Deluxe Wheel of Fortune 3rd Edition rules - Board Games Wizard
09 Book final.qxd 6/4/09 8:54 AM Page 1
3rd Edition
Rules Letter Frequency Charts & Solutions
For 2-4 players, ages 8 to adult ? 2009 Califon Productions, Inc. All rights reserved.
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Object:
The object of the game is to earn money by spinning the wheel and solving word puzzles on the puzzle board. The player with the most money after four rounds is the winner.
Contents:
? WHEEL OF FORTUNE Spinner Card and Spinner ? Divided into 24 spaces made up of various dollar amounts and special spaces; Lose a Turn, Bankrupt and Free Spin. NOTE: The spinner=Wheel (spinner will be referred to as Wheel throughout these instructions). Spinner Assembly: Separate the spinner from the collar and remove and discard the plastic nib. Press the collar completely onto the spinner card from the bottom side. Snap the spinner into the top of the collar.
? Puzzle Board ? 2 legs ? Set display ? Backing board ? 24 puzzle cards (96 puzzles): Each card has four word puzzles. The words in
each puzzle are surrounded by letters to make it difficult to see a puzzle without benefit of the Puzzle Board. ? 10 Free Spin Tokens ? Play Money ? Wipe-off Used Letter Chart (used to keep track of which letters have been called), Wipe-Off Marker, Eraser Pad. ? Rules Booklet: Featuring letter frequency charts and puzzle solutions. Avoid looking at these pages until necessary.
Set-Up:
Set Display: Insert the set display into the slots on the back of the puzzle board as shown in Illus. 1. Turn the puzzle board over and slide each leg into place (see Illus. 2).
Wheel of Fortune Set Display
Illus. 1 Gently Insert Behind Tabs
Gently Snap Tabs on bottom of Set Display into slots on Puzzle Board
Insert the backing board between the slots in the back of the puzzle board (see Illus. 3). This board conceals the puzzles on the flipsides of the Puzzle Cards and does not get removed once assembled.
Before the start of each round make sure that the covers of the puzzle board are in the UP position. (see Illus. 4).
Illus. 2
Illus. 3
Illus. 4
Up position
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Puzzle Sheet Each Puzzle Sheet features two puzzles on one side and two on the other. Since a game is made up of four rounds, one Puzzle Sheet may be used for each game.
Select any Puzzle Sheet and, with the covers in the UP position, slide it between the backing board and the puzzle board. When you finish a round, remove the Puzzle Sheet, turn it upside down and reinsert it for the next puzzle.
Place the Puzzle Board on a level surface. Place the Wheel within easy reach of all players.
Select one player to be the Banker.
He/ she will distribute money as players correctly identify letters in the puzzle.
Select one player to be the Host.
He/ she will check the letter frequency charts in this booklet to see if specific letters appear in each puzzle and under what window/s they are located. The host also marks off the letters on the chart as they are used.
THE PUZZLE BOARD Players should note the information that's on the puzzle board.
? Puzzle Type: This can be a Title, Place, Thing, Event, etc.
? Puzzle Number: The host will use this number to check letters in the letter frequency charts.
? Black Spaces: The black spaces below the sliding covers tell you which windows have letters to the puzzle. All other spaces may be ignored.
A few puzzles use apostrophes. You will be able to tell which ones by looking in the title area after you insert a puzzle sheet. For example, if the puzzle sheet says "Title" (' in window 14) then you know that there is an apostrophe underneath cover 14. Before starting the round, move the cover down to reveal the apostrophe.
Playing: Each player spins the Wheel. The player who spins the highest dollar amount goes first and play proceeds to the left.
The first player spins the Wheel. The spinner must make at least one complete spin around the Wheel. If the spinner stops on a dollar amount, the first player can ask for a letter he or she thinks may be in the puzzle. This letter must be a consonant (vowels may only be purchased).
The host turns to the letter on the frequency chart and looks for the corresponding puzzle number. The host reads off any position numbers that might be next to it. The Puzzle Board squares corresponding to those numbers are uncovered (slide cover DOWN) to reveal the selected letter in the puzzle.
If the letter selected by the player is in the puzzle, the player receives the dollar amount spun on the Wheel from the banker. If the letter appears more than once, the dollar amount is multiplied by the number of times the letter appears.
