in: Minecraft is a game about breaking and locating blocks. Initially people built structures to protect themselves from night monsters, but as the game grew players worked together to create wonderful, imaginative things. It can also be about adventurous with friends or watching the sun soar across a clogged ocean. It's nice. Brave players are fighting terrible things in Podther, which is more scary than nice. You can also visit the land of mushrooms if it sounds more like a cup of tea. What's new: 1.16.3 contains two fixes listed below: MC-196449 - Piglins, piglin beasts, hoglins and zoglins have trouble pathfinding to the player in attack. MC-198678 - Giving an item and a gold ingot to a baby piglin and killing it duplicates the item. 1.16.1 is a minor update to the Java Edition released June 24, 2020 that addresses stability issues with Realms. Not compatible with 1.16 servers. 1.16, the first edition of Nether Update, is the main update java edition announced on MINECON Live 2019 and released on June 23, 2020. This update reconstructs Nether by adding four new biomes, new crowds (piglin, hoglin, zoglin, and strider), and a large number of new blocks, including many variants of the blackstone, as well as respawn anchor used to set the player spawnpoint in Podther. It also adds a new netherite layer of equipment, obtained through ancient debris found rarely throughout the Cold. Multiplayer Added legal disclaimer when you click the multiplayer button from the main menu: A new information screen informs the player that the Online Game is not rated. Performance Optimized block rendering performance, especially for pieces with many different block states. Network manipulation Improved network manipulation of invalid biome identifiers. Changes: Blocks trees Oak and birch trees grown with a flower 2 blocks from 5* 3* 5 areas centered on the tree has a 5% chance of creating a nest of pounding on the side of the tree. Crowds of Bees Already anger when a nearby nest/bee is destroyed using a silk touch tool. Horse Texture horse armor slot in horse GUI has been changed to reflect the current horse armor texture. World generation Bee's Nests now have a 2% chance of multiplying in flower forests. Now they have a 0.2% chance of multiplying in forest, wooded hills, birch forests, tall birch forests, birch forest hills and biomes of high birch hills. Effects game status Effects are now saved when they are overwritten by the effect of a higher amplifier. The lighthouse effect only temporarily overwrites the lower amplifier potion until the lighthouse effect runs out. General block models Added gui_light in models to control the light when rendering the model as an item in the GUI. If set to a page, the model is rendered as a block. If set to the front, the model will be shaded as a flat item. The Now game window displays the type of session in the window name, such as singleplayer or multiplayer. It also specifies the type of server the player is on in a multiplayer game, such as a lan server or a third-party server. The Profiler report now captures more information about performance issues. [2] Textures Removed the angled pixel from the lower right corner of the critical particle texture hit. Patches From released versions before 1.15 MC-862 - Spawn protection does not work for item frames, images and armor stands. MC-1541 - Beacon effect removes elixir effect of the same type. MC-51053 - Furnace minecarts lose power after navigating corners. MC-88038 - Furnace minecarts go back when turning corners. MC-106468 ? The end crystal beam has an incorrect structure on one side. MC-150575 - The concrete powder does not run on concrete when it is allowed to fall next to the water. MC-153987 - Fall on ladders while wearing Elytra. MC-166319 - B on Open in Browser is lowercase in the GUI confirmation link. MC-167018 ? Incorrectly positioned pixel in critical particle texture. MC-167079 - Horse Armor texture is off. MC-167416 - The distance from where the monster stops you from sleeping is outside the middle. From 1.15 MC-165695 - Hoppers harvest honeycomb from beehives and bee nests only every plst. plst. - Loom UI pattern icons are too dark. MC-166324 ? The Raw Input button has a lowercase letter i. MC-166397 ? Entities become white from certain angles when they are affected by glowing and invisibility effects. MC-166722 - Some custom item models appear as dark in the inventory. MC167201 - Invisible glowing bodies do not respect the color of their team. MC-167219 - Reloading the resource pack enough times will cause intense delays. MC-167220 - Items on marker armor stand already glow. MC-167235 ? The distance from where you can enter the bed is outside the center. MC-167344 ? com.mojang.blaze3d.platform.ClipboardManager escapes direct buffers. MC-167444 ? iron_golem_crackiness_* textures appear on damaged invisible iron golems. MC-167709 - Bees that ride a boat, minecart or other entity at the entrance to their