Technology integration is the use of technology resources ...



Technology Guidebook for EducatorsMary A. Klinger, Ed.DAugust 24, 2013Table of Contents TOC \o "1-3" \h \z \u What is Technology Integration? PAGEREF _Toc365139559 \h 5Bloom’s Taxonomy and Digital Learning PAGEREF _Toc365139560 \h 7Bloom’s Digital Taxonomy PAGEREF _Toc365139561 \h 11Evaluating the Integration of Technology PAGEREF _Toc365139562 \h 11Technology Use vs. Technology Integration PAGEREF _Toc365139563 \h 11Technology Integration Matrix PAGEREF _Toc365139564 \h 12Education 2.0 versus Education 3.0 PAGEREF _Toc365139565 \h 13What do you want to do with Technology? PAGEREF _Toc365139566 \h 14Resources to Facilitate Educational Technology PAGEREF _Toc365139567 \h 15Learn it in 5 PAGEREF _Toc365139568 \h 15The Networked Teacher PAGEREF _Toc365139569 \h 15History of technology in education PAGEREF _Toc365139570 \h 168 W’s of Information Age Inquiry PAGEREF _Toc365139571 \h 16Student Engagement PAGEREF _Toc365139572 \h 16Digital Resources PAGEREF _Toc365139573 \h 17Classroom Management PAGEREF _Toc365139574 \h 17Class DoJo PAGEREF _Toc365139575 \h 17Collaboration, Communication, and Creativity PAGEREF _Toc365139576 \h 17AudioBoo PAGEREF _Toc365139577 \h 17BuzzMob PAGEREF _Toc365139578 \h 18Edmodo PAGEREF _Toc365139579 \h 18Ipadio PAGEREF _Toc365139580 \h 18LocaModa PAGEREF _Toc365139581 \h 18Padlet & Linoit PAGEREF _Toc365139582 \h 19Posterous PAGEREF _Toc365139583 \h 19Popplet PAGEREF _Toc365139584 \h 20Wideo PAGEREF _Toc365139585 \h 22Content Area Resources PAGEREF _Toc365139586 \h 223rd World Farmer PAGEREF _Toc365139587 \h 22City of Materials PAGEREF _Toc365139588 \h 23IWitness PAGEREF _Toc365139589 \h 23Mission US: Flight to Freedom PAGEREF _Toc365139590 \h 23Mission US: For Crown or Colony? PAGEREF _Toc365139591 \h 24Tiki-Toki PAGEREF _Toc365139592 \h 24Electronic Searching Tools PAGEREF _Toc365139593 \h 24Gooru PAGEREF _Toc365139594 \h 24Instagrok PAGEREF _Toc365139595 \h 25Miscellaneous Resources PAGEREF _Toc365139596 \h 26I-nigma PAGEREF _Toc365139597 \h 26Scvngr PAGEREF _Toc365139598 \h 27Organizing and Keeping Notes PAGEREF _Toc365139599 \h 27Evernote PAGEREF _Toc365139600 \h PAGEREF _Toc365139601 \h 27Polling and Surveys PAGEREF _Toc365139602 \h 27Cel.ly PAGEREF _Toc365139603 \h 27Infuse Learning PAGEREF _Toc365139604 \h 28PollCode PAGEREF _Toc365139605 \h 28Poll Everywhere PAGEREF _Toc365139606 \h 28Socrative PAGEREF _Toc365139607 \h 29Survey Monkey PAGEREF _Toc365139608 \h 29Presentation Tools for Students and Teachers PAGEREF _Toc365139609 \h 29Air Sketch PAGEREF _Toc365139610 \h 29Educreations Interactive Whiteboard PAGEREF _Toc365139611 \h 30LiveSlide PAGEREF _Toc365139612 \h 30Narrable PAGEREF _Toc365139613 \h 30Prezi PAGEREF _Toc365139614 \h 31Slide.ly PAGEREF _Toc365139615 \h 31Vimeo PAGEREF _Toc365139616 \h 31Vittle PAGEREF _Toc365139617 \h 32YouTube for Schools PAGEREF _Toc365139618 \h 32Resource Collections PAGEREF _Toc365139619 \h 32CK-12 PAGEREF _Toc365139620 \h 32Curriki PAGEREF _Toc365139621 \h 33Graphite PAGEREF _Toc365139622 \h 33Learn Zillion PAGEREF _Toc365139623 \h 33Tumblr PAGEREF _Toc365139624 \h 34Virtual Field Trips PAGEREF _Toc365139625 \h 34Moscow-Vladivostok: virtual journey on Google Maps PAGEREF _Toc365139626 \h 34Steele-Carlin’s virtual field trips blog PAGEREF _Toc365139627 \h 34Writing Resources PAGEREF _Toc365139628 \h 35Ask, Act, Achieve PAGEREF _Toc365139629 \h 35BoomWriter PAGEREF _Toc365139630 \h 35PicLits PAGEREF _Toc365139631 \h 35Spelling City PAGEREF _Toc365139632 \h 36Teen Ink PAGEREF _Toc365139633 \h 36Unit Plan – Information and Technology Literacy PAGEREF _Toc365139634 \h 37Description PAGEREF _Toc365139635 \h 37Key Concepts PAGEREF _Toc365139636 \h 38Unit Plan PAGEREF _Toc365139637 \h 39APPENDIX: Resources for Unit 1: Information and Technology Literacy PAGEREF _Toc365139638 \h 41Concept 1: Safe, Ethical, Responsible Use of Technology PAGEREF _Toc365139639 \h 41Concept 2: Legal Issues in the Use of Technology PAGEREF _Toc365139640 \h 41Concept 3: Digital Etiquette and Cyberbullying PAGEREF _Toc365139641 \h 42Concept 4: Learning and Collaborating with Technology PAGEREF _Toc365139642 \h 44Note: All sources are referenced within the document. Additional information for some resources can be found in the Reference section. Technology integration is the use of technology resources in daily classroom practices, and in the management of a school. Successful technology integration is achieved when the use of technology is: Routine and transparent Accessible and readily available for the task at handSupporting the curricular goals, and helping the students to effectively reach their goals. When technology integration is at its best, a child or a teacher doesn't stop to think that he or she is using a technology tool -- it is second nature. And students are often more actively engaged in projects when technology tools are a seamless part of the learning process. (Edutopia, 2007)"Effective integration of technology is achieved when students are able to select technology tools to help them obtain information in a timely manner, analyze and synthesize the information, and present it professionally. The technology should become an integral part of how the classroom functions -- as accessible as all other classroom tools." -- NATIONAL EDUCATIONAL TECHNOLOGY STANDARDS FOR STUDENTS, INTERNATIONAL SOCIETY FOR TECHNOLOGY IN EDUCATIONTechnology Integration is the use of technology tools in general content areas in education in order to allow students to apply computer and technology skills to learning and problem-solving. Generally speaking, the curriculum drives the use of technology and not vice versa. is Technology Integration?One of the biggest challenges facing educators is distinguishing between using technology and integrating technology. The key to integration is that technology must become a tool that is as commonly and easily used as a pencil or eyeglasses. This section features resources that specifically define technology integration. Models of technology integration include the SAMR and TPACK models. These are explained on the Edutopia website. The SAMR (Substitution, Augmentation, Modification, Redefinition) model, created by Dr. Ruben Puentudura, guides the process of reflecting on how we are integrating technology into our classrooms. The ultimate goal of technology integration is to completely redefine how we teach and learn, and to do things that we never could before the technology was in our hands. For more information, you can watch a series of podcasts by Dr. Puentudura (49), visit his blog (50), or read Dr. Puentudura's paper on the model (PDF) (51) (Edutopia, 2007). Image ? 2012, by Dr. Ruben Puentudura201930120015The TPACK (Technological Pedagogical Content Knowledge) framework lays out the knowledge that educators need in order to successfully integrate technology into their teaching. The TPACK website (53) provides a large collection of free resources for teachers and other instructional leaders (Edutopia, 2007). A search for technology integration or educational technology reveals mountains of information. Some wise words about these topics are sprinkled throughout this guidebook. Image ? 2012, by TPACKWise Words about Technology Integration Using technology to enhance the educational process involves more than just learning how to use specific piece of hardware and software. It requires an understanding of pedagogical principles that are specific to the use of technology in an instructional setting (Diaz & Bontembal, 2000).When you go to the hardware store to buy a drill, you don’t actually want a drill, you want a hole, they don’t sell holes at the hardware store, but they do sell drills, which are the technology used to make holes. We must not lose sight that technology for the most part is a tool and it should be used in applications which address educational concerns. (Fletcher, 1996, p. 87)Technology integration is the incorporation of technology resources and technology-based practices into the daily routines, work, and management of schools… This definition is not in itself sufficient to describe successful integration: it is important that integration be routine, seamless, and both efficient and effective in supporting school goals and purposes. Integrating technology is what comes next after making the technology available and accessible. It is a goal-in-process, not an end state. (U.S. Department of Education, 2002)We are stuck with technology when what we really want is just stuff that works. We notice things that don't work. We don't notice things that do. We notice computers, we don't notice pennies. We notice e-book readers, we don't notice books. Douglas AdamsBloom’s Taxonomy and Digital LearningCountless electronic resources help educators blend pedagogical principles and educational technology. The connections using Bloom’s taxonomy are particularly interesting as they are applied to new ways of learning. Several outstanding examples are featured in this section. All sources are noted below images.Bloom’s Digital Taxonomy prairieinspiration.robeson.k12.nc.usThe Robeson wheel above specifically distinguishes between higher order and lower order thinking skills. This is helpful for educators who would like to evaluate the use of technology in schools.