On the afternoon of the 1st March 1815 a warship and a ...



~1815~

~You Decide~

Campaign rules for the Napoleonic Mod

The Prussian West Rhine Army

COMMANDER-IN-CHIEF:

Field-Marshal Prince Gebhard Leberecht von Blücher and Staff

1 General (Blucher)

3 Aides, 4 Staff Officers, 4 Drummers, 1 Army Standard Bearer

1 Regiment of Engineers

1 Prussian Field Hospital

ARMY STRENGTH:

I CORPS (Strength 2,229 men and 13 guns)

II CORPS (Strength 2,434 men and 15 guns)

III CORPS (Strength 2,129 men and 11 guns)

IV CORPS (Strength 2, 159 men and 11 guns)

TOTAL: 8,951 men and 50 guns

I Corps (Strength 2,229 and 13 guns)

Commanded by: Lt-General Hans Ernst Karl, Graf von Ziethen

1 General

3 Aides

1st Brigade: Major-General Carl von Steinmetz

3 Line Infantry Regiments

2 Grenadier Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

2nd Brigade: Major-General Otto von Pirch II

3 Line Infantry Regiments

1 Landwher Infantry Regiment

3rd Brigade: Major-General von Jágow

3 Line Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

4th Brigade: Major-General Donnersmarck

3 Line Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

Corps Cavalry: Major-General von Röder

1st Cavalry Brigade: Major-General Treskow

4 Dragoon Squadrons

1 Uhlan Squadron

2nd Cavalry Brigade: Oberstleutnant von Lützow

3 Mounted Jäger Squadrons

1 Hussar Squadron

1 Uhlan Squadron

Corps Artillery: Colonel von Lehmann

6 8pdr Artillery pieces

4 12pdr Artillery pieces

2 8pdr Howitzer Artillery pieces

1 4pdr Horse Artillery piece

II Corps (Strength 2,434 men and 15 guns )

Commanded by: Major-General George Ludwig von Pirch I

1 General

3 Aides

5th Brigade: Major-General Graf von Tippelskirch

3 Line Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

6th Brigade: Major-General von Krafft

3 Line Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

7th Brigade: Major-General von Brause

3 Line Infantry Regiments

2 Grenadier Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

8th Brigade: Major-General von Bose

3 Line Infantry Regiments

1 Landwher Infantry Regiment

Corps Cavalry: Major-General von Wahlen-Jürgass

3rd Cavalry Brigade: Major-General Thümen

1 Uhlan Squadron

4 Dragoon Squadrons

4th Cavalry Brigade: Oberstleutnant von Sohr

3 Hussar Squadrons

5th Cavalry Brigade: Oberst von der Schulenburg

3 Mounted Jäger Squadrons

1 Mounted Jäger Squadron

Corps Artillery: Oberst von Röhl

4 8pdr Artillery pieces

8 12pdr Artillery pieces

2 8pdr Howitzer Artillery pieces

1 4pdr Horse Artillery piece

III Corps (Strength 2,129 men and 11 guns)

Commanded by: Lt-General Johann Adolf Frieherr von Thielemann

1 General

3 Aides

9th Brigade: Major-General von Borcke

3 Line Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

10th Brigade: Oberst von Kámphen

2 Line Infantry Regiments

2 Landwher Infantry Regiment

1 Jäger Infantry Regiment

11th Brigade: Oberst von Luck

2 Line Infantry Regiments

2 Landwher Infantry Regiment

1 Jäger Infantry Regiment

12th Brigade: Oberst von Stülpnagel

3 Line Infantry Regiments

1 Landwher Infantry Regiment

1 Jäger Infantry Regiment

Corps Cavalry: Major-General von Hobe

6th Cavalry Brigade: Oberst von der Marwitz

2 Uhlans Squadrons

1 Hussar Squadron

7th Cavalry Brigade: Oberst von Lottum

3 Dragoon Squadrons

1 Uhlan Squadron

2 Mounted Jäger Squadrons

Corps Artillery: Oberst von Mohnhaupt

4 8pdr Artillery pieces

4 12pdr Artillery pieces

2 8pdr Howitzer Artillery pieces

1 4pdr Horse Artillery piece

IV Corps (Strength 2,159 men, 11 guns)

Commanded by: General Friedrich Wilhelm, Count Bülow

1 General

3 Aides

13th Brigade: Major-General von Hacke

2 Line Infantry Regiments

2 Landwher Infantry Regiment

1 Jäger Infantry Regiment

14th Brigade: Major-General Count von Ryssel

2 Line Infantry Regiments

2 Landwher Infantry Regiment

1 Jäger Infantry Regiment

15th Brigade: Major-General von Losthin

2 Line Infantry Regiments

2 Landwher Infantry Regiment

16th Brigade: Oberst von Hiller

2 Line Infantry Regiments

2 Landwher Infantry Regiment

Corps Cavalry: Major-General HRH Prinz Wilhelm of Prussia

8th Cavalry Brigade: Oberst von Schwerin

4 Uhlan Squadrons

9th Cavalry Brigade: Oberstleutnant von Watzdorff

4 Uhlan Squadrons

10th Cavalry Brigade: Major-General von Sydow

3 Hussar squadrons

Corps Artillery: Major von Bardeleben

4 8pdr Artillery pieces

4 12pdr Artillery pieces

2 8pdr Howitzer Artillery pieces

1 4pdr Horse Artillery piece

The French Army of the North

COMMANDER-IN-CHIEF:

His Majesty the Emperor Napoleon Bonaparte and Staff

1 General (Napoleon)

2 Additional Generals (Soult and Ney)

3 Aides, 4 Staff Officers, 4 Drummers, 1 Army Standard Bearer

1 Regiment of Engineers

1 French Field Hospital

ARMY STRENGTH:

IMPERIAL GUARD (Strength 1,824 men and 12 guns)

I CORPS (Strength 1,844 men and 15 guns)

II CORPS (Strength 1,844 men and 9 guns)

III CORPS (Strength 1,399 men and 9 guns)

IV CORPS (Strength 1,489 men and 9 guns)

VI CORPS (Strength 1,264 men and 9 guns)

I CAVALRY CORPS (Strength 409 men)

II CAVALRY CORPS (Strength 364 men and 2 guns)

III CAVALRY CORPS (Strength 364 men)

IV CAVALRY CORPS (Strength 364 men and 2 guns)

TOTAL: 11,165 men and 67 guns

Imperial Guard (Strength 1,824 men and 12 guns)

Commanded by: Général de Division Comte Druout Aide-Major-General

1 General

3 Aides

OLD GUARD

1st Infantry Brigade: Général de Division Count Louis Friant

2 Old Guard Grenadier Regiments

1 Chasseur Regiment

2nd Infantry Brigade: Général de Division Count Roguet

1 Old Guard Grenadier Regiment

MIDDLE GUARD

1st Infantry Brigade: Général de Division Count Charles-Antoine Morand

1 Old Guard Grenadier Regiment

1 Grenadier Regiment

2nd Infantry Brigade: Général de Division Count Michel

2 Grenadier Regiments

YOUNG GUARD

1st Brigade: Marechal de Camp Chevalier Chartrand

3 Young Guard Tirailleurs Regiments

1 Chasseur Regiment

2nd Brigade: Marechal de Camp Guye

3 Young Guard Tirailleurs Regiments

Cavalry of the Guard: Marechal Mortier

Guard Heavy Cavalry Division: Général de Division Comte Claude-Etienne Guyot

1st Brigade: Général de Brigade Jamin, Marquis of Bermuy

2 Mounted Grenadier Squadrons

2nd Brigade: Général de Brigade Baron Letort

2 Dragoon Squadrons

Guard Light Cavalry Division: Général de Division Comte Charles Lefebvre

1st Brigade: Général de Division Baron Francois-Antoine Lallemand

2 Chasseur Squadrons

2nd Brigade: Général de Division Baron de Colbert-Chabanais

2 Imperial Guard Polish Lancer Squadrons

Reserve Artillery Park: Général de Division Neigre

6 6pdr Artillery pieces

4 12pdr Artillery pieces

2 8pdr Howitzers

I Corps (Strength 1,844 men and 15 guns)