bee or nest can never leave the bee or nest again. MC-168091 - Concrete powder is not returned to concrete when dropped into deep water. From 1.15.1 MC-168230 ? The end crystal beam is dark/desaturated. MC-168467 - Bees don't remember how many crops they have pollinated. MC-168657 - TrueTypeGlyphProviderBuilder.create(ResourceManager) buffer leaks. MC-169157 - Breaking a bee with a clogged front causes the bees to disappear. Previous versions: Today we are releasing 1.14.3, an edition that tweaks some game features and resolves errors found in 1.14.2. We also plan on releasing 1.14.4 to solve other problems, but now, please enjoy the new update! Changes in 1.14.3 Items can now be corrected by the fact that the crafted is again returned charming system, as it was before 1.14 torches, lanterns and pressure plates can now be placed on glass panes and iron bars Lanterns can now be attached under iron bars and glass panes Saturation is no longer needed for How did we get here? procedure Now you can disable raids with '/ gamerule disableRaids true' Patrol changes: Vindicators are no longer part of patrols Doubled minimum friction time from 5+ (up to 1) minutes to 10+ (up to 1) minutes Patrols no longer friction in case that block light level does not allow monster friction patrols are now allowed to multiply in any biome except mushroom biomes Villagers who are panicking now have a better chance of spawning Iron Golems, provided that they can occasionally work and sleep Last slept and last worked is now stored properly for villagers Farmers now spend more time farming when working Farmers can now always give away food, although other villagers don't need it better performance Fixed bugs MC-47699 ? Blazes are able to see players through blocks MC-72390 ? Rcon is not fiber-safe MC-74407 ? Villager stocks can get into a state when villagers can not do anything useful MC-93892 - Fire / Flame arrows and fireballs set the player on fire, even if blocks with shield MC-110004 - Enderman / blaze do not drip experience when hit with a splash / lingering elixir MC-123836 - Double blocks are not loaded in structures MC-124170 - with performance with particles causes delay delays - Elevation location trigger works inconsistently for structures added in 1.9 or later MC-138053 - Gamerule viewersGenerateChunkovia are false prevents pieces from loading MC-139257 - Server crash to reload when worldborder is modified. MC-141301 - Illager patrols rubbing on blocks crowds should not rub on, such as boards, carpets, stairs, etc. MC-142360 Pillagers patrols can multiply pillagers on top of trees inside sheet block MC-143369 - Wandering trader text means stores restore MC-144107 - Incorrect estimate of camera position in window mode on Linux MC-144507 - Legs on cats clip up to the top of model MC-14 4929 - When water is above the water source, other water sources admiced to the water source flow out MC-145863 - Villagers breed, even if there are not enough beds MC-146433 - Double Chest does not display the proper name MC-146835 - Illager captain spawned from raids will still give a bad sign effect on his killer, causing raids never to end MC-147619 - Foxes that trust the player will still avoid wolves and other players that are angry at the place watching them MC-147851 - Villagers often bump right into the crowds they're trying to to avoid MC-148600 - Zombie pigmen will spread their anger forever if they can constantly respawn MC-148610 - Hostile crowds rubbing on top of Trapdoors, Glowstone and Marine Lanterns MC-148986 - Low-tier enchantments from lv.30 standard charming setting MC-149372 - Game crashes at opening 1.13.2 world MC-149443 - Iron golems friction too often MC-149518 - Skylight appearing under blocks MC-149877 - Baby foxes choke while jumping under blocks MC-150319 - I can't load my minecraft world then, what does / kill MC-150401 - Chickens choke, if jumping while under a hard block MC-150954 Pillager Patrol friction is far away. Friction too close together, in odd biomes, and too common. MC-151079 - An employed villager quickly becomes unemployed and employed when he works, even if his workstation has not been removed. MC-151084 ? Piece rendering is slow and random in 1.14.1 (for 1) MC-151144 ? Hostile crowds in lazy stunts no longer count towards mob caps, breaking mob switches MC-151185 - Game crash after breaking the villager point of interest MC-151337 - Mob friction rate too high MC-151346 - Crash, while F3 menu tries to access labels, while/reload-ing MC-151395 ? Farmers create bread only when they pick up at least 3 wheat at a time MC-151566 ? Pillagers patrols can multiply beyond the world border of MC-151710 ? Enties doesn't work in forceloaded pieces MC-15 1753 - More than one raid can happen in the village MC-151771 - Villagers do not try to escape from the zombie villagers MC-151772 - Mob caps in the hundreds to more than 1000 per player. MC-151802 - Friction causes a massive load on the