-7429570485Allan Carrington, from University of Adelaide, created another great wheel to check out. This resource can be found at . The Padagogy Wheel is licensed under a Creative Commons Attribution 3.0 License. A video introduction of the wheel as well as a pdf version of the graphic can be found at the same website. Kathy Schrock’s website for Bloomin’ Apps features a variety of graphics charts showing iPad Apps (see below), Google Apps, Web 2.0 Apps, and Android Apps to support Bloom’s Revised Taxonomy. She has also posted charts for Bloom’s Taxonomy and PowerPoint as well as Bloom’s Taxonomy and Pinterest. 4183380183515 more in The top 10 iPad apps for special education (Palmer, 2013) apps.htmlBloom’s Digital TaxonomyAndrew Churches (2009) has developed a document titled “Bloom’s Digital Taxonomy” with detailed directions for incorporating technology at each level of the taxonomy. Churches has included rubrics specific to websites and apps with exemplars, connections to other taxonomies of learning, rubrics to measure e-collaboration, data analysis, podcasting, and digital publishing, among others. Find the link in the reference section. Evaluating the Integration of Technology Technology Use vs. Technology Integration Adito Rao’s (2013) created a chart on his TeachBytes blog to illustrate the difference between using technology and technology integration. 28575topTechnology Integration Matrix The Florida Center for Instructional Technology developed the Technology Integration Matrix which provides five levels of Technology Integration (entry, adoption, adaptation, infusion, transformation) and five characteristics of learning environments (active, collaborative, constructive, authentic, goal directed). Each cell provides a description of the intersecting level of technology and characteristic of the environment. Within each cell, there is a link to more information for math, science, social studies and language arts. This chart is a comprehensive resource with resource links for each level of technology integration. 2.0 versus Education 3.0 The chart below, originally designed by Dr. John Moravec, depicts the changes surrounding technology as we have evolved as a wired world. Med Kharbach (2012) of the Teachbytes team explained, “We have been educated in a 1.0 education model, we are teaching in a 2.0 model but our students are living in a 3.0 model. These three models chronicle the major paradigmatic shifts that education has witnessed over the last century. They also represent, in an ironical way, the huge abyss between the actual needs of our students and what is actually being delivered to them in schools” (par. 1).What do you want to do with Technology? 209551062355This simple chart clearly highlights the do’s and don’ts of educational technology. Ferriter (2013) created the chart to emphasize that technology itself does not motivate students. He explained, “Instead, they're motivated by opportunities to make a difference in the world; they are motivated by opportunities to ask and answer their own questions; and they are motivated by opportunities to learn together with like-minded peers” (Ferriter, 2013, par. 5). He compared this kind of thinking to saying that kids are motivated by their shoes or socks. You can read his blog at (Ferriter, 2013). 1619256083302794002540Resources to Facilitate Educational Technology Learn it in 540119306350At the award-winning Learn it in 5, you'll learn what Web 2.0 is as well as how to use strategies for using Web 2.0 technology in the digital classroom - all in 5 minutes or less. These step-by-step how-to videos walk teachers through Web 2.0 technology, demonstrating how to use Web 2.0 applications like blogs, social networks, podcasts, interactive videos, wikis, slide sharing and much more. This resource has been created by Mark Barnes. Be sure to check out the Digital Strategies blog. The site also features 3 credit online courses for educators. The home page has new developments in technology organized in libraries on the side. There are so many resources here and many videos to learn how to use new technologies. The videos were produced by technology teachers for the purpose of helping teachers and students move into 21st century classrooms. HYPERLINK "" Read more at Networked Teacher Image by Silvia Rosenthal TolisanoHistory of technology in educationThis simple you tube presentation shows the development of tools for literacy from primitive cave drawings to our modern day tools. (SMARTEduEMEA, 2011). 8 W’s of Information Age Inquiry This website presents a model of electronic inquiry. The model was developed by Annette Lamb in the early 1990s. It was published in the book Surfin' the web: Project ideas from A to Z by Annette Lamb, Larry Johnson, and Nancy Smith (1997) and in an article called “Wondering Wiggling, and Weaving: A New Model for Project and Community Based Learning on the Web” (1997. Learning and Leading With Technology, 24(7), p. 6-13). The eight W’s are watching, wondering, webbing, wiggling, weaving, wrapping, waving and wishing. These are explained on the website and links are provided for each category. Please see this resource at 20955225425Student Engagementgoogleenterprise.Would you like to know what kids say engages them in learning? Eighth-graders say they are motivated by working with peers, using technology, connecting to the outside world, observing the teacher’s passion for the subject, getting out of their seats, incorporating visuals in learning, opportunities for student choice, vary the activities, and ask students for their feedback. Review this study at (Wolpert & Gawrom, 2012) 3307080690880Introduction to Plagiarism This introduction to Plagiarism is a great way to help students understand how to paraphrase and cite information from sources. Register on Curriki and download this presentation at (Mytko, 2008) Digital Resources Classroom Management377380534290Class DoJo Class Dojo is a web-based classroom management program. Teachers set up each class or group of students and then add or subtract points any time. The program works on a laptop, interactive whiteboard, or even a smartphone, tablet or iPod touch. Students can create or change their avatars from home too. (They love that!) Teachers can enter specific positive and negative behaviors. Each click on a student’s avatar makes a beep (although you can turn the sound off if you like). The program keeps track of each student’s behaviors and creates printable reports. If parents provide their email address, they can also access Class Dojo to see how their child is doing in class. The makers of the program just created a set of resources (poster, parent letter, and images of avatars) for teachers. Teachers can use Class Dojo to record attendance, to randomly choose a student from a group or to time an activity and record the winner each time. An informative student video is nice to show students at the beginning of the school year. I used this with students in Grades 3-5 and the students really enjoyed it. It is a little too cutesy to try with students older than 5th grade.I plan next year to incorporate homework (reading) and additional behaviors into the program because it was too much to run this program and a separate homework program. The students were excited to see their points climb and we decided together on some incentives students could work toward when they reached a certain number of points. There are some nice charts on Pinterest showing some charts that other teachers have created. As with any other reward program, the students will be motivated if they have a say in the rewards. Collaboration, Communication, and Creativity2735580189865AudioBooThe free account allows teachers to create a 3-minute Boo or audio file. Students can search and follow other Boo-ers. There are many categories This can be linked to many online platforms. Audioboo can be used to feature music or spoken words. Students can create short reports, tell stories, or record their own thoughts. This program works on IOS and Android devices or on the web. I downloaded this on my i-phone easily and listened to several audioboos. The welcome message encourages users to set up an account, so I did. I created an audioboo about RTII. The hardest part was keeping it to 3 minutes. The message can be heard at It does take a while to process the audio, but I listened to the preview and was very happy with it. It is a public message service but you can click the DM button or ask students to “follow” your messages. Audioboo can be linked to twitter, facebook, tumblr or blogger. It is possible to upgrade and create longer messages. 