STATEMENT OF INTENT - UAL Level 3 Diploma



UAL Awarding Body - Level 3 Diploma

Unit 8 - Project Proposal

|Name | |

|Pathway | |

|(favourite subject specialism) | |

|Project Title | |

|Section 1: Rationale (Approx 100 words) |

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|Section 2: Project Concept (approx 200 words) |

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|Section 3: Evaluation- How are you going to record (approx 50 words) |

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|Proposed Research Sources and Bibliography (Harvard Format) |

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|Project Action Plan and Timetable |

|Week |Date Week |Activity / What you are intending to do - including |Resources / What you will need to do it - including access |

| |Beginning |independent study |to workshops |

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|1 |12th March | | |

| | |Proposals submitted Tuesday 23rd at 4pm | |

|2 |19th March | | |

|Easter Break |

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|3 |9th April | | |

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|4 |16th April | | |

| | |Room plans submitted to Nick | |

|5 |23rd April | | |

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|6 |30th April | | |

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| | |Constructing exhibition spaces |Overalls/Old clothes & old newspapers |

|7 |7th May | | |

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|8 |14th May | | |

| | | |Hand work, submit sketchbooks and complete evaluation by |

|9 |21st May | |16:30 |

|Curiosity |

|Curiosity could mean a number of things. The interpretation of this up to you and what you decide to do is the main component |

|of this project. You may wish to look at the following: |

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|Key events happening in the world at the moment with regards to exploration/ the environment or scientific development |

|Things that you are curious about. This could be interests/hobbies that you could experiment with |

|Something you would like to learn |

|Things about you and the way you think/act or how others think or act |

|Quotes – “Art is not what you see but what you make others see” – Degas |

|“When I am angry I can prey well and preach well” – Martin Luther-King |

|“To lead a creative life we must lose our fear of being wrong” – Joseph Chilton Pearce |

|“My interest is in the future as I will spend the rest of my life there”- Charles Kettering |

|Dictionary definition: Curiosity |

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|Synonyms (other words that have the same meaning) |

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|What If questions from visit to We The Curious |

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|Highlight your favourite subject specialist areas |

|Fine Art |Fashion |Textiles |Animation |Digital/silver based Photography |

|Graphics |Illustration |Sculpture |Relief Print |Screen Printing |

|List your favourite materials and processes this year |

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Writing your proposal

Rationale (approx 100 words)

This section provides you with an opportunity to reflect on, review and summarize your progress and achievements through the first 7 units, and the knowledge, skills and understanding you have acquired. What you know now, and what it means to you, compare with what you knew and could do before you stared the course and how this has influenced your choice of pathway and your project proposal.

Project concept (approx 200 words)

This section provides an opportunity for you to clearly explain the concept and aims of your project, the research and ideas that will support its development, what you anticipate producing, the levels of and types of resources that you will need and an indication of the form in which you will complete and present your project realisation within the allocated timescale.

Evaluation (approx 50 words)

This section provides an opportunity to explain how you will reflect on, and evaluate, you work as both an on-going activity and at the conclusion of the project. You should describe how you intend to record your decision making and how you will document changes to your ideas as work progresses. The evaluation should be referenced to your stated aims and be reflective and analytical rather than a description of actions completed.

UAL Awarding Body - Level 3 Diploma

How to survive a final major project

1. Do something you enjoy – look back on projects this year and think about what skills you’ve learnt and which you have really enjoyed. What job would you like to do in the future? How can you apply it to your project?

LOVE YOUR PROJECT

2. Do lots and lots of research – Primary and secondary are both essential. Use a wide range of methods and resources (as covered in unit 2). Visit museums and galleries and use books as well as the internet.

3. Manage your time – 8 weeks is not long. Just think how fast this year has gone so far. Plan ahead and don’t fall behind. MAKE USE OF PRIVATE STUDY TIME.

4. Sketchbooks should be attached to you – Your sketchbook must be with you at all times to document what happens as you go along. Your entire journey from start to finish should be fully recorded. Describe and analyse as you go along. Every aspect of your project should be fully considered.

5. Research, design, experiment, research, design, experiment. Your project should evolve based of the above. Don’t stick to one idea. Work on several designs that are ever changing

6. Critically analyse and evaluate – Artists research should discuss the piece you are looking at and not the artist (as covered in unit 3). Don’t just describe but describe, interpret, research and evaluate.

7. Listen to advice from your tutors in formative assessment tutorials throughout the project. You might just find that as we are used to marking work we know what the requirements are to make good/exceptional projects. Often when we mark work one of us would say “it would have been good if X had looked at/incorporated this”. To which the other responded “Yes, I told them to research/experiment with that ideas and they haven’t done it”. Usually this will affect the overall grade.

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Hobbies

News

People

Science

Objects

Curiosity

Environment

Learning

Art

2.Ideas and Proposal

You will have an idea of what you intend to investigate for your project and will briefly discuss your idea in your project concept along with your chosen pathway explaining why you’ve chosen this route of inquiry

Timetable/Calander

Keeping a planner/timetable or calander planning each week and altering if ideas change or you fall behind. Scribble out plans and change or amend to help plan your stages and keep you on track

Criteria colour key:

Context Research Problem Solving

Planning and Production Practical Skills Evaluation and Reflection

Problem Solving

All elements incorporate problem solving. Searching for ideas, understanding context and interpreting through research and experimentation all demonstrate this process along with analytical and evaluative skills. All the time you are finding ways to drive your project forwards

Evaluation and Reflection

All stages should be evaluated along with conclusions at the following points:

Box 3 when to summarise your findings to fully contextualise your project.

Box 7 when you have experimented with initial ideas and have a clearer idea of your outcome. What happened with initial ideas? What next to develop further?

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8.Developed Design

Responding to your experimentation explore a couple of possibilities to refine into a final piece. You should almost have a clear ideas of your final outcome at this stage.

11.Final Outcome

This will conclude your project. It should be easy to tell how you’ve arrived at your journeys end to your project by connecting all the previous boxes. Usually the more enjoyable and informative a sketchbook is to read the better the outcome.

9.Experimentation

Experiment with your developed design and again see what looks more effective. Respond to your own evaluation and ask other for their opinion. You will have a definite idea of how to create your outcome and start making

10.Research

Explore finishing touches and minor elements that can be developed further or refined. This can be looking at fonts, layouts, altering colour or tidying an image to look more presentable. As for the opinion of others for their thoughts.

7.Experimentation

Play with initial ideas and develop your skills to see what ideas work most effectively. Try something several times adopting different approaches and responding to your evaluation

6.Research

How are you going to transform your designs into a final outcome? Look for inspiration, how to worksheet, tutorial videos, analysis of artists research, speak to members of staff, specialists, contact artists etc.

4.Artist’s research

Using key terminology and explanation from previous box explore how others may have visually explored ideas similar to yours. Here you will start to get ideas of how you may wish to create your final outcome.

5.Initial Designs

Come up with a series of initial ideas inspired by artist’s research (minimum 5). How are you going to make it your own? Are you going to combine elements of artist’s research?

3.Research

Use research to explore your subject in-depth. Seek answers to your question/explore your concept looking for key words and explanations to fully understand your project so you can explain to others the topic you are exploring

1.Research

Looking for an initial idea. It could be a question respond to What If or it could be an idea of what curiosity represents? At this point you will have no idea what your final outcome will look like. You will only know the subject specialist pathway

Evaluate

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