Maple Grove Lacrosse Association - SportsEngine



Maple Grove Youth Lacrosse Association (MGYLA)

Coaches Handbook

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Overview of Program Levels

All Levels of Play: Required equipment by rule and MGYLA: Helmet, mouth guard, shoulder pads, elbow pads, gloves, cup, cleats, and a full size stick. Game jerseys and shorts will be provided for most registrations, but coaches should be prepared if jerseys are not provided. When applicable, competition is against grade level teams in surrounding cities, both home and away. Play is governed by US Lacrosse and Minnesota rules explained on the following pages with for the respective program levels.

8U: This program is designed to introduce young athletes to the sport of lacrosse. It will be FUN; introduce the basic lacrosse skills, rules and concepts of play; and explore competition in lacrosse through good sportsmanship. The equipment is modified to allow for both lacrosse and hockey gear by rule and MGYLA: Helmet, mouth guard, shoulder pads, elbow pads, gloves, cup, cleats, and a full size stick.

10U: This program is where young athletes begin developing a combination of athletic movement skills and fundamental technical skills for playing lacrosse. The environment should provide opportunities for each athlete to "touch" the ball, encourage experimentation and a progressive development of technical skills while being FUN. Athletes should be coached to have a "Growth Mindset" by having effort praised ahead of results. Coaches will use their best judgment to routinely rotate all players so that each team member plays significant time is each role of attack, midfield, defense, with various players playing goalie. No body contact is allowed.

12U: This program is where young athletes are honing their technical skills and begin exploring and applying the tactical skills needed in lacrosse. Essentially, they are preparing to be competitors. The environment should provide opportunities for each athlete to "touch" the ball, encourage experimentation and a progressive development of technical skills while being FUN. Coaches should allow players to experience various positions as requested while beginning to develop stronger skills in one specific position based on player talents, size, mobility, stamina, and interest. Incidental body contact is allowed.

14U: This program is where young athletes begin emerging into a competitive environment. The environment is designed to be FUN and to maintain good sportsmanship for the advanced level of lacrosse with emphasis placed on fine tuning player skills and teamwork oriented play with offensive and defensive schemes. Coaches should strive to develop players in one specific position for the majority of the season based on previous experience and current player talents, size, mobility, stamina, and interest. Body checking is allowed.

Coaches Responsibilities

• Support MGYLA and GNLL philosophy.

• Be positive, constructive, and development oriented with emphasis on team play.

• Enforce all GNLL rules and policies without prejudice towards players or game outcomes.

• Come prepared to all practices and games, on time, and with equipment and structure.

• Properly dressed at all times in a clean and appropriate manner.

• Maintain team discipline with full explanations to players, parents and coaches.

• Always strive to develop your team, your players, and yourself as a coach. Be a role model.

• Participate in GNLL certification as required and other coaches training when possible.

• Hold a player/parent meeting in the first week to explain objectives, goals, and rules.

• Work with Age Level Director to assign one parent as team manager to help with communication, assign adult volunteer roles (scorekeeper, timekeeper, sideline manager), and help plan events, parties, and tournaments.

• Make It Fun!

GNLL Operational Guidelines

|Typical School Grade Years |Program |

|Kindergarten, 1st and 2nd Grade |8U |

|3rd and 4th Grade |10U |

|5th and 6th Grade |12U |

|7th and 8th Grade |14U |

|* Actual Level is determined by US Lacrosse DOB rules |

❖ Each Association is responsible for the following at each home game:

➢ Game balls (including balls placed on the end lines)

➢ Scorers table with:

▪ Game clock and penalty clock, scoreboard, and horn

▪ Copy of the GNLL Officials Guide and NFHS Boys Lacrosse Rules Book

➢ Adult Sideline Manager, adult scorekeeper and adult time keeper

❖ All balls must be labeled “Meets NOCSAE Standard.” A game cannot start nor continue without proper balls.

❖ Prior to the start of every game, coaches will send all their players to midfield for a lineup, not just starters.

❖ US Lacrosse/Minnesota Rules are provided at the end of the handbook

8U - Level Overview and Objectives

8U: This program is designed to introduce young athletes to the sport of lacrosse. It will be FUN; introduce the basic lacrosse skills, rules and concepts of play; and explore competition in lacrosse through good sportsmanship. The equipment is modified to allow for both lacrosse and hockey gear by rule and MGYLA: Helmet, mouth guard, shoulder pads, elbow pads, gloves, cup, cleats, and a full size stick.

The field size will be approximately 60 x 35 yards. Teams may use a separate field or a field can be created by adding minimal markings to a full-sized field.

a. The preferred field setup is to play on a regulation field from sideline to sideline between the

endline and defensive clearing line. Goals would be placed on the lines defining the side of the

regular attack/goal area.

b. Alternatively the field can be set up with the goals on the defensive restraining line of a full 110 x 60 yard field. The sidelines would be the wing lines and sides of the attack/goal area from the full field. In this configuration, endlines need to marked by cones or additional lines painted.

c. Separate 8U fields may also be used as long at it is approximately 60 by 35 yards.

d. In any situation, only goal creases must be painted or taped (on artificial turf fields). The remaining boundaries can be marked by cones however painted/taped lines are preferred.

e. No midfield line is needed as there is no offsides however the midfield should be marked by a cone on the sideline opposite the benches.

f. The substitution area should be marked with cones and extend five yards each side of midfield.

g. Seven cones are required (four corners of the field, midfield on the non-bench side, and the

substitution area). If sidelines and endlines are not painted or taped, additional cones may be

added to help defined the playing field.