Commanded by: Général de Division Marquis Jean Baptiste D'Erlon

1 General

3 Aides

1st Infantry Division: Général de Division Baron Joachim Q du Passage

1st Brigade: Général de Brigade Quiot

2 Line Infantry Regiments

1 Chasseur Regiment

2nd Brigade: Général de Brigade Bourgeois

2 Line Infantry Regiments

2nd Infantry Division: Général de Division Francois Donzelot

1st Brigade: Général de Brigade Baron Schmitz

1 Line Infantry Regiments

1 Light Infantry Regiment

1 Chasseur Regiment

2nd Brigade: Général de Brigade Aulard

2 Line Infantry Regiments

3rd Infantry Division: Général de Division Baron Pierre-Louis Binet de Marcognet

1st Brigade: Général de Brigade Chevalier Noguez

2 Line Infantry Regiments

2nd Brigade: Général de Brigade Baron Grenier

2 Line Infantry Regiments

4th Infantry Division: Général de Division Count Durutte

1st Brigade: Général de Brigade Chevalier Pegot

2 Line Infantry Regiments

2nd Brigade: Général de Brigade Brue

2 Line Infantry Regiments

1st Light Cavalry Division: Général de Division Baron Charles-Claude Jacquinot

1st Brigade: Général de Brigade Bruno

1 Hussar Squadron

1 Chasseur Squadron

2nd Brigade: Général de Brigade Baron Gobrechet

2 Lancer Squadrons

Reserve Artillery: Général de Brigade Jean-Charles Desales

8 8pdr Artillery pieces

6 12pdr Artillery pieces

1 8pdr Howitzer

II Corps (Strength 1,844 men and 9 guns)

Commanded by: Général de Division Reille

1 General

3 Aides

5th Infantry Division: Général de Division Baron Gilbert Desiree Joseph Bachelu

1st Brigade: Général de Brigade Husson

2 Line Infantry Regiments

1 Chasseur Regiment

2nd Brigade: Général de Brigade Baron Campi

2 Line Infantry Regiments

6th Infantry Division: Général de Division Prince Jérôme Bonaparte

1st Brigade: Général de Brigade Baron Baudin

2 Light Infantry Regiments

1 Chasseur Regiment

2nd Brigade: Général de Brigade Baron Soye

2 Line Infantry Regiments

7th Infantry Division: G de D Baron Jean Baptiste Girard

1st Brigade: Général de Brigade Baron DeVilliers

1 Line Infantry Regiments

1 Light Infantry Regiment

2nd Brigade: Général de Brigade Baron Piat

1 Line Infantry Regiments

1 Light Infantry Regiment

9th Infantry Division: Général de Division Count Maximilien Foy

1st Brigade: Général de Brigade Baron Gauthier

2 Line Infantry Regiments

2nd Brigade: Général de Brigade Baron Jamin

1 Line Infantry Regiments

1 Light Infantry Regiment

2nd Light Cavalry Division: Général de Division Baron Hippolyte Piré

1st Brigade: Général de Brigade Baron Hubert

2 Chasseur Squadrons

2nd Brigade: Général de Brigade Baron Wathiez

2 Lancer Squadrons

Reserve Artillery: Général de Division Baron Jean Baptiste Pelletier

4 8pdr Artillery pieces

4 12pdr Artillery pieces

1 8pdr Howitzer

III Corps (Strength 1,399 men and 9 guns)

Commanded by: Général de Division Dominique Vandamme

1 General

3 Aides

8th Infantry Division: Général de Division Baron Etionne-Nicolas Lefol

1st Brigade: Général de Brigade Billard

1 Line Infantry Regiments

1 Light Infantry Regiment

2nd Brigade: Général de Brigade Baron Corsin

2 Line Infantry Regiments

1 Chasseur Regiment

10th Infantry Division: Général de Division Baron Pierre-Joseph Habert

1st Brigade: Général de Brigade Baron Gengoult

2 Line Infantry Regiments

2nd Brigade: Général de Brigade Baron Dupeyroux

2 Line Infantry Regiments

11th Infantry Division: Général de Division Baron Pierre Berthèzène

1st Brigade: Général de Brigade Baron Dufour

2 Line Infantry Regiments

1 Chasseur Regiment

2nd Brigade: Général de Brigade Baron Logarde

2 Line Infantry Regiments

3rd Light Cavalry Division: Général de Division Baron Jean-Simon Domont

1st Brigade: Général de Brigade Baron Dommanget

2 Chasseur Squadrons

2nd Brigade: Général de Brigade Baron Vinot

1 Chasseur Squadrons

Reserve Artillery: Général de Division Baron Jerome Doguereau

4 8pdr Artillery pieces

4 12pdr Artillery pieces

1 8pdr Howitzer

IV Corps (Strength 1,489 men and 9 guns)

Commanded by: Général de Division Maurice-Etienne Comte Gérard

1 General

3 Aides

12th Infantry Division: Général de Division Baron Marc-Nicolas-Louis Pécheux

1st Brigade: Général de Brigade Chevalier Röme

2 Line Infantry Regiments

2nd Brigade: Général de Brigade Baron Schoeffer

1 Line Infantry Regiments

1 Light Infantry Regiment

13th Infantry Division: Général de Division Baron Louis Joseph Vichery

1st Brigade: Général de Brigade Baron le Capitaine

2 Line Infantry Regiments

1 Chasseur Regiment

2nd Brigade: Général de Brigade Comte Desprez

2 Line Infantry Regiments

14th Infantry Division: Général de Division Comte Louis de Bourmont

1st Brigade: Général de Brigade Baron Hulot de Mazerny

1 Line Infantry Regiments

1 Light Infantry Regiment

2nd Brigade: Général de Brigade Toussaint

2 Line Infantry Regiments

1 Chasseur Regiment

7th Light Cavalry Division: Général de Division Baron Antoine Maurin

1st Brigade: Général de Brigade Baron Vallin

1 Hussar Squadron

1 Chasseur Squadron

2nd Brigade: Général de Brigade Chevalier Berruyer

3 Dragoon Squadrons

Reserve Artillery: Général de Brigade Pouilly

4 8pdr Artillery pieces

4 12pdr Artillery pieces

1 8pdr Howitzer

VI Corps (Strength 1,264 men and 9 guns)

Commanded by: Général de Division Comte Georges Mouton de Lobau

1 General

3 Aides

19th Infantry Division: Général de Division Baron Francois-Martin-Valentin Simmer

1st Brigade: Général de Brigade Baron Bellair

2 Line Infantry Regiments

1 Chasseur Regiment

2nd Brigade: Général de Brigade Chevalier Thevenet

1 Line Infantry Regiments

1 Light Infantry Regiment

20th Infantry Division: Général de Division Baron Jean Baptiste Jeanin

1st Brigade: Général de Brigade Chevalier Bony

1 Line Infantry Regiments

1 Light Infantry Regiment

2nd Brigade: Général de Brigade Comte Tromelin

2 Line Infantry Regiments

1 Chasseur Regiment

21st Infantry Division: Général de Division Baron Francois-Antoine Teste

1st Brigade: Général de Brigade Baron Lafitte

1 Line Infantry Regiments

1 Light Infantry Regiment

2nd Brigade: Général de Brigade Baron Penne

2 Line Infantry Regiments

Reserve Artillery: Général de Division Baron Henri-Marie Noury

4 8pdr Artillery pieces

4 12pdr Artillery pieces

1 8pdr Howitzer

I Cavalry Corps (Strength 409 men)

