Www.economics.rpi.edu

While at Sega, he worked creating 2D textures and animations on Genesis title's Kid Chameleon, Sonic 2, and Sonic Spinball. In 1996, Craig joined Insomniac Games and began creating both 2D and 3D art for Insomniac's debut title, Disruptor, followed by their hit title, Spyro the Dragon. ................
................