42214801905BuzzMobThis app is all about connecting with others – your students or your family... It is great for field trips, especially if someone gets lost. Teachers create a “mob” and everyone connects to the Mob by their phone. It uses GPS to connect to others. Following can be turned on and off so you do not have your students following you to the doctor’s office. One teacher uses BuzzMob to keep in touch with parents. 2249805205740EdmodoEdmodo is an amazing web-based tool for educators and students. Teachers can set up an Edmodo page that is similar to the Newsfeed on a Facebook page, but it is only for his or her students. The teacher can post assignments, quizzes and files here and provide links needed for homework. Teachers can place a poll on the class page too. Other school news can be posted as well as student grades. Since each student has his or her own password, the site is secure. If the password is compromised, the teacher can easily set a new password for the student. Students’ posts must be signed and teachers can delete posts if there is a problem. Parents can also have access to the class page if desired. Students can access the class Edmodo page on their cell phones and teachers can send a real time message to a student during class. You cannot re-order the items you post though so you must think carefully about what you want students to see first. Teachers can send files, links or documents to everyone or just to certain groups. Teachers can edit posts or make a post into a pop-up. For more information, please see 461200518415Ipadio This tool allows for easy 2-way communication between many people, using text or spoken responses. Users call in and create phonecasts or explanations. For example, a teacher can ask, “How do you solve for x?” and students can call in and answer the question through their phones. These are useful for ELL students also because they can answer in their native language. Phonecasts can be posted to blogs or can be embedded. Videos and audio can be posted directly from mobile devices. (formerly called Wiffiti or wireless graffiti)This tool can gather and display feedback through text messages. Companies can send messages from a cell phone to public displays, such as Times Square. Teachers can use this to display students’ tweets about a certain topic. The Educator’s account gives teachers the ability to have students respond anonymously. It is a good way to fit in distributed summarizing and feedback throughout the lesson. Teachers can embed or share the links to the Wiffiti board. The free accounts for teachers feature anonymous user names, photos and text to the screen, in-line questions, and G-rated filters. Additional features are available in the Lite version. 3526155-4445Padlet & Linoit-361951878965525970597790Students do not need to submit an email address or to have a user name and password. Padlet (formerly called Wallwisher) and Linoit are similar. These two sites allow students to post digital sticky notes to a “wall” or “canvas”. Great for KWL, vocabulary, videos, questions and other information. Notes can also have a hyperlink. This works on almost any device although ipads and computers work best. These sites allows students to go on a photo scavenger hunt and post pics as they find each item. First, create an account. You can modify the background and adjust privacy settings. You can make this available only to students in one class (but then the students may need to create an account) and you can set the program so that you can approve sticky notes before they appear (Padlet only). I created accounts in both of these sites and love how easy it was to get started. and See the great ideas on this site: Listen to Tony Vincent from Learning in Hand to learn more about these tools in Communicate, collect & collaborate with sticky notes [podcast]. (See reference list for url.)Posterous 4735830339725This is a quick and easy way for students to blog. Even 2nd grade students can publish their work. Parents can download students’ work and save it. In some schools, this website is blocked. A positive feature of the program is that it can be password protected and teachers can change the settings to require that comments be approved before posted. Students can add videos and images and then share with other kids as a presentation or a slide show. By the time I finished creating this Guidebook, the website indicated the site was closed. I am still including it in case it returns. Popplet 382143067945This tool is especially designed for collaborative projects. Registration is free although there is also a paid version. This program offers nice options for visual learners. You can create a mind map, timeline or gallery of your thoughts, ideas, and pictures. You can share with others and kids can gather and present ideas as a collaborative group. The tool allows you to add images, video and free-form drawings. Visitors to a poplet can add comments and tag them to their school or group. Completed projects can be shared on Flickr, Facebook and YouTube. They can also be exported as JPG and PDF files, saved for later presentations and printed. 4935855564515TwitterTwitter can be used effectively for education. It is a versatile social networking and microblogging platform. Teachers and students first need to create a profile on Titter and then learn how Twitter works. See this example of a 4th grade chats on twitter - HYPERLINK "" Read this ASCD blog by Jason Bedell (2011, Nov. 4) about preschool kids and up using Twitter. Tech for Teachers: Using Twitter to Start Your Personal Learning Network - anatomy of a tweet, shown below, by Sandy Kendall helps tweeters know what each part represents. Kendall, 2013 The following terms are good to know before venturing into the world of Twitter. (Kendall, 2013)1- AvatarThis can be a photo or any other graphic that a user is known by. The importance of an avatar is that it leads you when you click on it to a shortened version of that person's profile where you can learn more about him\her.2- Tweeter's nameThis is the name of the person sending the Tweet. It might be their real name but several people prefer to use pseudo names.3- Twitter username or handleThis is a name by which a tweeter is known in the twitter community. For instance my Twitter handle is?@medkh94- Shortened URLThese are links that lead to external websites that Tweeters share in their tweets. By default, Twitter uses a number of shortening services to shorten the URL of a website to fit in within the 140 character limit, Bitly is one of these tools.5- Tweet TextThis is the substance of the tweet or the message the tweeter is sending to his\her followers6- HashtagsHashtags are used to create a community around a topic. I have already posted here a detailed guide on what a hashtag is and how teachers can use them to create PLNs, check out the guide HERE.7- Time\ DateThis indicates the time and date of the tweet, when it was sent.8- RTIndicates a "Re-Tweet", or re-posting of someone else's Tweet.9-?Mention of Another Twitter User?To mention another tweeter in your tweet all you have to do is incude?@ followed by that person's handle or twitter name. Twitter is a powerful educational networking website that can also be used to connect teachers, students, and parents. Additional resources: (see reference list for further information on the articles)7 steps to grow professionally using Twitter. Karbach, M. (2013). 60 inspiring examples of Twitter in the classroom. Crockett, L. (2013, Feb. 19). A simple guide on the use of hashtags for teachers. Karbach, M. (2013). Twitpic can be connected to a Twitter account to enable teachers to attach an image and build a gallery of photos. Vine can also connect to a Twitter account. Vine adds 6-second videos to a twitter account. It is simple to use and works on any iOS device. Jeff Dunn suggested that teachers have one classroom Vine account installed on one device to avoid the problems of finding inappropriate material. 