Innovation: A Compendium of Models and Frameworks
Innovation: A Compendium of Models and Frameworks
Version 1.4, May 10, 2012
Prepared by Dubberly Design Office 2501 Harrison Street, #7 San Francisco, CA 94110 415 648 9799
Contents
Technology Development Eras
3
Cycle of Innovation
23
Recent Eras of Technological Innovation
4
Foresight to Insight to Action Process
24
Product-Process Focus Shift
5
Simple Value Chain
25
3 Levels of Innovation
6
Innovation Factors
26
3 Orders of Change
7
Profit Chain
27
3 Orders of Creativity
8
Functional Sources of Innovation
28
4 Innovation Types
9
Business Model Innovation
29
5 Innovation Patterns
10
Special thanks
30
7 Sources of Innovation
11
10 Types of Innovation
12
14 Types of Innovation
14
Core-Context Analysis Framework
16
Familiarity Matrix (Market-Technology) Model 17
Market-Technology Model
18
Component-Link (Architecture) Model
19
Incremental-Radical Dichotomy Model
20
Motivation-Ability Framework
21
Innovation as Invention Widely Distributed
22
2
Technology Development Eras
after Joseph Schumpeter
Austrian economist Joseph Schumpeter described technological developments in terms of "waves of innovation," where each wave brings the beginning and end of a new economy. The model suggests we consider the following: 1) how new technologies replace older ones and how we represent that phenomenon; 2) the large-scale technologi-
cal trends that define social, business, and technology history; 3) what the next big trend might be, given that it has probably already begun even if we have not identified it; and 4) the time that passes between the invention of a technology and its widespread application.
1 1780?1840 First industrial revolution - iron making - cotton spinning - water power - steam power
2 1840?1900 Second - steel making - railroads
Time between peaks almost 60 years
3 1900?1950 Third - electrification - internal combustion
4 1940?1980 Fourth - petrochemicals - plastics - electronics - computing
5
6
1980?2020
What comes next?
Fifth
- personal computers
- internet
shrinks to about 40 years*
1700
1800
1900
2000
2050
1698 Savery builds first steam-powered pump relying on vacuum
1769 Awkwright patents spinning machine using water power
1825 Erie Canal opens
1869 Transcontinental railroad completed
1937 Turing described universal machine
Today
1981 IBM PC introduced
1712 Newcomen deploys steam-powered pump using a piston
1855 Bessemer process patented
1908 Ford Model T introduced
1948 Shockley invents junction transistor
1994 Mosaic browser introduced
1763 Watt invents reciprocating steam engine
1875 Carnegie installs Bessemer
*Note: The shrinking cycle time may be due
1871
1925
1970
to organized research and possibly to
Edison opens lab
Bell labs opens
Xerox PARC opens
3
one or more "network effects."
Recent Eras of Technological Innovation
after Institute for the Future (2005)
The IFTF developed a framework relating innovations and the societal trends that result from them. The framework separates roughly the last 20 years into three eras of inno-
vation, each of which occurs when "a technology begins to influence and change society in a fundamental way."
1980s
computing processing, transforming
1990s
communications connectivity, access
sensing awareness, perception, attention
2000s
2010s
+ big data
+ machine learning + CRM pattern recognition personalization
+ social
+ physical internet of things
+ convergence
+ networked services internet as OS Xaas
4
Product-Process Focus Shift
after Abernathy and Utterback (1978)
William Abernathy and James Utterback proposed that successful organizations invest heavily in product R&D early in the product maturing period and shift investment to process technology as time passes. As the dominant design of a new product emerges, organizations focus
on minimizing cost rather than varying product features. In their model the rate of innovation is high for product innovation in the beginning of product maturity and gradually declines, while the rate of process innovation increases midway into product maturity.
Rate of Innovation
Product Innovation
Process Innovation
Time or Product Maturity
Competitive emphasis on
Fluid pattern Functional product performance
Innovation stimulated by
Information on users' needs and users' technical inputs
Predominant
Frequent major changes
type of innovation in products
Transitional pattern Product variation
Specific pattern Cost reduction
Opportunities created by expand- Pressure to reduce cost and
ing internal technical capability
improve quality
Major process changes required by raising volume
Incremental changes with cumulative improvement in productivity and quality
5
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