Skills - – It is critical to teach proper technique early for all the basics of the game including throwing, catching, passing, ground balls, and shooting.

• Throwing – Teach proper hand position on the stick, stepping with the opposite foot, releasing the ball overhand from the imaginary box above your shoulder, and following through to your target.

• Catching – Stress ready position with stick head in imaginary box above your shoulder. Stick head should “give” or twist as ball makes contact. Call for a pass with “Here’s your help”.

• Cradling – Start with a single hand near the stick head flexing both wrist and elbow to create motion while standing. Next add 2nd hand near the waist as an anchor point and jog, then run.

• Dodging – Introduce concept of beating your defensemen. Use bull dodge techniques.

• Passing – Work on simple point to point passes in standing positions then add motion. Teach the concept of “V” cutting to get open for a pass.

• Shooting – Begin with standing shots aimed at the outside edges of the net (including bounce shots), then introduce shooting off a pass or on the run. Step in to each shot with the opposite foot.

• Footwork – Teach a constant orientation of keeping the player between the offensive player and the goal. A couple feet of separation between players is critical. Move feet as offense approaches.

• Stick Checks – Demonstrate and practice proper techniques for poke, back hand lifts, and slaps. Emphasize controlled slap checks using both hands to avoid penalties frequently called at this level.

• Ground Balls – Body position is important to prevent bad habits later. Bent knees, top hand near the throat, keep back hand low, and step through the ball. Don’t allow the standing sccop.

Offense

• Field Position – Set up a circle offense and rotate the ball

Defense – This age level disallows any body contact so techniques must be taught to play defense by proper footwork and well executed stick checks which lay the foundation for body contact later.

• Clearing – After a saved shot, focus on passing the ball outside or running up the sideline.

• Riding – Teach a simple man to man for attack and middies after your offensive shots.

• Field Position – Man to man setup. Explain the concept of a tight formation versus “chasing” offensive players to the edge of the restraining box. Stay 1 stick length away when in tight.

Goalie – Recruit early and often. Focus on effective stick movement in a “windmill” around the body. Stress staying near ball side posts or in the center as ball moves from sides to middle.

• Positioning – Teaching the goalie to maintain proper positioning and angle out of the net.

• Stance – Feet shoulder width apart and slightly turned out. Knees bent with weight on the balls of your feet. Chest upright and square to the ball. Hands shoulder width apart, soft, and away from the body. Stick on the side of your head with your top thumb even with your nose.

• Footwork – Teaching the proper footwork. Step to every shot and drag second foot forward. Second foot should be even with the first very soon after the ball arrives.

• Stickwork – Teach the goalie to control EVERY ball that comes to him. Chest over the low shots.

8U Skill Development Objectives (continued)

Suggested Drills

• Stretching – Dynamic or plyometrics

• Conditioning – agility ladders, shuttle sprints, interval sprints, figure 8’s, 5/10/middle

• Stickwork – 1 handed passing, 2 ball Villanova, partner passing, star passing

• Passing – box drill (add defender), North Carolina

• Scooping – bridge drill, double dip, butt to butt GB’s, ball bag ground balls

• Shooting – Stand and shoot (teach progression of hips/shoulders/arms/wrists), Run and shoot

• Cradling/Dodging – circle cradle, 4 corners 1 on 1

• Defense – 4 on 4

• Clears – 6 line clear (D to corner, Mid breaks high, Attack breaks to sideline)

• Situational/Games – 3 on 3 plus a goalie, 3 on 2 from the ground, Ships Across the Ocean

• Goalie – Walk the line, walk the arc, agility ladders, 1 foot ball bounce, juggle

Pre-practice or pre-game warm up (Goalie should save 95% of practice shots):

1. Long passes with teammate, coach, or defense

2. 10 shots in each box (high left, high right, hip left, hip right, low left, low right)

3. 10-20 x turn shots. Goalie faces X and spins around quickly. Goalie locates the shooter and shot is taken. Repeat with shooter moving between 45’s.

10U - Level Overview and Objectives

10U: This program is where young athletes begin developing a combination of athletic movement skills and fundamental technical skills for playing lacrosse. The environment should provide opportunities for each athlete to "touch" the ball, encourage experimentation and a progressive development of technical skills while being FUN. Athletes should be coached to have a "Growth Mindset" by having effort praised ahead of results. Coaches should routinely rotate all players so that each team member plays significant time is each role of attack, midfield, defense, with various players playing goalie. No body contact is allowed.

10U is a skill development level for MGYLA. The objective of this level is to teach the player the basic skills of Lacrosse while having fun. We cannot underestimate how important fun is at this level.

