Implementing Gesture Sequences in Unity* 3D with TouchScript

Unity 3D running on Windows* 8 as a viable platform for handling multiple gestures used in various sequences. Configure the Unity* 3D Scene I begin setting up the scene by importing an FBX terrain asset with raised elevation and trees, which I had exported from Autodesk 3ds Max*. I then place an FPC at the center of the terrain. ................
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