FBX to/from glTF
FBX to/from glTF
Cyrille Fauvel
Sr. Program Manager ? ADN / Forge
? 2016 Autodesk | Enterprise Information Services
Beyond graphics APIs, we need a runtime 3D Model Format
2
? 2016 Autodesk | Enterprise Information Services
2
What's in a 3D model?
Node hierarchy and geometry
Animations and skins
Materials and textures
? 2016 Autodesk | Enterprise Information Services
3
glTF Internals
1
skin animation
? 2016 Autodesk | Enterprise Information Services
scene
*
*
node
1
camera
*
mesh
* *
accessor
*
1
bufferView
1
buffer
4
1
light
*
material
1
technique
1
program
2
shader
*
texture
1
image
1
sampler
glTF Internals
.json
Node hierarchy, materials, lights, cameras
.bin .bin
? Geometry: vertices and ? indGiecoems etry: vertices and
? Aniinmdaicteiosn: key-frames ? ? SkAinnsi:miantvieorns:ek-beiyn-dfrmamatersices
? Skins: inverse-bind matrices
.glsl .glsl
Shaders Shaders
.png, ..pjpngg,, ....jpg,
...
Textures Textures
5
? 2016 Autodesk | Enterprise Information Services
5
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