Proceedings Template - WORD
Title of Your ReportYour First and Last NameOVERVIEWIn this section, briefly explain what this report is about. Summarize your analysis reports here (based on the detailed analysis you provide at the end of the report). This section should be approximately half a column.As you type, the document will auto-format. Don’t change the formatting! I want it in two columns in this layout.ANALYSIS GOALSGive a brief overview of the various things you are analyzing and the criteria used. By the end of this section, you should have about one page (two columns) of text (including section 1).User Interface CriteriaIn your own words, explain what each of the following means:AestheticsSuitability of graphics and characters for target audienceCognitive overloadDiscoverabilityInterruptabilityLearnability of interfaceLearnability of activityGagne’s Nine Events of InstructionIn your own words, explain what this framework is and each of the events involved.Bloom’s Revised TaxonomyIn your own words, explain what this taxonomy is and each level involved. Provide an illustration of the taxonomy.GAMES UNDER EVALUATIONIn this section, describe the games you are evaluating.Game 1: NameGive between 3 screenshots for this game. Be VERY clear on what the game gets the user to do. Identify who the target audience of this game is. Indicate where you found the game, who released it, when it was released, how many downloads there have been (write N/A if unavailable), and generally what kinds of reviews this game has received (if applicable). This description should be about one and a half column.Game 2: NameGive between 3 screenshots for this game. Be VERY clear on what the game gets the user to do. Identify who the target audience of this game is. Indicate where you found the game, who released it, when it was released, how many downloads there have been (write N/A if unavailable), and generally what kinds of reviews this game has received (if applicable). This description should be about one and a half column.Game 3: NameGive between 3 screenshots for this game. Be VERY clear on what the game gets the user to do. Identify who the target audience of this game is. Indicate where you found the game, who released it, when it was released, how many downloads there have been (write N/A if unavailable), and generally what kinds of reviews this game has received (if applicable). This description should be about one and a half column.UI ANALYSISFor each game, write a paragraph about how it fairs on each UI criteria indicated in Section 2.Summarizing your analysis: Define a 5-point scale that has the following ratings: Very Poor (1), Poor (2), Neutral (3), Good (4), Very Good (5). Use this scale to rate each game on each UI criteria. Lay out your analysis in a table. Tally up the scores you’ve now assigned to each game so we get a overall UI score for each game.Table 1. Sample table with some random labels.UI CriteriaGame 1Game 2Game 3Aesthetics555Target audience555Cognitive overload555Discoverability555Interruptability555Learnability of interface555Learnability of activity555Note that your scores must make sense based on the descriptions you provided in Section 3. If there’s anything that’s not obvious from a reader’s perspective (e.g., you rate aesthetics to be 1 for game 1, but the screenshots seem pretty good), then you must explain in text that discrepancy.If anything jumps out from your analysis, be sure to explain why a game got such a low or high score. This section should be about half a column.PEDAGOGICAL ANALYSISFor each game, write a paragraph about how it fairs on each of the two pedagogical frameworks identified in Section 2. You will have two paragraphs for each game. Again, we will use the descriptions you provided in Section 3 to cross reference the scores in your tables. So be sure to explain any discrepancies.Summarizing your analysis: Use the same scale as in Section 4 to rate each game on each of the Gagne’s events of instruction and each Bloom’s level. Lay out your analysis in a table. Tally up the scores you’ve now assigned to each game so we get an overall pedagogical score for each game.Table 2. Sample table with some random labels.Gagne’s Nine EventsGame 1Game 2Game 3…555…555…555…555…555…555…555…555…555Table 3. Sample table with some random labels.Bloom’s Revised TaxonomyGame 1Game 2Game 3…555…555…555…555…555…555…555…555…555If anything jumps out from your analysis, be sure to explain why a game got such a low or high score.DISCUSSIONInterpret your analysis here. Explain why your UI and pedagogical analyses had expected results. For unexpected results, describe why they are surprising and come up with reasons that may explain why the games are designed that way. Be critical.Based on your analysis, comment on where you think are key areas for future development opportunities. Based on your findings, how do you think educational games should be designed? Feel free to reference other works that have been discussed in class to back up your ideas. Be creative. This section should be about half a column. MY GAME CONCEPTThis is where you explain your game idea. See the A1 specifications on the course website for things you should include. At the minimum, make sure you explain what the game is, what educational concept your game focuses on, what the user has to do, and how the user can win/lose.Next, you will want to explain any additional features your game has (these may change as your concept evolves). Don’t be ambitious, but rather, be realistic. Explain how your game is unique in comparison to what you saw in the other games you analyzed in the previous sections.This section should be approximately 1 column in length. ................
................
In order to avoid copyright disputes, this page is only a partial summary.
To fulfill the demand for quickly locating and searching documents.
It is intelligent file search solution for home and business.
Related searches
- business plan template word document
- business plan template word free
- marketing strategy template word free
- sample business plan template word doc
- 5 whys template word download
- apa outline template word 2016
- employee review template word document
- business model template word pdf
- free business plan template word download
- federal resume template word 2018
- white paper template word download
- blank mla template word 2013