2630805126365VimeoSee Vimeo in the Presentation Section.5107305162560Voice Thread 54692551504315Ed. VoiceThread is the secure and accountable environment ($79/year or $15/month) which includes 50 student accounts. It is suggested that teachers set up an account for each student. Students can use their phones to explain a process or answer an open-ended question. This program works well when an audio file is needed to accompany a presentation. Students could also be required to create a voice thread as an answer to an open ended question or to record a summary of a text. This tool is quite versatile. See also WideoThis online tool allows you to create, edit and share your own videos. You can choose the font, images, animations and backgrounds you want. It is easy, fast and free. There are great little Wideos to learn how to add certain features to your file and there are many sample Wideos to view. Content Area Resources23260052235203rd World FarmerThis is an online simulation game about global issues for Windows or Mac. Flash is required. The game addresses skills in reading, vocabulary, money, cultural understanding, global awareness, analyzing evidence, decision-making, empathy, moving beyond obstacles and persevering. Reviewers found the situations challenging if one did not have a grasp of the contexts. The game seems to leave players in a frustrating situation at the end of each level and there was not enough in-game support. 4459605179705City of Materials This is an online sleuth game targeting science. Students need to register and then input their password, which is emailed to them. Players navigate through the office and take a seat at the desk. They must first take a PI Quiz of five questions. Reviewers said there is a lot of reading, which might slow some students down, but I do not think it is beyond a 5th or 6th grade ability level. After passing the PI Quiz, the player is encouraged to choose one case out of three. Maybe there are eventually more cases but I only saw three at first. The player has to follow clues to solve the crime. The screen is a little challenging to navigate at first but I’m sure kids would figure it out quickly. I liked that the players had to read to figure out what to do and that they can go back to the directions (on the cell phone) if they forget what to do. The game presents practice in these skills: following directions, reading comprehension, text analysis, using supporting evidence, biology, chemistry, geology, substance properties, analyzing evidence, collecting data, deduction, investigation, logic, drawing conclusions, thinking critically and combining knowledge. site has been named the AASL best web site for teaching and learning. It is a free resource from the USC Shoah Foundation Institute: The Institute for Visual History and Education. The focus is 20th Century history. There are over 1,000 short testimonial videos from Holocaust survivors and other witnesses. Teachers can create classes and assign Information Quests or Video Activities to students. Students use a word cloud to take notes and reflect upon what they have learned. Teachers can build their own assignments for students. Students can summarize their learning by creating a video. A ToolKit is available with a note-taking tool, encyclopedia and glossary. 2992755125095Mission US: Flight to FreedomDelve into the life of a slave; can you survive?This is a free game published by Thirteen/WNET for Windows or Mac geared to Grades 5-8. The events may be emotionally intense for younger students. The skills addressed include reading comprehension, vocabulary, cultural understanding, historical figures, applying information, asking questions, decision-making, developing resilience, empathy, perspective taking, embracing differences, learning from consequences and making wise decisions. The game does require access to Internet 7 or above and individual student accounts. It can be downloaded on individual computers to run faster. Adobe Flash is required for the streaming version. The site includes teacher lesson plans and additional resources. US: For Crown or Colony?This free online game is published by Thirteen/WNET for grades 6-8. Players take on the role of Nat Wheeler, a printer’s apprentice in 1770 Boston. They encounter Patriots and Loyalists and must choose the side they believe in. The skills addressed in this game include reading comprehension, using supporting evidence, vocabulary, historical figures and events, asking questions, decision-making, critical thinking, listening, conveying messages effectively, integrity and learning from consequences. The reviewers felt the fame was biased toward patriots even though it did encourage participants to make their own choices. Students can revisit aspects of the game by keeping multiple saves. It runs on Windows or Mac. The game does require access to Internet 7 or above and individual student accounts. It can be downloaded on individual computers to run faster. Adobe Flash is required for the streaming version. The site includes teacher lesson plans and additional resources. One reviewer felt the graphics were dated. 3992880-1905Tiki-TokiStudents can use this free website to create multimedia timelines. The website promotes collection of data, logic, making conclusions, and digital creation. It is especially well suited to Social Studies and presentation skills. With an educator account, teachers can provide a class code and view all students’ timelines in one place. Students can add photos and videos, although the more advanced options require a paid subscription of $100 per year. 4402455472440Electronic Searching Tools GooruThis site is a free search engine with resources specifically geared to 5th-12th grade STEM subjects. The resources are aligned to California’s Common Core standards in Math and Science so far. The website allows teachers to search for different topics by standard or topic and organize online resources into collections or quizzes. Teachers create class pages and place links and activities for the class. Users create a collection on a page and add resources. The website features a video introduction to Gooru. The program has been developed by a non-profit organization. 45910553340Instagrok3383280669925This student-friendly search engine builds a web-like display of information, website links, images and video. Students type in what they want to learn about and an interactive map appears. If students click on “More”, they can see connections to key facts, websites, videos, images and concepts. There is also a topic-related quiz and glossary. The first several facts I clicked on went to a page in Wikipedia, although I also saw sites that are more reputable. The program filters out non-academic connections. That is a real plus for educators! This tool seems to be well suited to research projects. You can specify the levels to adjust the resources for more or less advanced students. The reviews of the program that I saw were all 5-stars. Shawn Jacob, a high school English teacher from Michigan, said Instagrok helped his students be critical thinkers who made connections instead of just searching. The cost is $35 per year, although there is a 14-day free trial. Teachers can have a section for each classroom. Students must create accounts and join the class. The teacher page shows what each student in the class has been searching for, lists the websites they have visited and records the amount of time they have spent on Instagrok. Teachers can read students’ journals and add comments. Miscellaneous Resources 97155513715Fake Facebook Page, tweet builder, or iphone text screen Create a fake Facebook, Twitter, or iphone text screen to show a conversation between several characters from a text or historical figures. Then, students may have to tell what is wrong with the conversation, historically or based on the character’s traits. Students could also create their own pretend facebook pages, etc. as a response to a text. , , , , , , This allows the user to make QR-codes to label books, to create an advertisement, link to a youtube video, etc. You can also go to qrstuff. Take a screen shot of the QR-code that you have linked to a website. 3764280695325This free app that lets users create or follow digital scavenger hunts, start to finish. A teacher would create a scavenger list and students would have to do research or move about an area and then post images or information for each part of the scavenger hunt. Teachers can assign points or automatically give points to students who take photos of particular objects, etc. The main problem is that it is location-based which means students get points based on what they are near. In this case, a digital scavenger hunt that only takes place in one room (your classroom) is tough. HYPERLINK "" 5440680224790Organizing and Keeping NotesEvernote This app has a free version as well as a Premium $45/yr version. It works on iPhone, iPod Touch, iPad, Android, Kindle Fire and Nook HD. Users can record and store notes and reminders. Images can also be uploaded. Documents and printed notes can be shared between all of your devices and can allow for collaboration. You can tag your notes to make sorting and finding notes easier. You can also store pictures, screen shots, and documents. You can share notebooks with students and with colleagues. You can add different apps onto the ‘trunk’. Similar apps include Notability, Audio Notes and Sound Notes. Reviews felt the tool is only valuable if it is used effectively. This simple app allows a teacher to communicate with students or parents through text messages. The teacher creates a group and then students join the group. The teacher does not need to have the phone numbers because participants join the group be sending a text or email to the teacher’s Remind 101 number. The teacher can send a message to everyone in the group. All phone numbers are kept private. Polling and Surveys461835589535Cel.lyThis free tool does not need to be downloaded or joined. This can be used to poll groups with no member limits. Students join through a special code and all phone numbers are secure. There are unlimited members. This can bring together students, parents and teachers. After you set up your account, you can start a cell, or group, and organize your group. Users can send messages to each other. 