Each player should play an equal amount of time in all games. It is the expectation that each team will use a player rotation to ensure that each player gets a chance to learn each position. The coach will set up four equal groups of players and rotate them in positions every two weeks or three games, whichever is longer. It is the coach’s prerogative to set their lines after a full rotation.

Games will be played with 7 players on each side including 6 field players and a goalkeeper.

The field size will be approximately 60 x 40 yards. Teams may use a separate field or a field can be created by adding minimal markings to a full-sized field.

b. The preferred field setup is to play on a regulation field from sideline to sideline between the

endline and defensive clearing line. Goals would be placed on the lines defining the side of the

regular attack/goal area.

b. Alternatively the field can be set up with the goals on the defensive restraining line of a full 110 x 60 yard field. The sidelines would be the wing lines and sides of the attack/goal area from the full field. In this configuration, endlines need to marked by cones or additional lines painted.

c. Separate 10U fields may also be used as long at it is approximately 60 by 40 yards.

d. In any situation, only goal creases must be painted or taped (on artificial turf fields). The remaining boundaries can be marked by cones however painted/taped lines are preferred.

e. No midfield line is needed as there is no offsides however the midfield should be marked by a cone on the sideline opposite the benches.

f. The substitution area should be marked with cones and extend five yards each side of midfield.

g. Seven cones are required (four corners of the field, midfield on the non-bench side, and the

substitution area). If sidelines and endlines are not painted or taped, additional cones may be

added to help defined the playing field.

Offsides is not enforced however goalies may not play offense. The intent of this rule is to ensure that a team does not play offense with all seven players.

Faceoffs will be conducted by two field players at the center of the field. Remaining field players must

remain behind the goal line extended until the whistle blows. Field players may choose to position

themselves behind either goal line. Goalkeepers must be in their respective creases until the whistle blows.

Here is a rotations example:

Group 1 Attack Middie Defense Middie

Group 2 Middie Defense Middie Attack

Group 3 Middie Attack Middie Defense

Group 4 Defense Middie Attack Middie

10U Skill Development Objectives

“Teach the Skills”

Skills - It is critical to teach proper technique early for all the basics of the game including throwing, catching, passing, ground balls, and shooting.

• Throwing – Teach proper hand position on the stick, stepping with the opposite foot, releasing the ball overhand from the imaginary box above your shoulder, and following through to your target.

• Catching – Stress ready position with stick head in imaginary box above your shoulder. Stick head should “give” or twist as ball makes contact. Call for a pass with “Here’s your help”.

• Cradling – Start with a single hand near the stick head flexing both wrist and elbow to create motion while standing. Next add 2nd hand near the waist as an anchor point and jog, then run.

• Dodging – Introduce concept of beating your defensemen. Use bull dodge techniques.

• Passing – Work on simple point to point passes in standing positions then add motion. Teach the concept of “V” cutting to get open for a pass.

• Shooting – Begin with standing shots aimed at the outside edges of the net (including bounce shots), then introduce shooting off a pass or on the run. Step in to each shot with the opposite foot.

• Footwork – Teach a constant orientation of keeping the player between the offensive player and the goal. A couple feet of separation between players is critical. Move feet as offense approaches.

• Stick Checks – Demonstrate and practice proper techniques for poke, back hand lifts, and slaps. Emphasize controlled slap checks using both hands to avoid penalties frequently called at this level.

• Ground Balls – Body position is important to prevent bad habits later. Bent knees, top hand near the throat, keep back hand low, and step through the ball. Don’t allow the standing sccop.

Offense

• Field Position – Set up a circle offense and rotate the ball.

Defense – This age level disallows any body contact so techniques must be taught to play defense by proper footwork and well executed stick checks which lay the foundation for body contact later.

• Clearing – After a saved shot, focus on passing the ball outside or running up the sideline.

• Riding – Teach a simple man to man for attack and middies after your offensive shots.

• Field Position – Man to man setup. Explain the concept of a tight formation versus “chasing” offensive players to the edge of the restraining box. Stay 1 stick length away when in tight.

Goalie – Recruit early and often. Focus on effective stick movement in a “windmill” around the body. Stress staying near ball side posts or in the center as ball moves from sides to middle.

• Positioning – Teaching the goalie to maintain proper positioning and angle out of the net.

• Stance – Feet shoulder width apart and slightly turned out. Knees bent with weight on the balls of your feet. Chest upright and square to the ball. Hands shoulder width apart, soft, and away from the body. Stick on the side of your head with your top thumb even with your nose.

• Footwork – Teaching the proper footwork. Step to every shot and drag second foot forward. Second foot should be even with the first very soon after the ball arrives.

• Stickwork – Teach the goalie to control EVERY ball that comes to him. Chest over the low shots.

