School of Information Technology



|Title: |Operating a Keyboard: Letters and Enter key. Such as: First attempts to write their names. |

|Contributors: |Meera Hirani |Std: |1 |

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| | |Reviewers: | |

|Submission Date: |Date of sending the content to SSRVM Academic Council. |Approval Date: |Date of inclusion into SSRVM curriculum. |

| | |REF No: |Internal reference no. |

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|Brief Description: |This topic covers the importance and functions of the keyboard and also illustrates some of the main keys and also how to use this'll document |

| |includes typing upper and lowercase letters. |

|Goal: |To become increasingly familiar with the layout of keyboard and explore logical and efficient methods of using it effectively and to develop an |

| |understanding of the functions of some keys on a computer. |

|Pre-requisites: |The child should have seen a keyboard and also should have observed someone typing on it. |

|Learning Outcome: |The child would know and be able to demonstrate the functions of most of the keys on the keyboard except the function keys. |

| |The child should be able to type sentences and use punctuations . |

|Duration: |Number of hours |

|References: | |

| | Gives details about keyboard. |

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| | Gives details about keyboard. |

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| |keyboard. |

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| | -Gives details about keyboard. |

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|Detailed Description: | |

| |attached pages 3,4,5 |

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| |attached pages 6,7,8,9,10 |

|Lesson Plan: | |

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|Worksheet: |--------------------------------------- |

|Other Notes: |Since the students of the age group 6-7 are easily distracted and will find the keyboard not so much fun, it will be beneficial if not much typing |

| |work is given to them except few fun things like making a card or typing their names and give them finger excercises to do to improve thier finger |

| |dexterity. |

DETAILED DESCRIPTION

It is good to educate the children good typing habits in the early stages of their lives.

So, before the children are ready to type in Computer lab , it will be good if the following are cleared to them.

TYPING PREPARTIONS

Accurate typing is possible only when the equipment is correctly placed and you maintain the correct posture. Otherwise, errors will occur. Pay particular attention to the following:

Chair height. See if the Chair height is suitable for you to comfortably type and also see the monitor. There should be one arm's distance between you and the monitor.An adjustable chair is preferred to allow for a comfortable, natural distance between chair, desk and monitor.

Material on right. Typing material should be on the right and elevated for reading ease.

Uncluttered table. The table should be free of unneeded books or distractions. Direct full attention to the typing material and do not let your eyes or mind wander. You can't concentrate, if you talk or are worried about something.

Keyboard height. If the keyboard is too high (i.e., chair too low) errors tend to occur in the top keyboard rows. If the keyboard is too low (i.e., chair too high) errors tend to occur on the bottom keyboard rows.

Elbows in. Elbows should be relaxed and near your body. If your elbows are spread outward, the first finger (the index finger) tends to glide off the keys.

Arms reaching up. Your arms should reach up to the keyboard at the same slant as the keyboard. Wrists should be low, with fingers curved. If your wrists are bent, errors tend to occur on the bottom row. If your wrists sag, top-row errors are likely.

Minimize glare. Adjust chair height and monitor angle so that glare is reduced. Eyestrain is fatiguing and will result in errors.

Don’t get sloppy. Let your fingers do the typing. Do not move your hands or arms.

No magic needed to type. Learning how to type is not magic. It requires patience and practice.

What is a KEYBOARD?

• A keyboard's primary function is to act as an input device. Using a keyboard, a person can type a document such as write your name!, use keystroke shortcuts, access menus(not the ones that you get in restarants but the choice of things you can do on the computer by using some keys on the keyboard), play games , type numbers for calculations and much more.

• Computer keyboards are an arrangement of rectangular or near-rectangular buttons, or "keys". Keyboards typically have characters engraved or printed on the keys.

• The keyboard has all the letters of the alphabet, numbers 0 - 9 and additional special operational keys.

• The keys, also called keycaps, are the same size and shape from keyboard to keyboard.

• They're also placed at a similar distance from one another in a similar pattern, no matter what language or alphabet the keys represent.

• ENTER-When typing to go to the next line one needs to press once the big inverted “L”shaped big button called ENTER and also to tell the computer to do /execute something/work one needs to press this button and only then does the computer comes to know what you have asked it to do otherwise it will keep waiting for you to say “go” through this button.It is like telling the waiter in a hotel what to do, if you say, “I need a glass of water”, the waiter will keep standing in front of you for more order but when you say “go”or that is all, only then will he go and fetch water, similarly the computer keeps waiting for more orders even if you have typed something on the keyboard until you say ENTER to it, once you press it it will go and do what you have asked it to do.

• SPACEBAR—To give a space between two words one needs to press once the longest key on the keyboard.

LESSON PLANS

To The Teacher.

Typing (keyboarding) is an excellent way to introduce students to computer literacy and to improve an adult's ability to interact with the computer. Here are a few tips that are useful.

1.Does the program start properly?

Even if you are a good typist, you should personally type some of the exercises. This will provide you with in-depth knowledge before instructing others in the use of the program. However, there can still be "last minute" hang-ups that occur when the friendly computer hacks make changes to the computers.

2.Walk to computer?

Will you be able to walk to each computer to answer individual student questions and to assure that sound skills are being followed (posture; eyes on screen, feet flat on floor, etc.) Or will you have to jump across desks and have six kids move out of the way to be able to talk to the person at the end of the row?

3.Assign student - computer.