453580544450Infuse Learning Teachers can submit open-ended questions and students have to respond with their answers. For example, a teacher might ask students how they calculated the slope. This is great for polls but does a lot more. There are many types of questions teachers can ask. Teachers can see the responses in real time and save results. The program has the ability to set the language of the questions and audio. Students can respond in drawing or they can click the correct answer choice. Great for student feedback. This YouTube video demonstrates this product in action. 5154930116205MentimeterThis is a multiple choice polling option. The free program generates a QR code for each poll. This application does not keep track of who answered what. Students need to go to the website vot.rs and enter the voter id generated when the question is created. Then students choose an answer. A live graph appears on the teacher’s account. I created an account here easily and created a question. Love it. 4631055241935PollCode This simple online resource allows the user to create a one-question survey. Register for free and create your poll question. The design page allows poll creators to select the font, font color, font size, and background for the poll question. The poll can be set to include a “view” button, allow multiple answers, allow users to leave comments, and regulate how often poll responders can answer the question. The poll creator can see a live graph showing the responses. 194500559690Poll Everywhere This site is designed very well. This app can be used with Twitter. K-12 teachers can register for free if they are polling up to 40 students. To add other polling features such as grading or competition modes, it would cost one teacher $50 per year for 40 students. The highest priced package is for an entire school district and is very pricey at $2,000 per year. After creating questions, the teacher projects the questions on the screen. Students can answer by texting or by sending a message from a web device from your name. The FAQ section is informative and will answer most of your questions. HYPERLINK "" Socrative432625547625-742951873250Socrative is a free online student response system. On the teachers’ side of the program (t.), the teacher sets up an account and then enters questions for students to answer. Students can answer on a laptop, i-pad or cell phone. Teachers can set up multiple choice, true/false, or short answer items. Students go to the students’ side of the Socrative web site (m.) and input the provided room number. As students enter their answers, these are shown immediately on the teacher’s site. The teacher can download or email a report of the student responses. One additional option is called the Exit ticket. This allows teachers to receive daily feedback through pre-set questions. Students are asked to put in their name. The first question could be a multiple choice question asking “How well did you understand today’s material?” The second question could be a short answer question asking “What did you learn today?” The third question might ask students to “Please solve the problem on the board.” This tool allows teachers to have instant and regular feedback from students. I have used this tool in high school and found it to be very easy to work with. Survey Monkey 4497705142875Survey Monkey is an online tool for polling or creating surveys. The basic account is free, but advanced collection of data, over 10 questions, or over 100 responders requires a paid subscription of $17 per month. Survey Monkey can do a lot more for the Platinum subscription of $65 per month. I used this tool for my dissertation research. This tool is probably the most advanced survey tool on the market next to clicker systems. Presentation Tools for Students and Teachers389763067310Air SketchThis apps allows you to use your iPad as a presentation tool. You can project a pdf document and then annotate on it in real time right from your iPad. The tools include a pencil, pen, marker, brush and highlighter. This free app does not require any software installation or subscriptions. You do need wireless networking with Internet Explorer 9 or above and a username and password. You cannot use 3G. Imagine drawing on your iPad as you talk with students in class and then handing your iPad to a student to add their input. This tool also allows you to share your sketches with remote colleagues in an online meeting through any desktop sharing program. You can save and restore snapshots of your sketches using the camera. website allows users to make and share videos. Images can be uploaded from Instagram, Facebook, Picasa and several other hosting services. One educator recommended uploading slides of a math problem and then asking students to describe how to solve for x or to ask students what they think the main idea of a paragraph is. Although this program does allow music to be uploaded, this is not needed. There are free pro accounts for educators, but these need to be renewed every six months. The Pro version is $249 per year. HYPERLINK "" 4431030182880Educreations Interactive WhiteboardThis app for the iPad is free! It is geared to Grades 6-12 and recommended for presentation skills, digital creativity, multiple forms of expression, conveying messages effectively and making new creations. Work cannot be saved until it is complete and cannot be edited after it is finished. However, there are plenty of options for making fun presentations. 2592705205740LiveSlideThis tool is coming in August 2013 from Atlas. I added my name to the waiting list and there were 1,906 people ahead of me! Teachers can create a deck of slides to be used in a lesson. These can be images or a blank screen. The teacher can draw right on a slide and it will show up on everyone’s screen. Students can draw too. When students are working on LiveSlide, teachers get live information about whom is doing what, Teachers can insert a live poll to evaluate students’ understanding. Slides can be replayed at any time. It seems like the program will not be free though because there is a 3-month free trial for those who are on the waiting list. Narrable364045599695Narrable's website features four Core Values: preserve legacy, encourage authenticity, empower sharing, and respect perspective. Narrable is an online resources that allows the user to create picture presentations with voice narration. Members can add pictures from Facebook or from a computer. Voice narrations can be added to each picture using your computer, tablet or cell phone. A free account allows you to create 5 solo narrables and you can upgrade one solo narrable to a group narrable for $25. The Storyteller level is $5 per month and allows an unlimited number of solo narrables as well as the same $25 upgrade to one narrable. The Pro plan is $250 per year but has unlimited solo and group narrables. You can upload pictures from your computer. Choose a slide. Give each picture a voice or use a few pictures. (Similar to Voki) Record audio. You can type in who is talking. It gives you a countdown. You can preview thte audio and then save it. Kids can work in a team. You can share this. Kids could share presentations or stories on a classroom website or blog. Prezi 2639060176530Ideas matter. Prezi is a free and versatile presentation tool. It is similar to PowerPoint, but the information is laid on a large mat. The designer builds a path for the viewer to follow. Images, videos, and text can be added and changed as needed. The most unique feature of Prezi is the ability to zoom in and out. The finished presentation can be embedded or emailed. The website has excellent introductory tools to help users become accustomed to the format. I have personally used this presentation tool often and have found it refreshingly different. The tool has been updated several times and it gets