Sequence of Play - Wargamerabbit



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- - - - Fold and crease here for vertical standing - - - -

Sequence of Play

|Side 1: |Side 2: |

|1. Mutual MFP Phase |1. Mutual MFP Phase |

|2. Receive Cavalry Charges (Morale check) |2. Declare Cavalry Charges |

|3. No actions performed |3. Rally Phase |

|4. Movement Phase w/ Facing and Formation changes completed before |4. See notes ** |

|movement of units | |

|5. Command Phase |5. Command Phase |

|6. Shock Phase ** (Counter charging cavalry only) |6. Shock Phase ** |

|7. Mutual Artillery Fire Phase |7. Mutual Artillery Fire Phase |

|8. Mutual Small Arms Fire Phase |8. Mutual Small Arms Fire Phase |

Now complete the 2nd half of the game turn….

|Side 1: |Side 2: |

|1. Mutual MFP Phase |1. Mutual MFP Phase |

|2. Declare Cavalry Charges |2. Receive Cavalry Charges (Morale check) |

|3. Rally Phase |3. No actions performed |

|4. See notes ** |4. Movement Phase w/ Facing and Formation changes completed before |

| |movement of units |

|5. Command Phase |5. Command Phase |

|6. Shock Phase ** |6. Shock Phase ** (Counter charging cavalry only) |

|7. Mutual Artillery Fire Phase |7. Mutual Artillery Fire Phase |

|8. Mutual Small Arms Fire Phase |8. Mutual Small Arms Fire Phase |

Notes:

MFP or Morale Fatigue Points Phase is the inter-turn accounting phase for previous half turn miniature losses and, if game hour turn, accounting for Hourly Command Order costs reflected in MFP points expenditure.

Command Phase includes weather determination effect, Officer movement (attachment etc.), and terrain fires.

** Reaction to enemy frontal zonal movement for Opportunity fire, Pass-by fire or declaring Cavalry Counter charges. No infantry or artillery movement performed in Shock Phase, except for retirement, routing or victorious unit occupying terrain.

Compare the two charts. Note that steps #2, #3, #4 and #6 (blue text) are position reversed comparing each chart, for both game turn halves.

Once above cycle is completed, you have completed one game turn of 20 minutes.

Print out and use PAGE 1 above for a stand up Sequence of Play display. Fold along the marked point for the stand up “tent” look. This side of the chart will be “hidden” by the tent fold and is only use to show the 2nd half of the turn and the “blue” step reversals.

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