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Werewolf mod minecraft 1.12.2

Author: Razmen - 30 August 2019 - 357,589 views Howling Moon Mod 1.12.2/1.11.2 allows players to become werewolves. A werewolf has increased attributes in various areas such as strength and speed. The abilities of a werewolf are affected by their barbarity. A higher ferocity increases a werewolf's attributes and abilities but also comes at a cost. While transforming a werewolf can only eat meat. Roam at night and hunt wildlife like a werewolf. Screenshots: Crafting Recipes: How to Use: A book can be designed with a regular book and a wolfsbane flower. It will contain some general information. To become a werewolf, a player must become infected by being attacked by an alpha wolf playing in the dark in the same biomes as regular wolves. When infected, the player will transform the first full moon night, immediately if bitten during a full moon. A savage drink in creative mode will also make the player a werewolf. When a werewolf player will have access to a menu to see their werewolf stats and adjust the consistency and abilities. Requires: Minecraft Forge How to install: Make sure you have already installed Minecraft Forge. Locate the Minecraft application folder. On the windows open Run from start menu, type %appdata% and click Run. On Mac open finder, hold down ALT, and then click Go Library in the top menu bar. Open the Application Support folder and look for Minecraft. Place the mod you have just downloaded (.jar file) in the Mods folder. When you start Minecraft and click the mods button, you should now see the mod is installed. Howling Moon Mod 1.12.2/1.11.2 Download links: For Minecraft 1.7.10 Download from Server 1 - Download from Server 2 For Minecraft 1.8.0 Download from Server 1 - Download from Server 2 For Minecraft 1.8.9 Download from Server 1 - Download from Server 2 For Minecraft 1.9.4 Download from Server 1.8.9 Download from Server 1.8.9 Download from Server 1 .1 - Download from Server 2 For Minecraft 1.10.2 Download from Server 1 - Download from Server 2 For Minecraft 1.11.2 Download from Server 1 - Download from Server 2 For Minecraft 1.12.2 Download from Server 1 - Download from Server 2 Minecraft mod 1 12 2 werewolf boys, how to train your dragon minecraft mod 1 12 2, superhero minecraft mod 1 12 2 , optifine minecraft mod 1 12 2, furniture minecraft mod 1 12 2, world edit minecraft mod 1 12 2 , more player models minecraft mod 1 12 2, star wars minecraft mod 1 12 2, cloak minecraft mod 1 12 2, how to train your dragon Minecraft Mod 1 12 2, superhero minecraft mod 1 12 2, codechickenlib 3 1 5 minecraft mod 1 12 2, furniture minecraft mod 1 12 2, world edit Minecraft Mod 1 12 2, mantle Minecraft Mod 1 12 2, Minecraft Mod 1 12 2, minecraft mod 10 10 2 , minecraft mod 1 11 minecraft mods 1 12 2, minecraft mod mod Howling Moon Mod 1.12.2/1.11.2 For Minecraft - Mc- via mc- Werewolf-me-skin.png via file- Kuyruk Mod 1.12 / 1.10.2 / 1.9.4 / 1.8.9 Minecraft I?in via Hd Minecraft Skins Girl Pictures To Pin On Pinterest via Ice And Fire Mod 1.12.2/1.12/1.10.2 (dragons In A Whole via [1.10.2] Druidry Mod Download Minecraft Forum via minecraft- Hd Minecraft Skins Girl Pictures To Pin On Pinterest via Portal Wolf Girl Skin For Minecraft - Mod- via mod- Oppa Creeper Style Skin For Minecraft - Mod- via mod- Turquoise Wolf Girl Skin For Minecraft - Mod- via mod- Related Posts To Minecraft Mod 1.12 2 Werewolf Minecraft Mod 1.12 2 Werewolf 2019-05-12T02:57:00-07:00 Rating: 4.5 Posted by: kurgaux Comments Share 1.71.0, 1.8.9, 1.10.2, 1.11.2, 1.12.2 Mobs , Blocks, Objects, Armor Howling Moon is a mod of Razmen. It allows players to become Werewolves in Minecraft. Minecraft EPIC Werewolf Mod - BECOME A WEREWOLF (Howling Moon Mod) - Mod Showcase Seren Mobs Werewolf: Tamed by howling and also one of the ways to get lycantrigt. Werewolf Villager: Villagers who turn into werewolves at night. Removed in 1.10.2 and 1.11.2 versions of mod. Dire Wolf: Minecraft as a red-eye wolf and another way to get lyrical. Removed in 1.10.2 and 1.11.2 versions of mod. Hunter: Hunts down werewolves. Found in 1.10.2 and 1.11.2 versions only. Abilities and Bonuses Tier Abilities: Only work while transformed and higher barbarism provide access to more abilities. Can be equipped to power keys in the power tab of the werewolf menu. Paw: Keeps an equipped blank hotbar slot empty. However, if there is no other white space in the layer the object will appear in hand. Adjust in the menu Howl: Howls high to attract the attention of nearby wolves. Used to tame wild werewolves and fatal wolves. Can switch between calling wild wolves and flock members. Enable: Set to a key in the werewolf menu. Tier 2: Leap & Climb Climb: Climb up walls with your paws/claws. Only certain surfaces can be climbed. You can also use leaps while clinging to a wall. There are 3 modes to cycle through: off, climb only, and Climb & Leap. Activate: Move into a climbable surface. Keep sneaking to prevent falling. Can modify climbing with a sprint key in the Werewolf menu. Leap: Jumps in one direction at a fast speed. There are two switchable modes, forward and target. Forward: Jump straight ahead at a 45 degree angle. Purpose: Jump in the direction your looking at, allowing you to adjust the angle of the jump, which can result in an even higher jump on horizontal distance. Enable: Can adjust adjust with sneak and