better every time. 3640455205740Slide.lyThis free online tool allows users to upload their own pictures from their computer or from social media sites, arrange the pictures, add music and share with others. There is a library of popular music that can be added. Users first click on “Create”. They choose photos from Instagram and other social sites or from Google images. Up to 90 pictures can be uploaded on the free version of Slide.ly. Users can then select music from several different category movies, all time classics, all time classics, classical or can upload tunes from a computer. The finished product can be shared or embedded. you love videos, Vimeo is the place for you! You can create videos and share videos. You can discover videos from other sources, give the authors feedback, follow other members and add their videos to your collection. This is a free service although you can upgrade to Vimeo Plus for under $10 per month. The website makes a point to be friendly and respectful by welcoming you when you first join and using kind words often. There is a free Vimeo Video School to help people get started in making videos. You can only use Vimeo for business or commercial purposes with the Vimeo Plus account. Vimeo is also available in Spanish, German and French! You can only have one account, but the basic account provides 500 MB of upload space, 1 HD video upload per week, up to 10 video uploads per day and the ability to download converted files. The basic account consists of 1 channel, 1 group and up to 3 albums. Vimeo Plus provides 10 times more space for videos (5 GB per week) and unlimited HD embedding. You can avoid banner ads with the Vimeo Plus account although people who watch your videos will still see the ads unless they are also Vimeo Plus members. Vimeo videos can be downloaded which is an advantage over YouTube videos and comes in handy when the server is down. 3992880288925VittleSimilar to Air Sketch, Vittle allows you to make videos from your photos, printing and voice. It works like a mini-whiteboard that records what you write and say. You can resize and move things around on the screen, zoom in and out, and annotate or sketch as you create. The basic version of Vittle is free on iTunes. YouTube for Schools368808085725Find free educational videos from You Tube EDU. The videos are posted by well-known organizations such as Stanford, PBS, Ted, Khan Academy, Numberphile, and Steve Spangler Science. Comments and related videos are disabled and all searches are limited to YouTube EDU videos. School administrators and teachers can log in and watch any video, but students can only watch You Tube EDU videos or videos the school has added. There are playlists of videos to accompany educational standards, organized by subject and grade. The website asks you to log in with your school’s Google account instead of a personal account. Resource Collections36880803175CK-12 This is an amazing set of open education resources. After setting up a free account, educators or students can search for content on a variety of subjects and levels. Lessons or materials can be selected and added to a “flexbook” and can be saved for future reading. Material is presented in print and video and often includes quizzes or a progress chart. I searched for history and geography and found a wealth of resource material. There are archived webinars to explain how to build a flexbook and to explain how the website works. There are also pre-selected flexbooks that meet national or state standards which can be found by clicking “find a flexbook” and selecting the standard desired. There is a standard correlation report that will show where the standard is addressed. There are full textbooks available! All material has been peer reviewed. All content can be customized for your class needs. It is possible to delete concepts or chapters, change the title of the flexbook, or edit the lesson objectives, vocabulary, etc. You can also embed videos or images. All content is licensed under Creative Commons license and can be used by anyone. You can share the flexbook through Facebook or Twitter or Email. You can share the flexbook with all members of a group. Also see about and teacher 3869055208280Curriki Curriki is a collection of open education resources. The program name is a combination of curr (curriculum) and iki (wiki). These free resources have been created and provided by educators, curriculum directors, curriculum partners and school districts. Teachers may use any of these resources and adapt them for their own classrooms. There are over 45,000 free lessons, assessments and multimedia resources across all subject areas. After joining Curriki, teachers can build their own library of resources and share them with others. On Curriki, Teachers can find experiments, games, graphic organizers, worksheets, problem sets, webquests and even books! There are fiction and non-fiction books, excerpts and textbooks. There are full lesson plans, rubrics, study guides, syllabus, and units. The resources include animations, articles, diagrams, glossary, vocabulary, videos and webcasts. Most items are free to download. More information can be found at 4716780106680GraphiteGraphite is a free service established by Common Sense Media and Bill Gates to provide educational reviews of almost 20,000 web sites, apps and services. Each listing shows the price, grade levels, subject, set-up time, and platform for the product. Tech skills, communication skills and creativity opportunities are noted. The descriptions also show pros and cons as well as rating of the learning dimensions (engagement, pedagogy, support). Users can set filters in type of program (apps, console and PC games, websites), subjects (language & reading, math, science, social studies, arts, hobbies), grades, and price. The website also reviews movies and books. 395478051435Learn ZillionThis database features over 2000 excellent lessons in English language arts and math. Science and social studies lessons are in the plans for the future. All lessons are connected to Common Core standards. Each lesson is very clearly presented with a Core Lesson and a summary review. Teachers can choose a lesson or quiz (some quizzes are still in development) to assign to students. Lessons can be searched for by strand or standard as well as by grade level and subject area. The Common Core Navigator shows the grade level and standard for ELA and math. Each area is a hyperlink to the standards. These video lessons are truly amazing! A teacher should use these every day! Although the video lessons are provided free of charge, the company does contract with school districts for PD with premium and customized features and advanced data analysis. 4516755182245Tumblr This is a site that allows users to gather their favorite blogs and read through them every day. It is similar to a combination of blogging and social networking. When the student click on “find blogs” he will see a list of 55 categories of blogs to choose from. This is an extensive group of options from Art to Books to Fashion to Music to Poetry to Young Adult. So many choices! Some of the blogs are in appropriate for kids so teachers must be selective. After selecting blogs, users can unfollow if they are not what you expected. Users do not add their own comments, it is just a great site for reading and exploring different blogs. I started my first Tumblr page called “First Tumble” and started following about 20 blogs, of which I almost instantly unfollowed 3. Students can also chat, link, quote, and upload photos, audio and video. I would like to know whether there is a way to filter out inappropriate blogs but I was not able to see a way to do this. Try out the blogs you choose to make sure they are appropriate. Doug Aamoth wrote a guide about Tumblr for Time Tech that provides more information. Virtual Field TripsMoscow-Vladivostok: virtual journey on Google Mapsquest.-1123951440815This virtual field trip takes students on the great Trans Siberian Railways, across 2 continents, 12 regions, and 87cities. The field trip was created by Google and the Russian Railways. Students can see the mountain ranges, the Yenisei River and other scenic areas along the Trans Siberian Railway. During the trip, virtual travelers can enjoy Russian classic literature, images by photographer Anton Lange, and fascinating stories about the most interesting sites on the route. Let's go! The first part of the field trip is 7:07 long. Then it automatically moves to the next part. You can follow the journey on a satellite or terrain map. Steele-Carlin’s virtual field trips blogSherril Steele-Carlin’s (2012) blog on Education World provides links and rationale for virtual field trips. She explained, “Virtual field trips tailored to every grade level are springing up all over the Internet” (Steele-Carlin, 2012, par. 4). Visit her blog at . com/ atech/tech/tech071.shtml. Searching for virtual field trips will turn up many opportunities such as the one shown here from NASA. Stransbury (2013) also created a site with virtual field trips (see references list). Writing Resources31165803810Ask, Act, Achieve Ask Act Achieve is sponsored by the Ohio Department of Education to guide students as they create a research project. The tool takes students through the process of developing topics, finding valid information, planning and organizing their writing, tracking sources, and presenting their work. Teachers can find Student Research guided, presentation tips and a teacher’s guide at the website, although I was asked for a password before I could access the Teacher’s guide. 