For example, players are trying to solve Puzzle #7 which is an eight-letter place. Player One spins the Wheel and the spinner stops on $900. Player One asks "Is there a T?". The host flips to the frequency chart that corresponds to the letter T and looks next to #7. What he or she sees is "4, 9" This means that the Letter T appears twice in the puzzle at positions 4 and 9 on the Puzzle Board. Those squares are uncovered and Player One receives $1,800 from the banker - $900 for each appearance of the letter T. The "Host" then marks off the letter T on the Used Letter Chart using the marker.
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The player continues to spin and ask for letters until he or she:
? asks for a letter not in the puzzle,
? asks for a letter already revealed in the puzzle,
? spins Lose A Turn or Bankrupt on the Wheel,
? asks for a vowel without purchasing it,
? purchases a vowel not in the puzzle,
? makes an incorrect guess as to the solution of the puzzle.
When any of the above happens, the player's turn ends and the next player goes.
Options
After the first player takes his or her first spin, all players may choose one of the following:
*Spin the Wheel *Buy a Vowel
*Solve the puzzle
Spinning the Wheel
The Wheel is spun, a letter is asked for and, if the letter appears in the puzzle, dollars are awarded to the player. The only exceptions to this rule occurs when a player spins Lose A Turn, Bankrupt or Free Spin.
Lose A Turn: If a player spins Lose A Turn, he/she ends that turn and forfeits the next turn.
Bankrupt: If a player spins Bankrupt, he or she ends his or her turn and returns to the "Banker" any money won so far during the round.
Free Spin: When a player spins Free Spin, he/she takes a Free Spin Token and continues the turn. A player may use the token any time in the round when he or she selects a letter not in the puzzle, spins Lose A Turn or spins Bankrupt. However, Bankrupt still results in a player losing money won during the round. A player should announce his or her intention to use a Free Spin Token to the
other players before actually doing so.
Buying a Vowel A player may buy a vowel during his or her turn if he/she has at least $250. This amount is paid to the banker before the host checks to see if the vowel appears in the puzzle. If the vowel does appear, the player continues. If the vowel does not appear, the player ends his/her turn. The $250 is paid regardless of whether or not the vowel actually appears in the puzzle. In the case of multiple appearances of the vowel, the player does not have to pay the "Banker" any more money than the initial $250.
Solving the Puzzle Many players will continue to ask for letters even after the answer to the puzzle becomes obvious so that they can win money before solving. A player should announce his or her intention to solve the puzzle to the other players before actually doing so.
After a player gives his or her solution to the puzzle, only that player should check the WHEEL OF FORTUNE solutions that appear in the back of this booklet. The player should locate the number of the puzzle and quickly glance at the correct solution.
If the player's solution is correct in every detail the player wins and the round is over. All the squares above black spaces are uncovered to reveal the complete word puzzle.
If the player's solution does not match exactly the solution on the page, that player is out of the round. The round continues with the other players until a player solves the puzzle.
When the round ends, only the player who has solved the puzzle keeps his/her winnings. All other players return any money won during the round to the
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banker. Players may keep their free spin tokens until the game is over. Players do not have to return any money won from previous rounds. WINNING THE GAME After four rounds, the player with the most money is declared the winner. ADDITIONAL RULES If a player wins a round with less than $500 in his or her possession, the Banker awards the player the difference (brings the player's winnings up to $500). Any extra word or words added to the puzzle will not be accepted and the player will be disqualified. If a player begins to solve the puzzle and makes an error, the player must correct the error and solve the puzzle correctly. This correction must be made before the entire answer is given.
We appreciate your comments on Wheel of Fortune. Please send your correspondence to: Pressman Toy Corporation Dept: Wheel 121 New England Ave. Piscataway, NJ 08854-4126
Our customer service department can be reached Monday through Friday (except during holidays) from 10:00 AM EST to 4:00 PM EST at 1 800 800-0298.
?2009 Pressman Toy Corporation, New York, NY 10011. Made in China Visit our website at:
WHEEL OF FORTUNE is a registered trademark of Califon Productions, Inc. ? 2009 Califon Productions, Inc. All rights reserved.
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