10U Skill Development Objectives (continued)

Suggested Drills

• Stretching – Dynamic or plyometrics

• Conditioning – agility ladders, shuttle sprints, interval sprints, figure 8’s, 5/10/middle

• Stickwork – 1 handed passing, 2 ball Villanova, partner passing, star passing

• Passing – box drill (add defender), North Carolina

• Scooping – bridge drill, double dip, butt to butt GB’s, ball bag ground balls

• Shooting – Stand and shoot (teach progression of hips/shoulders/arms/wrists), Run and shoot

• Cradling/Dodging – circle cradle, 4 corners 1 on 1

• Defense – 6 on 6

• Clears – 6 line clear (D to corner, Mid breaks high, Attack breaks to sideline)

• Situational/Games – 6 on 6, 3 on 2 from the ground, Ships Across the Ocean

• Goalie – Walk the line, walk the arc, agility ladders, 1 foot ball bounce, juggle

Pre-practice or pre-game warm up (Goalie should save 95% of practice shots):

4. Long passes with teammate, coach, or defense

5. 10 shots in each box (high left, high right, hip left, hip right, low left, low right)

6. 10-20 x turn shots. Goalie faces X and spins around quickly. Goalie locates the shooter and shot is taken. Repeat with shooter moving between 45’s.

10U GNLL Rules of Play Exceptions

❖ Alternating Possession

If there is a “scrum” for a ground ball, the referee will begin to count out 10 seconds from the start of the “scrum”. If neither team gains possession during the 10 seconds, the referee will blow the whistle to stop play. He will then award the ball on alternating possessions at the point of the “scrum”. If it is inside the goal area, he will award the ball outside of the goal area. The visiting team will have first possession.

❖ Two Pass Rule

The team with the ball will be required to complete two passes (anywhere in the field of play) before being allowed to take a shot on goal. The Referee holds up fingers to indicate the number of completed passes and yell out ONE PASS, TWO PASSES, GOOD TO SHOOT. If the shooting team maintains possession following a missed shot, they will not have to make two more passes before they can shoot again. Possession changes when the defensive team controls the ball. If a shot is taken after only one pass, the ball is awarded to the defensive team outside of the box.

❖ Proposal on short-field 7v7

For short-field games. GNLL is pushing to add a half-line / implement a 2-2-2 setup for short-field games. This prevents 6 kid pile-ups, teaches the half-line and is more in line with USL’s new Athlete Development Model.

➢ No Body Checking

➢ No offensive stalling

➢ No 4 second Goalkeeper count

➢ Time serving penalties

▪ Minimum of 30 seconds

12U - Level Overview and Objectives

12U: This program is where young athletes are honing their technical skills and begin exploring and applying the tactical skills needed in lacrosse. Essentially, they are preparing to be competitors. The environment should provide opportunities for each athlete to "touch" the ball, encourage experimentation and a progressive development of technical skills while being FUN. Coaches should allow players to experience various positions as requested while beginning to develop stronger skills in one specific position based on player talents, size, mobility, stamina, and interest. Incidental body contact is allowed.

12U is a LAX development level for MGYLA. Teams will be determined through a tryout/evaluation process. The objective of this level is to teach the player the game of lacrosse while continuing to develop the skills and maintaining fun. The “A” level is considered a competitive level which will not change our skill development at practices and is the coach’s prerogative on positioning and playing time. Equal playing time and position rotation is not an expectation at the “A” level.

At the “B” level, coaches should strive to create equal playing time for each player. Frequent absences and lack of effort would be reasons to create less playing time for an individual compared to another player. Coaches should use their discretion based on the experience of the team to determine if rotation versus static positions are better for player development.

At the “B” level of play, if rotation is desired, the coach may set up four equal groups of players and rotate them in positions every two weeks or three games, whichever is longer. It is the coach’s prerogative to set their lines after a full rotation.

Here is a rotations example:

Group 1 Attack Middie Defense Middie

Group 2 Middie Defense Middie Attack

Group 3 Middie Attack Middie Defense

Group 4 Defense Middie Attack Middie

12U Skill Development Objectives

“Teach the Skills”

Skills -It is critical to teach proper technique early for all the basics of the game including throwing, catching, passing, ground balls, and shooting. Practice both right and left hand play.

• Throwing – Teach proper hand position on the stick, stepping with the opposite foot, releasing the ball overhand from the imaginary box above your shoulder, and following through to your target.

• Catching – Stress ready position with stick head in imaginary box above your shoulder. Stick head should “give” or twist as ball makes contact. Call for a pass with “Here’s your help”.

• Cradling – Start with a single hand near the stick head flexing both wrist and elbow to create motion while standing. Gradually add second hand near the waist as an anchor point and jog, then run.

• Dodging – Introduce concept of beating your defensemen. Use bull dodge and teach face dodge techniques.

• Passing – Work on simple point to point passes in standing positions then add motion. Teach the concept of “V” cutting to get open for a pass.

• Shooting – Begin with standing shots aimed at the outside edges of the net (including bounce shots), then introduce shooting off of a pass or on the run. Step in to each shot with the opposite foot. Teach proper body rotation of hips/shoulders/arms/wrists.

• Footwork – Teach a constant orientation of keeping the player between the offensive player and the goal. A couple feet of separation between players is critical. Move feet as offense approaches.