Commanded by: Général de Division Comte Claude-Pierre Pajol

1 General

3 Aides

4th Cavalry Division: Général de Division Baron Pierre-Benoit

1st Brigade: Général de Brigade St Laurent

2 Hussar Squadrons

2nd Brigade: Général de Brigade Baron Ameil

2 Hussar Squadrons

5th Cavalry Division: Général de Division Baron Jacques-Gervais Subervie

1st Brigade: Général de Brigade Comte Louis-Pierre-Alphonse de Colbert

4 Lancer Squadrons

2nd Brigade: Général de Brigade Chevalier Antoine Francois Eugene Merlin

1 Chasseur Squadron

II Cavalry Corps (Strength 364 men 2 guns)

1 General

3 Aides

Commanded by: Général de Division Count Exelmans

9th Cavalry Division: Général de Division Chevalier Jean-Baptiste Stroltz

1st Brigade: Général de Brigade Baron Burthe

2 Dragoon Squadrons

2nd Brigade: Général de Brigade Baron Vincent

2 Dragoon Squadrons

10th Cavalry Division: Général de Division Baron Louis Pierre Chastel

1st Brigade: Général de Brigade Baron Bonnemains

2 Dragoon Squadrons

2nd Brigade: Général de Brigade Chevalier Berton

2 Dragoon Squadrons

Division Artillery:

2 4pdr Horse Artillery pieces

III Cavalry Corps (Strength 364 men)

Commanded by: Général de Division Francois Etienne Kellerman,

1 General

3 Aides

11th Cavalry Division: Général de Division Baron Samuel-Francois L'Heritier

1st Brigade: Général de Brigade Baron Picquet

2 Dragoon Squadrons

2nd Brigade: Général de Brigade Baron Guilton

2 Cuirassier Squadrons

12th Cavalry Division: Général de Brigade Baron Roussel D'Urbal

1st Brigade: Général de Brigade Baron Blanchard

2 Carabineers Squadrons

2nd Brigade: Général de Brigade Chevalier Donop

2 Cuirassier Squadrons

IV Cavalry Corps (Strength 364 men and 2 guns)

Commanded by: Général de Division Comte Edouard Jean Baptiste Milhaud

1 General

3 Aides

13th Cavalry Division: Général de Division Comte Getil de Saint-Alphonse

1st Brigade: Général de Brigade Baron Dubois

2 Cuirassier Squadrons

2nd Brigade: Général de Brigade Baron Travers de Jever

2 Cuirassier Squadrons

14th Cavalry Division: Général de Division Baron Jacques Antoine Adrien Delort

1st Brigade: Général de Brigade Baron Forine du Creux

2 Cuirassier Squadrons

2nd Brigade: Général de Brigade Baron Vial

2 Cuirassier Squadrons

Division Artillery:

2 4pdr Horse Artillery pieces

The Anglo-Allied Army

of the Low Countries

COMMANDER-IN-CHIEF:

Field Marshal Sir Arthur Wellesley, Duke of Wellington

1 General (Wellington)

3 Aides, 4 Staff Officers, 4 Drummers, 1 Army Standard Bearer

1 Regiment of Engineers

1 British Field Hospital

ARMY STRENGTH:

I CORPS (Strength 3,494 men and 12 guns)

II CORPS (Strength 3,059 men and 9 guns)

GENERAL RESERVE (Strength 2,305 men and 8 guns)

RESERVE CAVALRY (Strength 1,264 men and 2 guns)

TOTAL: 8,052 men and 31 guns)

I Corps (Strength 3,494 men and 12 guns)

Commanded by: His Royal Highness Prince William of Orange

1 General

3 Aides

1st British Guards Division: Major-General Sir George Cooke

1st Guards Brigade: Major-General Sir Peregrine Maitland

2 Foot Guard Regiments

2nd Guards Brigade: Major-General Sir George Byng

3 Foot Guard Regiments

3rd Anglo-German Division: Lt-General Count Charles von Alten

2nd (KGL) British Brigade: Colonel Baron Ompteda

4 King’s German Legion Regiments

5th British Brigade: Major-General Sir Colin Halkett

1 Rifle Infantry Regiment

3 Line Infantry Regiments

1 Highland Infantry Regiments

1st Hanovarian Brigade: Major-General Graf von Kielmansegge

1 Jäger Infantry Regiment

5 Hanoverian Line Regiments

2nd Dutch-Belgian Division: Lt-Gen Baron Hendrik de Perponcher-Slednitsky

1st Brigade: Major-General W F Count de Bylandt

1 Jäger Infantry Regiment

1 Belgium Line Infantry Regiment

3 Dutch Militia Infantry Regiment

2nd Brigade: Major-General HRH Prinz Bernhard von Saxe-Weimar

2 Nassau Line Regiments

1 Nassau Grenadier Regiment

1 Nassau Jäger Infantry Regiment

3rd Dutch-Belgian Division: Lt-General David Henry Baron Chass

1st Brigade: Colonel H Ditmers

2 Belgium Line Infantry Regiments

2 Dutch Militia Infantry Regiments

2nd Brigade: Major-General Count A K J G d'Aubrem

2 Belgium Line Infantry Regiments

2 Dutch Militia Infantry Regiments

Corps Cavalry Division: Lt-General Baron Jean Alphonse de Collaert

1st (Heavy) Dutch-Belgian Brigade: Major-General Jonkheer A D Tripp

2 Belgium Carabineer Squadrons

2nd (Light) Dutch-Belgian Brigade: Major-General Baron C E de Ghigny

1 Light Dragoon Squadron

1 Hussar Squadron

3rd (Light) Dutch-Belgian Brigade: Major-General J B van Merlen

1 Light Dragoon Squadron

1 Hussar Squadron

Corps Artillery:

4 12pdr Artillery pieces

2 8pdr Artillery pieces

2 6pdr Artillery pieces

2 8pdr Howitzers

2 4pdr Horse Artillery pieces

II Corps (Strength 3,059 men and 9 guns)

Commanded by: Lieutenant-General Lord Rowland Hill

1 General

3 Aides

2nd Anglo-German Division: Lt-General Sir Henry Clinton

British Light Brigade: Major-General Frederick Adam

1 Light Infantry Regiment

1 Highland Infantry Regiment

2 Rifle Infantry Regiments

1st British Brigade: Colonel C G A du Plat

4 King’s German Legion Regiments

3rd Hanovarian Brigade: Colonel Hew Halkett

4 Dutch Militia Infantry Regiment

4th Anglo-German Division: Lt-General Sir Charles Colville

4th British Brigade: Colonel Harry Mitchell

3 Line Infantry Regiments

6th British Brigade: Major-General Johnstone

4 Line Infantry Regiments

6th Hanovarian Brigade: Major-General Sir James Lyon

3 Dutch Militia Regiments

1st Dutch-Belgian Division: Gen Stedman

1st Brigade: Major-General B d'Hauw

1 Jäger Infantry Regiment

1 Belgium Line Infantry Regiment

3 Dutch Militia Infantry Regiments

2nd Brigade: Major-General D J de Eerens

1 Jäger Infantry Regiment

1 Belgium Line Infantry Regiment

3 Dutch Militia Infantry Regiments

Corps Cavalry:

1st Hanovarian Cavalry Brigade: Colonel Baron Estorff

3 Hussar Squadrons

Corps Artillery:

2 12pdr Artillery pieces

4 8pdr Artillery pieces

2 8pdr Howitzers

1 4pdr Horse Artillery pieces

General Reserve (Strength 2,305 men and 8 guns)

Commanded by: The Duke of Wellington

5th Anglo-German Division: Lt-General Sir Thomas Picton

1 General

3 Aides

8th British Brigade: Lt-General Sir James Kempt

2 Line Infantry Regiments

1 Highland Infantry Regiment

1 Rifle Infantry Regiment

9th British Brigade: Major-General Sir Denis Pack

1 Line Infantry Regiment

2 Black Watch Highland Infantry Regiments

1 Rifle Infantry Regiment

5th Hanovarian Brigade: Colonel von Vincke

4 Hanoverian Infantry Regiments

6th Anglo-German Division: Lt-General Sir Galbraith Lowry Cole

10th British Brigade: Major-General Sir John Lambert

4 Line Infantry Regiments

4th Hanovarian Brigade: Oberst Best

2 Hanoverian Infantry Regiments

Independent Nassau Brigade

Detached from Hanoverian Reserve: Major-General A H E von Kruse

2 Nassau Grenadier Infantry Regiments

Brunswick Division: William Duke of Brunswick

4 Brunswick Line Infantry Regiments

Cavallerie-Brigade: Major von Cramm

1 Hussar Regiment

Reserve Corps Artillery:

2 12pdr Artillery pieces

4 8pdr Artillery pieces

2 8pdr Howitzer

Reserve Cavalry (Strength 1,264 men and 2 guns)

Commanded by: Lt-General Lord Henry Paget, Earl of Uxbridge

1 General

3 Aides

1st Household Brigade: Major-General Lord Edward Somerset

8 Dragoon Squadrons

2nd Union Brigade: Major-General Hon Sir William Ponsonby

4 Scots Grey’s Dragoon Squadrons

2 Dragoon Squadrons

3rd (Light) Brigade: Major-General Sir William B Dörnberg

3 Light Dragoon Squadrons

4th (Light) Brigade: Major-General Sir John Ormsby Vandeleur

3 Light Dragoon Squadrons

5th (Light) Brigade: Major-General Sir Colquhoun Grant

3 Hussar Squadrons

6th (Light) Brigade: Major-General Sir Hussey Vivian

3 Hussar Squadrons

7th (Light) Brigade: Colonel Sir F V Arentschildt

1 Hussar Squadrons

1 Light Dragoon Squadrons

Reserve Horse Artillery: Lt-Colonel A MacDonald

2 4pdr Horse Artillery pieces

Historical Overview – ‘The Master has escaped from Elba’

On the afternoon of the 1st March 1815 a warship and a number of smaller vessels dropped anchor off Golfe-Juan. The commander of the nearby French fort at Antibes was sent a message from the Master of this small fleet that his name was Napoleon Bonaparte and that he had returned from his ten month exile on the island of Elba to reclaim his throne.

19 days later Napoleon Bonaparte entered Paris triumphant and once more assumed the mantle of Emperor of France. The four major European powers of Austria, Russia, Prussia and Great Britain, who only one year ago had defeated and exiled Napoleon, refused his overtures for peace and mobilized their armies. To them Bonaparte was an enemy of Europe who could not be allowed to consolidate his forces and once more threaten their thrones. As spring drew to a close only two of those armies had assembled. The Prussians under Field Marshal Blucher and the combined Anglo-Allied army under the Duke of Wellington. Both of these armies were stationed along the Northern border of France in Belgium awaiting the mobilization of Austria and Russia.

‘I tell you that Wellington is a bad general and the English are bad troops, the whole affair will be no harder than swallowing breakfast’

By the 15th June 1815 Napoleon had in record time amassed an army bigger and better than both the armies commanded by Wellington and Blucher if taken alone. If Napoleon could separate their forces and bring them to battle individually there was a good chance that the Emperor could defeat both and force the remaining European powers to negotiate a peace. With lightning speed the French army of the North crossed the border into Belgium at Charleroi and wedged itself in the seam between the two Allied armies. Napoleon faced Blucher at Ligny whilst Marshal Ney was tasked with holding Wellington at bay by capturing the vital crossroads at Quatre Bras. By the 18th June 1815 Wellington, Napoleon and Blucher had fought a titanic struggle at Waterloo and the French army was in full retreat. Napoleon for the final time faced exile.

Those four days in June and the decisions of Napoleon, Ney, Blucher and Wellington have been much debated and written about. Now, however, its your turn to face the same problems and choices as confronted those commanders, but this time – YOU DECIDE.

Campaign Rules

Only Four players can take part in the campaign and it will not function correctly with anymore or any fewer. Players MUST NOT discuss the coming campaign in anyway with their fellow players unless specifically told to by the rules. This is doubly important if some or all of the players have played the campaign before.

Firstly decide which players will assume which roles. One player must play one each of the following personalities.

1. Blucher

2. Wellington

3. Ney

4. Napoleon

Players must not discuss the campaign any further than what is necessary to decide who will be playing as whom. Once the roles have been allocated they are fixed and players may not swap roles between themselves mid-campaign. Players are free to dress as their chosen personality whilst playing.

Now read the strategic overviews and follow the instructions as they appear throughout the following campaign rules until you reach the conclusion. There are no scorecards or a generic set of rules. Special rules and conditions are explained along the way.

Strategic Overview – Friday 16th June 1815.

Having manoeuvred between the Allied armies Napoleon has stolen a march on both Wellington and Blucher since they are no longer able to mutually support each other. Napoleon and the bulk of the Army of the North is in a position to attack Blucher who has deployed along the banks of a small stream near the town of Ligny. This is a perfect opportunity to destroy the Prussian army and then turn on Wellington. However, Wellington will not sit ideally whilst his ally is beaten and is now moving down the main highway towards Ligny. Marshal Ney with the left wing of the Army of the North has been tasked to block his path by capturing and holding the crossroads at Quatre Bras, through which Wellington must pass en route to Blucher.

Napoleon crosses the border at Charleroi separating the Allied armies.

Ney engages Wellington at Quatre Bras whilst Napoleon attacks at Ligny.

DECISION ONE – Friday 16th June 1815 at 08.00 hrs

Each player must now make their first decision. Play does not continue until all players are decided. DO NOT reveal your decision to either your team mate or your opponents until instructed to and DO NOT discuss which decision to make with your own team mate. The decision must be yours and yours alone.

____________________________________

NAPOLEON DECISION ONE

The Prussian army must be utterly annihilated so that when you turn to destroy Wellington you do not have a recently rallied Prussian army threatening your flanks and rear. The Corps of D’Erlon has no opposition in front of it being in the centre of the gap between the two Allied armies and can be used to either surround Blucher or fall upon his open flank. What are your orders Sire?

1.a Order D’Erlon to move around into the rear of the Prussian army with an aim to severing their northern line of retreat towards Brussels.

1.b Order D’Erlon to descend on Blucher’s open right flank and utterly crush the Prussian army between your two forces.

1.c Send no orders to D’Erlon and have his corps maintain a reserve.

__________________________________

BLUCHER DECISION ONE

It seems that Napoleon has brought his might to bear against you. Wellington has promised aid yet the chances of Napoleon having left the road from Quatre Bras open is slim. Von Bulow’s Corps is in reserve and will have trouble reaching you on the battlefield in time to take part. Your Orders Sire?