TPS processor on a flat world. MC-151989 ? Players in Survival Won't Get Dolphins Grace Effect If Dolphin Can't Make Way to Player MC-151995 ? Patrol Leaders Friction Without Banner MC-152044 ? Baby Merchant Llamas Disappear Instantly - High client-side delay when pistons activate MC-152228 - Can't/summon merchant llama MC-152542 - Source Codepoint warning '1ed0' declared several times in minecraft: texture/font/accented.png MC-152638 ? Villager store GUI does not insert when a big change happens villager, leads to free trades and rapid refreshment of inventory MC-1528 10 - Cat natural friction causes Null Pointer Exception MC-153221 - dragon fireball causes FPS to crash MC-153222 Broken/Incorrect recipe files cause data package do not load with anything in log MC-153470 - Language map does not insert internal 'en_us.json' file after reading MC-154000 - When the shulkerbox space dispenser reduces its stack twice. MC-154080 ? Wandering Trader Store GUI will not close when Wandering Trader changes dimensions that allow you to trade infinitely MC-154081 ? Opening survival stocks when opening world crashes game MC-154092 ? Zombie Pigmen lose aggro even when they are within range and have a line of sight MC-154092 ? Zombie Pigmen lose aggro, even if they are within range and have a line of sight MC-154092 - Zombie Pigmen lose aggro even if they are within range and have a line of sight MC-154092 - Zombie Pigmen lose aggro even if they are within range and have a line of sight MC-154092 - Zombie Pigmen lose aggro, even if they are within range and have a line of view MC-154092 154239 - NPE server crash when painting bodies spawned with mafia rubbing eggs are stored MC-154328 - The Village Siege (Zombie Siege) will never happen Previous version A: Today we release 1.14.2, a report that addresses several issues left from 1.14.1. We wanted to release these fixes as soon as possible because they had a big impact on gameplay, but we also have a lot of less critical bugfixes releasing soon in the upcoming 1.14.3 ? stay tuned! Changes: All light will now be re-calculated when you first open the world stored in the pervious version Errors occurred when loading partitions now print multiple diagnostics to the repaired log file so parrots can multiply on grass blocks, not just on grass Added server-side piece count screen tuning Modified raider friction, so can only ever rubbing in fully loaded pieces Increased search radius for bell when launching raid from 48 to 64 blocks Fixed bugs: MC-152824 - Stuck in doors and fence gates MC-147715 - Bodies clip through blocks after traveling through the end gate MC-1 42134 - Light sources spontaneously does not work in some pieces MC-147715 - Bodies clip through blocks after traveling through the tailgate MC-148933 - You can not swim while sneaking MC-149111 - When hovering over the world that needs to be updated , The game calls the current version of the image, even if used edition MC-149916 - Teleporting long distances on servers causes the clip to land MC-152272 - The server stops responding after unsubscribe error MC-148898 - Hebrew leaves are not assigned to their correct texture MC-148627 - Swimming up to the ceiling makes the player crouch MC-16883 - Villagers play business sound overlap on shift-click MC-90423 - Ender Dragon makes a breath attack on the highest block located in the center column of portal MC-140174 - No item pickup sound when a villager picks up item MC-142134 - Light sources spontaneously does not work in some pieces MC-145730 - Iron golem does not attack players when when Villagers MC-147431 - Max item stack amount can be omitted using the new villager shops menu MC-148064 - Ghost End Crystals remain after destruction on ender dragon respawns. MC-148073 - Beacon beam does not have the right color if the stained glass is not directly on top of the lighthouse MC-148626 - Shulker boxes lose their names MC-148677 - Crowds are not rubbing on the soul of sand MC-148805 - Breaking an empty shulker box in Creative mode will cause that to drop itself MC-148847 - Guardian zapping noise is a loop while playing MC-149511 - No sounds for villagers planting crops MC-149993 - Cut sandstone boards are not part of the board block tag MC-150170 - Animals , Villagers, Item Frames, Armor Stands, etc. disappearing MC-150414 - Construction and location of the lighthouse does not give progress MC-150969 - Withering attacks undead crowds MC-151047 - Merchant llamas immediately disappear when beheaded or spawned with friction eggs MC-151062 - Grindstoning enchanted book untitled names of new (unenchanted) book Enchanted Book MC-151185 - Game crash after breaking the villager point of interest MC-151329 - Major FPS drop after running mob farm for 30 minutes MC-151365 - Burning arrows can light steamed bonfires MC-151418 - Observers do not update redstone correctly MC-151674 - RegionFiles not are closed when they are evicted from the cache What's new in 1.14.0 