MLC Board Meeting 45/17/03:

Games and the Aging Brain 135. Artificial Intelligence 136. Dangers of Too Much Game Playing 137. Knowledge-Building Communities 138. Static and Virtual Math Manipulatives 139. Research on Games and Gaming 140. Activities for the Reader 142. Activities for use with Students 143. Appendix 1: Summary of Problem-solving Strategies 144. References ... ................
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