45548551905BoomWriter This free website allows groups of up to five children to read, write, compete, and then publish their work. Students can read the beginning of a real story and then write a new ending. Participants read the different endings and vote on the one they feel is the best ending. The winner’s writing becomes the next chapter and the contest continues until the story is finished. It’s a great way to engage kids in their writing and to help them appreciate a writer’s style. I created this piclit.3126105165100 This fun tool allows students to create a writing piece with pictures. Students choose a photo and then click and drag words into photos. They can also choose freestyle and type words to add. The program automatically checks spelling. It is great for students who have limited language use. All images have been chosen by their photo editor to be safe and appropriate for kids. There are weekly piclit contests too! The finished product can be made into posters for your classroom. It is supposed to let you email, blog, or tweet piclits although I was not able to. 4888230339090Spelling CityUse the app on iphone or ipad to practice vocabulary and spelling or go to the website Premium membership is required for some activities. Teen Ink2106930100330The program targets writing and sharing writing with others. Although the program is free, some resources and summer programs are costly. Teens can post their writing and receive feedback from other kids. The site is moderated for inappropriate language so it is a safe place for teens to chat and share their thoughts. This website helps students develop skills in discussion, writing, cultural understanding, painting, photography, script writing as well as a virtual team of skills in thinking, reasoning, creativity, self-direction, emotional development, communication, collaboration, responsibility & ethics and technological skills. There is also a Teen Ink monthly print edition, written by teens, for $35 annually. I love this site! There are poems, fictional pieces and nonfiction. There are book reviews and discussion forums. There is a page for art and photos as well as videos. There are even examples of college essays and links to college reviews. WOW! The only disappointing part of this site is that I was not able to sign in! I did send a question to the developers to see whether teachers could create an account. Unit Plan – Information and Technology LiteracyDescription As a part of the Technology Guidebook for Educators, I created a Unit Plan to address safe and responsible use of technology. This was in response to a common theme I found as I gathered resources for the guidebook and as I listened to teachers. There appeared to be a need to help students understand the rules and responsibilities of using digital devices. During the first year of BYOD in our high school, teachers were finding that students tended to use digital devices inappropriately. Some teachers felt the technology was a distraction to learning. Yet, it is hard to deny the engagement that technology brings to educational experiences. I have a personal commitment to integrating technology in my high school classes this year and sharing my work with other teachers. I am especially interested in structuring the classroom toward the natural use of digital devices, especially cell phones. To develop the unit plan, I first researched relevant standards and unit plans. Pennsylvania Common Core Standards for Reading in Science and Technical Systems (PDE, 2012) addressed some of the concepts I wanted to touch on, specifically citing textual evidence and integrating information. Pennsylvania Common Core Writing in Science and Technical Subjects (PD, 2012) presented two standards relating to the intent of my unit plan. CC.3.6.9-10.E. Use technology, including the Internet, to produce, publish, and update individual or shared writing products, taking advantage of technology’s capacity to link to other information and to display information flexibly and .3.6.6-8.G. Gather relevant information from multiple print and digital sources, using search terms effectively; assess the credibility and accuracy of each source; and quote or paraphrase the data and conclusions of others while avoiding plagiarism and following a standard format for citation. (PDE, 2012).These two sources did not provide standards for safe and responsible use of digital devices. The 2009 Pennsylvania Science and Technology and Engineering Standards included some general statements that tied to social and cultural systems. 3.4.7.B1. Explain how the use of technology can have consequences that affect humans in many ways.3.4.6.B3. Interpret how societal and cultural priorities are reflected in technological devices.3.4.5.B3. Describe how community concerns support or limit technological developments.3.4.8.B4. Explain how societal and cultural priorities and values are reflected in technological devices.3.4.6.D2. Use computers appropriately to access, organize, and apply information.3.4.7.D2. Select and safely use appropriate tools, products and systems for specific tasks.3.4.6.E4 Examine how communications information technologies are used to help humans make decisions and solve problems.3.4.7.E4. Illustrate how information can be acquired and sent through a variety of technological sources, including print and electronic media.3.4.8.E4. Describe how the design of the message is influenced by such factors as the intended audience, medium, purpose, and nature of the message. (PDE, 2009)I continued to search because I was looking for more specifics. The Maryland Technology Literacy Standards for Students were adopted by the Maryland State Department of Education in 2007. The standards of Digital Citizenship, Technology for Learning and Collaboration, Technology for Communication and Expression, and Technology for Information Use Management were just what I was looking for. I also found guidance from North Carolina’s Essential Standards in Information and Technology. The topics I found most applicable were Sources of Information, Technology as a Tool, and Safety and Ethical Issues. By organizing and combining these resources, I was able to develop an outline of the Key Concepts for the Unit, as shown below. Key ConceptsInformation and Technology Unit Information and technology resources must be used in a safe, ethical and responsible way. Explain the purpose of and follow the acceptable use policy Demonstrate proper care of equipment (such as following rules, handling equipment with care, appropriate printing of resources)Explain privacy issues related to use of the InternetUse safe and correct security procedures (such as protecting password and user ID)It is important to be aware of legal issues when using technological resources. Comply with copyright laws and fair use provisions when using digital contentUse electronic resources appropriately (such as paraphrasing)Cite electronic sources of text and digital information properlyThe use of technology requires digital etiquetteThere are positive and negative effects of using technology.There are guidelines for use of digital devices.Cyberbullying is an issue of concern with digital devices.Use a variety of technological tools and skills for learning and collaboration. Use a range of teacher-selected technological options to learn new content or reinforce skills Explain how selected technology tools are being used to support learning Create new documents and responses to complete learning assignments and demonstrate understandingUse suitable electronic resources to refine presentations and edit texts for effective and appropriate use of language conventions, such as capitalization, punctuation, spelling, and pronunciationUse technological tools to gather information, share ideas and respond to questions within the classroom Work cooperatively in class in online collaborative projects or information exchangesArticulate the advantages of collaboration supported by technology toolsSelect relevant information from appropriate