• Stick Checks – Demonstrate and practice proper techniques for poke, back hand lifts, and slaps. Emphasize controlled slap checks using both hands to avoid penalties frequently called at this level.

• Ground Balls – Body position is important to prevent bad habits later. Bent knees, top hand near the throat, keep back hand low, and step through the ball. Don’t allow the standing scoop.

Offense – Start teaching the 3 rules of offense:

1. Dodge to score (not shoot). Dodge hard and with a purpose.

2. If dodged at, clear through or run away.

3. If dodges away from, fill the dodger’s space.

• Field Position – Set up a circle offense and rotate the ball. Graduate to a 1-3-2 if you have a more experienced team.

Defense – This age level disallows any body contact so techniques must be taught to play defense by proper footwork and well executed stick checks which lay the foundation for body contact later.

• Clearing – After a saved shot, focus on passing the ball outside or running up the sideline.

• Riding – Teach a simple man to man for attack and middies after your offensive shots.

12U Skill Development Objectives (continued)

Goalie – Recruit early and often. Focus on effective stick movement in a “windmill” around the body. Stress staying near ball side posts or in the center as ball moves from sides to middle.

• Positioning – Teaching the goalie to maintain proper positioning and angle out of the net.

• Stance – Feet shoulder width apart and slightly turned out. Knees bent with weight on the balls of your feet. Chest upright and square to the ball. Hands shoulder width apart, soft, and away from the body. Stick on the side of your head with your top thumb even with your nose.

• Footwork – Teaching the proper footwork. Step to every shot and drag second foot forward. Second foot should be even with the first very soon after the ball arrives.

• Stickwork – Teach the goalie to control EVERY ball that comes to him. Chest over the low shots.

• Communication – Goalie should be calling out ball position on the field.

Goalie technique and preference:

• Hands wide or closer together

• High or low arc

• Sweep off side hip or come over the top

Suggested Drills

• Stretching – Dynamic or plyometrics

• Conditioning – agility ladders, shuttle sprints, interval sprints, figure 8’s, 5/10/middle

• Stickwork – 1 handed passing, 2 ball Villanova, partner passing, star passing

• Passing – box drill (add defender), North Carolina

• Scooping – bridge drill, double dip, butt to butt GB’s, ball bag ground balls

• Shooting – Stand and shoot, Run and shoot, pass and shoot

• Cradling/Dodging – circle cradle, 4 corners 1 on 1

• Defense – 6 on 6

• Clears – 6 line clear (D to corner, Mid breaks high, Attack breaks to sideline)

• Situational/Games – 6 on 6, 3 on 2 from the ground, Ships Across the Ocean

• Goalie – Walk the line, walk the arc, agility ladders, 1 foot ball bounce, juggle

Pre-practice or pre-game warm up (Goalie should save 95% of practice shots):

1. Long passes with teammate, coach, or defense

2. 10 shots in each box (high left, high right, hip left, hip right, low left, low right)

3. 10-20 x turn shots. Goalie faces X and spins around quickly. Goalie locates the shooter and shot is taken. Repeat with shooter moving between 45’s.

12U GNLL Rules of Play Exceptions

➢ No Body Checking

➢ No offensive stalling

➢ Incidental Body Contact is acceptable

▪ Contact made on the field that is considered incidental by the Referee is allowed

▪ Incidental body contact is defined as

• Equal opposing pressure, or positional ground ball contact

• Accidental collisions

▪ It is the referee’s decision if contact was incidental – Safety First!

▪ Players are allowed to step in front of driving players in order to protect goalie

14U - Level Overview and Objectives

14U: This program is where young athletes begin emerging into a competitive environment. The environment is designed to be FUN and to maintain good sportsmanship for the advanced level of lacrosse with emphasis placed on fine tuning player skills and teamwork oriented play with offensive and defensive schemes. Coaches should strive to develop players in one specific position for the majority of the season based on previous experience and current player talents, size, mobility, stamina, and interest. Body checking is allowed.

14U is a LAX development level for MGYLA. Teams will be determined through a tryout/evalulation process. The objective of this level is to teach the player the game of lacrosse while continuing to develop the skills and maintaining fun. The “A” level is considered a competitive level which will not change our skill development at practices and is the coach’s prerogative on positioning and playing time. Equal playing time and position rotation is not an expectation at the “A” level.

At the “B” level, coaches should strive to create equal playing time for each player. Frequent absences and lack of effort would be reasons to create less playing time for an individual compared to another player. Coaches should use their discretion based on the experience of the team to determine if rotation versus static positions are better for player development.

At the “B” level of play, if rotation is desired, the coach may set up four equal groups of players and rotate them in positions every two weeks or three games, whichever is longer. It is the coach’s prerogative to set their lines after a full rotation.

Here is a rotations example:

Group 1 Attack Middie Defense Middie

Group 2 Middie Defense Middie Attack

Group 3 Middie Attack Middie Defense

Group 4 Defense Middie Attack Middie

14U Skill Development Objectives

“Develop the Skills”

Skills - It is critical to teach proper technique early for all the basics of the game including throwing, catching, passing, ground balls, and shooting. Expect both right and left hand play.