For administrative purposes, it is easier to assign a learner to a particular computer. Then ask that person to constantly use the same computer. The lab people might want to have a central file server store the main program. This should not be a problem, provided you try out the program before using it in a teaching environment. Even if the program is loaded into a network environment where each computer can access the software, permanently assigning a learner to a particular computer prevents a lot of wandering around and confusion when starting a class.

4.Too much work?

However, avoid "over-working" beginners. Many learners, particularly beginning computer users, become very tense when using the computers. Why not "reduce the tensions" so that learning can occur? Halfway through the period ask students to access a website that has extensive exercises to improve coordination and release stress. Of course, the advantage of learning in a private environment is to access the website whenever you feel like it.

Procedure:

Introduction:

Begin the lesson by reminding students how they interacted with the computer during their last trip to the computer lab. Ask the students what they did. Discuss students' answers, highlighting the idea that they learned about the various parts of computer. Explain to the students that sometimes you have to use the keyboard in order to interact with the computer or tell the computer what you want it to do.

Demonstration:

Show students the computer keyboard. Explain that sometimes you need to use the keyboard to tell the computer what you want to do. Then ask students what they see on the keyboard buttons. Discuss the answers given, highlighting the idea that the letters of the alphabet are on the keyboard. Demonstrate how to press the keyboard button that has the same letter as shown on the screen.

Let the students observe YOU.

• demonstrate the proper sequence of turning on the equipment.

• accurately use the keyboard and special keys on a microcomputer.

• follow the steps that you will order to them and give the correct output for a simple task such as the teacher can tell them“ if the Flash Card shows the letter “Z” then You must find the letter Z and press the key on which Z has been printed”.

• Tell them that to go to the next line they need to press once the big inverted “L”shaped big button called ENTER, and to give a space between two words they need to press once the longest key on the keyboard caled SPACEBAR.

Practice:

Students will use the keyboard to identify the letters as shown by you either on the black board or if you are using Flash Cards and type it on their respective screens.

• The worksheets can be used for making them practice and master the keyboard.

• Between the typing session as the children start getting disracted , demonstrate and ask them to do finger excercises and also one can give them crayons and ask them to color the keyboard picture or else write the missing alphabets in the keyboard picture handout.They would Love it!

• Next, Children like to see their names written on the screen and what delight they get when they can take it back home!

ClassRoom Activity.

Goal- To make a greeting card with your name printed on it!

Objectives: Students will be able to:

1. manipulate input (keyboards) and output (printer and monitor) devices to create and print a greeting card.

2. use appropriate software (Word Processor with clipart) to follow sequential directions and proper steps to create and print their greeting card.

Materials:

• computers (computer lab if available)

• printer

• computer software such as word processor in Microsoft Word.

Procedure:

(1)Explain to students what they are going to create a greeting card that they can take home.

(2) Show them examples of greeting cards that you have made. (Prepare them before you take this lecture to save time.)

(3) Explain that you will help each student by giving them their choice of picture they want on their card.(Use clipart for this).

(4) Walk around the room and point to the place on the screen where they are to type their message and use ENTER key to leave space for the picture and Write their name.

(5)At this point they will choose the type of card they want to create.

(6) Continue to monitor until they have completed their greeting card.

(7)Offer extra help to students that are having trouble.

(8) When they are ready to print their card point to the printer icon.

(9) Let the students retrieve their creation.

(10) Be sure to compliment them on a good job.

CALCULATOR!!!

Aske students to do some claculations on paper such as 2+2=? 2-2=? 4+7=?

Once they finish , guide them to Click on Start--- Accesories--- Calculator.

And help them to type and get answers and check their answers written on the paper.

It is too premature for children to work on Excel Sheet.

Hunt and peck approach

Here,Kids can spell their names and recognize letters on the keyboard. Children can hunt and peck to spell their names or other simple, familiar words and can remember placement of commonly used keys like ENTER and SPACEBAR.

By the end of this period, they may remember where some of the frequently used letter keys are like a and s. Typing for kids in this age group is usually a very slow process as they are focused more on details of how to compose words and sentences.

Children will learn the location of keys, and although specific hand placement is not taught, they will begin to divide the keyboard into right hand and left-hand keys. .

• Kids who are starting to spell can practice with a basic word processing program, and use all kinds of fun fonts(it will be good if the teacher helps them to select fun fonts&colors for their card).

• Once kids have learned the whereabouts of various keys, they can practice their "hunt and peck" by either gving them eye masks /ask their partner to close their eyes from behind or else covering the keyboard with a keyboard coveror else turn off the monitor and then ask them to type their names.It's for kids to practice their typing without seeing. Then ask them to type something without looking at the keyboard. For kids everything has to be a game .

Assessment: Students can be informally assessed as they use the keyboard. Are any students having difficulty locating letters on the keyboard? or else more in detail as:

Analysing students on typing

Keystroke Pattern

1.Strikes keys with quick motion.

2.Types with a steady, even rhythm.

3.Strikes Enter key without looking.

4.Keeps fingers on home row keys.

5.Strives for accuracy.

Typing Posture

1.Sits erect.

2.Feet flat on floor.

3.Wrists up.

4.Elbows in.

Typing Attitude

1.Follows directions. 3.Is prepared for class. pletes exercises on time. 4.Has work well organized.

5.Has a good attitude. .

SOME FINGER EXCERCISES FOR CHILDREN. PUT ON MUSIC AND ASK THEM TO DANCE THIER FINGERS!!!!!!

The walking man. Spread fingers . Strech your fingers.

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