Microsoft Word - Felicity Guan Resume.docx



Felicity Guan Canadian Citizen, 7268 Ridge Dr, Burnaby, BC V5A 1B5 - (778)-929-8758 (C) - Felicizg@ Highlights Proficient Software: Maya, Mental Ray, Final Gathering, Renderman, Global Illumination, Nuke, PF Track, Qube, Shotgun, Adobe Photoshop, Linux, Katana Other Skills: Strong drawing background Oil Painting Strong understanding of color theory, direct/ indirect lighting Creative Vision Efficient Workflow Team Player Proficient in English, Mandarin, Reading and listening level in Japanese Experience Bron Animation Studio Feb. 23. 2018 to Feb. 15. 2019 Lighter Compositor Building tutorials to help other team members to learn and troubleshoot many issues with the programs. Building key shots for child shot lighters to use as example in establishing their own shots. Electronic Arts.Feb.27.2017 to Feb. 20. 2018 Lighter Working with in house program, and closely with supervisor to establish stadium lighting for FIFA 18. Building tutorials to help new team members understand certain aspects of the program better. Bron Animation Studio Oct. 03. 2016 to Feb.25. 2011 Lighter Compositor Establishing key-shots and looks to assist child- shots achieving identical looks. Helping my team members problem solve any compositing, Nuke related technical issues. Taking big responsibility in compositing for some of the most complicated sequences in the full feature animated film, The Henchmen. Work with many CG renders including massive CG crowds and busy CG streets. Constantly making creative decisions to create the most visually pleasing shots. MPC Sept. 29, 2015 to Sept. 23, 2016 Compositor Feature film compositing with Nuke. Taking all elements from Lighting, Fx, Environment, and creating realistic and believable, high quality images. Works include Suicide Squad, The Strain (TV show) for Temp deliveries, and Sully, Zoolander 2 and Triple X as compositor. Rainmaker Entertainment April 13, 2015 to Aug 21, 2015 Lighting And Compositing Artist Utilizing understanding of lighting, in Maya, to create creative and convincing lighting, using Renderman, for animated DVD film, Barbie Spring 2016. Responsible to multiple set, shot, character pre- lighting, and full frame range lighting. Finally, I am also responsible to composite all render passes into one complete shot in Nuke. The reason why I have to leave job before September is that all productions at Rainmaker will cease, and further productions will be next year. Achieved “Top 20 Junior Lighting Artist in Vancouver” on LinkedIn. Freelance November 2013 to 2015 Portfolio Instructor Burnaby, BC Giving instruction to university applicant. Students accepted by top universities in the world. British Columbia Creative Center June 2012 to March 2014 Art Instructor Richmond, BC Instructing and giving assignments to Gr. 10- university freshmen for their art portfolios. Had to pause work few times due to starting of school. Freelance May 2011 to August 2011 English Instructor Beijing, China Experience with teaching all age groups. Artona Group. Inc September 2009 to December 2009 Digital Artist/ Assistant Vancouver, BC Worked in Digital department. Experience with poster, product design with Adobe Photoshop. Had to stop work due to school. Education Vancouver Film School 2015 Diploma in Animation and Visual Effects: Visual Effects Vancouver, BC, Canada Learned strong skills in Maya and Nuke University of Southern California 2013 Bachelor of Arts: Fine Arts Los Angeles, CA, US Strong skills in oil painting, illustration, figure drawing, critical and art studies. Multiple art pieces exhibited in text books, books by art professor. Promoted by art professors to omit lower division art course. Awards Vancouver Film School Entrance Scholarship: 2014 University of Southern California Roski School of Fine Arts Entrance Scholarship: 2010 Canadian Government Fine Art Scholarship from Canadian Government: 2010 Affiliations Member of The National Society of Collegiate Scholars (Invitations given only to students with outstanding academic achievements in University and Collage) Member of USC MEGA (Makers of Entertaining Games Association) Collaborated with teams in development of multiple short animation clips and games Reference Jamie Sweetman, USC Professor Contact Email: Jamie@ Philip Zborovsky, Supervisor at Electronic Arts Canada Contact Email: phil_2nd@ Kevin Monnier, Supervisor at Bron Animation Studio Contact Email: Kevin.monnier@Portfolio ................
................

In order to avoid copyright disputes, this page is only a partial summary.

Google Online Preview   Download