• Throwing/Catching – Drills should be with players in motion. Players should begin to move the ball with either hand while jogging or running. Introduce concepts of stick to the outside when perimeter passing and stick trailing the body while on the run.

• Cradling – Players should be comfortable cradling on both sides of the body

• Dodging – Introduce face dodge first then split dodge as off hands progress. Stress the importance of the stick and body fake setting up an effective dodge.

• Passing – Passing should be done exclusively on the move and in both directions around the perimeter of an offense. Introduce the idea of being a threat to shoot before each pass

• Shooting – Shooting should be done exclusively on the move. Train players to think of shot position before releasing (high to non-stick side, low to the corners, etc). Form is critical.

• Footwork – Teach a constant orientation of keeping the player between the offensive player and the goal. A couple feet of separation between players is critical. Move feet as offense approaches.

• Stick Checks – Demonstrate and practice proper techniques for poke, back hand lifts, and slaps.

• Ground Balls – Teach and drill concepts of placing your body between your defender and the ball while pursuing and then keeping him on your back through the scoop.

• Clearing – Introduce concepts of Middies breaking up field first to spread the field while D poles set up in an L away from the box. D can practice long clearing passes as the stickwork progresses.

Offense – Emphasis on slowing down the offense. Drill the 3 rules of offense:

1. Dodge to score (not shoot). Dodge hard and with a purpose.

2. If dodged at, clear through or run away

3. If dodges away from, fill the dodger’s space

• Field Position – Try to always set up a circle or 1-3-2 formation each time down the field and push the players to move the ball. Begin teaching and running motion offense with triangles.

• EMO – Run a simple 3-3. Teach moving the ball quickly around the perimeter and look for the skip passes as the string defender slows and gets tired.

Defense – This age level disallows intentional body checking. Incidental contact and equal pressure is allowed so body positioning on ground balls and while playing man to man defense is important.

• Riding – Utilize a man to man ride while instructing Middies to drop early and fast.

• Downs – First year for man down play so teach a simple 2-3 zone or box and 1.

• Field Position – Keep the focus on staying tight and not chasing your man while staying 1 stick length away as he becomes a threat.

• Slides – Teach the importance of calling “Ball – 1 – 2”. 1st and 2nd slides from adjacent positions should be clearly understood and routinely practiced.

14U Skill Development Objectives (continued)

Goalie – Should have players from previous years and not play goalie by committee. Expect proper footwork and stick skills. Develop eye/hand coordination, quick feet and hands, and muscle memory.

• Positioning – Teaching the goalie to maintain proper positioning and angle out of the net. Teach him to mark the crease at 90 degree and two 45 degree angles.

• Stance – Feet shoulder width apart and slightly turned out. Knees bent with weight on the balls of your feet. Chest upright and square to the ball. Hands shoulder width apart, soft, and away from the body. Stick on the side of your head with your top thumb even with your nose.

• Footwork – Teaching the proper footwork. Step to every shot and drag second foot forward. Second foot should be even with the first very soon after the ball arrives.

• Stickwork – Teach the goalie to control EVERY ball that comes to him. Chest over the low shots. Goalie should match shooter stick to stick.

• Communication – Goalie should be calling out ball position, stick checks, and cutters.

Goalie technique and preference:

• Hands wide or closer together

• High or low arc

• Sweep off side hip or come over the top

• Top or bottom hand control

• Lateral or straight first step

Suggested Drills

• Stickwork – 7 line with sprint, partner passing, star passing

• Passing – weaves, perimeter passing, triangle passing, box w/rollback

• Scooping – bridge drill, double dip, butt to butt GB’s, ball bag ground balls

• Shooting – Stand and shoot, Run and shoot, Feed and shoot, Navy shooting

• Cradling/Dodging – circle cradle, 4 corners 1 on 1

• Defense – 6 on 6, odd man drills

• Clears – 6 line clear (D to corner, Mid breaks high, Attack breaks to sideline)

• Situational/Games – 6 on 6, 3 on 2 from the ground, Jenny

• Goalie – Walk the line, walk the arc, agility ladders, 1 foot ball bounce, juggle

Pre-practice or pre-game warm up (Goalie should save 95% of practice shots):

1. Long passes with teammate, coach, or defense

2. 10 shots in each box (high left, high right, hip left, hip right, low left, low right)

3. 10-20 x turn shots. Goalie faces X and spins around quickly. Goalie locates the shooter and shot is taken. Repeat with shooter moving between 45’s.

