Team Building Activity Ideas



Team Building Activity IdeasAmoeba race: Divide the participants into teams of at least five children in each group. All teams must have the same number of members. Let one child stand in the center to form the nucleus of the amoeba. The other participants have to stand around the nucleus, facing outward, and link their elbows together. Draw tracks for each team and make the teams race each other. The person who is the nucleus can direct the team forward. This is a fun activity which helps build cooperation and competition.Article Source: web: This game promotes team building and communication skills. Let everyone stand around in a tight circle. Each child stretches out his or her hands to the centre of the circle and grasps the hands of two other children. Once everyone has held hands firmly, untangle the web without letting go of the hands.Article Source: and kicks: Divide the kids into two teams. Draw a small circle in the middle of the play area and place a ball there. Allot the players in each team a number starting from one and running continuously. At the start of the game, call out any two numbers from those allotted. From each team, the members with these two numbers stand back to back and lock their elbows. Then they move to the ball and kick it. The pair that kicks the ball first gets a point for their team. Other pairs of numbers are called till everyone gets a chance to play. This game promotes cooperation and understanding between the paired players.Article Source: WreckPlay shipwreck on a large field, like a soccer field or football field. Split your group up into several teams, each team with between four and seven players. Give each team a hula hoop, serving as a "raft." Every player must have a hand on the hula hoop. Line the teams up on one side of the field and when you say "go" the teams must run down the field while holding onto the hoop. Whenever you yell "Shark!" the teams must place the hoop on the ground and all players must stand with both feet inside the hoop. The first team to do this receives a point. When you yell "go" again, the teams continue running down the field. The game continues back and forth across the field until one team accumulates five points.Read more: RaftersUsing two ropes, mark off a "river" at least 20 feet wide. Pick two volunteers to stand on one side of the river while the remaining players all stand on the other. Explain that the two individuals across the river were stranded when their raft tipped over. The remaining players need to save them by fashioning a lifeline out of whatever they can put together. Encourage creativity, players could use their shoelaces, T-shirts, tree branches or any other item they can think of to fashion this line. When they are done, they must hold onto one end while throwing the opposite end to the stranded rafters. The lifeline must be long enough to throw across the river and the loose end must land on the opposite side. One at a time, the team "pulls" the stranded rafters to safety.Read more: WormThe competition worm works best in larger groups of students. Mark out a large outdoor space with four cones in a rectangular shape. Place a ball in the center of the rectangle. Split the group of students up into four equal groups and send each group into a different corner. Instruct the students to get on their hands and knees, and to extend diagonally from the corner in a straight line toward the center of the rectangle. Each student should grab hold of the ankles of the student in front of him. When you say "go," the student in the very corner stands up and, straddling over his teammates, walks forward. When he reaches the front of the line, he drops to all fours and the teammate behind him grabs his ankles. Then, the next player at the end of the line does the same. The first team to reach the center and grab the ball wins the game.Maybe edit to just running to the front of the line, or skip, or jump…something elseRead more: RelayHow to PlayThe teams yell guidance to their blindfolded teammate who must grab one piece of ____ and place it in their team's bucket. Then the blinded child has to navigate back to their team to tag who goes next. Each piece of random ____ in the bucket is a point for that team. Whatever team has the most points in their bucket when time is up wins! Don't forget to explain the rules!#1) No throwing the _____. #2) No taking _____ from other players' hands. #3) No getting _____ out of the other team's bucket. #4) Only the ______ provided counts as a point in the bucket. #5) Blindfolded navigators must not peek or one piece of fill with be TAKEN from their groups bucket and they must go to the end of the line. *Adults decide whether the navigator was peeking* Frog PuzzleYour JobOutdoor team building games for kids like this need plenty of space to be played. Children will need enough room to safely play leap frog.Choose either 25 or 50 piece puzzles depending on the age of the children playing.Divide the 6 bags into 3 for team one and 3 for team two. Put masking tape on each as labels. You will then write "Team A- Bag 1", "Team A- Bag 2", "Team A-Bag 3" for the first team. For the second team, you do the same thing but for Team B. Ex: "Team B- Bag 1" etc.Open the first puzzle and divide the pieces into three bags for one of the teams (A or B).<Make sure you do this for ONE puzzle at a time so you don't mix the pieces of the two puzzles togetherWhen finished with the first puzzle, open the second puzzle and put those pieces equally into the second team's bags.Divide the teams and pair off team members. If there are uneven numbers the odd person will wait to help with the puzzle at the end. How to PlayThis team building game for kids asks that the children are divided into two teams and then paired up within their teams.