1.a. Order Von Bulow to march with all haste towards your position hoping that he can reach your left flank by nightfall.

1.b. Order Von Bulow to abandon his baggage and artillery and force march to Ligny.

_________________________________

NEY DECISION ONE

You have been tasked by Napoleon to capture the crossroads at Quatre Bras and therefore deny Wellington his line of march to help his ally Blucher. Wellington’s forces are dispersed, however, and this presents a golden opportunity to inflict some stinging losses. Your Orders Sire?

1.a Order D’Erlon, who is in a reserve position to move onto Wellington’s flank and inflict a serious defeat upon the Anglo-Allied army. Issue the orders and begin the attack once D’Erlon arrives which should be around 1pm.

1.b Order D’Erlon, who is in a reserve position to move onto Wellington’s flank and inflict a serious defeat upon the Anglo-Allied army. Issue the orders but attack immediately at 9am.

1.c Attack the crossroads at 9am without issuing any orders to D’Erlon.

________________________________________

WELLINGTON DECISION ONE

Napoleon has humbugged you and his forces are now preventing you from reaching Blucher. Part of the Prince of Orange’s Corps currently holds the cross roads at Quatre Bras but it will surely not be long before the French attack. Your Orders your Grace?

1.a Concentrate towards Quatre Bras and hope that the French do not attack with sufficient vigour to carry the cross roads before the arrival of your main army.

1.b Order the leading elements of your army to force march towards the cross roads leaving their baggage and artillery to follow at its own speed. This will make your army arrive quicker but you are sure to lose some men from exhaustion.

__________________________________________

Two battles are about to commence, one at Ligny and one at Quatre Bras. They should be fought simultaneously with Napoleon controlling the French at Ligny and Ney the French at Quatre Bras. Whilst Wellington commands his army at Quatre Bras and Blucher his at Ligny.

Players must now divulge their choices in the following manner:

Napoleon and Wellington exchange choices.

Blucher and Ney exchange choices.

(N.B. This may seem pointless but cross revealing prevents players from swapping their choice when the other sides’ decision is revealed.)

The exchange should ideally be done on MSN and for example Wellington may say I chose decision 1.b and Napoleon says I chose decision 1.c.

Now all players may reveal their choices to one another (with any objections from the opposing side if the decision has suddenly been altered.)

The chart below must then be followed to decide which variations of the two battles will be played. Remember no discussions of tactics is allowed between team mates as they are both several miles away from each other in terms of the game, their own skill and judgment must be relied upon, it is lonely at the top.

This chart may seem massively confusing but read carefully and agree that the maps chosen are the correct variations.

SO for the battle at Ligny IF

Napoleon chose 1.a or 1.c and Blucher chose 1.a play LIGNY_01

Napoleon chose 1.a or 1.c and Blucher chose 1.b play LIGNY_02

Napoleon chose 1.b and Ney chose 1.c and Blucher chose 1.a play LIGNY_03

Napoleon chose 1.b and Ney chose 1.c and Blucher chose 1.b play LIGNY_04

Napoleon chose 1.a or 1.c and Ney chose 1.a or 1.b and Blucher chose 1.a play LIGNY_05

Napoleon chose 1.a or 1.c and Ney chose 1.a or 1.b and Blucher chose 1.b play LIGNY_06

SO for the battle at Quatre Bras IF

Ney chose 1.c and Wellington chose 1.a play QUATREBRAS_01

Ney chose 1.c and Wellington chose 1.b play QUATREBRAS_02

Ney chose 1.a and Napoleon chose 1.c and Wellington chose 1.a QUATREBRAS_03

Ney chose 1.a and Napoleon chose 1.c and Wellington chose 1.b QUATREBRAS_04

Ney chose 1.b and Napoleon chose 1.c and Wellington chose 1.a QUATREBRAS_05

Ney chose 1.b and Napoleon chose 1.c and Wellington chose 1.b QUATREBRAS_06

Ney chose 1.a and Napoleon chose 1.a or 1.b and Wellington chose 1.a play QUATREBRAS_07

Ney chose 1.a and Napoleon chose 1.a or 1.b and Wellington chose 1.b play QUATREBRAS_08

Ney chose 1.b and Napoleon chose 1.a or 1.b and Wellington chose 1.a play QUATREBRAS_09

Ney chose 1.b and Napoleon chose 1.a or 1.b and Wellington chose 1.b play QUATREBRAS_10

When one player realises that they cannot attain victory they should surrender. Otherwise the victor is the person who totally destroys the other players’ army.

(It is gentlemanly not to insist your opponent captures every building and kills every last soldier when you have been clearly defeated, you may as well surrender with honour.)

There is no need to count losses (only for your own curiosity). Victory or defeat alters the course of the campaign as you will see below. Once both battles are complete follow the rest of the campaign rules accordingly.

QUATRE BRAS SPECIAL RULES – Wellington defends and Ney attacks. Wellington must hold the Quatre Bras crossroads. If the French capture the central crossroads for more than 5 mins then they win the battle. To capture the crossroads and begin the 5 min countdown Ney must have a French unit closer than any British unit and state by way of a message that the 5 mins has begun. If at any point during that 5 mins a British unit retakes the crossroads then Wellington must state by way of message that the countdown has been terminated.

Wellington may not advance any further than the two farmhouse buildings and must not launch any type of counter offensive other than to recapture these buildings, the crossroads or the Bossou Woods. (Wellingtons objective is to keep the road open, he did not know what he faced and an all out attack would have not have been considered. Nothing in the rules or game can stop you from disobeying this other than the fact that the game is being played for enjoyment and to capture the spirit of the Waterloo campaign, it is not a tournament, winning comes second to having a good time. Play the game for the games sake.)

LIGNY SPECIAL RULES – Napoleon attacks and Blucher defends. Blucher should not attack the French past the line of the stream which runs along the defensive position. The same comments as above apply for the spirit in which this battle should be played.

DECISION ONE BATTLE RESULTS

This is where the campaign begins to fragment and follow different paths so make sure you embark on the right course.

IF Napoleon won at Ligny but Ney lost at Quatre Bras go to Decision Two

IF Napoleon lost at Ligny but Ney won at Quatre Bras go to Decision Three

IF Napoleon won at Ligny and Ney won at Quatre Bras go to Decision Four

IF Napoleon lost at Ligny and Ney lost at Quatre Bras go to Outcome One

(For France the campaign has ended in defeat)

DECISION TWO – (Napoleon won but Ney lost) Friday 16th June 1815 at 19.00 hrs

Napoleon has beaten Blucher at Ligny forcing the Prussian army to retreat. Ney was unable to hold the Quatre Bras cross roads but the Prussian failure means that Wellington is isolated and if taken quickly can be destroyed.

The campaign is about to fragment again depending on the decisions made before the previous battles. So;

IF Napoleon chose 1.a and Ney chose 1.c and Blucher chose 1.a or 1.b go to -

DECISION TWO PART TWO

IF any other combination was chosen go to -

DECISION TWO PART ONE

DECISION TWO PART ONE

D’Erlon received conflicting orders / or was not used decisively to encircle the Prussian rear and as such both the Allied armies have survived. Wellington beat of Ney at Quatre Bras and whilst Blucher received a bloody nose it was no Cannae style victory. But, 20,000 Prussian dead is good news to slap on the walls of Paris.

NAPOLEON DECISION TWO

The Prussians will be able to reform and come to the aid of Wellington but the key question is how long will it take them and where will they reform? Your attention must also now turn to the destruction of Wellington. The Allied armies must be kept apart at all costs. Your orders Sire?