14U GNLL Rules of Play Exceptions

➢ Illegal body checks

▪ Body contact made by a player taking more than four steps is an illegal body check

➢ Offensive stalling is enforced

➢ Final two minutes of play

▪ The team leading will be required to keep the ball in the box once entered

Crimson Goalie Drills

Pre-game or pre-practice

1. Active stretching and agility ladders with team

2. Long passes with D or passing drills with O

3. Warm up shooting: 10 shots each in order (Upper left, upper right, hip left, hip right, lower left, lower right)

4. Shots: 10 to 20 with goalie turning from X to face the shots

Practice drills

Eye hand coordination

• Ball bounce – lean on dominant foot, bend at waist, bounce and catch with one hand in front of your face

• Ball bounce – same as above only on right and left side of your face

• Learn to juggle

• Ball drop – goalie with helmet lies on the players back. Drop ball from 3 feet towards goalie nose. The goalies job is to deflect it right or left (knock it away with helmet)

Muscle memory

• Walk the line – goalie walks a yardage line simulating saves above. Walk 20 yards of the same shot, then switch shots and do another 20

Agility

• Jump rope

• Pogo jump – feet together, hands on hips, bounce up on two feet

Quick hands

• Shots: 10 to 20 with goalie pushing from far post to shooter at 45 degrees

• 3 in 1 – shooter rolls up from X with tennis balls, goalie has shorty, not their usual stick. Shooter shoots only high shots at far side.

Field Sizes:

8U and 10U

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12U and 14U (10v10)

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Summary of 2017 Minnesota 8U-14U Rules

|  |8U Rules |10U Rules |12U Rules |14U Rules |

|Field size |60 yd x 35 yd |60 yd x 35 yd |110 yd x 53 1/3–60 yd |110 yd x 53 1/3–60 yd |

|Ball |Soft ball optional; otherwise |Standard NOCSAE |Standard NOCSAE |Standard NOCSAE |

| |standard NOCSAE ball must be | | | |

| |used | | | |

|Goal size |3 ft x 3 ft (or standard goal |6 ft x 6 ft (or 5'x5' or 4'x4') |6 ft x 6 ft |6 ft x 6 ft |

| |flipped to triangle) | | | |

|Penalties |Player leaves, but no man-down|Time-serving, man-down |Time-serving, man-down |Time-serving, man-down |

| |(sub is sent in for penalized | | | |

| |player); ejections still | | | |

| |possible | | | |

|Jersey numbers on front |Recommended |Required (violation results in |Required (violation results in |Required (violation results in |

|and back | |technical to start game; issue |technical to start game; issue |technical to start game; issue|

| | |reported to sponsoring authority)|reported to sponsoring authority) |reported to sponsoring |

| | | | |authority) |

|Body checking |None (no time-serving |None; minimum 2:00 NR penalty |None; minimum 2:00 NR penalty |No take-out checks; minimum |

| |penalties at this level but | | |2:00 NR penalty. Body contact |

| |ejection is likely for a | | |must be non-violent and both |

| |violent hit) | | |players must be completely |

| | | | |upright. Can't be more |

| | | | |aggressive than needed to stop |

| | | | |player. |

|Stick checking |No one-handed checks. Only (1)|No one-handed checks. Only (1) |No one-handed checks. Only (1) |No one-handed checks (violation|

| |downward check initiated below|downward check initiated below |downward check initiated below |is a slash) |

| |shoulders of both players |shoulders of both players |shoulders of both players | |

| |(2) lift or poke below |(2) lift or poke below |(2) lift or poke below | |

| |chest.Violation = slash. |chest.Violation = slash. |chest.Violation = slash. | |

|  |8U Rules |10U Rules |12U Rules |14U Rules |

|Coin toss |Yes, with one player from each|Yes, with captains; determines |Yes, with captains; determines |Yes, with captains; determines |

| |team (not necessarily a |goals to defend and first AP. |goals to defend and first AP. |goals to defend and first AP. |

| |"captain").Winner gets first | | | |

| |actual possession and other | | | |

| |teams gets first AP | | | |

|Line-up |All players |All players |All players |Starters only |

|Officials |Not required. Coaches |Required.Two will normally be |At least 2 (3 could be used upon |At least 2 (3 could be used |

| |officiate or 1 official (2 |used but one can be used in some |request in some situations) |upon request in some |

| |could be used) |circumstances. | |situations) |

|Coaches |Roam field if there are no |Roam field if there are no |Must stay in coaches box |Must stay in coaches box |

| |officials; can roam entire |officials; can roam entire |(exceptions: injured player, |(exceptions: injured player, |

| |sideline (off field of play) |sideline (but can't go through |goalie warm-up, halftime, get info|goalie warm-up, halftime, get |

| |if an official is used |table area or other coach/bench |from table, cross exchange in |info from table, cross exchange|

| | |area) if an official is used |table area) |in table area) |

|Time factors |Default is 4 x 12-minute |Default is 4 x 12-minute |Default is 4 x 12-minute |Default is 4 x 12-minute |

| |running-time quarters; other |running-time quarters; other |running-time quarters; other times|running-time quarters; other |

| |times are possible |times are possible |are possible |times are possible |

|OT or tiebreaker |None (no score kept) |None (except possibly in |None (except possibly in |None (except possibly in |

| | |tournament situations) |tournament situations) |tournament situations) |

|Team timeouts |One per half for normal game |One per half for normal game |One per half for normal game |One per half for normal game |

| |times; none if total game time|times; none if total game time is|times; none if total game time is |times; none if total game time |

| |is 32 minutes or less |32 minutes or less |32 minutes or less |is 32 minutes or less |