(This game calls for 2-12 players, if you have more players than that simply divide the puzzle pieces into more bags for each team so more players need to hop to get more bags.)Once paired up, the first bag of puzzle pieces should be about 20 feet away from the players at the starting line, the second bag 25ft and the 3rd bag 30ft away. The partners must then jump over one another leap frog style to retrieve the first bag of puzzles pieces and leap frog back to tag the next pair on their team.The next pair leap frogs over one another to get the second bag of puzzle pieces and also leap frog back to tag the third set of partners.Once all pairs have retrieved all the puzzle piece bags, the team may begin the puzzle together and whatever team finishes first wins! Don't forget to explain the rules!#1) Paired up players must leap frog hop over one another to get the bag of puzzle pieces.#2) The next set of partners can only go when tagged by a returning pair of teammates.#3) Players may only take their team's bag of puzzle pieces. Cauldrons Your JobYour first step is to take the drill and make ten small holes in the two pails. You want these holes to be placed randomly. The kids are going to have to place their fingers over these holes to keep the water in the pail so you don't want the holes to be too far apart yet not too close together either. Once that is done, take the larger buckets or trash barrels and use tape or a marker to create a finish line. Team building games for kids need what? Teams! So you need to divide the kids into two groups and have each team create a row of players starting at the water source and ending at the buckets/trash barrels. How to PlayBe sure the players are lined up beginning from the water source and ending at the bucket/trash barrel and that there is space between them. An adult signals the start of the game by turning on the water and the first player has the pail and has to fill it up as much as they can WHILE trying to plug the holes in the pail with their fingers. When they are done filling it, they have to pass it to the next player on their team. Players need to be patient and work together when passing the pail so as one player removes a finger that is covering a hole, the next player places their finger there so that they keep as much water as they can in the pail. Players continue to pass the pail in this manner and the player at the end of the lines pours whatever water is left into the bucket/trash barrel and returns the pail up the line to be refilled. Continue this process until one of the teams fills their bucket/trash barrel to the marked finish line. Whoever gets their first wins! Don't forget to explain the rules!#1) If the pail is dropped, start over by refilling the pail and going from the beginning of the line again. #2) Whatever team fills the bucket/barrel first wins! a net (stretchy) and everyone grabs a part of the side. Put a ball in the middle of the net and as a group you have to pull/fling the ball into the air and then catch it again. Beach Ball Toss – In a group students have to hit the ball into the air 100 times. No student can hit the ball twice in a row and everyone has to hit the ball at least ____ times“Clam Free” – One child is the “it” person and has a Frisbee or object to tag other students. As they touch them they are frozen and it is the goal of the “it” person to freeze them all. To free a person two people must hold hands in a circle around the frozen person and yell “Clam Free” (or another word) and they are unfrozen. In order for the clams to win seven must link up in a circle and count to ten. lots of ideasThe Ambush Game (or variant): Split your group into two sub groups A and B. Group A leaves 5-10 min before group B and leaves clues (arrows, paper, footprints, marks, etc…) Group A must camouflage and set up an ambush for group B. Group B follows the clues to Group A discovering the ambush site. Group A then jumps out and yells ambush tagging as many of Group B. Group B’s goal is to retreat back to where they started without being touched. Winner = Group A if the majority of group B is tagged and group B if the majority gets back untouched. Backlash: Split class into two teams and within the teams split students into pairs. The pairs stand back to back with elbows linked, spread evenly over the race course. The first pair will start with a balloon in each student’s hand. On “Go” they will travel to the second group and pass off the balloons. First team to the finish wins. Barnyard – Each student is give an animal (written down on paper), with three (or even numbers) for each type of animal. Students aren’t allowed to tell each other what animal they have and on “Go” students will make the noise of the animal they have and try to find his fellow animals of the same type. Once a group finds all of their partners they sit down. First ones to do so win. Blanket Stand/All aboard Tarp: Using a blanket all members of the class (or split into two groups) have to stand/sit/lay on a blanket with no limbs off. If accomplished, fold the blank in half and repeat. Keep repeating until students aren’t able to fit on the blanket anymore. Blanket Toss – All players stand around the blank and a teacher(s) will launch balls (water balloons) in the air and the goal of the team is to catch them in the blanket. Catching the Dragons Tail – Students are in a long line with their hands on the other’s shoulders. First student in the Dragon’s head and the last is the Dragon Tail. On “Go” the goal of the Dragon head is to catch the Dragon Tail while the body follows him/her. If the Dragon body breaks the head is unsuccessful and if he catches the tail he/she wins. Let everyone have a chance to be the head. ................
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