2.a Despatch Grouchy and one third of your army to chase Blucher with a sword at his back.

2.b. Allow Blucher the freedom to reform by not pursuing him but instead swing Grouchy towards Quatre Bras where Ney should have Wellington pinned down.

________________________________________________

BLUCHER DECISION TWO

You must reform and come back to the aid of Wellington. You have therefore decided to retreat towards Wavre and mirror Wellington’s expected line of retreat. There are, however, two possible routes. An easterly march initially away from Wellington along much firmer roads and then swing back towards Wavre or the direct route along muddy and treacherous country roads. Time is of the essence and the country roads will allow you to gain Wavre much faster, although it could prove disastrous if further rain bogs your army down in mud. Your orders Sire?

2.a Take the direct route to Wavre along the country roads and pray that they are good enough to support an army without it becoming bogged down.

2.b Retreat east first, a much safer route in that your arrival at Wavre is assured but also much more time consuming.

_________________________________________________

WELLINGTON DECISION TWO

You held your own at Quatre Bras and have kept the route of march to Blucher at Ligny open. Reports, however are filtering in that Blucher has been beaten by Napoleon and has retreated. It is yet to be seen whether the Prussian army remains an effective fighting force or the exact extent of Bonaparte’s victory. You must now look to the safety of your own army because if Napoleon has soundly beaten Blucher he will be turning his attention fully on the Anglo-Allied army. Your orders your Grace?

2.a. Abandon Quatre Bras this night and retreat with all haste to the area around the Mont St. Jean ridge.

2.b. Bivouac at Quatre Bras and await more news from Blucher as to his intentions, if Napoleon turns on you in the morning then you can make a fighting withdrawal.

____________________________________________________

NEY DECISION TWO

You have failed to capture the cross roads at Quatre Bras but that now seems irrelevant since according to your staff Napoleon has beaten Blucher. You have not yet received any reinforcements, but surely the Emperor will have sent some towards your position. Wellington may be about to withdraw and you do not know what the Emperor requires of you. Do you attack or do you wait? Your orders Sire?

2.a Await the reinforcements you assume are on the way and attack Wellington at 1pm.

2.b Attack Wellington with your depleted forces immediately at 9pm although if the cross roads are held in force this could be disastrous.

_____________________________________________________

Players must now divulge their choices in the following manner:

Napoleon and Wellington exchange choices.

Blucher and Ney exchange choices.

Now all players may reveal their choices to one another (with any objections from the opposing side if the decision has suddenly been altered.)

The chart below must then be followed to decide if a battle must be fought and the next stage of the campaign. Remember no discussions of tactics are allowed between team mates.

IF Wellington chose 2.b and Napoleon chose 2.a and Ney chose 1.b play QBDY2_01

IF Wellington chose 2.b and Napoleon chose 2.b and Ney chose 1.b play QBDY2_02

IF Wellington chose 2.a go to DECISION FIVE

If required play the battle listed. Wellington controls his forces at Quatre Bras and Ney controls all the French forces. No special rules apply. Blucher and Napoleon do not take part in any way.

IF Ney beats Wellington in that battle go to Outcome Two

(The French have won the campaign)

IF Wellington wins then go to DECISION FIVE

DECISION TWO PART TWO

Wellington beat of Ney at Quatre Bras but Blucher is reeling from his defeat at Ligny.

NAPOLEON DECISION TWO

The Prussians may yet be able to escape utter defeat. They may be able to reform and come to the aid of Wellington if not pursued and if so the key question is how long will it take them and where will they reform? Your attention must also now turn to the destruction of Wellington. The Allied armies must be kept apart at all costs. Your orders Sire?

2.a Despatch Grouchy and one third of your army to chase Blucher with a sword at his back.

2.b. Allow Blucher the freedom to reform if he is not destroyed by not pursuing him but instead swing Grouchy towards Quatre Bras where Ney should have Wellington pinned down.

___________________________________________

BLUCHER DECISION TWO

You must reform and come back to the aid of Wellington. You have therefore decided to retreat towards Wavre and mirror Wellington’s expected line of retreat. There are, however, two possible routes. An easterly march initially away from Wellington along much firmer roads and then swing back towards Wavre or the direct route along muddy and treacherous country roads. Time is of the essence and the country roads will allow you to gain Wavre much faster, there is a danger that D’Erlon Corps has cut across this line of retreat and if Napoleon pursues you and you are caught you will be utterly destroyed. Your orders Sire?

2.a Take the direct route to Wavre along the country roads and pray that D’Erlon has not cut across the line of retreat and that Napoleon is not pursuing you.

2.b Retreat east first, a much safer route in that your arrival at Wavre is assured but also much more time consuming. You may be too late to help Wellington.

____________________________________________

WELLINGTON DECISION TWO

You held your own at Quatre Bras and have kept the route of march to Blucher at Ligny open. Reports, however are filtering in that Blucher has been beaten by Napoleon and has retreated. It is yet to be seen whether the Prussian army remains an effective fighting force or the exact extent of Bonaparte’s victory. You must now look to the safety of your own army because if Napoleon has soundly beaten Blucher he will be turning his attention fully on the Anglo-Allied army. Your orders your Grace?

2.a. Abandon Quatre Bras this night and retreat with all haste to the area around the Mont St. Jean ridge.

2.b. Bivouac at Quatre Bras and await more news from Blucher as to his intentions, if Napoleon turns on you in the morning then you can make a fighting withdrawal.

_____________________________________________

NEY DECISION TWO

You have failed to capture the cross roads at Quatre Bras but that now seems irrelevant since according to your staff Napoleon has beaten Blucher. You have not yet received any reinforcements, but surely the Emperor will have sent some towards your position. Wellington may be about to withdraw and you do not know what the Emperor requires of you. Do you attack or do you wait? Your orders Sire?

2.a Await the reinforcements you assume are on the way and attack Wellington at 1pm.

2.b Attack Wellington with your depleted forces immediately at 9pm although if the cross roads are held in force this could be disastrous.

__________________________________________

Players must now divulge their choices in the following manner:

Napoleon and Wellington exchange choices.

Blucher and Ney exchange choices.

Now all players may reveal their choices to one another (with any objections from the opposing side if the decision has suddenly been altered.)

The chart below must then be followed to decide if a battle will be played. Remember no discussions of tactics are allowed between team mates.

BE careful at this point in following he next phase, there are two main options depending on the choice of Napoleon.

IF Napoleon chose 2.a and Blucher 2.a then go to Outcome Three.

THEN follow the chart below:

IF Wellington chose 2.b and Napoleon chose 2.a and Ney chose 1.b play QBDY2_01

IF Wellington chose 2.b and Napoleon chose 2.b and Ney chose 1.b play QBDY2_02

IF Wellington chose 2.a go to DECISION SIX

If required play the battle listed. Wellington controls his forces at Quatre Bras and Ney controls all the French forces. Blucher and Napoleon do not take part in any way.

IF Ney beats Wellington in that battle go to Outcome Two

(The French have won the campaign)

IF Wellington wins then go to DECISION SIX

___________________________________________________

IF Napoleon chose 2.b or Blucher chose 2.b then follow the chart below:

IF Wellington chose 2.b and Napoleon chose 2.a and Ney chose 1.b play QBDY2_01

IF Wellington chose 2.b and Napoleon chose 2.b and Ney chose 1.b play QBDY2_02

IF Wellington chose 2.a go to DECISION FIVE

If required play the battle listed. Wellington controls his forces at Quatre Bras and Ney controls all the French forces. There are no special rules. Blucher and Napoleon do not take part in any way.

