SciVis I - abss.k12.nc.us



SciVis I

Section 6.02

3D Modeling Concepts

1. What are the views seen when opening Max?

2. What is Panning?

3. Draw a picture of the Panning Icon:

4. How can a scene be rotated around the X, Y, or Z axes?

5. Draw a picture of the Arc-Rotate Tool:

6. Draw a picture of Two Zoom tools:

7. What is Perspective?

8. What is a Vanishing Line?

9. What happens to the color of objects in Perspective view ports?

What happens to the size of objects?

10. What are Orthographic view ports?

11. What does “Ortho” mean?

12. What are the six views created in Orthographic views?

13. Why are Orthographic views useful?

14. Why are coordinate systems useful?

15. What are the Coordinates in 2D? In 3D?

16. What is the Origin?

17. How do you position objects at the Origin in Max?

18. What are Coordinates?

19. What is the difference in Local and World Coordinate Systems?

20. What is the difference in Relative and Absolute Coordinates?

21. What are Splines?

22. What are examples of Parameters that can be modified on your objects?

23. What are Defaults?

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