BUZZERFEST VI: RETURN OF THE JEFF
A definition of mise-en-scéne is given; its connections to level design are explained and then illustrated by an analysis of Stanley Kubrick’s The Shining and Konami’s Silent Hill 4: The Room. Keywords. mise-en-scène, level design. The art of level design is used very effectively in some games to evoke a certain mood in the player. ................
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