IF Ney beats Wellington in that battle go to Outcome Two

(The French have won the campaign)

IF Wellington wins then go to DECISION FIVE

Decision Three – (Napoleon Lost but Ney Won) 16th June 1815 at 19.00 hrs

Napoleon has failed to inflict a defeat on Blucher and the Prussian army remains resolutely at Ligny. Ney, however, captured the crossroads at Quatre Bras meaning that the Wellington can no longer arrive to assist Blucher. Blucher is isolated and can still be destroyed before Wellington has a chance to manoeuvre to his aid.

NAPOLEON DECISION THREE

The Prussians are still holding on to their defensive positions at Ligny. Your staff, report that Ney has captured and held Quatre Bras. The Prussians will have to fight alone whilst you can expect reinforcements from Ney with which to renew the attack in the morning. Your orders Sire?

3.a Await the arrival of Ney and commence the attack in the morning at 12.00hrs.

3.b. Attack immediately at 09.00 hrs to fix the Prussians in place and allow Ney to deliver the killing blow.

___________________________________________

BLUCHER DECISION TWO

A messenger from Wellington informs you that he cannot come to your aid. The French forces are not retreating and this must mean that Napoleon plans to recommence the attack in the morning. Your orders Sire?

3.a Take the opportunity to slip away in the night before first light and take a direct route to Wavre along the country roads. This should bring you in line with Wellington who has retreated back towards Brussels. The country roads, however, are treacherous and your army could become bogged down leading to long delays.

3.b Maintain your position and prepare to do battle once more with Napoleon.

____________________________________________

WELLINGTON DECISION THREE

The Quatre Bras road is blocked; you have no knowledge of Blucher’s current position and do not know the strength of the forces arrayed against you. You have despatched a messenger informing Blucher of your intentions. Your failure to hold the crossroads means that you seem to have but one choice your Grace?

3.a. Abandon Quatre Bras this night and retreat with all haste to the area around the Mont St. Jean ridge.

_____________________________________________

NEY DECISION TWO

You have captured the crossroads at Quatre Bras and your scouts report that Wellington is beginning to retreat. Napoleon is still battling the Prussians at Ligny and has ordered that you defeat Wellington and then draw close to assist him. Your orders Sire?

3.a Wellington must be pursued and prevented from conducting an organised retreat. Despatch your fresh troops in pursuit and take the rest of your command to Napoleon once they have rested.

3.b Allow Wellington to escape and march all your force immediately to assist Napoleon.

_____________________________________________

Players must now divulge their choices in the following manner:

Napoleon and Wellington exchange choices.

Blucher and Ney exchange choices.

Now all players may reveal their choices to one another (with any objections from the opposing side if the decision has suddenly been altered.)

Follow the chart below to discover whether a battle must be played and the next phase of the campaign.

IF Blucher chose 3.b and Napoleon chose 3.a and Ney chose 3.a playLIGNYDY2_01

IF Blucher chose 3.b and Napoleon chose 3.a and Ney chose 3.b playLIGNYDY2_02

IF Blucher chose 3.b and Napoleon chose 3.b and Ney chose 3.a playLIGNYDY2_03

IF Blucher chose 3.b and Napoleon chose 3.b and Ney chose 3.b playLIGNYDY2_04

IF Blucher chose 3.a go to DECISION FIVE

If required play the second battle of Ligny. Napoleon commands the French forces and Ney commands any reinforcements placed on the map. Blucher commands the Prussians and Wellington does not take part. Once more the same special rules apply in that Blucher is fighting a defensive battle and should not attack past the line of the stream which runs along the Prussian position.

IF Blucher wins go to Outcome Four (The campaign is over for France)

IF Blucher loses go to Outcome Three (Prussia are out of the campaign) AND THEN proceed to DECISION SIX

Decision Four – (Napoleon won and Ney won) Friday 16th June 1815 at 19.00 hrs

Both the Allied armies have been defeated by Napoleon’s lightning bolt to their centre. Wellington retreats north and deploys along the Mont. St. Jean ridge which is the last defensive position before Brussels. Blucher is defeated and may now face total destruction.

In the previous decision:

IF Napoleon chose 1.a and Ney chose 1.c and Blucher chose 1.a or 1.b go to -

DECISION FOUR PART TWO

IF any other combination was chosen go to -

DECISION FOUR PART ONE

DECISION FOUR PART ONE

D’Erlon received conflicting orders / or was not used decisively to encircle the Prussian rear and as such both the Allied armies have survived. Wellington has been left with no choice but to retreat after his loss of the Quatre Bras crossroads and whilst Blucher received a bloody nose it was no Cannae style victory. But, 20,000 Prussian dead is good news to slap on the walls of Paris.

NAPOLEON DECISION TWO

The Prussians will be able to reform and come to the aid of Wellington but the key question is how long will it take them and where will they reform? Your attention must also now turn to the destruction of Wellington. The Allied armies must be kept apart at all costs. Your orders Sire?

4.a Despatch Grouchy and one third of your army to chase Blucher with a sword at his back.

4.b. Allow Blucher the freedom to reform by not pursuing him but instead swing Grouchy towards Quatre Bras where Ney should have Wellington pinned down.

________________________________________________

BLUCHER DECISION TWO

You must reform and come back to the aid of Wellington. You have therefore decided to retreat towards Wavre and mirror Wellington’s expected line of retreat. There are, however, two possible routes. An easterly march initially away from Wellington along much firmer roads and then swing back towards Wavre or the direct route along muddy and treacherous country roads. Time is of the essence and the country roads will allow you to gain Wavre much faster, although it could prove disastrous if further rain bogs your army down in mud. Your orders Sire?

4.a Take the direct route to Wavre along the country roads and pray that they are good enough to support an army without it becoming bogged down.

4.b Retreat east first, a much safer route in that your arrival at Wavre is assured but also much more time consuming.

WELLINGTON

Your Grace the loss of Quatre Bras and defeat of Blucher has given us no choices but to retreat to Mt. St. Jean. As per your orders the army is drawing up behind the ridge and the farmhouses the run along our position are being fortified. We now await the arrival of the Master.

NEY

You have beaten Wellington into retreat Sire. The weather has taken a turn for the worse however and any pursuit has been ineffective. Your scouts report that Wellington is making a stand at Mont. St. Jean and you await the arrival of your Emperor.

Players must now divulge their choices in the following manner:

Napoleon and Wellington exchange choices.

Blucher and Ney exchange choices.

Now all players may reveal their choices to one another (with any objections from the opposing side if the decision has suddenly been altered.)

Now proceed to DECISION FIVE

[pic]

DECISION FOUR PART TWO

Blucher has been beaten and may now face total destruction. Wellington is in full retreat after the loss of the crossroads at Quatre Bras.

NAPOLEON DECISION TWO

The Prussians may yet be able to escape utter defeat. They may be able to reform and come to the aid of Wellington if not pursued and if so the key question is how long will it take them and where will they reform? Your attention must also now turn to the destruction of Wellington. The Allied armies must be kept apart at all costs. Your orders Sire?

4.a Despatch Grouchy and one third of your army to chase Blucher with a sword at his back.

4.b. Allow Blucher the freedom to reform if he is not destroyed by not pursuing him but instead swing Grouchy towards Quatre Bras where Ney should have Wellington pinned down.