Features Many improved accessibility! Added bamboo blocks to the game Added bamboo jungle to the world Added barrels Added bell added fabulous sweet berries and sweet berry shrubs to the game! Be careful skipping cheerfully through those bushes though... Added blast furnace Rewrote the book & quill editing to be more intuitive Added campfire Added cartography table Split cats and ocelots to their own creatures and updated cats with new features! Added Komposter Added Crosses Added Many New Blocks! Added a lot of new decorative blocks! Added fletching tables Added new coloring and flowers Added some community suggestions Updated credits list Added in-game buttons for reporting bugs or giving feedback Improving invisibility in order to work properly in many cases when it wasn't, but you'd expect it added grindstone features Added 'Hero of the Village' effect Added leather horse armor Added lantern Added lectern Added loom Existing special banner designs can now be created into new items That is not consumed when used, Banner Designs added a new Globe banner pattern and the item We are now using new textures! Added new noteblock sounds Added pandas Added foxes Added Illager patrols Added Pillagers Added Pillager base Added raids Added Ravager Added Wandering Trader Added scaffolding Rewrote label editing to be more intuitive Added smithing tables Added smoker Added stonecutter Added suspicious stew - hmmmm! Business changes Dedincan changes architecture based on Biome for municipalities ACCESSIBILITY There is a new menu of accessibility, provides a useful place to place all our accessibility features to be switched on When narrator is on, buttons will be narested to focus Most screens allow tab and shift + tab navigation through buttons, edit fields and other user interface elements Most lists allow up/down arrows to scroll through them We have added a new option for turning into the background of all transparent text elements that should help make them more readable for some people BAMBOO They call it exotic. Which is just people saying it's amazing. What it is, which is why we are so happy that we added to the game. Can be found in the jungle and two new biomes: bamboo jungle and bamboo jungle hills can grow to a maximum height of 12 to 16 blocks When sprinkled with bone meal, Bamboo will grow with one or two bamboo blocks on top when struck by a sword, bamboo will instantly break Two bamboo can be created into one stick can be used as fuel, with four bamboo needed to melt a single item Bamboo can be placed in a bamboo pot can also be found in shipwrecks and jungle temples barrels Do barrel roll! Store things in them! Turn them over! Find them in the villages! Bells Ding dong, who's in there? Raid? Go inside!!! Shop with some villagers to get a bell Use the bell to alert villagers from the nearby danger villager rings the bell to alert other villagers to the impending raid Ringing bells reveals all the nearby crowds that may appear in delicious berry raids! Not very filling! Plant your berries in the ground and look with your special eyes as they grow into a strong, independent bush! BERRY SHRUBS Commonly found in taiga, taiga hills, and taiga mountains Rarely found in snowy taiga and snowy taiga hills and snowy taiga mountains You can stand inside them, but be careful, it will hurt to move has four stages of growth: tree, no berries, some berries, full berries Drops one or two berries in the younger stage, then two or three full stage growth promotes bone meal! It doesn't support silky touch! BIOME ARCHITECTURE FOR VILLAGES Villages have been given an updated look, with a few new themes Theme depends on the biome in which the village is located. Taking both climate and available resources into account uses a new mysterious jigsaw block for a generation adds new building files, quite a lot of actually blast furnaces new furnace upgrade that allows melting ores and melting metals faster than traditional furnaces can be made through three smooth stone, one furnace, and five iron ingots added to the world gen in some villager building CAMPFIRES Come one, come everything, and toast your buns around the bonfire! Decorative fireplace without fire spread Boils up to four foods, but slowly acts as a smoke signal you can see very (very!) far away when the hay pack is below (tip: think note blocks!) Cozy light source Can be illuminated / unlit CARTOGRAPHY TABLE A new functional block that provides a simpler and how to clone, extend, and seal maps A new map feature with table cartography Locking: allows you to lock the maps in the cartography table with a glass pane so that they can no longer be modified Fancy UI to more closely represent what recipes actually do functionally created with two plates and two paper CAT and OCELOT SPLIT Anti-fusion! Stray cats can be tamed Tamed cats can give beautiful (or less beautiful) morning gifts to their owners Ocelots can not be tamed, but can begin to believe you