Reflection Paper #1
Reflection Paper #1
Summary of Articles
The articles used for this reflection are “A Definition of the Field,” by David Wiley (2002), “A History of Instructional Design and Technology: Part One,”: and “A History of Instructional Design and Technology: Part Two’ by Robert Reiser (2001) These three articles seek to provide a working definition of the field of Instructional Design and Technology, as well as a historical perspective of the development of the field and the technology used. Wiley(2002) concludes that Instructional Technologists are bound by common purpose of drawing on expertise form all fields to facilitate the learning process and must be dedicated to” becoming lifelong learners”(Wiley, 2002, pg 60. ) In the articles by Reiser (2002), the topic off the history of this field is discussed in two parts. The first article is focused on the development of the technologies used in the learning field to this point. The article chronicles how they are generally used more in the private, military and government sectors with greater frequency than in the purely academic sectors. He also lists the development of school museums, audio and visual methods of instruction, as well as the use of radio, television, and the internet. The second article is specifically focused on the history and development of the field of Instructional Design. In this article, Resier denotes the five categories of learning activities that define the Field. These are analysis, design, development, implementation, and evaluation, or ADDIE. These categories are used to build successful learning programs in many organizations. Reiser then recounts the history of the field as it found expression in WWII military training exercises and then found its way into other areas after the War. The author then chronicles the development of Instructional Design through Behavioral Objectives and the move to testing based on Criterion. He also lists other significant developments that have brought the Movement to its current form.
Reflections
Throughout these articles, a couple of ideas came to mind. The first was that this view of an Instructional Technologist does seem to be the working definition in the material that I have read for all of the IT classes that I have completed. It also describes an applicable working model for those that work in the corporate world who are charged with bringing their training programs into the 21st century in order to compete in the global economy. The basic premise and definition of this article is very applicable in the business world as it forces professional trainers to meet with members of members of management and laborers who work in the field everyday. This is necessary in order to keep current on proper procedures, job requirements, and best practices so that the training program is continually updated and delivered efficiently throughout the Company.
Another aspect in these articles is the incorporation of ADDIE and the Criterion based evaluations. These two tools are a direct outgrowth of the behavioral models that were so much a part of educational philosophy when I was an undergrad. To this day, they have real world application in training in the Corporate World.
Impact
The use of ADDIE and Criterion based evaluation and testing is a valuable tool in setting up successful job skills training programs such as the program that I am initially considering. I intend to incorporate some, if not all or Addie into the final project.
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