|Substitution |Sub all players during dead |Sub all players during dead ball |Standard substitution rules |Standard substitution rules |

| |ball (everyone must sub at |(everyone but GK must sub); no | | |

| |once); no on-the-fly subs |on-the-fly subs during live- ball| | |

| |during live-ball play; subbing|play; subbing required after each| | |

| |required after each goal |goal | | |

|  |8U Rules |10U Rules |12U Rules |14U Rules |

|Offside |None |No more than 4 players in |Standard rules (violation if a |Standard rules (violation if a |

| | |offensive end or 5 players in |team has too many players on |team has too many players on |

| | |defensive end, including players |either end of the field) |either end of the field) |

| | |serving penalties. Based on cone | | |

| | |if no midfield line; only called | | |

| | |if player is clearly past cone. | | |

|Scrum ball rule |Award ball by AP if players |Award ball by AP if players can't|Award ball by AP if players can't |None |

| |can't pick it up |pick it up |pick it up | |

|Raking the ball |Technical foul |Technical foul (except for a GK |Legal |Legal |

| | |in the crease and by a face-off | | |

| | |player during the face-off) | | |

|Scorekeeping |No score will be kept |Yes |Yes |Yes |

|Routine officials |Check protective gear and end |Check protective gear (penalize |Check protective gear and all |Check protective gear and all |

|equipment inspections |cap.Visually inspect stick |if missing). Check stick for |aspects of stick except |aspects of stick except |

| |(pocket depth and rollout |everything but measurements; if |measurements. Normal penalties |measurements. Normal penalties |

| |checked only if stick is |illegal, stick confiscated but no|apply. |apply. |

| |obviously illegal, in which |penalty (exception: deep pocket | | |

| |case it is confiscated). No |can return if adjusted). | | |

| |penalties. | | | |

|Coach-requested |No coach-requested checks |Check protective gear/stick as |Check all aspects of protective |Check all aspects of protective|

|equipment inspections | |above, but illegal sticks and |gear and crosse except for |gear and crosse except for |

| | |deep pockets are penalized. No |measurements and penalize per |measurements and penalize per |

| | |measurements will be checked |rule. (Exception: When a L2 |rule. (Exception: When a L2 |

| | |except for length of long stick |official is working and the coach |official is working and the |

| | |upon request by coach. |requests the stick be measured, |coach requests the stick be |

| | | |then measurements will be |measured, then measurements |

| | | |checked). |will be checked). |

|  |8U Rules |10U Rules |12U Rules |14U Rules |

|Stalling rule |None |None |Standard NFHS |Standard NFHS |

| | | |"get-it-in/keep-it-in" stalling |"get-it-in/keep-it-in" stalling|

| | | |rules |rules |

|Offensive 10- |Small field, so rule doesn't |Small field, so rule doesn't |Yes |Yes |

|count/over-and-back |apply |apply | | |

|Special rules |Optional 3-pass rule (must |Optional 2-pass rule (must |None |None |

| |attempt 3 passes without |complete 2 passes without | | |

| |possession by opposing team |possession by opposing team | | |

| |before shooting on goal) |before shooting on goal) | | |

|Short stick lengths |37"–42" |37"–42" |40"–42" |40"–42" |

|Long stick lengths |None permitted |47"–54" (recommend no taller than|52"–72" (recommend no taller than |52"–72" (recommend no taller |

| | |player) |player) |than player) |

|Goalie stick lengths |None permitted |37"–54" |40"–72" |40"–72" |

Link to full rules

MGYLA Coach Requirements and Information

It is the policy of the Maple Grove Youth Lacrosse Association (MGYLA) that coaches (Age 18 or older) are required to complete the online steps toward certification. 

ALL Coaches

Online steps to certification:

● Sign MGYLA Coaches Code of Conduct Form 

● Hold an active US Lacrosse membership 

● Hold a current Verify background screening with Sports Engine (renewed every 2 years) 

● Complete concussion awareness course ()

● Register with Homegrown (MBSLA/GNLL laxtraining program) as a coach

Step 1: Homegrown



Step 2: Laxtraining-online modules

(registration code will be provided)

Only required if Coach intends to be US Lacrosse Certified:

● Complete the US Lacrosse Level 1 online course

● Complete Positive Coaching Alliance (PCA) Double Goal Coach 1 clinic online video

Optional:

● How to Make Proper Contact on­line video (Boys only) 

Online items must be completed prior to your first day of coaching. The in-person clinic is not offered locally very often so it is NOT required to coach for MGYLA but it is required to be officially CEP Level 1 certified. Coaches should attend whenever one becomes available locally.

Cost: Some steps to certification have fees.  Fees will be reimbursed to you by MGYLA upon request after you complete your certification and your coaching assignment (head coach or assistant coach).

Useful Links:

Maple Grove Youth Lacrosse Association –

Great Northern Lacrosse League (GNLL) –

U. S. Lacrosse –

Minnesota Boys Scholastic Lacrosse Association (MBSLA) –

Minnesota Schoolgirls Lacrosse Association (MSLAX) -

Useful Documents:

Lacrosse Scoresheet

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