if you feed them fish Phantoms are terribly afraid of cats - how comfortable! Cat collars can now be dyed Added a few new cat skins! COMMUNITY SUGGESTIONS As it turns out, you have great suggestions! The leaves now have little chance to drop sticks chorus fruit flowers now break, when shot with an arrow dead shrubs can now be used as fuel furnace Rabbit stew and beetroot soup have been changed to shapeless recipe Creepers will now drop records when killed Stray in addition to skeleton dispensers with scissors in them will now cut the sheep that have a wave in front of them TNT and TNT minecart explosions now have a 100% rate of decline KOMPOSTER Instead To eat veggies, you can make fertilizer from it! Created with 3 boards and 4 CROSSBOWS fences this is such a terrible weapon that it makes us a swimmer! Shoots arrows with a basic force a little stronger than a bow, but has less durability Three unique charms Fun, challenging achievements New loading drive Unique loading animation ENCHANTMENTS Choose from the following three spells for your cross-section: MULTISHOT (I) Ever wanted to shoot more than one arrow at a time? Look no further! With a multishot, your crosses split the arrow into three, shooting the usual arrows straight forward and the other two at angles off on the sides! Can not be combined with piercing PIERCING (I, II, III, IV) With this point of enchantment, Arrows shot from the crosspass can travel through crowds, hitting more than one per shot The number of crowds that can be damaged by one arrow equals the level of this enchantment + 1 Can not be combined with multishot QUICK CHARGE (I, II, III) Each level of fast charging reduces the time it takes to fully charge the cross-dress by 0.25 seconds LOADING MECHANICS To charge the cross , hold down the Apply button Once the cross-country string has been pulled all the way back, let go of boom! Your crossosh is now loaded and ready to shoot with a single click use decorative blocks oh my, lots of new blocks! Changed all existing stone slabs to smooth stone slabs (same look, new name!) Changed all existing characters to oak tags (same look, new name!) Made smooth stone slabs crafted from smooth stone Added spruce, birch, jungle, a quality and dark oak marks Now you can right click on the signs with colors to change the color of the text Added stone stairs and slabs Added granite stairs, boards and walls Added polished granite stairs and boards Added diorite stairs, boards and walls Added polished diorite stairs and boards Added andesite stairs , boards and walls Added andesite stairs and slabs Added sandstone walls Added smooth red sandstone stairs and slabs Added smooth quartz stairs and slabs Added brick walls Added stone brick walls Added machete stone brick stairs, Slabs and walls Added subspace brick walls Added end of stone brick stairs, slabs and walls Added prismarine walls Added red sandstone walls Added red attic brick stairs, slabs and walls Added smooth sandstone stairs and slabs Added machete cobblestone stairs and slabs of smooth stone to get melting Stone Made smooth sandstone get melting sandstone Made smooth red sandstone to get melting red sandstone Made smooth quartz to get melting quartz block Changed recipe for hypothermia brick fence to four brick blocks and two brick items Changed recipe for signs require all the same wood type, no wood type DYES We were dye to say more about it! Separated bone meal, ink bag, cocoa beans and lapis lazuli into their own dyes Unified all dye names (red, yellow and green dyes no longer have special names) Added new recipes to get stained stained glass and color carpet FLETCHING TABLE Created with four boards and two pebbles Villagers use it as a job FLOWER Get green fingers! To celebrate our new dyes we have added... Flowers! Say hello to cornflower, roses and convalinky Watch out for roses! Don't let its mute beauties calm you down into a false sense of security... FOX What do they say? ... but really, what do they say? Foxes come in two variations: red and snowy foxes are nocturnal Foxes will hunt rabbits, chickens and fish Foxes are hunted by wolves and polar bears Foxes are brisk and fast, so sneak up on them carefully! Breed foxes with berries If you breed two foxes, their descendants will trust you forever Trusting foxes will defend you, but will still eat your chickens Foxes like to eat all the food items they find on the ground You can find a fox exploring a nearby village at night GRINDSTONE Moved inventory and crafting table repairs into millstone, this will be his new home has the ability to remove all non-curse spells from the item; for each enchantment removed some XP is returned HERO OF THE VILLAGE Hero of the Village effect causing the cost of shops with villagers to be reduced by percentage and weight with the level of effect. Hero village addition causes villagers to occasionally throw items at you to thank! HORSE LEATHER ARMOR Added a new armor type for horse