FBX to/from glTF

FBX to/from glTF

Cyrille Fauvel

Sr. Program Manager ? ADN / Forge

? 2016 Autodesk | Enterprise Information Services

Beyond graphics APIs, we need a runtime 3D Model Format

2

? 2016 Autodesk | Enterprise Information Services

2

What's in a 3D model?

Node hierarchy and geometry

Animations and skins

Materials and textures

? 2016 Autodesk | Enterprise Information Services

3

glTF Internals

1

skin animation

? 2016 Autodesk | Enterprise Information Services

scene

*

*

node

1

camera

*

mesh

* *

accessor

*

1

bufferView

1

buffer

4

1

light

*

material

1

technique

1

program

2

shader

*

texture

1

image

1

sampler

glTF Internals

.json

Node hierarchy, materials, lights, cameras

.bin .bin

? Geometry: vertices and ? indGiecoems etry: vertices and

? Aniinmdaicteiosn: key-frames ? ? SkAinnsi:miantvieorns:ek-beiyn-dfrmamatersices

? Skins: inverse-bind matrices

.glsl .glsl

Shaders Shaders

.png, ..pjpngg,, ....jpg,

...

Textures Textures

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? 2016 Autodesk | Enterprise Information Services

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