Ryan Feldman



438150topRyan Feldman Software DevelopersummarySoftware and video game developer from Michigan State University with a passion for interactive media, user experiences and modern VR/AR technologies.educationb.s. – computer scienceminor – game design & developmentMichigan state universitylansing, miorganizationshacker fellows | detroit, mijune 2017 – currentChosen as one of 15 graduating developers to be part of a software and entrepreneurial training program to better work with Michigan tech-based start-ups.contact2000 Jonathan Circle, Apt. 205Shelby Township, MI 48317T (248) 408-2851E ryanjfeldman@00Ryan Feldman Software DevelopersummarySoftware and video game developer from Michigan State University with a passion for interactive media, user experiences and modern VR/AR technologies.educationb.s. – computer scienceminor – game design & developmentMichigan state universitylansing, miorganizationshacker fellows | detroit, mijune 2017 – currentChosen as one of 15 graduating developers to be part of a software and entrepreneurial training program to better work with Michigan tech-based start-ups.contact2000 Jonathan Circle, Apt. 205Shelby Township, MI 48317T (248) 408-2851E ryanjfeldman@SKILLSDEVELOPMENT: Game Development (Unity), UI/UX, Web DevelopmentLAUNGUAGES: C++, C#, JavaScript, Python, ReactJS, RubyTECHNOLOGIES: Firebase (Google), Microsoft HoloLens, Oculus Rift, ReactJS, Unity VR/AR KitOTHER: Graphic Design (Adobe Suite), Video EditingExperiencealchemie solutions | troy, mijuly 2017 – currentCreated and launched multiple educational mobile games for chemistry students.Lead UI/UX development in Unity for Isomers and Chairs. Available on mobile app stores.Migrated an existing mobile game to web that required creating a custom web container for Firebase integration.Set up game data collection and a simple APIs to save, load and query data in real time.Created a Teacher Dashboard, using ReactJS/Firebase/Bootstrap, that helps instructors manage classes, student data, assignments and submissions.whirlpool: commercial laundry dashboard | benton harbor, mijanuarary 2017 – MAY 2017Worked with a team of five students to create a customizable dashboard for Whirlpool employees that reports live data about trade partners and their appliances. Developed a backend framework using Flask to pull and filter useful data from Whirlpool’s API into our database.Created API functions for our database to help query, filter and deliver data to the dashboard in a useable format.Worked with some of Whirlpool’s senior developers to properly understand the hardware behind the data being reported in from various appliance types.Developed using Ionic. Cross-platform. Web/Android/iOS.urban science: dealership simulator 2017 | detroit, miSEPTEMBER 2016 – januarary 2017Worked with a team of five students to create a simulator in Unity that helps teach Urban Science employees how to effectively manage car dealerships.Implemented a modular game design that allows the simulator to be updated with new data trends on the fly without having to create a new build.Utilizes real dealership data and machine learning to give an accurate projection of a dealership’s profitability over time by targeting specific Key Performance Indicators (KPIs).Deep silver volition: genkivania | champaign, iljanuarary 2016 – MAY 2016Led a team of 13 students in a semester-long project in collaboration with Michigan State University Game Design & Development and Deep Silver Volition, a AAA video game company.Created over 20 different art assets for the game’s UI, as well as promotional videos and cutscenes.Implemented all the game’s UI elements in Unity under the supervision of Volition. Delivered a +45-minute gaming experience that met Volition’s AAA standards and development practices.2nd Place: Player’s Choice – 2016 Game Showcase, Michigan State Universityprojectsholodeck | mhacks | ann arbor, miBuilt a VR enabled, thermal and haptic feedback glove that can be used with an Oculus Rift headset. Technologies used: Oculus Rift, Leap Motion, Raspberry Pi, Arduino and Unity.browsvr | spartahack 3rd place | ann arbor, miCreated a VR web browser to give users a fresh internet surfing experience within a customizable environment. Technologies used: Oculus Rift, Leap Motion and Unity.monochrome | spartahack | ann arbor, miDeveloped a short VR stealth game where the player must avoid enemies and navigate five unique environments to collect the missing colors of a broken world. Made in Unity. ................
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