dye is in batches (yes, many!) of different colors ILLAGER PATROLS Spawn in the world as a pack of five random Spawn villagers in all variations of Plains, Taiga, Desert, Savanna Scary-scary new banner can be found top patrol leaders head LANTERN Wait, another new block!? The luminaire's new light source lantern can be placed either hanging under the block or on top of the block It gives a little more light pochode LECTERN Ermahgerd berks ... ... Thingy? Right click on the empty lectern to place the book Right click on lectern with the book to open the current page is persistent and shared among all readers Emits redstone impulses when changing the page Use the comparator to get the book reading progress LOOM Br?ther, can I have some l??m? A new and easier way to be able to apply patterns to banners, can still use only six max patterns on the banner Generic designs now require only one dye in order to create patterns, instead of one to eight (depending on the pattern) Special banner designs (oxeye daisy, creeper skull, shaken skull skeleton, enchanted golden apple) can now be created. These patterns do not consume pattern items when used in the state of the old pattern recipes in the crafted table for the use of patterns on banners have been removed new blocks Even more! You won't believe that?! Added barrel Added smoker Added blast furnace Added cartography table Added fletching table Added abrasive stone Added lectern Added smithing table Added stonecutter Added village bell NEW TEXTURES Special Minecraft Texture Update has been available on for some time now and it's finally available by default in the game We refurbished the old Minecraft texture and polished them for a fresh start if you feel nostalgic You can always enable the old Art Texture Programmer in the source pack menu noteblock 5 new Noteblock sounds have been added: Iron Xylophone, Cow Bell, Didgeridoo, Bit, and Banjo 1 previously existing but unused, sound effect was now available: Pling new Noteblock sounds can be heard using iron blocks, Soul Sand, Pumpkin, Emerald Blocks, Hay Blocks, or Glowstone PANDA We bring pandamonium! Pandas come in different types and personalities! There is even a rumor about a brown panda... Pandas love bamboo! They bit like cake as well pandas can be preserved, and chicks can inherit properties through a special panda inheritance system pandas rubbing naturally in the new bamboo forest biome Pandas drop bamboo when killed. Don't kill pandas : ( Most importantly: pandas are cute and terribly stupid! Children are generally even dumber than their parents. Stupid panda cubs! PILLAGER A new type of illager that, well, plundering! Pillagers wield a new weapon, crosses! PILLAGER OUTPOST As if finding pillager patrols in the wild wasn't scary enough to watch out for during your survey and you can only find one of their bases to be found in every biome village generated in exploits of a new mystery block, jigsaw puzzle, for a generation of raids if you find illager wearing a banner on his head, be careful not to kill him! If you kill him, you may find yourself in the face of 'Bad Omen' If you find yourself with a bad omen enthusiast, be especially careful not to walk to the village if you walk to the village with him? Good luck! Ravager a fearsome new enemy who packs quite a wallop. Take your sword and shield and prepare to get Around! REWRITE BOOKS & & EDITING The pen is more powerful than a sword. Unless you're fighting a dragon! Moving cursor for free text editing Support selection Copy & paste Keyboard and mouse manipulation Improved page filling and line wrapping Increased book length (100 pages) OVERWRITING SIGN EDITING Moving cursor for free text editing Support selection Support Copying and bulging scaffolding Here to make your life simple! There are no strings attached. Easily Destructible Easily Destructible Easy to climb Easily make the best use of your Bamboo SMITHING TABLE created with 4 plates + 2 iron ingots Villagers use as a job SMOKER New furnace upgrade, which allows the melting of food faster than traditional furnaces can be created through four protocols, and one furnace added to the world generation in some villager buildings STONECUTTER New functional block that provides an easier way to craft various stones (stairs, slabs, carved, and more) Created with three stones + one iron ingot SUSPECT STEW Hmmmm ... Found in buried treasury ships also craftable! Whoever gave her this stew will be penetrated with unknown effect for a few seconds! Whoever crafts the stew will know what impact they gave it trade changes Many new deals have been added by villagers now a level higher in the new way of trading UI's updated (WIP) trading prices now depend on your reputation and on request the villagers will stock up twice a day (if they can work on their workstation!) Added visual trading; Villagers will display items they want to trade for your in-hand items VILLAGER CHANGES Villagers and zombie