technology resources Read to gain information from electronic materials, such as brochures, books, magazines, articles, web sites, and other online materialsApply evaluation strategies when using electronic resources (such as publication/copyright date, fact vs. fiction, source, credibility, ease of use)The unit plan is based on the Learning Focused Format. Each key concept became a concept in the map and the indicators were used to develop Lesson Essential Questions. The key learning and essential questions are shown on this page. Unit PlanTopic: Information and Technology LiteracyGrade Level: 8-10Key Learning: Information and technology resources are used in a safe, legal, ethical, and responsible way as a tool for learning and collaboration. Unit Essential Question: How do I use technological tools appropriately for learning and collaboration?Concept: 1Safe, Ethical, Responsible Use of TechnologyConcept: 2Legal Issues in the Use of TechnologyLesson Essential Questions:What are the expectations of the school district for the responsible use of technology in school?How do I demonstrate proper care of technological equipment?How do I ensure my own privacy and the privacy of others when using technological tools?What safety measures must I take when using technological tools?Lesson Essential Questions:How do the copyright laws affect me as a user of technology?How do I paraphrase information appropriately?How do I cite the source of a digital image, video, text, etc.?Where can I find open source materials on the Internet?Concept: 3Digital Etiquette and CyberbullyingConcept: 4Learning and Collaborating with TechnologyLesson Essential Questions:What are the positive and negative effects of technology? What guidelines should I follow when using a cell phone in school?What rules of etiquette are expected when using social media, YouTube, or other digital forms of communication?When is teasing over the line?How should I respond to cyberbullying?Lesson Essential Questions:How do I adapt to new technological tools?How do I select the right technological tool for the task?How do I demonstrate what I learn through technology?How do communicate clearly when using technology?What is expected when I collaborate with others online?How do I conduct an effective online search for information? How do I evaluate electronic resources?References: Lenhart, A. (2010, April 20). Teens and mobile phones. Pew Internet. Retrieved from Maryland Department of Education. (2007). Maryland Technology Literacy Standards for Students. Retrieved from Nielsen, L. & Webb, W. (2011). Teaching generation next: Using cell phones to enhance learning. San Francisco, CA: Jossey-Bass.North Carolina Public School. (n.d.). North Carolina Essential Standards: Information and Technology Essential Standards. Retrieved from Pennsylvania Department of Education (PDE). 2012. Standards for Reading in Science and Technology. Retrieved from Pennsylvania Department of Education (PDE). 2012. Common Core Writing in Science & Technical Subjects Standards. Retrieved from APPENDIX: Resources for Unit 1: Information and Technology LiteracyConcept 1: Safe, Ethical, Responsible Use of TechnologySchool District Resources:School Policy #220 Student ExpressionSchool Policy #244 Acceptable Use of Computer Internet/NetworkSchool Policy #244.1 Personal Electronic DevicesSchool Policy # 244.2 Acceptable Use of Social Media and Digital CommunicationsStudent Handbook - Student Code of ConductDigital Citizenship and the 21st Century Digital Compass ActivityInternational Society for Technology in Education (ISTE?) National Educational Technology Standards (NETS)Adapted from ISTE Digital Life - Common Sense Media Lesson Google in Education – Understanding You Tube and Digital Citizenship Safe Online Talk – Common Sense Media Lesson Secret (online privacy) – Common Sense Media Lesson Power comes responsibility – Common Sense Media Lesson Children's Online Privacy Protection Act Teaching Generation Text: Using Cell Phones to Enhance Learning by Lisa Nielsen and Willyn Webb, 2011 (sections of this text are applicable to each concept of the unit)Concept 2: Legal Issues in the Use of TechnologyFCC and the Children’s Internet Protection Act Various links and resources including a short video titled BYOD in the 21st Century Creator’s Rights – Common Sense Media Lesson Rework, Reuse, Remix – Common Sense Media Lesson and Wrongs – Common Sense Media Lesson (Plagiarism and Citing Sources) How to avoid plagiarism – Tips for students (2:50) from Bainbridge College Commons & Copyright Info (5:20) *goes into detail about CC licenses is Plagiarism? (Xtranormal Video 2:41) by tulsaccprof Law and You (4:32) includes fair use limitations by Tara Miller and discuss school law cases involving use of technologyKillion v. Franklin Regional School District (Pa. 2001)Wisniewski v. Board of Education of Weedsport Central School District (2008)Concept 3: Digital Etiquette and CyberbullyingFacts about Cell Phones and Teens – Pew Internet (April 2010) Miners, A. (2009, June 23). One third of kids use cell phones to cheat in school. US News. , A. (2011, Sept. 21). Text in the Classroom: Not a Distraction. Edutopia. Phones in the Classroom: Distraction or Tool? to Congress from Arne Duncan Webonauts Internet academy (possibly too juvenile for high schoolers) Cell Phone Etiquette – eZeliving 5:04 Scavenger Hunt by Katie Regan (2012) Series of 17 short videos showing how to use Edmodo Digital Etiquette (formerly posted by Brain Pop) Discussing Digital Drama Reality of Digital Drama – Common Sense Media Lesson Rebecca Black Video Case Study – Common Sense Media Lesson’s Story – Cyberbullying by a Friend – Common Sense Media Lesson - What is crossing the line? – Common Sense Media Lesson Cyberbullying from Common Sense Media Lesson Google in Education – Understanding You Tube and Digital Citizenship. A. (2001, December 5). Facebook Etiquette - Revealing the unwritten, and often complicated, rules of Facebook?etiquette. Vinh Tien Trinh, B. (2012, May 1). Rules of Facebook etiquette: Tips to help keep friends. The Huffington Post Canada. , I. (2013, January 9). Social media etiquette: 12 step checklist. Forbes. Kolovic, S. (2013, February 19). Student sues college after being expelled for Facebook posts. Slaughter, C. (2013, February 13). Student social media etiquette. Weinberg, T. (2008). The ultimate social media etiquette handbook. Education Insider. (2010, October 13). Social Media Etiquette for College Students Review and discuss school law cases involving cyberbullyingJ.C. v. Beverly Hills Unified School District (2009)Concept 4: Learning and Collaborating with TechnologyStrategic Searching from Common Sense Media Lesson and Schemes from common Sense Media Lesson High Quality Sites – Common Sense Media Lesson References:Bedell, J. (2011, Nov. 4). Tech for teachers: Using Twitter to start your personal learning network. ASCD. Retrieved from Churches, A. (2009). Bloom’s Digital Taxonomy. Retrieved from Crockett, L. (2013, Feb. 19). 60 inspiring examples of Twitter in the classroom. 21st Century Fluency Project. Retrieved from Diaz, D. P. & Bontenbal, K. F. (2000). Pedagogy-based technology training. In P. Hoffman & D. Lemke (eds.), Teaching and Learning in a Network World, pp. 50-54. Amsterdam, Netherlands: 105 Press.Edudemic. (n.d.) Game-based learning [poster]. Edudemic. Retrieved from Edutopia. (2007). What Is Successful Technology Integration? Retrieved from Ferriter, B. (2013, July 11). Technology is a tool, not a learning outcome [blog]. Center for Teaching Quality. Retrieved from Fletcher, G. (1996). Former director of the Division of Educational Technology, Texas Education Agency, Executive Vice President of T.H.E. Institute quoted in T.H.E. Journal, 24(4), p. 87.Florida Center for Instructional Technology. (2013). Technology Integration Matrix. Retrieved from Kendall, S. (2013, Jan. 27). How to decode a tweet. EdTechSandyK [blog]. Retrieved from , M. (2013). 7 steps to grow professionally using Twitter. Educational Technology and Mobile Learning [blog]. Retrieved from Kharbach, M. (2012). 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Retrieved from blog based on image (CC) by Alec Couros- /educationaltechnology.ca/couros/799 Retrieved August 11, 2013 from ? HYPERLINK "" . Department of Education - National Cooperative Education Statistics System. Funded by the National Center for Education Statistics. (2002). Technology in Schools: Suggestions, Tools, and Guidelines for Assessing Technology in Elementary and Secondary Education. Retrieved from Vincent, T. (2013). Communicate, collect & collaborate with sticky notes [podcast]. Learning in Hand. Retrieved from , H. (2012, April 26). Kids speak out on student engagement. Edutopia [website]. Retrieved from ................
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