sprint in werewolf menu. Tier 3: Night/Predator Vision - Gives werewolf different vision modes. Three modes can be adjusted in menu: normal, night vision, and predator vision. Predatorvision highlights animals and some potential dangers, but dims view. Tier 4: Scent Tracking - Able to track devices by scent. The track's devices will emit red particles. Switch to all of the same type and single in the menu. Enable: With empty paws Sneak + Right-click entity to track that type of entity. Sneak + Drop Item key to cancel. Tier 5: Lift & Throw - Can pickup, move and throw units. While holding, Drop Key: Lay Down, Ability Key: Throw. The entity will be released if an item is equipped. Note: This works on devices, not just living things. Boats are also heavy. Enable: Set to a key in the Werewolf menu. Tier Bonuses: Each savagery tier gives the player a couple of bonuses. Tier 1: Bright - Increased experience gained. Immune to Wolfsbane Enchantment Tier 2: Tenacious - Immune to knockback. Immune to fall injuries, will take fall damage if wearing armor Tier 3: Rally howl ? Howling increases nearby pack member's stats, including your own, for a short time. Increases damage, speed, and reduces damage taken. Werewolf hunger bar indicates use. Red: Buff Active Orange: On cooldown Green-Yellow(normal): Available for use Tier 4: Dash and Frame - Increases sprinting speed. While you keep sprint down, the units you collide with will be knocked out and damaged. Also disturbs creepers. Tier 5: Rage - Get out of control. Causing a berserk effect allows a wolf to become stronger, but at a serious cost to health and reason. Every armor the wolf carries and all the objects the wolf has equipped, except for chlorine will be released! The berserk effect will last at least 2 minutes. Duration can be increased by killing. The more the wolf kills, the stronger they get. Negative effects: You must not leave the conversion manually while berserk is in effect. Hunger will increase at an alarming rate. Food will only fight hunger in a smaller way. If hunger goes too low you will loose partial control and the beast within will take over your movement and actions. Calm down: Hold the drop key while bersern-tailed to reduce the duration faster. Object Wolfsbane Potion: Cures player of lycantrigt. Wolfsbane Enchantment: When used on a weapon can damage Werewolves and the undead. Savage Potion: Can give the player lykantropy when drunk, if the player has already lycantrigt increases the barbarity level. Removed in 1.10.2 and 1.11.2 versions of mod. Savage Tonic: Similar to Salvage Potion but increases barbarism with more levels than the drink. Removed in 1.10.2 and 1.11.2 versions of mod. Soothing Potion: Reduces savage level when drunk. Away in 1.10.2. and 1.11.2 versions of mod. Sedative Tonic: Similar to Soothing Potion but Reduces with more points than the drink. Removed in 1.10.2 and 1.11.2 versions of mod. Lycanthropy Guide: Rebook everything that is in courage. Removed in 1.10.2 and 1.11.2 versions of mod. Silver Ingots: Used to make silver weapons to combat lycantropes. Found only in 1.10.2 and 1.11.2 versions of mod. Moon Pearl: reveals the identity of non-transformed werewolves near the holder. Found only in 1.10.2 and 1.11.2 versions of mod. Block Silver Ore: Must be broken to get silver ingots in order to create silver weapons. Found only in 1.10.2 and 1.11.2 versions of mod. Charm Base: Used to craft charm. Removed in 1.10.2 and 1.11.2 versions of mod. Soothing Charm: Acting resembling a soothing drink and soothing tonic. Savage Charm: Acts similar to a savage potion and savage tonic. Saturation Charm: Reduces a werewolf secondary hunger and increases it's saturation. Ward Base: Used to craft wards. Removed in 1.10.2 and 1.11.2 versions of mod. Repelling Ward: Repells Werewolves Slowing Ward: Applying a Slowing Effect to All Nearby Werewolves Weakness Ward: Weakens All Nearby Werewolves Plants Wolfsbane: Used to Manufacture Lycanthropy Guide, Silver Weapons and to Create Wolfsbane Drink. Weapon Silver Sword: Made with wolfsbane plant and silver. Found only in 1.10.2 and 1.11.2 versions of mod. Commands Note that these commands are only available in the 1.10.2 and 1.11.2 versions of the mod. werewolf <true|false> varlevel <amount> Trivia There will be an API that allows other modders to add other var-creatures to the game. The player can pick any of the standard skin textures for the werewolf shape or add their own skins. Structures will appear in mod. Right click on placed charm and departments will open up a GUI that when certain items are placed in them will apply some effects Glowstone Dust: Lights up the area Redstone Dust: Gives a redstone signal to the block department or charm is attached to, above for charm and below for departments. Most features have been removed in 1.10.2 and 1.11.2 versions of mod. Abilities: Only three abilities are available in versions 1.10.2 and 1.11.2. The rest will be incorporated when the new slope system is incorporated. There are three models for the player to choose from: Human: Two variants available - One with a tail, muzzle, and varietals, one without them. Dire Wolf: A common desolate wolf. Werewolf: A more werewolf as a model. Gallery Add a photo to this Gallery Community Content is available under CC-BY-SA unless otherwise noted. Noted. </amount></true|false>

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