villagers now have new fancy skins Added mason profession Cure zombie villagers to preserve their shops Villagers now have a daily schedule. For example, they will go to work and meet at the municipal bell Every villager will try to find their own bed and workstation Each profession has a specific block, which for them works as a workstation (e.g. lectern for librarian and boiler for leatherworker) Village detection is now based on beds, jobs and meeting places instead of iron golems doors will be frictionless when enough villagers meet wandering TRADER mysterious trader who can be accidentally found nearby providing various random shops from different biomes is accompanied around a few llamas with some sweet new decorations! (Careful! They can be lively) TECHNICAL A new optional tag for block items: BlockStateTag - contains a map of the block status properties to be overwritten after the block location (note: the item model is not affected). Creative menu search box now accepts tags (starting with #) Tooltip in the creative search menu now lists items tags New model items property custom_model_data, backed directly by CustomModelData entire field NBT Advanced NBT path syntax New sub-commands for handling NBT and querying new chat component to display values from Textures for elixir effects, images and particles are now divided into individual files. As a side effect, they can now be animated in way as blocks and objects. Particle goblins can now be configured in resource packs (although particles still control how they are used). Added entity type tags. They work exactly the same as others (blocks, objects and fluids, etc.). Saved in tags\entity_types\ Added feature register Added register for decorators Added register for carvings Added registry for surface builders Brand tradition now uses the syntax of the chat folder Profiler now indicates the time spent waiting for the next tick (mostly idling or waiting for asynchronous tasks). The previous root is now listed under the tick Images and frames of items in the form of items now support EntityTag (as well as spawning eggs) The parser command now accepts 'as a string of quotation marks. Inside the '-quoted string is treated as a normal character and requires no leak (and vice-versa) - so now it is easier to enter the text components in the NBT New Light engine! Loot Command ? Evaluates loot commands items in different contexts Block drops are now controlled by the booty table players, armor stands and shiving now loot table performance improvements Added schedule command to delay execution of functions Time arguments in time set, time to add and schedule functions can now have units (t - ticks, s - seconds, d - days). Fractions are allowed (for example, 0.5 d), but the result is rounded to the nearest integer. teammsg command - Sends a message to all players in your team. ADVANCES Type of entity predicates now accept tags (#baz) DAMAGE SOURCE PREDICATE Source damage predicate now has the option: is_lightning ENTITY DEVICE PREDICATE The predicate entity now accepts field equipment This predicate can contain up to six fields: head, chest, legs, legs, mainhand, offhand If this predicate is non-null, the test fails for subjects, which have no equipment (i.e. no crowds, players or armor stands) ENTITY FLAG PREDICATE Entity predicate now accepts flag field Available tests: is_on_fire, is_sneaking, is_sprinting, is_swimming, is_baby CHAT COMPONENTS COMMANDS field type in @ selectors now accepts type entity tags (type = #fooand type = #bar) The contents of the frame item can now be edited with / replaceitem DATA data edit Apply operation to selected fields Basic operation: set - replaces the value of the List of Operations : insert | sales sold | Join Object Operations: Merge Resources: Z - Copies value from existing tag value - uses NBT literal EXECUTE to run if data (and run if) when used as a command. return number of matching elements, when used as part of the command, continues to non-zero (if) or zero (if) number of LOOT RESOURCES fish [tool |mainhand|offhand] - uses fishing context prey prey - uses booty chest context (can also be used for promotion awards and cat gifts) kill - simulates the body drops of mine [tool |mainhand|offhand] - simulates a block drops GOALS spawn - drops in the world to replace - works similar to / If the number is missing, the command tries to place all returned items. If the number is greater than the number of items, the remaining slots are seed of. entity [] - replaces Slots. block [] replaces the range of slots. give - inserts items into the player's inventory (similar to /give) paste - inserts items into the container (similar to left click) PLAN Plans function or tag to run in gametime pliers. Returns the trigger time. Any tag or function can only be scheduled once. Calling this command for an already scheduled function or tag replaces an older record. TEAMMSG General Syntax: teammsg Sends to all players in the team the player who runs the command. Available to all players in the team. ALIAS NBT PATHS Can now return multiple values. If used as a destination, the edit is applied to each element When you set a location and find it, no elements are found. a new matching element is created:

For example, write to[{Slot:10b}] either found an element in slot 10 entries or creates a new Add [{k1:v1,k2:v2}] to match the objects in the list that have corresponding Add {k1:v1,k2:v2} fields to match the objects (selects 0 or 1 elements. mostly as protection against mismatched entries) Note: it also works with the root object: {} is a valid path for referencigging the root object Allow negative indexes in [index] to select an element from the end (i.e. [-1] is the last element, [-2] from the second to the last, etc.) Add [] select all elements from the list of LIGHT ENGINE We are de-illuminated to have a new light engine! Moved light storage from blocks to separate structure Moved light calculation from the entire code to a separate location Moved light calculation from the main thread (on the server) Added support for directional opacity of blocks (uses boards, stairs, snow layers, non-full-block dirt-related blocks and extended piston base blocks) Also charming table, end portal frame block and piston base block light correct LOOT TABLES Note: Some functions and predicates (such as set_name, set_lore, fill_player_head, entity_properties) adopt the entity's target parameter. Possible values are: Block drops are now controlled by loot tables (stored in loot_tables /blocks /) Tables and pools receive functions Added new booty table input types: dynamic, tag, alternatives, sequences, group Added new booty table functions: apply_bonus, explosion_decay, copy_name, limit_count, set_contents, set_loot_table, set_lore, fill_player_head, copy_nbt Added new table booty conditions: survives_explosion, block_state_property, table_bonus, match_tool, damage_source_properties, location_check, weather_check and two special modifiers: reversed and alternative integers can now determine the random number generator (available types: constant, uniform, binomial). If not specified, the default values for single tables of prey have an optional type that is used to verify the use of functions (available types: empty, chest, fishing, entity, advancement_reward, block). Use a feature that refers to data that is not available in a given context (for example, the status of a block in a fishing causes warning New entity parameter in predicate: direct_killer - allows access to projectiers, etc. etc. killer_player killer - the primary source of damage direct_killer - a direct source of damage (may be different than the killer - for example, when killed with a bow, the killer will bow the user, while direct_killer will be an arrow entity) IMPROVING THE PERFORMANCE of Redstone Wire while depowering. Better fish performance. Crowds that would multiply and then despawn from being too far away from the player's next tick were already rubbing. REFACTORING CHANGES TO RENDER OPTIONS Removed option to turn off VBO in the game settings. VBO are now always used. WORLDGEN Most biome-related features now have a registry and their configuration can be serialized. I wonder what it will be used for... Added Bamboo Jungle and Bamboo Jungle Hills biomes that behave like normal jungles but bamboo! Raspberry Pi Edition Notes: Minecraft - Pi Edition runs on Raspbian wheezy with XWindows. If you need to set it up, follow the step-by-step instructions within. Minecraft for Android: Minecraft is about placing blocks to build things and adventures. Pocket Edition includes randomly generated worlds, multiplayer over a local Wi-Fi network and Survival and Creative modes. You can craft and create with your friends anywhere in the world if you have your hands spare and the batteries burn. Our latest update reads iconic Creepers. They're big, green, bad and exploding. But it's just one of many. Since Minecraft ? Pocket Edition first appeared, we continue to add many new features, including... Food. Now you can cook and go hungry swords. Bows. Tnt. Chest Skeleton Spiders Beds Images Much more Minecraft for iOS: Minecraft - Pocket Edition is a universal application. Play on any iPhone and iPad. It's constantly evolving with our free updates. Minecraft is about placing blocks to build things and go on adventures. Pocket Edition includes randomly generated worlds, multiplayer over a local Wi-Fi network and Survival and Creative modes. You can craft and create with your friends anywhere in the world if you have your hands spare and the batteries burn. Our latest update reads iconic Creepers. They're big, green, bad and exploding. But it's just one of many. Since Minecraft ? Pocket Edition first appeared, we continue to add many new features, including... What's new in iOS: IPhone 5 widescreen display support

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