___________________________________________

BLUCHER DECISION TWO

You must reform and come back to the aid of Wellington. You have therefore decided to retreat towards Wavre and mirror Wellington’s expected line of retreat. There are, however, two possible routes. An easterly march initially away from Wellington along much firmer roads and then swing back towards Wavre or the direct route along muddy and treacherous country roads. Time is of the essence and the country roads will allow you to gain Wavre much faster, there is a danger that D’Erlon Corps has cut across this line of retreat and if Napoleon pursues you and you are caught you will be utterly destroyed. Your orders Sire?

4.a Take the direct route to Wavre along the country roads and pray that D’Erlon has not cut across the line of retreat and that Napoleon is not pursuing you.

4.b Retreat east first, a much safer route in that your arrival at Wavre is assured but also much more time consuming. You may be too late to help Wellington.

WELLINGTON

Your Grace the loss of Quatre Bras and defeat of Blucher has given us no choices but to retreat to Mt. St. Jean. As per your orders the army is drawing up behind the ridge and the farmhouses the run along our position are being fortified. We now await the arrival of the Master.

NEY

You have beaten Wellington into retreat Sire. The weather has taken a turn for the worse however and any pursuit has been ineffective. Your scouts report that Wellington is making a stand at Mont. St. Jean and you await the arrival of your Emperor.

Players must now divulge their choices in the following manner:

Napoleon and Wellington exchange choices.

Blucher and Ney exchange choices.

Now all players may reveal their choices to one another (with any objections from the opposing side if the decision has suddenly been altered.)

IF Napoleon chose 4.a and Blucher 4.a then go to Outcome Three AND THEN to DECISION SIX

IF Napoleon chose 4.b or Blucher chose 4.b then go to DECISION FIVE

Decision Five –Sunday 18th June 1815 at 07.00 hrs WATERLOO

Wellington has stopped his retreat and lined his forces up along the reverse slope of the Mont. St. Jean ridge. The fate of Europe will be decided here, just south of the town of Waterloo.

Blucher is still at large, his army was not destroyed at Ligny and as such Napoleon has been forced to despatch Grouchy to prevent the Prussians from intervening in the forthcoming battle. But it is not known what route Blucher took, does he draw close to Wellington or is he far from the field? There is one certainty, if Wellington is beaten and Brussels taken then the campaign will be won.

Blucher, Wellington and Ney have no more decisions to make; they wait for the battle to commence; only Napoleon will dictate this affair now.

NAPOLEON DECISION FIVE

The army is ready for battle. Wellington occupies the Mont. St Jean ridge and the farmhouse buildings that run along it. The heavy rainfall has turned the ground into a quagmire and as such the artillery cannot move into a position to attack until at least 11.30am. Your orders Sire?

5.a Wellington must be beaten before the arrival of the Prussians. Attack at 9am.

5.b Without the artillery a hole cannot be punched through Wellingtons line. Attack at 11.35am.

____________________________________________________

Napoleon must now reveal his decision and the table consulted below to see which variation of the battle will be played.

IF Napoleon chose 5.a and Blucher previously chose 2.a, 3.a or 4.a WTLOO_01

IF Napoleon chose 5.b and Blucher previously chose 2.a, 3.a or 4.a WTLOO_02

IF Napoleon chose 5.a and Blucher previously chose 2.b 3.b or 4.b WTLOO_03

IF Napoleon chose 5.b and Blucher previously chose 2.b 3.b or 4.b WTLOO_04

Special Rules for Waterloo:

Wellington defends whilst Napoleon and Blucher (when he arrives) attacks. Wellington must not come down from the Mont. St. Jean ridge to attack Napoleon. Remember that Wellington is fighting a defensive battle to protect Brussels. Wellington may of course send down reinforcements to the various farm buildings and may counter attack with cavalry into the valley area, but overall must maintain his defensive position on the ridge.

Wellington may launch an outright attack if/when he is given news by Blucher that the Belle Alliance farm has been reached. (The farm in the centre of the French lines). Other than this Blucher and Wellington may not converse.

Blucher may not move any of his forces at all until the appropriate time limits have been passed. The same rule applies to the parts of the French army that have time limits.

This next rule is the most different so read carefully. The French forces can only be moved by Ney. Napoleon must only give orders to Ney via the message system. Ney must follow those orders as best he can. Ney CANNOT send any messages to Napoleon querying his orders. Ney may only send requests for reinforcements.

Further the player who is playing as Napoleon must at the start of the battle centre his screen on the command post at La Belle Alliance and not move it throughout the course of the battle. He may not view any part of the field and must rely upon the mini map to view the developments.

IF the Allies win go to Outcome Five

IF Napoleon and Ney win go to Outcome Six.

Decision SIX –Sunday 18th June 1815 at 07.00 hrs WATERLOO

Wellington has stopped his retreat and lined his forces up along the reverse slope of the Mont. St. Jean ridge. The fate of Europe will be decided here, just south of the town of Waterloo.

Blucher has been defeated and Grouchy is pursuing the remnants of the army and preventing it from regrouping. Napoleon can be certain, however, that the Prussians will not intervene in this battle. Only Wellington stands in the way of victory.

NOW play the battle WTLOO_05

Special Rules for Waterloo:

Wellington defends whilst Napoleon attacks. Wellington must not come down from the Mont. St. Jean ridge to attack Napoleon. Remember that Wellington is fighting a defensive battle to protect Brussels. Wellington may of course send down reinforcements to the various farm buildings and may counter attack with cavalry into the valley area, but overall must maintain his defensive position on the ridge.

Certain forces are not available until time limits have passed.

This next rule is the most different so read carefully. The French forces can only be moved by Ney. Napoleon must only give orders to Ney via the message system. Ney must follow those orders as best he can. Ney CANNOT send any messages to Napoleon querying his orders. Ney may only send requests for reinforcements.

Further the player who is playing as Napoleon must at the start of the battle centre his screen on the command post at La Belle Alliance and not move it throughout the course of the battle. He may not view any part of the field and must rely upon the mini map to view the developments.

IF the Allies win go to Outcome Five

IF Napoleon and Ney win go to Outcome Six.

OUTCOME ONE

Your simultaneous defeats at Quatre Bras and Ligny have ended your campaign swiftly. The army of the North retreats back into France and awaits the inevitable onslaught from the coalition forces. Bourbon agents, however, scent the weakness of Napoleon and move in for the kill. On the 16th July 1815 Royalists seize the palace in a coup and pave the way for the return of the Bourbon Monarchy. Napoleon is captures by the British as he flees for the Americas and is imprisoned on the Isle of St.Helena where he will eventually die.

OUTCOME TWO

Wellington’s army is heavily defeated on the second day of the battle of Quatre Bras and is forced to retreat to the coast. The Prussians continue their retreat back across the Rhine and Napoleon captures Brussels. The coalition fragments and a peace is negotiated that recognises Napoleon as Emperor of France.

OUTCOME THREE

The Prussian army is caught on the muddy country lanes as it retreats from Ligny by D’Erlon and Grouchy where it is utterly destroyed.

OUTCOME FOUR

Blucher, without the help of Wellington defeats the French on the second day of Ligny. The battle of Ligny becomes one of the most famous battles in history and the legend of the thin black line that held the attacks of Napoleon’s attacks back all day is remembered as on of the greatest feats of arms.

OUTCOME FIVE

Napoleon’s army is utterly beaten and the French retreat back across the border. Napoleon abdicates for the last time and is exiled to the island of St. Helena where he ends his days apportioning the blame for his defeat mostly on Grouchy and Ney.

OUTCOME SIX

Napoleon smashes Wellington and marches into Brussels. At this shattering news the Coalition collapses and the remaining European powers negotiate a peace that recognises Napoleon as Emperor of the French.

................
................

In order to avoid copyright disputes, this page is only a partial summary.

Google Online Preview   Download